wl

package module
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Published: Feb 20, 2018 License: BSD-2-Clause Imports: 13 Imported by: 19

README

wl

A wayland protocol implementation in pure Go.

This is a Go implementation of the Wayland protocol. The protocol files themselves (client.go and xdg/shell.go) are built using the tool in github.com/dkolbly/wl-scanner from the XML protocol specification files.

To test:

go get github.com/dkolbly/wl/ui/examples/img  

then:

$GOPATH/bin/img $GOPATH/src/github.com/dkolbly/wl/ui/examples/img/bsd_daemon.jpg

This is a hobby project, forked from a hobby project, github.com/sternix/wl.

Desktops

The image program (img) works in both weston and in Ubuntu Gnome in wayland mode.

Documentation

Overview

generated by wl-scanner https://github.com/dkolbly/wl-scanner from: https://cgit.freedesktop.org/wayland/wayland/plain/protocol/wayland.xml on 2018-02-19 14:50:40 -0600

Index

Constants

View Source
const (
	DisplayErrorInvalidObject = 0
	DisplayErrorInvalidMethod = 1
	DisplayErrorNoMemory      = 2
)
View Source
const (
	ShmErrorInvalidFormat = 0
	ShmErrorInvalidStride = 1
	ShmErrorInvalidFd     = 2
)
View Source
const (
	ShmFormatArgb8888    = 0
	ShmFormatXrgb8888    = 1
	ShmFormatC8          = 0x20203843
	ShmFormatRgb332      = 0x38424752
	ShmFormatBgr233      = 0x38524742
	ShmFormatXrgb4444    = 0x32315258
	ShmFormatXbgr4444    = 0x32314258
	ShmFormatRgbx4444    = 0x32315852
	ShmFormatBgrx4444    = 0x32315842
	ShmFormatArgb4444    = 0x32315241
	ShmFormatAbgr4444    = 0x32314241
	ShmFormatRgba4444    = 0x32314152
	ShmFormatBgra4444    = 0x32314142
	ShmFormatXrgb1555    = 0x35315258
	ShmFormatXbgr1555    = 0x35314258
	ShmFormatRgbx5551    = 0x35315852
	ShmFormatBgrx5551    = 0x35315842
	ShmFormatArgb1555    = 0x35315241
	ShmFormatAbgr1555    = 0x35314241
	ShmFormatRgba5551    = 0x35314152
	ShmFormatBgra5551    = 0x35314142
	ShmFormatRgb565      = 0x36314752
	ShmFormatBgr565      = 0x36314742
	ShmFormatRgb888      = 0x34324752
	ShmFormatBgr888      = 0x34324742
	ShmFormatXbgr8888    = 0x34324258
	ShmFormatRgbx8888    = 0x34325852
	ShmFormatBgrx8888    = 0x34325842
	ShmFormatAbgr8888    = 0x34324241
	ShmFormatRgba8888    = 0x34324152
	ShmFormatBgra8888    = 0x34324142
	ShmFormatXrgb2101010 = 0x30335258
	ShmFormatXbgr2101010 = 0x30334258
	ShmFormatRgbx1010102 = 0x30335852
	ShmFormatBgrx1010102 = 0x30335842
	ShmFormatArgb2101010 = 0x30335241
	ShmFormatAbgr2101010 = 0x30334241
	ShmFormatRgba1010102 = 0x30334152
	ShmFormatBgra1010102 = 0x30334142
	ShmFormatYuyv        = 0x56595559
	ShmFormatYvyu        = 0x55595659
	ShmFormatUyvy        = 0x59565955
	ShmFormatVyuy        = 0x59555956
	ShmFormatAyuv        = 0x56555941
	ShmFormatNv12        = 0x3231564e
	ShmFormatNv21        = 0x3132564e
	ShmFormatNv16        = 0x3631564e
	ShmFormatNv61        = 0x3136564e
	ShmFormatYuv410      = 0x39565559
	ShmFormatYvu410      = 0x39555659
	ShmFormatYuv411      = 0x31315559
	ShmFormatYvu411      = 0x31315659
	ShmFormatYuv420      = 0x32315559
	ShmFormatYvu420      = 0x32315659
	ShmFormatYuv422      = 0x36315559
	ShmFormatYvu422      = 0x36315659
	ShmFormatYuv444      = 0x34325559
	ShmFormatYvu444      = 0x34325659
)
View Source
const (
	DataOfferErrorInvalidFinish     = 0
