Documentation ¶
Overview ¶
Package transport provides a listener and sender channel for unicast and multicast UDP IPv4 short message chat protocol with a pre shared key, forward error correction facilities with a nice friendly declaration syntax
Index ¶
- Constants
- Variables
- func DecryptMessage(creator string, ciph cipher.AEAD, data []byte) (msg []byte, e error)
- func EncryptMessage(creator string, ciph cipher.AEAD, magic []byte, nonce, data []byte) (msg []byte, e error)
- func GetNonce(ciph cipher.AEAD) (nonce []byte, e error)
- func GetShards(data []byte) (shards [][]byte)
- func Handle(address string, channel *Channel, handlers Handlers, maxDatagramSize int, ...)
- func Listen(address string, channel *Channel, maxDatagramSize int, handlers Handlers, ...) (conn *net.UDPConn, e error)
- func ListenBroadcast(port int, channel *Channel, maxDatagramSize int, handlers Handlers, quit qu.C) (conn *net.UDPConn, e error)
- func NewBroadcaster(port int, maxDatagramSize int) (conn *net.UDPConn, e error)
- func NewSender(address string, maxDatagramSize int) (conn *net.UDPConn, e error)
- func PrevCallers() (out string)
- type Channel
- type Connection
- func (c *Connection) CreateShards(b, magic []byte) (shards [][]byte, e error)
- func (c *Connection) Listen(handlers HandleFunc, ifc interface{}, lastSent *time.Time, firstSender *string) (e error)
- func (c *Connection) Send(b, magic []byte) (e error)
- func (c *Connection) SendShards(shards [][]byte) (e error)
- func (c *Connection) SendShardsTo(shards [][]byte, addr *net.UDPAddr) (e error)
- func (c *Connection) SendTo(addr *net.UDPAddr, b, magic []byte) (e error)
- func (c *Connection) SetSendConn(ad string) (e error)
- type HandleFunc
- type HandlerFunc
- type Handlers
- type MsgBuffer
Constants ¶
const ( UDPMulticastAddress = "224.0.0.1" DefaultPort = 11049 )
Variables ¶
var DefaultIP = net.IPv4(224, 0, 0, 1)
var F, E, W, I, D, T log.LevelPrinter = log.GetLogPrinterSet(subsystem)
var MulticastAddress = &net.UDPAddr{IP: DefaultIP, Port: DefaultPort}
Functions ¶
func DecryptMessage ¶
DecryptMessage attempts to decode the received message
func EncryptMessage ¶
func EncryptMessage(creator string, ciph cipher.AEAD, magic []byte, nonce, data []byte) (msg []byte, e error)
EncryptMessage encrypts a message, if the nonce is given it uses that otherwise it generates a new one. If there is no cipher this just returns a message with the given magic prepended.
func GetShards ¶
GetShards returns a buffer iterator to feed to Channel.SendMany containing fec encoded shards built from the provided buffer
func Handle ¶
Handle listens for messages, decodes them, aggregates them, recovers the data from the reed solomon fec shards received and invokes the handler provided matching the magic on the complete received messages
func Listen ¶
func Listen( address string, channel *Channel, maxDatagramSize int, handlers Handlers, quit qu.C, ) (conn *net.UDPConn, e error)
Listen binds to the UDP Address and port given and writes packets received from that Address to a buffer which is passed to a handler
func ListenBroadcast ¶
func ListenBroadcast( port int, channel *Channel, maxDatagramSize int, handlers Handlers, quit qu.C, ) (conn *net.UDPConn, e error)
ListenBroadcast binds to the UDP Address and port given and writes packets received from that Address to a buffer which is passed to a handler
func NewBroadcaster ¶
NewBroadcaster creates a new UDP multicast connection on which to broadcast
func PrevCallers ¶
func PrevCallers() (out string)
Types ¶
type Channel ¶
type Channel struct { Ready qu.C Creator string MaxDatagramSize int Receiver *net.UDPConn Sender *net.UDPConn // contains filtered or unexported fields }
func NewBroadcastChannel ¶
func NewBroadcastChannel( creator string, ctx interface{}, key []byte, port int, maxDatagramSize int, handlers Handlers, quit qu.C, ) (channel *Channel, e error)
NewBroadcastChannel returns a broadcaster and listener with a given handler on a multicast address and specified port. The handlers define the messages that will be processed and any other messages are ignored
func NewUnicastChannel ¶
func NewUnicastChannel( creator string, ctx interface{}, key []byte, sender, receiver string, maxDatagramSize int, handlers Handlers, quit qu.C, ) (channel *Channel, e error)
NewUnicastChannel sets up a listener and sender for a specified destination
func (*Channel) SetDestination ¶
SetDestination changes the address the outbound connection of a multicast directs to
type Connection ¶
Connection is the state and working memory references for a simple reliable UDP lan transport, encrypted by a GCM AES cipher, with the simple protocol of sending out 9 packets containing encrypted FEC shards containing a slice of bytes.
This protocol probably won't work well outside of a multicast lan in adverse conditions but it is designed for local network control systems todo: it is if the updated fec segmenting code is put in
func (*Connection) CreateShards ¶
func (c *Connection) CreateShards(b, magic []byte) ( shards [][]byte, e error, )
CreateShards takes a slice of bites and generates 3
func (*Connection) Listen ¶
func (c *Connection) Listen(handlers HandleFunc, ifc interface{}, lastSent *time.Time, firstSender *string, ) (e error)
Listen runs a goroutine that collects and attempts to decode the FEC shards once it has enough intact pieces
func (*Connection) Send ¶
func (c *Connection) Send(b, magic []byte) (e error)
func (*Connection) SendShards ¶
func (c *Connection) SendShards(shards [][]byte) (e error)
func (*Connection) SendShardsTo ¶
func (c *Connection) SendShardsTo(shards [][]byte, addr *net.UDPAddr, ) (e error)
func (*Connection) SendTo ¶
func (c *Connection) SendTo(addr *net.UDPAddr, b, magic []byte) (e error)
func (*Connection) SetSendConn ¶
func (c *Connection) SetSendConn(ad string) (e error)
SetSendConn sets up an outbound connection
type HandleFunc ¶
HandleFunc is a map of handlers for working on received, decoded packets
type HandlerFunc ¶
HandlerFunc is a function that is used to process a received message
type Handlers ¶
type Handlers map[string]HandlerFunc