Documentation ¶
Overview ¶
Code generated for package snap by go-bindata DO NOT EDIT. (@generated) sources: pkg/package-format/snap/desktop-scripts/desktop-common.sh pkg/package-format/snap/desktop-scripts/desktop-gnome-specific.sh pkg/package-format/snap/desktop-scripts/desktop-init.sh
Index ¶
- func Asset(name string) ([]byte, error)
- func AssetDir(name string) ([]string, error)
- func AssetInfo(name string) (os.FileInfo, error)
- func AssetNames() []string
- func CheckSnapcraftVersion(isRequireToBeInstalled bool) error
- func ConfigureCommand(app *kingpin.Application)
- func ConfigurePublishCommand(app *kingpin.Application)
- func MustAsset(name string) []byte
- func ResolveTemplateDir(templateFile string, templateUrl string, templateSha512 string) (string, error)
- func RestoreAsset(dir, name string) error
- func RestoreAssets(dir, name string) error
- func Snap(templateDir string, options SnapOptions) error
- type SnapOptions
- type TemplateInfo
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Asset ¶
Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetDir ¶
AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:
data/ foo.txt img/ a.png b.png
then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.
func AssetInfo ¶
AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.
func CheckSnapcraftVersion ¶
func ConfigureCommand ¶
func ConfigureCommand(app *kingpin.Application)
func ConfigurePublishCommand ¶
func ConfigurePublishCommand(app *kingpin.Application)
func MustAsset ¶
MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.
func ResolveTemplateDir ¶
func ResolveTemplateDir(templateFile string, templateUrl string, templateSha512 string) (string, error)
noinspection SpellCheckingInspection
func RestoreAsset ¶
RestoreAsset restores an asset under the given directory
func RestoreAssets ¶
RestoreAssets restores an asset under the given directory recursively
func Snap ¶
func Snap(templateDir string, options SnapOptions) error
Types ¶
type SnapOptions ¶
type SnapOptions struct {
// contains filtered or unexported fields
}