	DataOfferErrorInvalidActionMask = 1
	DataOfferErrorInvalidAction     = 2
	DataOfferErrorInvalidOffer      = 3
)
View Source
const (
	DataSourceErrorInvalidActionMask = 0
	DataSourceErrorInvalidSource     = 1
)
View Source
const (
	DataDeviceManagerDndActionNone = 0
	DataDeviceManagerDndActionCopy = 1
	DataDeviceManagerDndActionMove = 2
	DataDeviceManagerDndActionAsk  = 4
)
View Source
const (
	ShellSurfaceResizeNone        = 0
	ShellSurfaceResizeTop         = 1
	ShellSurfaceResizeBottom      = 2
	ShellSurfaceResizeLeft        = 4
	ShellSurfaceResizeTopLeft     = 5
	ShellSurfaceResizeBottomLeft  = 6
	ShellSurfaceResizeRight       = 8
	ShellSurfaceResizeTopRight    = 9
	ShellSurfaceResizeBottomRight = 10
)
View Source
const (
	ShellSurfaceFullscreenMethodDefault = 0
	ShellSurfaceFullscreenMethodScale   = 1
	ShellSurfaceFullscreenMethodDriver  = 2
	ShellSurfaceFullscreenMethodFill    = 3
)
View Source
const (
	SurfaceErrorInvalidScale     = 0
	SurfaceErrorInvalidTransform = 1
)
View Source
const (
	SeatCapabilityPointer  = 1
	SeatCapabilityKeyboard = 2
	SeatCapabilityTouch    = 4
)
View Source
const (
	PointerButtonStateReleased = 0
	PointerButtonStatePressed  = 1
)
View Source
const (
	PointerAxisVerticalScroll   = 0
	PointerAxisHorizontalScroll = 1
)
View Source
const (
	PointerAxisSourceWheel      = 0
	PointerAxisSourceFinger     = 1
	PointerAxisSourceContinuous = 2
	PointerAxisSourceWheelTilt  = 3
)
View Source
const (
	KeyboardKeymapFormatNoKeymap = 0
	KeyboardKeymapFormatXkbV1    = 1
)
View Source
const (
	KeyboardKeyStateReleased = 0
	KeyboardKeyStatePressed  = 1
)
View Source
const (
	OutputSubpixelUnknown       = 0
	OutputSubpixelNone          = 1
	OutputSubpixelHorizontalRgb = 2
	OutputSubpixelHorizontalBgr = 3
	OutputSubpixelVerticalRgb   = 4
	OutputSubpixelVerticalBgr   = 5
)
View Source
const (
	OutputTransformNormal     = 0
	OutputTransform90         = 1
	OutputTransform180        = 2
	OutputTransform270        = 3
	OutputTransformFlipped    = 4
	OutputTransformFlipped90  = 5
	OutputTransformFlipped180 = 6
	OutputTransformFlipped270 = 7
)
View Source
const (
	OutputModeCurrent   = 0x1
	OutputModePreferred = 0x2
)
View Source
const (
	DataDeviceErrorRole = 0
)
View Source
const (
	PointerErrorRole = 0
)
View Source
const (
	ShellErrorRole = 0
)
View Source
const (
	ShellSurfaceTransientInactive = 0x1
)
View Source
const (
	SubcompositorErrorBadSurface = 0
)
View Source
const (
	SubsurfaceErrorBadSurface = 0
)

Variables

This section is empty.

Functions

func Float64bits

func Float64bits(f float64) uint64

Types

type BaseProxy

type BaseProxy struct {
	// contains filtered or unexported fields
}

func (*BaseProxy) Context

func (p *BaseProxy) Context() *Context

func (*BaseProxy) Id

func (p *BaseProxy) Id() ProxyId

func (*BaseProxy) SetContext

func (p *BaseProxy) SetContext(c *Context)

func (*BaseProxy) SetId

func (p *BaseProxy) SetId(id ProxyId)

type Buffer

type Buffer struct {
	BaseProxy
	// contains filtered or unexported fields
}

func NewBuffer

func NewBuffer(ctx *Context) *Buffer

func (*Buffer) AddReleaseHandler

func (p *Buffer) AddReleaseHandler(h BufferReleaseHandler)

func (*Buffer) Destroy

func (p *Buffer) Destroy() error

Destroy will destroy a buffer.

