Documentation
¶
Index ¶
- type Badlands
- type BadlandsPlateau
- func (BadlandsPlateau) Depth() float64
- func (BadlandsPlateau) EncodeBiome() int
- func (BadlandsPlateau) Rainfall() float64
- func (BadlandsPlateau) Scale() float64
- func (BadlandsPlateau) String() string
- func (BadlandsPlateau) Tags() []string
- func (BadlandsPlateau) Temperature() float64
- func (BadlandsPlateau) WaterColour() color.RGBA
- type BambooJungle
- func (BambooJungle) Depth() float64
- func (BambooJungle) EncodeBiome() int
- func (BambooJungle) Rainfall() float64
- func (BambooJungle) Scale() float64
- func (BambooJungle) String() string
- func (BambooJungle) Tags() []string
- func (BambooJungle) Temperature() float64
- func (BambooJungle) WaterColour() color.RGBA
- type BambooJungleHills
- func (BambooJungleHills) Depth() float64
- func (BambooJungleHills) EncodeBiome() int
- func (BambooJungleHills) Rainfall() float64
- func (BambooJungleHills) Scale() float64
- func (BambooJungleHills) String() string
- func (BambooJungleHills) Tags() []string
- func (BambooJungleHills) Temperature() float64
- func (BambooJungleHills) WaterColour() color.RGBA
- type BasaltDeltas
- func (BasaltDeltas) Depth() float64
- func (BasaltDeltas) EncodeBiome() int
- func (BasaltDeltas) Rainfall() float64
- func (BasaltDeltas) Scale() float64
- func (BasaltDeltas) String() string
- func (BasaltDeltas) Tags() []string
- func (BasaltDeltas) Temperature() float64
- func (BasaltDeltas) WaterColour() color.RGBA
- type Beach
- type BirchForest
- type BirchForestHills
- func (BirchForestHills) Depth() float64
- func (BirchForestHills) EncodeBiome() int
- func (BirchForestHills) Rainfall() float64
- func (BirchForestHills) Scale() float64
- func (BirchForestHills) String() string
- func (BirchForestHills) Tags() []string
- func (BirchForestHills) Temperature() float64
- func (BirchForestHills) WaterColour() color.RGBA
- type CherryGrove
- type ColdOcean
- type CrimsonForest
- func (CrimsonForest) Depth() float64
- func (CrimsonForest) EncodeBiome() int
- func (CrimsonForest) Rainfall() float64
- func (CrimsonForest) Scale() float64
- func (CrimsonForest) String() string
- func (CrimsonForest) Tags() []string
- func (CrimsonForest) Temperature() float64
- func (CrimsonForest) WaterColour() color.RGBA
- type DarkForest
- type DarkForestHills
- func (DarkForestHills) Depth() float64
- func (DarkForestHills) EncodeBiome() int
- func (DarkForestHills) Rainfall() float64
- func (DarkForestHills) Scale() float64
- func (DarkForestHills) String() string
- func (DarkForestHills) Tags() []string
- func (DarkForestHills) Temperature() float64
- func (DarkForestHills) WaterColour() color.RGBA
- type DeepColdOcean
- func (DeepColdOcean) Depth() float64
- func (DeepColdOcean) EncodeBiome() int
- func (DeepColdOcean) Rainfall() float64
- func (DeepColdOcean) Scale() float64
- func (DeepColdOcean) String() string
- func (DeepColdOcean) Tags() []string
- func (DeepColdOcean) Temperature() float64
- func (DeepColdOcean) WaterColour() color.RGBA
- type DeepDark
- type DeepFrozenOcean
- func (DeepFrozenOcean) Depth() float64
- func (DeepFrozenOcean) EncodeBiome() int
- func (DeepFrozenOcean) Rainfall() float64
- func (DeepFrozenOcean) Scale() float64
- func (DeepFrozenOcean) String() string
- func (DeepFrozenOcean) Tags() []string
- func (DeepFrozenOcean) Temperature() float64
- func (DeepFrozenOcean) WaterColour() color.RGBA
- type DeepLukewarmOcean
- func (DeepLukewarmOcean) Depth() float64
- func (DeepLukewarmOcean) EncodeBiome() int
- func (DeepLukewarmOcean) Rainfall() float64
- func (DeepLukewarmOcean) Scale() float64
- func (DeepLukewarmOcean) String() string
- func (DeepLukewarmOcean) Tags() []string
- func (DeepLukewarmOcean) Temperature() float64
- func (DeepLukewarmOcean) WaterColour() color.RGBA
- type DeepOcean
- type DeepWarmOcean
- func (DeepWarmOcean) Depth() float64
- func (DeepWarmOcean) EncodeBiome() int
- func (DeepWarmOcean) Rainfall() float64
- func (DeepWarmOcean) Scale() float64
- func (DeepWarmOcean) String() string
- func (DeepWarmOcean) Tags() []string
- func (DeepWarmOcean) Temperature() float64
- func (DeepWarmOcean) WaterColour() color.RGBA
- type Desert
- type DesertHills
- type DesertLakes
- type DripstoneCaves
- func (DripstoneCaves) Depth() float64
- func (DripstoneCaves) EncodeBiome() int
- func (DripstoneCaves) Rainfall() float64
- func (DripstoneCaves) Scale() float64
- func (DripstoneCaves) String() string
- func (DripstoneCaves) Tags() []string
- func (DripstoneCaves) Temperature() float64
- func (DripstoneCaves) WaterColour() color.RGBA
- type End
- type ErodedBadlands
- func (ErodedBadlands) Depth() float64
- func (ErodedBadlands) EncodeBiome() int
- func (ErodedBadlands) Rainfall() float64
- func (ErodedBadlands) Scale() float64
- func (ErodedBadlands) String() string
- func (ErodedBadlands) Tags() []string
- func (ErodedBadlands) Temperature() float64
- func (ErodedBadlands) WaterColour() color.RGBA
- type FlowerForest
- func (FlowerForest) Depth() float64
- func (FlowerForest) EncodeBiome() int
- func (FlowerForest) Rainfall() float64
- func (FlowerForest) Scale() float64
- func (FlowerForest) String() string
- func (FlowerForest) Tags() []string
- func (FlowerForest) Temperature() float64
- func (FlowerForest) WaterColour() color.RGBA
- type Forest
- type FrozenOcean
- type FrozenPeaks
- type FrozenRiver
- type GiantSpruceTaigaHills
- func (GiantSpruceTaigaHills) Depth() float64
- func (GiantSpruceTaigaHills) EncodeBiome() int
- func (GiantSpruceTaigaHills) Rainfall() float64
- func (GiantSpruceTaigaHills) Scale() float64
- func (GiantSpruceTaigaHills) String() string
- func (GiantSpruceTaigaHills) Tags() []string
- func (GiantSpruceTaigaHills) Temperature() float64
- func (GiantSpruceTaigaHills) WaterColour() color.RGBA
- type GiantTreeTaigaHills
- func (GiantTreeTaigaHills) Depth() float64
- func (GiantTreeTaigaHills) EncodeBiome() int
- func (GiantTreeTaigaHills) Rainfall() float64
- func (GiantTreeTaigaHills) Scale() float64
- func (GiantTreeTaigaHills) String() string
- func (GiantTreeTaigaHills) Tags() []string
