v1alpha1

package
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Published: Sep 28, 2021 License: MIT Imports: 7 Imported by: 3

Documentation

Overview

This package has the automatically generated typed clients.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type AzuregamingV1alpha1Client

type AzuregamingV1alpha1Client struct {
	// contains filtered or unexported fields
}

AzuregamingV1alpha1Client is used to interact with features provided by the azuregaming.com group.

func New

New creates a new AzuregamingV1alpha1Client for the given RESTClient.

func NewForConfig

func NewForConfig(c *rest.Config) (*AzuregamingV1alpha1Client, error)

NewForConfig creates a new AzuregamingV1alpha1Client for the given config.

func NewForConfigOrDie

func NewForConfigOrDie(c *rest.Config) *AzuregamingV1alpha1Client

NewForConfigOrDie creates a new AzuregamingV1alpha1Client for the given config and panics if there is an error in the config.

func (*AzuregamingV1alpha1Client) DedicatedGameServerCollections

func (c *AzuregamingV1alpha1Client) DedicatedGameServerCollections(namespace string) DedicatedGameServerCollectionInterface

func (*AzuregamingV1alpha1Client) DedicatedGameServers

func (c *AzuregamingV1alpha1Client) DedicatedGameServers(namespace string) DedicatedGameServerInterface

func (*AzuregamingV1alpha1Client) RESTClient

func (c *AzuregamingV1alpha1Client) RESTClient() rest.Interface

RESTClient returns a RESTClient that is used to communicate with API server by this client implementation.

type AzuregamingV1alpha1Interface

type AzuregamingV1alpha1Interface interface {
	RESTClient() rest.Interface
	DedicatedGameServersGetter
	DedicatedGameServerCollectionsGetter
}

type DedicatedGameServerCollectionExpansion

type DedicatedGameServerCollectionExpansion interface{}

type DedicatedGameServerCollectionInterface

DedicatedGameServerCollectionInterface has methods to work with DedicatedGameServerCollection resources.

type DedicatedGameServerCollectionsGetter

type DedicatedGameServerCollectionsGetter interface {
	DedicatedGameServerCollections(namespace string) DedicatedGameServerCollectionInterface
}

DedicatedGameServerCollectionsGetter has a method to return a DedicatedGameServerCollectionInterface. A group's client should implement this interface.

type DedicatedGameServerExpansion

type DedicatedGameServerExpansion interface{}

type DedicatedGameServerInterface

type DedicatedGameServerInterface interface {
	Create(*v1alpha1.DedicatedGameServer) (*v1alpha1.DedicatedGameServer, error)
	Update(*v1alpha1.DedicatedGameServer) (*v1alpha1.DedicatedGameServer, error)
	Delete(name string, options *v1.DeleteOptions) error
	DeleteCollection(options *v1.DeleteOptions, listOptions v1.ListOptions) error
	Get(name string, options v1.GetOptions) (*v1alpha1.DedicatedGameServer, error)
	List(opts v1.ListOptions) (*v1alpha1.DedicatedGameServerList, error)
	Watch(opts v1.ListOptions) (watch.Interface, error)
	Patch(name string, pt types.PatchType, data []byte, subresources ...string) (result *v1alpha1.DedicatedGameServer, err error)
	DedicatedGameServerExpansion
}

DedicatedGameServerInterface has methods to work with DedicatedGameServer resources.

type DedicatedGameServersGetter

type DedicatedGameServersGetter interface {
	DedicatedGameServers(namespace string) DedicatedGameServerInterface
}

DedicatedGameServersGetter has a method to return a DedicatedGameServerInterface. A group's client should implement this interface.

Directories

Path Synopsis
Package fake has the automatically generated clients.
Package fake has the automatically generated clients.

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