Destroy a buffer. If and how you need to release the backing storage is defined by the buffer factory interface.

For possible side-effects to a surface, see wl_surface.attach.

func (*Buffer) Dispatch

func (p *Buffer) Dispatch(ctx context.Context, event *Event)

func (*Buffer) RemoveReleaseHandler

func (p *Buffer) RemoveReleaseHandler(h BufferReleaseHandler)

type BufferReleaseEvent

type BufferReleaseEvent struct {
	EventContext context.Context
}

type BufferReleaseHandler

type BufferReleaseHandler interface {
	HandleBufferRelease(BufferReleaseEvent)
}

type BytePool

type BytePool struct {
	sync.Pool
}

func (*BytePool) Give

func (bp *BytePool) Give(b []byte)

func (*BytePool) Take

func (bp *BytePool) Take(n int) []byte

type Callback

type Callback struct {
	BaseProxy
	// contains filtered or unexported fields
}

func NewCallback

func NewCallback(ctx *Context) *Callback

func (*Callback) AddDoneHandler

func (p *Callback) AddDoneHandler(h CallbackDoneHandler)

func (*Callback) Dispatch

func (p *Callback) Dispatch(ctx context.Context, event *Event)

func (*Callback) RemoveDoneHandler

func (p *Callback) RemoveDoneHandler(h CallbackDoneHandler)

type CallbackDoneEvent

type CallbackDoneEvent struct {
	EventContext context.Context
	CallbackData uint32
}

type CallbackDoneHandler

type CallbackDoneHandler interface {
	HandleCallbackDone(CallbackDoneEvent)
}

type Compositor

type Compositor struct {
	BaseProxy
}

func NewCompositor

func NewCompositor(ctx *Context) *Compositor

func (*Compositor) CreateRegion

func (p *Compositor) CreateRegion() (*Region, error)

CreateRegion will create new region.

Ask the compositor to create a new region.

func (*Compositor) CreateSurface

func (p *Compositor) CreateSurface() (*Surface, error)

CreateSurface will create new surface.

Ask the compositor to create a new surface.

type Context

type Context struct {
	// contains filtered or unexported fields
}

func (*Context) Close

func (c *Context) Close()

func (*Context) Dispatch

func (c *Context) Dispatch() chan<- struct{}

func (*Context) Register

func (ctx *Context) Register(proxy Proxy)

func (*Context) SendRequest

func (context *Context) SendRequest(proxy Proxy, opcode uint32, args ...interface{}) (err error)

type DataDevice

type DataDevice struct {
	BaseProxy
	// contains filtered or unexported fields
}

func NewDataDevice

func NewDataDevice(ctx *Context) *DataDevice

func (*DataDevice) AddDataOfferHandler

func (p *DataDevice) AddDataOfferHandler(h DataDeviceDataOfferHandler)

func (*DataDevice) AddDropHandler

func (p *DataDevice) AddDropHandler(h DataDeviceDropHandler)

func (*DataDevice) AddEnterHandler

func (p *DataDevice) AddEnterHandler(h DataDeviceEnterHandler)

func (*DataDevice) AddLeaveHandler

func (p *DataDevice) AddLeaveHandler(h DataDeviceLeaveHandler)

func (*DataDevice) AddMotionHandler

func (p *DataDevice) AddMotionHandler(h DataDeviceMotionHandler)

func (*DataDevice) AddSelectionHandler

func (p *DataDevice) AddSelectionHandler(h DataDeviceSelectionHandler)

func (*DataDevice) Dispatch

func (p *DataDevice) Dispatch(ctx context.Context, event *Event)

func (*DataDevice) Release

func (p *DataDevice) Release() error

Release will destroy data device.