- func (GiantTreeTaigaHills) Temperature() float64
- func (GiantTreeTaigaHills) WaterColour() color.RGBA
- type GravellyMountainsPlus
- func (GravellyMountainsPlus) Depth() float64
- func (GravellyMountainsPlus) EncodeBiome() int
- func (GravellyMountainsPlus) Rainfall() float64
- func (GravellyMountainsPlus) Scale() float64
- func (GravellyMountainsPlus) String() string
- func (GravellyMountainsPlus) Tags() []string
- func (GravellyMountainsPlus) Temperature() float64
- func (GravellyMountainsPlus) WaterColour() color.RGBA
- type Grove
- type IceSpikes
- type JaggedPeaks
- type Jungle
- type JungleEdge
- type JungleHills
- type LegacyFrozenOcean
- func (LegacyFrozenOcean) Depth() float64
- func (LegacyFrozenOcean) EncodeBiome() int
- func (LegacyFrozenOcean) Rainfall() float64
- func (LegacyFrozenOcean) Scale() float64
- func (LegacyFrozenOcean) String() string
- func (LegacyFrozenOcean) Tags() []string
- func (LegacyFrozenOcean) Temperature() float64
- func (LegacyFrozenOcean) WaterColour() color.RGBA
- type LukewarmOcean
- func (LukewarmOcean) Depth() float64
- func (LukewarmOcean) EncodeBiome() int
- func (LukewarmOcean) Rainfall() float64
- func (LukewarmOcean) Scale() float64
- func (LukewarmOcean) String() string
- func (LukewarmOcean) Tags() []string
- func (LukewarmOcean) Temperature() float64
- func (LukewarmOcean) WaterColour() color.RGBA
- type LushCaves
- type MangroveSwamp
- func (MangroveSwamp) Depth() float64
- func (MangroveSwamp) EncodeBiome() int
- func (MangroveSwamp) Rainfall() float64
- func (MangroveSwamp) Scale() float64
- func (MangroveSwamp) String() string
- func (MangroveSwamp) Tags() []string
- func (MangroveSwamp) Temperature() float64
- func (MangroveSwamp) WaterColour() color.RGBA
- type Meadow
- type ModifiedBadlandsPlateau
- func (ModifiedBadlandsPlateau) Depth() float64
- func (ModifiedBadlandsPlateau) EncodeBiome() int
- func (ModifiedBadlandsPlateau) Rainfall() float64
- func (ModifiedBadlandsPlateau) Scale() float64
- func (ModifiedBadlandsPlateau) String() string
- func (ModifiedBadlandsPlateau) Tags() []string
- func (ModifiedBadlandsPlateau) Temperature() float64
- func (ModifiedBadlandsPlateau) WaterColour() color.RGBA
- type ModifiedJungle
- func (ModifiedJungle) Depth() float64
- func (ModifiedJungle) EncodeBiome() int
- func (ModifiedJungle) Rainfall() float64
- func (ModifiedJungle) Scale() float64
- func (ModifiedJungle) String() string
- func (ModifiedJungle) Tags() []string
- func (ModifiedJungle) Temperature() float64
- func (ModifiedJungle) WaterColour() color.RGBA
- type ModifiedJungleEdge
- func (ModifiedJungleEdge) Depth() float64
- func (ModifiedJungleEdge) EncodeBiome() int
- func (ModifiedJungleEdge) Rainfall() float64
- func (ModifiedJungleEdge) Scale() float64
- func (ModifiedJungleEdge) String() string
- func (ModifiedJungleEdge) Tags() []string
- func (ModifiedJungleEdge) Temperature() float64
- func (ModifiedJungleEdge) WaterColour() color.RGBA
- type ModifiedWoodedBadlandsPlateau
- func (ModifiedWoodedBadlandsPlateau) Depth() float64
- func (ModifiedWoodedBadlandsPlateau) EncodeBiome() int
- func (ModifiedWoodedBadlandsPlateau) Rainfall() float64
- func (ModifiedWoodedBadlandsPlateau) Scale() float64
- func (ModifiedWoodedBadlandsPlateau) String() string
- func (ModifiedWoodedBadlandsPlateau) Tags() []string
- func (ModifiedWoodedBadlandsPlateau) Temperature() float64
- func (ModifiedWoodedBadlandsPlateau) WaterColour() color.RGBA
- type MountainEdge
- func (MountainEdge) Depth() float64
- func (MountainEdge) EncodeBiome() int
- func (MountainEdge) Rainfall() float64
- func (MountainEdge) Scale() float64
- func (MountainEdge) String() string
- func (MountainEdge) Tags() []string
- func (MountainEdge) Temperature() float64
- func (MountainEdge) WaterColour() color.RGBA
- type MushroomFieldShore
- func (MushroomFieldShore) Depth() float64
- func (MushroomFieldShore) EncodeBiome() int
- func (MushroomFieldShore) Rainfall() float64
- func (MushroomFieldShore) Scale() float64
- func (MushroomFieldShore) String() string
- func (MushroomFieldShore) Tags() []string
- func (MushroomFieldShore) Temperature() float64
- func (MushroomFieldShore) WaterColour() color.RGBA
- type MushroomFields
- func (MushroomFields) Depth() float64
- func (MushroomFields) EncodeBiome() int
- func (MushroomFields) Rainfall() float64
- func (MushroomFields) Scale() float64
- func (MushroomFields) String() string
- func (MushroomFields) Tags() []string
- func (MushroomFields) Temperature() float64
- func (MushroomFields) WaterColour() color.RGBA
- type NetherWastes
- func (NetherWastes) Depth() float64
- func (NetherWastes) EncodeBiome() int
- func (NetherWastes) Rainfall() float64
- func (NetherWastes) Scale() float64
- func (NetherWastes) String() string
- func (NetherWastes) Tags() []string
- func (NetherWastes) Temperature() float64
- func (NetherWastes) WaterColour() color.RGBA
- type Ocean
- type OldGrowthBirchForest
- func (OldGrowthBirchForest) Depth() float64
- func (OldGrowthBirchForest) EncodeBiome() int
- func (OldGrowthBirchForest) Rainfall() float64
- func (OldGrowthBirchForest) Scale() float64
- func (OldGrowthBirchForest) String() string
- func (OldGrowthBirchForest) Tags() []string
- func (OldGrowthBirchForest) Temperature() float64
- func (OldGrowthBirchForest) WaterColour() color.RGBA
- type OldGrowthPineTaiga
- func (OldGrowthPineTaiga) Depth() float64
- func (OldGrowthPineTaiga) EncodeBiome() int
- func (OldGrowthPineTaiga) Rainfall() float64
- func (OldGrowthPineTaiga) Scale() float64
- func (OldGrowthPineTaiga) String() string
- func (OldGrowthPineTaiga) Tags() []string
- func (OldGrowthPineTaiga) Temperature() float64
- func (OldGrowthPineTaiga) WaterColour() color.RGBA
- type OldGrowthSpruceTaiga
- func (OldGrowthSpruceTaiga) Depth() float64
- func (OldGrowthSpruceTaiga) EncodeBiome() int
- func (OldGrowthSpruceTaiga) Rainfall() float64
- func (OldGrowthSpruceTaiga) Scale() float64
- func (OldGrowthSpruceTaiga) String() string
- func (OldGrowthSpruceTaiga) Tags() []string
- func (OldGrowthSpruceTaiga) Temperature() float64
- func (OldGrowthSpruceTaiga) WaterColour() color.RGBA
