nium

package
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Published: Jan 22, 2024 License: Apache-2.0 Imports: 7 Imported by: 0

Documentation

Overview

Package nium exports types, functions, subpackages for provisioning nium resources.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Provider

type Provider struct {
	pulumi.ProviderResourceState
}

func NewProvider

func NewProvider(ctx *pulumi.Context,
	name string, args *ProviderArgs, opts ...pulumi.ResourceOption) (*Provider, error)

NewProvider registers a new resource with the given unique name, arguments, and options.

func (*Provider) ElementType

func (*Provider) ElementType() reflect.Type

func (*Provider) ToProviderOutput

func (i *Provider) ToProviderOutput() ProviderOutput

func (*Provider) ToProviderOutputWithContext

func (i *Provider) ToProviderOutputWithContext(ctx context.Context) ProviderOutput

type ProviderArgs

type ProviderArgs struct {
}

The set of arguments for constructing a Provider resource.

func (ProviderArgs) ElementType

func (ProviderArgs) ElementType() reflect.Type

type ProviderInput

type ProviderInput interface {
	pulumi.Input

	ToProviderOutput() ProviderOutput
	ToProviderOutputWithContext(ctx context.Context) ProviderOutput
}

type ProviderOutput

type ProviderOutput struct{ *pulumi.OutputState }

func (ProviderOutput) ElementType

func (ProviderOutput) ElementType() reflect.Type

func (ProviderOutput) ToProviderOutput

func (o ProviderOutput) ToProviderOutput() ProviderOutput

func (ProviderOutput) ToProviderOutputWithContext

func (o ProviderOutput) ToProviderOutputWithContext(ctx context.Context) ProviderOutput

type Random

type Random struct {
	pulumi.CustomResourceState

	Length pulumi.IntOutput    `pulumi:"length"`
	Result pulumi.StringOutput `pulumi:"result"`
}

func GetRandom

func GetRandom(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *RandomState, opts ...pulumi.ResourceOption) (*Random, error)

GetRandom gets an existing Random resource's state with the given name, ID, and optional state properties that are used to uniquely qualify the lookup (nil if not required).

func NewRandom

func NewRandom(ctx *pulumi.Context,
	name string, args *RandomArgs, opts ...pulumi.ResourceOption) (*Random, error)

NewRandom registers a new resource with the given unique name, arguments, and options.

func (*Random) ElementType

func (*Random) ElementType() reflect.Type

func (*Random) ToRandomOutput

func (i *Random) ToRandomOutput() RandomOutput

func (*Random) ToRandomOutputWithContext

func (i *Random) ToRandomOutputWithContext(ctx context.Context) RandomOutput

type RandomArgs

type RandomArgs struct {
	Length pulumi.IntInput
}

The set of arguments for constructing a Random resource.

func (RandomArgs) ElementType

func (RandomArgs) ElementType() reflect.Type

type RandomInput

type RandomInput interface {
	pulumi.Input

	ToRandomOutput() RandomOutput
	ToRandomOutputWithContext(ctx context.Context) RandomOutput
}

type RandomOutput

type RandomOutput struct{ *pulumi.OutputState }

func (RandomOutput) ElementType

func (RandomOutput) ElementType() reflect.Type

func (RandomOutput) Length

func (o RandomOutput) Length() pulumi.IntOutput

func (RandomOutput) Result

func (o RandomOutput) Result() pulumi.StringOutput

func (RandomOutput) ToRandomOutput

func (o RandomOutput) ToRandomOutput() RandomOutput

func (RandomOutput) ToRandomOutputWithContext

func (o RandomOutput) ToRandomOutputWithContext(ctx context.Context) RandomOutput

type RandomState

type RandomState struct {
}

func (RandomState) ElementType

func (RandomState) ElementType() reflect.Type

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