This request destroys the data device.

func (*DataDevice) RemoveDataOfferHandler

func (p *DataDevice) RemoveDataOfferHandler(h DataDeviceDataOfferHandler)

func (*DataDevice) RemoveDropHandler

func (p *DataDevice) RemoveDropHandler(h DataDeviceDropHandler)

func (*DataDevice) RemoveEnterHandler

func (p *DataDevice) RemoveEnterHandler(h DataDeviceEnterHandler)

func (*DataDevice) RemoveLeaveHandler

func (p *DataDevice) RemoveLeaveHandler(h DataDeviceLeaveHandler)

func (*DataDevice) RemoveMotionHandler

func (p *DataDevice) RemoveMotionHandler(h DataDeviceMotionHandler)

func (*DataDevice) RemoveSelectionHandler

func (p *DataDevice) RemoveSelectionHandler(h DataDeviceSelectionHandler)

func (*DataDevice) SetSelection

func (p *DataDevice) SetSelection(source *DataSource, serial uint32) error

SetSelection will copy data to the selection.

This request asks the compositor to set the selection to the data from the source on behalf of the client.

To unset the selection, set the source to NULL.

func (*DataDevice) StartDrag

func (p *DataDevice) StartDrag(source *DataSource, origin *Surface, icon *Surface, serial uint32) error

StartDrag will start drag-and-drop operation.

This request asks the compositor to start a drag-and-drop operation on behalf of the client.

The source argument is the data source that provides the data for the eventual data transfer. If source is NULL, enter, leave and motion events are sent only to the client that initiated the drag and the client is expected to handle the data passing internally.

The origin surface is the surface where the drag originates and the client must have an active implicit grab that matches the serial.

The icon surface is an optional (can be NULL) surface that provides an icon to be moved around with the cursor. Initially, the top-left corner of the icon surface is placed at the cursor hotspot, but subsequent wl_surface.attach request can move the relative position. Attach requests must be confirmed with wl_surface.commit as usual. The icon surface is given the role of a drag-and-drop icon. If the icon surface already has another role, it raises a protocol error.

The current and pending input regions of the icon wl_surface are cleared, and wl_surface.set_input_region is ignored until the wl_surface is no longer used as the icon surface. When the use as an icon ends, the current and pending input regions become undefined, and the wl_surface is unmapped.

type DataDeviceDataOfferEvent

type DataDeviceDataOfferEvent struct {
	EventContext context.Context
	Id           *DataOffer
}

type DataDeviceDataOfferHandler

type DataDeviceDataOfferHandler interface {
	HandleDataDeviceDataOffer(DataDeviceDataOfferEvent)
}

type DataDeviceDropEvent

type DataDeviceDropEvent struct {
	EventContext context.Context
}

type DataDeviceDropHandler

type DataDeviceDropHandler interface {
	HandleDataDeviceDrop(DataDeviceDropEvent)
}

type DataDeviceEnterEvent

type DataDeviceEnterEvent struct {
	EventContext context.Context
	Serial       uint32
	Surface      *Surface
	X            float32
	Y            float32
	Id           *DataOffer
}

type DataDeviceEnterHandler

type DataDeviceEnterHandler interface {
	HandleDataDeviceEnter(DataDeviceEnterEvent)
}

type DataDeviceLeaveEvent

type DataDeviceLeaveEvent struct {
	EventContext context.Context
}

type DataDeviceLeaveHandler

type DataDeviceLeaveHandler interface {
	HandleDataDeviceLeave(DataDeviceLeaveEvent)
}

type DataDeviceManager

type DataDeviceManager struct {
	BaseProxy
}

func NewDataDeviceManager

func NewDataDeviceManager(ctx *Context) *DataDeviceManager

func (*DataDeviceManager) CreateDataSource

func (p *DataDeviceManager) CreateDataSource() (*DataSource, error)

CreateDataSource will create a new data source.

Create a new data source.

func (*DataDeviceManager) GetDataDevice

func (p *DataDeviceManager) GetDataDevice(seat *Seat) (*DataDevice, error)

GetDataDevice will create a new data device.