- type PaleGarden
- type Plains
- type River
- type Savanna
- type SavannaPlateau
- func (SavannaPlateau) Depth() float64
- func (SavannaPlateau) EncodeBiome() int
- func (SavannaPlateau) Rainfall() float64
- func (SavannaPlateau) Scale() float64
- func (SavannaPlateau) String() string
- func (SavannaPlateau) Tags() []string
- func (SavannaPlateau) Temperature() float64
- func (SavannaPlateau) WaterColour() color.RGBA
- type ShatteredSavannaPlateau
- func (ShatteredSavannaPlateau) Depth() float64
- func (ShatteredSavannaPlateau) EncodeBiome() int
- func (ShatteredSavannaPlateau) Rainfall() float64
- func (ShatteredSavannaPlateau) Scale() float64
- func (ShatteredSavannaPlateau) String() string
- func (ShatteredSavannaPlateau) Tags() []string
- func (ShatteredSavannaPlateau) Temperature() float64
- func (ShatteredSavannaPlateau) WaterColour() color.RGBA
- type SnowyBeach
- type SnowyMountains
- func (SnowyMountains) Depth() float64
- func (SnowyMountains) EncodeBiome() int
- func (SnowyMountains) Rainfall() float64
- func (SnowyMountains) Scale() float64
- func (SnowyMountains) String() string
- func (SnowyMountains) Tags() []string
- func (SnowyMountains) Temperature() float64
- func (SnowyMountains) WaterColour() color.RGBA
- type SnowyPlains
- type SnowySlopes
- type SnowyTaiga
- type SnowyTaigaHills
- func (SnowyTaigaHills) Depth() float64
- func (SnowyTaigaHills) EncodeBiome() int
- func (SnowyTaigaHills) Rainfall() float64
- func (SnowyTaigaHills) Scale() float64
- func (SnowyTaigaHills) String() string
- func (SnowyTaigaHills) Tags() []string
- func (SnowyTaigaHills) Temperature() float64
- func (SnowyTaigaHills) WaterColour() color.RGBA
- type SnowyTaigaMountains
- func (SnowyTaigaMountains) Depth() float64
- func (SnowyTaigaMountains) EncodeBiome() int
- func (SnowyTaigaMountains) Rainfall() float64
- func (SnowyTaigaMountains) Scale() float64
- func (SnowyTaigaMountains) String() string
- func (SnowyTaigaMountains) Tags() []string
- func (SnowyTaigaMountains) Temperature() float64
- func (SnowyTaigaMountains) WaterColour() color.RGBA
- type SoulSandValley
- func (SoulSandValley) Depth() float64
- func (SoulSandValley) EncodeBiome() int
- func (SoulSandValley) Rainfall() float64
- func (SoulSandValley) Scale() float64
- func (SoulSandValley) String() string
- func (SoulSandValley) Tags() []string
- func (SoulSandValley) Temperature() float64
- func (SoulSandValley) WaterColour() color.RGBA
- type StonyPeaks
- type StonyShore
- type SunflowerPlains
- func (SunflowerPlains) Depth() float64
- func (SunflowerPlains) EncodeBiome() int
- func (SunflowerPlains) Rainfall() float64
- func (SunflowerPlains) Scale() float64
- func (SunflowerPlains) String() string
- func (SunflowerPlains) Tags() []string
- func (SunflowerPlains) Temperature() float64
- func (SunflowerPlains) WaterColour() color.RGBA
- type Swamp
- type SwampHills
- type Taiga
- type TaigaHills
- type TaigaMountains
- func (TaigaMountains) Depth() float64
- func (TaigaMountains) EncodeBiome() int
- func (TaigaMountains) Rainfall() float64
- func (TaigaMountains) Scale() float64
- func (TaigaMountains) String() string
- func (TaigaMountains) Tags() []string
- func (TaigaMountains) Temperature() float64
- func (TaigaMountains) WaterColour() color.RGBA
- type TallBirchHills
- func (TallBirchHills) Depth() float64
- func (TallBirchHills) EncodeBiome() int
- func (TallBirchHills) Rainfall() float64
- func (TallBirchHills) Scale() float64
- func (TallBirchHills) String() string
- func (TallBirchHills) Tags() []string
- func (TallBirchHills) Temperature() float64
- func (TallBirchHills) WaterColour() color.RGBA
- type WarmOcean
- type WarpedForest
- func (WarpedForest) Depth() float64
- func (WarpedForest) EncodeBiome() int
- func (WarpedForest) Rainfall() float64
- func (WarpedForest) Scale() float64
- func (WarpedForest) String() string
- func (WarpedForest) Tags() []string
- func (WarpedForest) Temperature() float64
- func (WarpedForest) WaterColour() color.RGBA
- type WindsweptForest
- func (WindsweptForest) Depth() float64
- func (WindsweptForest) EncodeBiome() int
- func (WindsweptForest) Rainfall() float64
- func (WindsweptForest) Scale() float64
- func (WindsweptForest) String() string
- func (WindsweptForest) Tags() []string
- func (WindsweptForest) Temperature() float64
- func (WindsweptForest) WaterColour() color.RGBA
- type WindsweptGravellyHills
- func (WindsweptGravellyHills) Depth() float64
- func (WindsweptGravellyHills) EncodeBiome() int
- func (WindsweptGravellyHills) Rainfall() float64
- func (WindsweptGravellyHills) Scale() float64
- func (WindsweptGravellyHills) String() string
- func (WindsweptGravellyHills) Tags() []string
- func (WindsweptGravellyHills) Temperature() float64
- func (WindsweptGravellyHills) WaterColour() color.RGBA
- type WindsweptHills
- func (WindsweptHills) Depth() float64
- func (WindsweptHills) EncodeBiome() int
- func (WindsweptHills) Rainfall() float64
- func (WindsweptHills) Scale() float64
- func (WindsweptHills) String() string
- func (WindsweptHills) Tags() []string
- func (WindsweptHills) Temperature() float64
- func (WindsweptHills) WaterColour() color.RGBA
- type WindsweptSavanna
- func (WindsweptSavanna) Depth() float64
- func (WindsweptSavanna) EncodeBiome() int
- func (WindsweptSavanna) Rainfall() float64
- func (WindsweptSavanna) Scale() float64
- func (WindsweptSavanna) String() string
- func (WindsweptSavanna) Tags() []string
- func (WindsweptSavanna) Temperature() float64
- func (WindsweptSavanna) WaterColour() color.RGBA
- type WoodedBadlandsPlateau
- func (WoodedBadlandsPlateau) Depth() float64
- func (WoodedBadlandsPlateau) EncodeBiome() int
- func (WoodedBadlandsPlateau) Rainfall() float64
- func (WoodedBadlandsPlateau) Scale() float64
- func (WoodedBadlandsPlateau) String() string
- func (WoodedBadlandsPlateau) Tags() []string
- func (WoodedBadlandsPlateau) Temperature() float64
- func (WoodedBadlandsPlateau) WaterColour() color.RGBA
- type WoodedHills
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Badlands ¶
type Badlands struct{}
Badlands ...
