Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var AirRuntimeID uint32
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var BeaconSource []bool
BeaconSource is a runtime ID => bool map of blocks that are able to form the pyramid of a beacon.
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var LiquidRemovable []bool
LiquidRemovable is a map indexed by the runtime IDs of blocks. If present in this map, a block with that runtime ID is removable by liquid and either will or will not drop items, depending on the bool in the map, when flown into by a liquid.
Functions ¶
This section is empty.
Types ¶
This section is empty.
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