Create a new data device for a given seat.

type DataDeviceMotionEvent

type DataDeviceMotionEvent struct {
	EventContext context.Context
	Time         uint32
	X            float32
	Y            float32
}

type DataDeviceMotionHandler

type DataDeviceMotionHandler interface {
	HandleDataDeviceMotion(DataDeviceMotionEvent)
}

type DataDeviceSelectionEvent

type DataDeviceSelectionEvent struct {
	EventContext context.Context
	Id           *DataOffer
}

type DataDeviceSelectionHandler

type DataDeviceSelectionHandler interface {
	HandleDataDeviceSelection(DataDeviceSelectionEvent)
}

type DataOffer

type DataOffer struct {
	BaseProxy
	// contains filtered or unexported fields
}

func NewDataOffer

func NewDataOffer(ctx *Context) *DataOffer

func (*DataOffer) Accept

func (p *DataOffer) Accept(serial uint32, mime_type string) error

Accept will accept one of the offered mime types.

Indicate that the client can accept the given mime type, or NULL for not accepted.

For objects of version 2 or older, this request is used by the client to give feedback whether the client can receive the given mime type, or NULL if none is accepted; the feedback does not determine whether the drag-and-drop operation succeeds or not.

For objects of version 3 or newer, this request determines the final result of the drag-and-drop operation. If the end result is that no mime types were accepted, the drag-and-drop operation will be cancelled and the corresponding drag source will receive wl_data_source.cancelled. Clients may still use this event in conjunction with wl_data_source.action for feedback.

func (*DataOffer) AddActionHandler

func (p *DataOffer) AddActionHandler(h DataOfferActionHandler)

func (*DataOffer) AddOfferHandler

func (p *DataOffer) AddOfferHandler(h DataOfferOfferHandler)

func (*DataOffer) AddSourceActionsHandler

func (p *DataOffer) AddSourceActionsHandler(h DataOfferSourceActionsHandler)

func (*DataOffer) Destroy

func (p *DataOffer) Destroy() error

Destroy will destroy data offer.

Destroy the data offer.

func (*DataOffer) Dispatch

func (p *DataOffer) Dispatch(ctx context.Context, event *Event)

func (*DataOffer) Finish

func (p *DataOffer) Finish() error

Finish will the offer will no longer be used.

Notifies the compositor that the drag destination successfully finished the drag-and-drop operation.

Upon receiving this request, the compositor will emit wl_data_source.dnd_finished on the drag source client.

It is a client error to perform other requests than wl_data_offer.destroy after this one. It is also an error to perform this request after a NULL mime type has been set in wl_data_offer.accept or no action was received through wl_data_offer.action.

func (*DataOffer) Receive

func (p *DataOffer) Receive(mime_type string, fd uintptr) error

Receive will request that the data is transferred.

To transfer the offered data, the client issues this request and indicates the mime type it wants to receive. The transfer happens through the passed file descriptor (typically created with the pipe system call). The source client writes the data in the mime type representation requested and then closes the file descriptor.

The receiving client reads from the read end of the pipe until EOF and then closes its end, at which point the transfer is complete.

This request may happen multiple times for different mime types, both before and after wl_data_device.drop. Drag-and-drop destination clients may preemptively fetch data or examine it more closely to determine acceptance.

func (*DataOffer) RemoveActionHandler

func (p *DataOffer) RemoveActionHandler(h DataOfferActionHandler)

func (*DataOffer) RemoveOfferHandler

func (p *DataOffer) RemoveOfferHandler(h DataOfferOfferHandler)

func (*DataOffer) RemoveSourceActionsHandler

func (p *DataOffer) RemoveSourceActionsHandler(h DataOfferSourceActionsHandler)

func (*DataOffer) SetActions

func (p *DataOffer) SetActions(dnd_actions uint32, preferred_action uint32) error

SetActions will set the available/preferred drag-and-drop actions.

Sets the actions that the destination side client supports for this operation. This request may trigger the emission of wl_data_source.action and wl_data_offer.action events if the compositor needs to change the selected action.

This request can be called multiple times throughout the drag-and-drop operation, typically in response to wl_data_device.enter or wl_data_device.motion events.

This request determines the final result of the drag-and-drop operation. If the end result is that no action is accepted, the drag source will receive wl_drag_source.cancelled.

The dnd_actions argument must contain only values expressed in the wl_data_device_manager.dnd_actions enum, and the preferred_action argument must only contain one of those values set, otherwise it will result in a protocol error.