func (Badlands) WaterColour ¶ added in v0.10.4
WaterColour ...
type BadlandsPlateau ¶
type BadlandsPlateau struct{}
BadlandsPlateau ...
func (BadlandsPlateau) WaterColour ¶ added in v0.10.4
func (BadlandsPlateau) WaterColour() color.RGBA
WaterColour ...
type BambooJungle ¶
type BambooJungle struct{}
BambooJungle ...
func (BambooJungle) WaterColour ¶ added in v0.10.4
func (BambooJungle) WaterColour() color.RGBA
WaterColour ...
type BambooJungleHills ¶
type BambooJungleHills struct{}
BambooJungleHills ...
func (BambooJungleHills) Depth ¶ added in v0.10.4
func (BambooJungleHills) Depth() float64
Depth ...
func (BambooJungleHills) Scale ¶ added in v0.10.4
func (BambooJungleHills) Scale() float64
Scale ...
func (BambooJungleHills) Temperature ¶
func (BambooJungleHills) Temperature() float64
Temperature ...
func (BambooJungleHills) WaterColour ¶ added in v0.10.4
func (BambooJungleHills) WaterColour() color.RGBA
WaterColour ...
type BasaltDeltas ¶
type BasaltDeltas struct{}
BasaltDeltas ...
func (BasaltDeltas) WaterColour ¶ added in v0.10.4
func (BasaltDeltas) WaterColour() color.RGBA
WaterColour ...
type BirchForest ¶
type BirchForest struct{}
BirchForest ...
func (BirchForest) WaterColour ¶ added in v0.10.4
func (BirchForest) WaterColour() color.RGBA
WaterColour ...
type BirchForestHills ¶
type BirchForestHills struct{}
BirchForestHills ...
func (BirchForestHills) WaterColour ¶ added in v0.10.4
func (BirchForestHills) WaterColour() color.RGBA
WaterColour ...
type CherryGrove ¶ added in v0.9.8
type CherryGrove struct{}
CherryGrove ...
func (CherryGrove) EncodeBiome ¶ added in v0.9.8
func (CherryGrove) EncodeBiome() int
EncodeBiome ...
func (CherryGrove) Temperature ¶ added in v0.9.8
func (CherryGrove) Temperature() float64
Temperature ...
func (CherryGrove) WaterColour ¶ added in v0.10.4
func (CherryGrove) WaterColour() color.RGBA
WaterColour ...
type ColdOcean ¶
type ColdOcean struct{}
ColdOcean ...
func (ColdOcean) WaterColour ¶ added in v0.10.4
WaterColour ...
type CrimsonForest ¶
type CrimsonForest struct{}
CrimsonForest ...
func (CrimsonForest) WaterColour ¶ added in v0.10.4
func (CrimsonForest) WaterColour() color.RGBA
WaterColour ...
type DarkForest ¶
type DarkForest struct{}
DarkForest ...
func (DarkForest) WaterColour ¶ added in v0.10.4
func (DarkForest) WaterColour() color.RGBA
WaterColour ...
type DarkForestHills ¶
type DarkForestHills struct{}
DarkForestHills ...
func (DarkForestHills) WaterColour ¶ added in v0.10.4
func (DarkForestHills) WaterColour() color.RGBA
WaterColour ...
type DeepColdOcean ¶
type DeepColdOcean struct{}
DeepColdOcean ...
func (DeepColdOcean) WaterColour ¶ added in v0.10.4
func (DeepColdOcean) WaterColour() color.RGBA
WaterColour ...
type DeepDark ¶ added in v0.7.0
type DeepDark struct{}
DeepDark ...
func (DeepDark) WaterColour ¶ added in v0.10.4
WaterColour ...
type DeepFrozenOcean ¶
type DeepFrozenOcean struct{}
DeepFrozenOcean ...
func (DeepFrozenOcean) WaterColour ¶ added in v0.10.4
func (DeepFrozenOcean) WaterColour() color.RGBA
WaterColour ...
type DeepLukewarmOcean ¶
type DeepLukewarmOcean struct{}
DeepLukewarmOcean ...
func (DeepLukewarmOcean) Depth ¶ added in v0.10.4
func (DeepLukewarmOcean) Depth() float64
Depth ...
func (DeepLukewarmOcean) Scale ¶ added in v0.10.4
func (DeepLukewarmOcean) Scale() float64
Scale ...
func (DeepLukewarmOcean) Temperature ¶
func (DeepLukewarmOcean) Temperature() float64
Temperature ...
func (DeepLukewarmOcean) WaterColour ¶ added in v0.10.4
func (DeepLukewarmOcean) WaterColour() color.RGBA
WaterColour ...
type DeepOcean ¶
type DeepOcean struct{}
DeepOcean ...
func (DeepOcean) WaterColour ¶ added in v0.10.4
WaterColour ...
type DeepWarmOcean ¶
type DeepWarmOcean struct{}
DeepWarmOcean ...
func (DeepWarmOcean) WaterColour ¶ added in v0.10.4
func (DeepWarmOcean) WaterColour() color.RGBA
WaterColour ...
type DesertHills ¶
type DesertHills struct{}
DesertHills ...
func (DesertHills) WaterColour ¶ added in v0.10.4
func (DesertHills) WaterColour() color.RGBA
WaterColour ...
type DesertLakes ¶
type DesertLakes struct{}
DesertLakes ...
func (DesertLakes) WaterColour ¶ added in v0.10.4
func (DesertLakes) WaterColour() color.RGBA
WaterColour ...
type DripstoneCaves ¶
type DripstoneCaves struct{}
DripstoneCaves ...
func (DripstoneCaves) WaterColour ¶ added in v0.10.4
func (DripstoneCaves) WaterColour() color.RGBA
WaterColour ...
type ErodedBadlands ¶
type ErodedBadlands struct{}
ErodedBadlands ...
func (ErodedBadlands) WaterColour ¶ added in v0.10.4
func (ErodedBadlands) WaterColour() color.RGBA
WaterColour ...
type FlowerForest ¶
type FlowerForest struct{}
FlowerForest ...
func (FlowerForest) WaterColour ¶ added in v0.10.4
func (FlowerForest) WaterColour() color.RGBA
WaterColour ...
type FrozenOcean ¶
type FrozenOcean struct{}
FrozenOcean ...
func (FrozenOcean) WaterColour ¶ added in v0.10.4
func (FrozenOcean) WaterColour() color.RGBA
WaterColour ...