While managing an "ask" action, the destination drag-and-drop client may perform further wl_data_offer.receive requests, and is expected to perform one last wl_data_offer.set_actions request with a preferred action other than "ask" (and optionally wl_data_offer.accept) before requesting wl_data_offer.finish, in order to convey the action selected by the user. If the preferred action is not in the wl_data_offer.source_actions mask, an error will be raised.

If the "ask" action is dismissed (e.g. user cancellation), the client is expected to perform wl_data_offer.destroy right away.

This request can only be made on drag-and-drop offers, a protocol error will be raised otherwise.

type DataOfferActionEvent

type DataOfferActionEvent struct {
	EventContext context.Context
	DndAction    uint32
}

type DataOfferActionHandler

type DataOfferActionHandler interface {
	HandleDataOfferAction(DataOfferActionEvent)
}

type DataOfferOfferEvent

type DataOfferOfferEvent struct {
	EventContext context.Context
	MimeType     string
}

type DataOfferOfferHandler

type DataOfferOfferHandler interface {
	HandleDataOfferOffer(DataOfferOfferEvent)
}

type DataOfferSourceActionsEvent

type DataOfferSourceActionsEvent struct {
	EventContext  context.Context
	SourceActions uint32
}

type DataOfferSourceActionsHandler

type DataOfferSourceActionsHandler interface {
	HandleDataOfferSourceActions(DataOfferSourceActionsEvent)
}

type DataSource

type DataSource struct {
	BaseProxy
	// contains filtered or unexported fields
}

func NewDataSource

func NewDataSource(ctx *Context) *DataSource

func (*DataSource) AddActionHandler

func (p *DataSource) AddActionHandler(h DataSourceActionHandler)

func (*DataSource) AddCancelledHandler

func (p *DataSource) AddCancelledHandler(h DataSourceCancelledHandler)

func (*DataSource) AddDndDropPerformedHandler

func (p *DataSource) AddDndDropPerformedHandler(h DataSourceDndDropPerformedHandler)

func (*DataSource) AddDndFinishedHandler

func (p *DataSource) AddDndFinishedHandler(h DataSourceDndFinishedHandler)

func (*DataSource) AddSendHandler

func (p *DataSource) AddSendHandler(h DataSourceSendHandler)

func (*DataSource) AddTargetHandler

func (p *DataSource) AddTargetHandler(h DataSourceTargetHandler)

func (*DataSource) Destroy

func (p *DataSource) Destroy() error

Destroy will destroy the data source.

Destroy the data source.

func (*DataSource) Dispatch

func (p *DataSource) Dispatch(ctx context.Context, event *Event)

func (*DataSource) Offer

func (p *DataSource) Offer(mime_type string) error

Offer will add an offered mime type.

This request adds a mime type to the set of mime types advertised to targets. Can be called several times to offer multiple types.

func (*DataSource) RemoveActionHandler

func (p *DataSource) RemoveActionHandler(h DataSourceActionHandler)

func (*DataSource) RemoveCancelledHandler

func (p *DataSource) RemoveCancelledHandler(h DataSourceCancelledHandler)

func (*DataSource) RemoveDndDropPerformedHandler

func (p *DataSource) RemoveDndDropPerformedHandler(h DataSourceDndDropPerformedHandler)

func (*DataSource) RemoveDndFinishedHandler

func (p *DataSource) RemoveDndFinishedHandler(h DataSourceDndFinishedHandler)

func (*DataSource) RemoveSendHandler

func (p *DataSource) RemoveSendHandler(h DataSourceSendHandler)

func (*DataSource) RemoveTargetHandler

func (p *DataSource) RemoveTargetHandler(h DataSourceTargetHandler)

func (*DataSource) SetActions

func (p *DataSource) SetActions(dnd_actions uint32) error

SetActions will set the available drag-and-drop actions.

Sets the actions that the source side client supports for this operation. This request may trigger wl_data_source.action and wl_data_offer.action events if the compositor needs to change the selected action.

The dnd_actions argument must contain only values expressed in the wl_data_device_manager.dnd_actions enum, otherwise it will result in a protocol error.