type FrozenPeaks ¶
type FrozenPeaks struct{}
FrozenPeaks ...
func (FrozenPeaks) WaterColour ¶ added in v0.10.4
func (FrozenPeaks) WaterColour() color.RGBA
WaterColour ...
type FrozenRiver ¶
type FrozenRiver struct{}
FrozenRiver ...
func (FrozenRiver) WaterColour ¶ added in v0.10.4
func (FrozenRiver) WaterColour() color.RGBA
WaterColour ...
type GiantSpruceTaigaHills ¶
type GiantSpruceTaigaHills struct{}
GiantSpruceTaigaHills ...
func (GiantSpruceTaigaHills) Depth ¶ added in v0.10.4
func (GiantSpruceTaigaHills) Depth() float64
Depth ...
func (GiantSpruceTaigaHills) EncodeBiome ¶
func (GiantSpruceTaigaHills) EncodeBiome() int
EncodeBiome ...
func (GiantSpruceTaigaHills) Rainfall ¶
func (GiantSpruceTaigaHills) Rainfall() float64
Rainfall ...
func (GiantSpruceTaigaHills) Scale ¶ added in v0.10.4
func (GiantSpruceTaigaHills) Scale() float64
Scale ...
func (GiantSpruceTaigaHills) Tags ¶ added in v0.10.4
func (GiantSpruceTaigaHills) Tags() []string
Tags ...
func (GiantSpruceTaigaHills) Temperature ¶
func (GiantSpruceTaigaHills) Temperature() float64
Temperature ...
func (GiantSpruceTaigaHills) WaterColour ¶ added in v0.10.4
func (GiantSpruceTaigaHills) WaterColour() color.RGBA
WaterColour ...
type GiantTreeTaigaHills ¶
type GiantTreeTaigaHills struct{}
GiantTreeTaigaHills ...
func (GiantTreeTaigaHills) Depth ¶ added in v0.10.4
func (GiantTreeTaigaHills) Depth() float64
Depth ...
func (GiantTreeTaigaHills) EncodeBiome ¶
func (GiantTreeTaigaHills) EncodeBiome() int
EncodeBiome ...
func (GiantTreeTaigaHills) Scale ¶ added in v0.10.4
func (GiantTreeTaigaHills) Scale() float64
Scale ...
func (GiantTreeTaigaHills) Tags ¶ added in v0.10.4
func (GiantTreeTaigaHills) Tags() []string
Tags ...
func (GiantTreeTaigaHills) Temperature ¶
func (GiantTreeTaigaHills) Temperature() float64
Temperature ...
func (GiantTreeTaigaHills) WaterColour ¶ added in v0.10.4
func (GiantTreeTaigaHills) WaterColour() color.RGBA
WaterColour ...
type GravellyMountainsPlus ¶
type GravellyMountainsPlus struct{}
GravellyMountainsPlus ...
func (GravellyMountainsPlus) Depth ¶ added in v0.10.4
func (GravellyMountainsPlus) Depth() float64
Depth ...
func (GravellyMountainsPlus) EncodeBiome ¶
func (GravellyMountainsPlus) EncodeBiome() int
EncodeBiome ...
func (GravellyMountainsPlus) Rainfall ¶
func (GravellyMountainsPlus) Rainfall() float64
Rainfall ...
func (GravellyMountainsPlus) Scale ¶ added in v0.10.4
func (GravellyMountainsPlus) Scale() float64
Scale ...
func (GravellyMountainsPlus) Tags ¶ added in v0.10.4
func (GravellyMountainsPlus) Tags() []string
Tags ...
func (GravellyMountainsPlus) Temperature ¶
func (GravellyMountainsPlus) Temperature() float64
Temperature ...
func (GravellyMountainsPlus) WaterColour ¶ added in v0.10.4
func (GravellyMountainsPlus) WaterColour() color.RGBA
WaterColour ...
type IceSpikes ¶
type IceSpikes struct{}
IceSpikes ...
func (IceSpikes) WaterColour ¶ added in v0.10.4
WaterColour ...
type JaggedPeaks ¶
type JaggedPeaks struct{}
JaggedPeaks ...
func (JaggedPeaks) WaterColour ¶ added in v0.10.4
func (JaggedPeaks) WaterColour() color.RGBA
WaterColour ...
type JungleEdge ¶
type JungleEdge struct{}
JungleEdge ...
func (JungleEdge) WaterColour ¶ added in v0.10.4
func (JungleEdge) WaterColour() color.RGBA
WaterColour ...
type JungleHills ¶
type JungleHills struct{}
JungleHills ...
func (JungleHills) WaterColour ¶ added in v0.10.4
func (JungleHills) WaterColour() color.RGBA
WaterColour ...
type LegacyFrozenOcean ¶
type LegacyFrozenOcean struct{}
LegacyFrozenOcean ...
func (LegacyFrozenOcean) Depth ¶ added in v0.10.4
func (LegacyFrozenOcean) Depth() float64
Depth ...
func (LegacyFrozenOcean) Scale ¶ added in v0.10.4
func (LegacyFrozenOcean) Scale() float64
Scale ...
func (LegacyFrozenOcean) Temperature ¶
func (LegacyFrozenOcean) Temperature() float64
Temperature ...
func (LegacyFrozenOcean) WaterColour ¶ added in v0.10.4
func (LegacyFrozenOcean) WaterColour() color.RGBA
WaterColour ...
type LukewarmOcean ¶
type LukewarmOcean struct{}
LukewarmOcean ...
func (LukewarmOcean) WaterColour ¶ added in v0.10.4
func (LukewarmOcean) WaterColour() color.RGBA
WaterColour ...
type LushCaves ¶
type LushCaves struct{}
LushCaves ...
func (LushCaves) WaterColour ¶ added in v0.10.4
WaterColour ...
type MangroveSwamp ¶ added in v0.7.0
type MangroveSwamp struct{}
MangroveSwamp ...
func (MangroveSwamp) EncodeBiome ¶ added in v0.7.0
func (MangroveSwamp) EncodeBiome() int
EncodeBiome ...
func (MangroveSwamp) Rainfall ¶ added in v0.7.0
func (MangroveSwamp) Rainfall() float64
Rainfall ...
func (MangroveSwamp) Temperature ¶ added in v0.7.0
func (MangroveSwamp) Temperature() float64
Temperature ...
func (MangroveSwamp) WaterColour ¶ added in v0.10.4
func (MangroveSwamp) WaterColour() color.RGBA
WaterColour ...
type ModifiedBadlandsPlateau ¶
type ModifiedBadlandsPlateau struct{}
ModifiedBadlandsPlateau ...
func (ModifiedBadlandsPlateau) Depth ¶ added in v0.10.4
func (ModifiedBadlandsPlateau) Depth() float64
Depth ...
func (ModifiedBadlandsPlateau) EncodeBiome ¶
func (ModifiedBadlandsPlateau) EncodeBiome() int
EncodeBiome ...
func (ModifiedBadlandsPlateau) Rainfall ¶
func (ModifiedBadlandsPlateau) Rainfall() float64
Rainfall ...