This request must be made once only, and can only be made on sources used in drag-and-drop, so it must be performed before wl_data_device.start_drag. Attempting to use the source other than for drag-and-drop will raise a protocol error.

type DataSourceActionEvent

type DataSourceActionEvent struct {
	EventContext context.Context
	DndAction    uint32
}

type DataSourceActionHandler

type DataSourceActionHandler interface {
	HandleDataSourceAction(DataSourceActionEvent)
}

type DataSourceCancelledEvent

type DataSourceCancelledEvent struct {
	EventContext context.Context
}

type DataSourceCancelledHandler

type DataSourceCancelledHandler interface {
	HandleDataSourceCancelled(DataSourceCancelledEvent)
}

type DataSourceDndDropPerformedEvent

type DataSourceDndDropPerformedEvent struct {
	EventContext context.Context
}

type DataSourceDndDropPerformedHandler

type DataSourceDndDropPerformedHandler interface {
	HandleDataSourceDndDropPerformed(DataSourceDndDropPerformedEvent)
}

type DataSourceDndFinishedEvent

type DataSourceDndFinishedEvent struct {
	EventContext context.Context
}

type DataSourceDndFinishedHandler

type DataSourceDndFinishedHandler interface {
	HandleDataSourceDndFinished(DataSourceDndFinishedEvent)
}

type DataSourceSendEvent

type DataSourceSendEvent struct {
	EventContext context.Context
	MimeType     string
	Fd           uintptr
}

type DataSourceSendHandler

type DataSourceSendHandler interface {
	HandleDataSourceSend(DataSourceSendEvent)
}

type DataSourceTargetEvent

type DataSourceTargetEvent struct {
	EventContext context.Context
	MimeType     string
}

type DataSourceTargetHandler

type DataSourceTargetHandler interface {
	HandleDataSourceTarget(DataSourceTargetEvent)
}

type Dispatcher

type Dispatcher interface {
	Dispatch(context.Context, *Event)
}

type Display

type Display struct {
	BaseProxy
	// contains filtered or unexported fields
}

func Connect

func Connect(addr string) (ret *Display, err error)

func NewDisplay

func NewDisplay(ctx *Context) *Display

func (*Display) AddDeleteIdHandler

func (p *Display) AddDeleteIdHandler(h DisplayDeleteIdHandler)

func (*Display) AddErrorHandler

func (p *Display) AddErrorHandler(h DisplayErrorHandler)

func (*Display) Dispatch

func (p *Display) Dispatch(ctx context.Context, event *Event)

func (*Display) GetRegistry

func (p *Display) GetRegistry() (*Registry, error)

GetRegistry will get global registry object.

This request creates a registry object that allows the client to list and bind the global objects available from the compositor.

It should be noted that the server side resources consumed in response to a get_registry request can only be released when the client disconnects, not when the client side proxy is destroyed. Therefore, clients should invoke get_registry as infrequently as possible to avoid wasting memory.

func (*Display) RemoveDeleteIdHandler

func (p *Display) RemoveDeleteIdHandler(h DisplayDeleteIdHandler)

func (*Display) RemoveErrorHandler

func (p *Display) RemoveErrorHandler(h DisplayErrorHandler)

func (*Display) Sync

func (p *Display) Sync() (*Callback, error)

Sync will asynchronous roundtrip.

The sync request asks the server to emit the 'done' event on the returned wl_callback object. Since requests are handled in-order and events are delivered in-order, this can be used as a barrier to ensure all previous requests and the resulting events have been handled.

The object returned by this request will be destroyed by the compositor after the callback is fired and as such the client must not attempt to use it after that point.

The callback_data passed in the callback is the event serial.

type DisplayDeleteIdEvent

type DisplayDeleteIdEvent struct {
	EventContext context.Context
	Id           uint32
}

type DisplayDeleteIdHandler

type DisplayDeleteIdHandler interface {
	HandleDisplayDeleteId(DisplayDeleteIdEvent)
}

type DisplayErrorEvent

type DisplayErrorEvent struct {
	EventContext context.Context
	ObjectId     Proxy
	Code         uint32
	Message      string
}