func (ModifiedBadlandsPlateau) Scale ¶ added in v0.10.4
func (ModifiedBadlandsPlateau) Scale() float64
Scale ...
func (ModifiedBadlandsPlateau) Tags ¶ added in v0.10.4
func (ModifiedBadlandsPlateau) Tags() []string
Tags ...
func (ModifiedBadlandsPlateau) Temperature ¶
func (ModifiedBadlandsPlateau) Temperature() float64
Temperature ...
func (ModifiedBadlandsPlateau) WaterColour ¶ added in v0.10.4
func (ModifiedBadlandsPlateau) WaterColour() color.RGBA
WaterColour ...
type ModifiedJungle ¶
type ModifiedJungle struct{}
ModifiedJungle ...
func (ModifiedJungle) WaterColour ¶ added in v0.10.4
func (ModifiedJungle) WaterColour() color.RGBA
WaterColour ...
type ModifiedJungleEdge ¶
type ModifiedJungleEdge struct{}
ModifiedJungleEdge ...
func (ModifiedJungleEdge) Depth ¶ added in v0.10.4
func (ModifiedJungleEdge) Depth() float64
Depth ...
func (ModifiedJungleEdge) Scale ¶ added in v0.10.4
func (ModifiedJungleEdge) Scale() float64
Scale ...
func (ModifiedJungleEdge) Tags ¶ added in v0.10.4
func (ModifiedJungleEdge) Tags() []string
Tags ...
func (ModifiedJungleEdge) Temperature ¶
func (ModifiedJungleEdge) Temperature() float64
Temperature ...
func (ModifiedJungleEdge) WaterColour ¶ added in v0.10.4
func (ModifiedJungleEdge) WaterColour() color.RGBA
WaterColour ...
type ModifiedWoodedBadlandsPlateau ¶
type ModifiedWoodedBadlandsPlateau struct{}
ModifiedWoodedBadlandsPlateau ...
func (ModifiedWoodedBadlandsPlateau) Depth ¶ added in v0.10.4
func (ModifiedWoodedBadlandsPlateau) Depth() float64
Depth ...
func (ModifiedWoodedBadlandsPlateau) EncodeBiome ¶
func (ModifiedWoodedBadlandsPlateau) EncodeBiome() int
EncodeBiome ...
func (ModifiedWoodedBadlandsPlateau) Rainfall ¶
func (ModifiedWoodedBadlandsPlateau) Rainfall() float64
Rainfall ...
func (ModifiedWoodedBadlandsPlateau) Scale ¶ added in v0.10.4
func (ModifiedWoodedBadlandsPlateau) Scale() float64
Scale ...
func (ModifiedWoodedBadlandsPlateau) String ¶
func (ModifiedWoodedBadlandsPlateau) String() string
String ...
func (ModifiedWoodedBadlandsPlateau) Tags ¶ added in v0.10.4
func (ModifiedWoodedBadlandsPlateau) Tags() []string
Tags ...
func (ModifiedWoodedBadlandsPlateau) Temperature ¶
func (ModifiedWoodedBadlandsPlateau) Temperature() float64
Temperature ...
func (ModifiedWoodedBadlandsPlateau) WaterColour ¶ added in v0.10.4
func (ModifiedWoodedBadlandsPlateau) WaterColour() color.RGBA
WaterColour ...
type MountainEdge ¶
type MountainEdge struct{}
MountainEdge ...
func (MountainEdge) WaterColour ¶ added in v0.10.4
func (MountainEdge) WaterColour() color.RGBA
WaterColour ...
type MushroomFieldShore ¶
type MushroomFieldShore struct{}
MushroomFieldShore ...
func (MushroomFieldShore) Depth ¶ added in v0.10.4
func (MushroomFieldShore) Depth() float64
Depth ...
func (MushroomFieldShore) Scale ¶ added in v0.10.4
func (MushroomFieldShore) Scale() float64
Scale ...
func (MushroomFieldShore) Tags ¶ added in v0.10.4
func (MushroomFieldShore) Tags() []string
Tags ...
func (MushroomFieldShore) Temperature ¶
func (MushroomFieldShore) Temperature() float64
Temperature ...
func (MushroomFieldShore) WaterColour ¶ added in v0.10.4
func (MushroomFieldShore) WaterColour() color.RGBA
WaterColour ...
type MushroomFields ¶
type MushroomFields struct{}
MushroomFields ...
func (MushroomFields) WaterColour ¶ added in v0.10.4
func (MushroomFields) WaterColour() color.RGBA
WaterColour ...
type NetherWastes ¶
type NetherWastes struct{}
NetherWastes ...
func (NetherWastes) WaterColour ¶ added in v0.10.4
func (NetherWastes) WaterColour() color.RGBA
WaterColour ...
type OldGrowthBirchForest ¶
type OldGrowthBirchForest struct{}
OldGrowthBirchForest ...
func (OldGrowthBirchForest) Depth ¶ added in v0.10.4
func (OldGrowthBirchForest) Depth() float64
Depth ...
func (OldGrowthBirchForest) EncodeBiome ¶
func (OldGrowthBirchForest) EncodeBiome() int
EncodeBiome ...
func (OldGrowthBirchForest) Scale ¶ added in v0.10.4
func (OldGrowthBirchForest) Scale() float64
Scale ...
func (OldGrowthBirchForest) Tags ¶ added in v0.10.4
func (OldGrowthBirchForest) Tags() []string
Tags ...
func (OldGrowthBirchForest) Temperature ¶
func (OldGrowthBirchForest) Temperature() float64
Temperature ...
func (OldGrowthBirchForest) WaterColour ¶ added in v0.10.4
func (OldGrowthBirchForest) WaterColour() color.RGBA
WaterColour ...
type OldGrowthPineTaiga ¶
type OldGrowthPineTaiga struct{}
OldGrowthPineTaiga ...
func (OldGrowthPineTaiga) Depth ¶ added in v0.10.4
func (OldGrowthPineTaiga) Depth() float64
Depth ...
func (OldGrowthPineTaiga) Scale ¶ added in v0.10.4
func (OldGrowthPineTaiga) Scale() float64
Scale ...
func (OldGrowthPineTaiga) Tags ¶ added in v0.10.4
func (OldGrowthPineTaiga) Tags() []string
Tags ...
func (OldGrowthPineTaiga) Temperature ¶
func (OldGrowthPineTaiga) Temperature() float64
Temperature ...
func (OldGrowthPineTaiga) WaterColour ¶ added in v0.10.4
func (OldGrowthPineTaiga) WaterColour() color.RGBA
WaterColour ...
type OldGrowthSpruceTaiga ¶
type OldGrowthSpruceTaiga struct{}
OldGrowthSpruceTaiga ...
func (OldGrowthSpruceTaiga) Depth ¶ added in v0.10.4
func (OldGrowthSpruceTaiga) Depth() float64
Depth ...
func (OldGrowthSpruceTaiga) EncodeBiome ¶
func (OldGrowthSpruceTaiga) EncodeBiome() int
EncodeBiome ...
func (OldGrowthSpruceTaiga) Scale ¶ added in v0.10.4
func (OldGrowthSpruceTaiga) Scale() float64
Scale ...
func (OldGrowthSpruceTaiga) Tags ¶ added in v0.10.4
func (OldGrowthSpruceTaiga) Tags() []string
Tags ...
func (OldGrowthSpruceTaiga) Temperature ¶
func (OldGrowthSpruceTaiga) Temperature() float64
Temperature ...
func (OldGrowthSpruceTaiga) WaterColour ¶ added in v0.10.4
func (OldGrowthSpruceTaiga) WaterColour() color.RGBA
WaterColour ...
type PaleGarden ¶ added in v0.10.0
type PaleGarden struct{}
PaleGarden ...
func (PaleGarden) EncodeBiome ¶ added in v0.10.0
func (PaleGarden) EncodeBiome() int
EncodeBiome ...
func (PaleGarden) Temperature ¶ added in v0.10.0
func (PaleGarden) Temperature() float64
Temperature ...
func (PaleGarden) WaterColour ¶ added in v0.10.4
func (PaleGarden) WaterColour() color.RGBA
WaterColour ...
type Savanna ¶
type Savanna struct{}
Savanna ...
func (Savanna) WaterColour ¶ added in v0.10.4
WaterColour ...
type SavannaPlateau ¶
type SavannaPlateau struct{}
SavannaPlateau ...
func (SavannaPlateau) WaterColour ¶ added in v0.10.4
func (SavannaPlateau) WaterColour() color.RGBA
WaterColour ...
type ShatteredSavannaPlateau ¶
type ShatteredSavannaPlateau struct{}
ShatteredSavannaPlateau ...
func (ShatteredSavannaPlateau) Depth ¶ added in v0.10.4
func (ShatteredSavannaPlateau) Depth() float64
Depth ...
func (ShatteredSavannaPlateau) EncodeBiome ¶
func (ShatteredSavannaPlateau) EncodeBiome() int
EncodeBiome ...
func (ShatteredSavannaPlateau) Rainfall ¶
func (ShatteredSavannaPlateau) Rainfall() float64
Rainfall ...
func (ShatteredSavannaPlateau) Scale ¶ added in v0.10.4
func (ShatteredSavannaPlateau) Scale() float64
Scale ...
func (ShatteredSavannaPlateau) Tags ¶ added in v0.10.4
func (ShatteredSavannaPlateau) Tags() []string
Tags ...
func (ShatteredSavannaPlateau) Temperature ¶
func (ShatteredSavannaPlateau) Temperature() float64
Temperature ...
func (ShatteredSavannaPlateau) WaterColour ¶ added in v0.10.4
func (ShatteredSavannaPlateau) WaterColour() color.RGBA
WaterColour ...
type SnowyBeach ¶
type SnowyBeach struct{}
SnowyBeach ...
func (SnowyBeach) WaterColour ¶ added in v0.10.4
func (SnowyBeach) WaterColour() color.RGBA
WaterColour ...
type SnowyMountains ¶
type SnowyMountains struct{}
SnowyMountains ...
func (SnowyMountains) WaterColour ¶ added in v0.10.4
func (SnowyMountains) WaterColour() color.RGBA
WaterColour ...
type SnowyPlains ¶
type SnowyPlains struct{}
SnowyPlains ...
func (SnowyPlains) WaterColour ¶ added in v0.10.4
func (SnowyPlains) WaterColour() color.RGBA
WaterColour ...
type SnowySlopes ¶
type SnowySlopes struct{}
SnowySlopes ...
func (SnowySlopes) WaterColour ¶ added in v0.10.4
func (SnowySlopes) WaterColour() color.RGBA
WaterColour ...
type SnowyTaiga ¶
type SnowyTaiga struct{}
SnowyTaiga ...
func (SnowyTaiga) WaterColour ¶ added in v0.10.4
func (SnowyTaiga) WaterColour() color.RGBA
WaterColour ...
type SnowyTaigaHills ¶
type SnowyTaigaHills struct{}
SnowyTaigaHills ...
func (SnowyTaigaHills) WaterColour ¶ added in v0.10.4
func (SnowyTaigaHills) WaterColour() color.RGBA
WaterColour ...
type SnowyTaigaMountains ¶
type SnowyTaigaMountains struct{}
SnowyTaigaMountains ...
func (SnowyTaigaMountains) Depth ¶ added in v0.10.4
func (SnowyTaigaMountains) Depth() float64
Depth ...
func (SnowyTaigaMountains) EncodeBiome ¶
func (SnowyTaigaMountains) EncodeBiome() int
EncodeBiome ...
func (SnowyTaigaMountains) Scale ¶ added in v0.10.4
func (SnowyTaigaMountains) Scale() float64
Scale ...
func (SnowyTaigaMountains) Tags ¶ added in v0.10.4
func (SnowyTaigaMountains) Tags() []string
Tags ...
func (SnowyTaigaMountains) Temperature ¶
func (SnowyTaigaMountains) Temperature() float64
Temperature ...
func (SnowyTaigaMountains) WaterColour ¶ added in v0.10.4
func (SnowyTaigaMountains) WaterColour() color.RGBA
WaterColour ...
type SoulSandValley ¶
type SoulSandValley struct{}
SoulSandValley ...
func (SoulSandValley) WaterColour ¶ added in v0.10.4
func (SoulSandValley) WaterColour() color.RGBA
WaterColour ...
type StonyPeaks ¶
type StonyPeaks struct{}
StonyPeaks ...
func (StonyPeaks) WaterColour ¶ added in v0.10.4
func (StonyPeaks) WaterColour() color.RGBA
WaterColour ...
type StonyShore ¶
type StonyShore struct{}
StonyShore ...
func (StonyShore) WaterColour ¶ added in v0.10.4
func (StonyShore) WaterColour() color.RGBA
WaterColour ...
type SunflowerPlains ¶
type SunflowerPlains struct{}
SunflowerPlains ...
func (SunflowerPlains) WaterColour ¶ added in v0.10.4
func (SunflowerPlains) WaterColour() color.RGBA
WaterColour ...
type SwampHills ¶
type SwampHills struct{}
SwampHills ...
func (SwampHills) WaterColour ¶ added in v0.10.4
func (SwampHills) WaterColour() color.RGBA
WaterColour ...
type TaigaHills ¶
type TaigaHills struct{}
TaigaHills ...
func (TaigaHills) WaterColour ¶ added in v0.10.4
func (TaigaHills) WaterColour() color.RGBA
WaterColour ...
type TaigaMountains ¶
type TaigaMountains struct{}
TaigaMountains ...
func (TaigaMountains) WaterColour ¶ added in v0.10.4
func (TaigaMountains) WaterColour() color.RGBA
WaterColour ...
type TallBirchHills ¶
type TallBirchHills struct{}
TallBirchHills ...
func (TallBirchHills) WaterColour ¶ added in v0.10.4
func (TallBirchHills) WaterColour() color.RGBA
WaterColour ...
type WarmOcean ¶
type WarmOcean struct{}
WarmOcean ...
func (WarmOcean) WaterColour ¶ added in v0.10.4
WaterColour ...
type WarpedForest ¶
type WarpedForest struct{}
WarpedForest ...
func (WarpedForest) WaterColour ¶ added in v0.10.4
func (WarpedForest) WaterColour() color.RGBA
WaterColour ...
type WindsweptForest ¶ added in v0.9.2
type WindsweptForest struct{}
WindsweptForest ...
func (WindsweptForest) EncodeBiome ¶ added in v0.9.2
func (WindsweptForest) EncodeBiome() int
EncodeBiome ...
func (WindsweptForest) Rainfall ¶ added in v0.9.2
func (WindsweptForest) Rainfall() float64
Rainfall ...
func (WindsweptForest) Temperature ¶ added in v0.9.2
func (WindsweptForest) Temperature() float64
Temperature ...
func (WindsweptForest) WaterColour ¶ added in v0.10.4
func (WindsweptForest) WaterColour() color.RGBA
WaterColour ...
type WindsweptGravellyHills ¶ added in v0.9.2
type WindsweptGravellyHills struct{}
WindsweptGravellyHills ...
func (WindsweptGravellyHills) Depth ¶ added in v0.10.4
func (WindsweptGravellyHills) Depth() float64
Depth ...
func (WindsweptGravellyHills) EncodeBiome ¶ added in v0.9.2
func (WindsweptGravellyHills) EncodeBiome() int
EncodeBiome ...
func (WindsweptGravellyHills) Rainfall ¶ added in v0.9.2
func (WindsweptGravellyHills) Rainfall() float64
Rainfall ...
func (WindsweptGravellyHills) Scale ¶ added in v0.10.4
func (WindsweptGravellyHills) Scale() float64
Scale ...
func (WindsweptGravellyHills) String ¶ added in v0.9.2
func (WindsweptGravellyHills) String() string
String ...
func (WindsweptGravellyHills) Tags ¶ added in v0.10.4
func (WindsweptGravellyHills) Tags() []string
Tags ...
func (WindsweptGravellyHills) Temperature ¶ added in v0.9.2
func (WindsweptGravellyHills) Temperature() float64
Temperature ...
func (WindsweptGravellyHills) WaterColour ¶ added in v0.10.4
func (WindsweptGravellyHills) WaterColour() color.RGBA
WaterColour ...
type WindsweptHills ¶ added in v0.9.2
type WindsweptHills struct{}
WindsweptHills ...
func (WindsweptHills) EncodeBiome ¶ added in v0.9.2
func (WindsweptHills) EncodeBiome() int
EncodeBiome ...
func (WindsweptHills) Rainfall ¶ added in v0.9.2
func (WindsweptHills) Rainfall() float64
Rainfall ...
func (WindsweptHills) Temperature ¶ added in v0.9.2
func (WindsweptHills) Temperature() float64
Temperature ...
func (WindsweptHills) WaterColour ¶ added in v0.10.4
func (WindsweptHills) WaterColour() color.RGBA
WaterColour ...
type WindsweptSavanna ¶
type WindsweptSavanna struct{}
WindsweptSavanna ...
func (WindsweptSavanna) WaterColour ¶ added in v0.10.4
func (WindsweptSavanna) WaterColour() color.RGBA
WaterColour ...
type WoodedBadlandsPlateau ¶
type WoodedBadlandsPlateau struct{}
WoodedBadlandsPlateau ...
func (WoodedBadlandsPlateau) Depth ¶ added in v0.10.4
func (WoodedBadlandsPlateau) Depth() float64
Depth ...
func (WoodedBadlandsPlateau) EncodeBiome ¶
func (WoodedBadlandsPlateau) EncodeBiome() int
EncodeBiome ...
func (WoodedBadlandsPlateau) Rainfall ¶
func (WoodedBadlandsPlateau) Rainfall() float64
Rainfall ...
func (WoodedBadlandsPlateau) Scale ¶ added in v0.10.4
func (WoodedBadlandsPlateau) Scale() float64
Scale ...
func (WoodedBadlandsPlateau) Tags ¶ added in v0.10.4
func (WoodedBadlandsPlateau) Tags() []string
Tags ...
func (WoodedBadlandsPlateau) Temperature ¶
func (WoodedBadlandsPlateau) Temperature() float64
Temperature ...
func (WoodedBadlandsPlateau) WaterColour ¶ added in v0.10.4
func (WoodedBadlandsPlateau) WaterColour() color.RGBA
WaterColour ...
type WoodedHills ¶
type WoodedHills struct{}
WoodedHills ...
func (WoodedHills) WaterColour ¶ added in v0.10.4
func (WoodedHills) WaterColour() color.RGBA
WaterColour ...
Source Files
¶
- badlands.go
- badlands_plateau.go
- bamboo_jungle.go
- bamboo_jungle_hills.go
- basalt_deltas.go
- beach.go
- birch_forest.go
- birch_forest_hills.go
- cherry_grove.go
- cold_ocean.go
- crimson_forest.go
- dark_forest.go
- dark_forest_hills.go
- deep_cold_ocean.go
- deep_dark.go
- deep_frozen_ocean.go
- deep_lukewarm_ocean.go
- deep_ocean.go
- deep_warm_ocean.go
- desert.go
- desert_hills.go
- desert_lakes.go
- dripstone_caves.go
- end.go
- eroded_badlands.go
- flower_forest.go
- forest.go
- frozen_ocean.go
- frozen_peaks.go
- frozen_river.go
- giant_spruce_taiga_hills.go
- giant_tree_taiga_hills.go
- gravelly_mountains_plus.go
- grove.go
- ice_spikes.go
- jagged_peaks.go
- jungle.go
- jungle_edge.go
- jungle_hills.go
- legacy_frozen_ocean.go
- lukewarm_ocean.go
- lush_caves.go
- mangrove_swamp.go
- meadow.go
- modified_badlands_plateau.go
- modified_jungle.go
- modified_jungle_edge.go
- modified_wooded_badlands_plateau.go
- mountain_edge.go
- mushroom_field_shore.go
- mushroom_fields.go
- nether_wastes.go
- ocean.go
- old_growth_birch_forest.go
- old_growth_pine_taiga.go
- old_growth_spruce_taiga.go
- pale_garden.go
- plains.go
- register.go
- river.go
- savanna.go
- savanna_plateau.go
- shattered_savanna_plateau.go
- snowy_beach.go
- snowy_mountains.go
- snowy_plains.go
- snowy_slopes.go
- snowy_taiga.go
- snowy_taiga_hills.go
- snowy_taiga_mountains.go
- soul_sand_valley.go
- stony_peaks.go
- stony_shore.go
- sunflower_plains.go
- swamp.go
- swamp_hills.go
- taiga.go
- taiga_hills.go
- taiga_mountains.go
- tall_birch_hills.go
- warm_ocean.go
- warped_forest.go
- windswept_forest.go
- windswept_gravelly_hills.go
- windswept_hills.go
- windswept_savanna.go
- wooded_badlands_plateau.go
- wooded_hills.go