type DisplayErrorHandler

type DisplayErrorHandler interface {
	HandleDisplayError(DisplayErrorEvent)
}

type Event

type Event struct {
	Opcode uint32
	// contains filtered or unexported fields
}

func (*Event) Array

func (ev *Event) Array() []int32

func (*Event) FD

func (ev *Event) FD() uintptr

func (*Event) Float32

func (ev *Event) Float32() float32

func (*Event) Int32

func (ev *Event) Int32() int32

func (*Event) Proxy

func (ev *Event) Proxy(c *Context) Proxy

func (*Event) String

func (ev *Event) String() string

func (*Event) Uint32

func (ev *Event) Uint32() uint32

type Handler

type Handler interface {
	Handle(ev interface{})
}

func HandlerFunc

func HandlerFunc(f func(interface{})) Handler

type Keyboard

type Keyboard struct {
	BaseProxy
	// contains filtered or unexported fields
}

func NewKeyboard

func NewKeyboard(ctx *Context) *Keyboard

func (*Keyboard) AddEnterHandler

func (p *Keyboard) AddEnterHandler(h KeyboardEnterHandler)

func (*Keyboard) AddKeyHandler

func (p *Keyboard) AddKeyHandler(h KeyboardKeyHandler)

func (*Keyboard) AddKeymapHandler

func (p *Keyboard) AddKeymapHandler(h KeyboardKeymapHandler)

func (*Keyboard) AddLeaveHandler

func (p *Keyboard) AddLeaveHandler(h KeyboardLeaveHandler)

func (*Keyboard) AddModifiersHandler

func (p *Keyboard) AddModifiersHandler(h KeyboardModifiersHandler)

func (*Keyboard) AddRepeatInfoHandler

func (p *Keyboard) AddRepeatInfoHandler(h KeyboardRepeatInfoHandler)

func (*Keyboard) Dispatch

func (p *Keyboard) Dispatch(ctx context.Context, event *Event)

func (*Keyboard) Release

func (p *Keyboard) Release() error

Release will release the keyboard object.

func (*Keyboard) RemoveEnterHandler

func (p *Keyboard) RemoveEnterHandler(h KeyboardEnterHandler)

func (*Keyboard) RemoveKeyHandler

func (p *Keyboard) RemoveKeyHandler(h KeyboardKeyHandler)

func (*Keyboard) RemoveKeymapHandler

func (p *Keyboard) RemoveKeymapHandler(h KeyboardKeymapHandler)

func (*Keyboard) RemoveLeaveHandler

func (p *Keyboard) RemoveLeaveHandler(h KeyboardLeaveHandler)

func (*Keyboard) RemoveModifiersHandler

func (p *Keyboard) RemoveModifiersHandler(h KeyboardModifiersHandler)

func (*Keyboard) RemoveRepeatInfoHandler

func (p *Keyboard) RemoveRepeatInfoHandler(h KeyboardRepeatInfoHandler)

type KeyboardEnterEvent

type KeyboardEnterEvent struct {
	EventContext context.Context
	Serial       uint32
	Surface      *Surface
	Keys         []int32
}

type KeyboardEnterHandler

type KeyboardEnterHandler interface {
	HandleKeyboardEnter(KeyboardEnterEvent)
}

type KeyboardKeyEvent

type KeyboardKeyEvent struct {
	EventContext context.Context
	Serial       uint32
	Time         uint32
	Key          uint32
	State        uint32
}

type KeyboardKeyHandler

type KeyboardKeyHandler interface {
	HandleKeyboardKey(KeyboardKeyEvent)
}

type KeyboardKeymapEvent

type KeyboardKeymapEvent struct {
	EventContext context.Context
	Format       uint32
	Fd           uintptr
	Size         uint32
}

type KeyboardKeymapHandler

type KeyboardKeymapHandler interface {
	HandleKeyboardKeymap(KeyboardKeymapEvent)
}

type KeyboardLeaveEvent

type KeyboardLeaveEvent struct {
	EventContext context.Context
	Serial       uint32
	Surface      *Surface
}

type KeyboardLeaveHandler

type KeyboardLeaveHandler interface {
	HandleKeyboardLeave(KeyboardLeaveEvent)
}

type KeyboardModifiersEvent

type KeyboardModifiersEvent struct {
	EventContext  context.Context
	Serial        uint32
	ModsDepressed uint32
	ModsLatched   uint32
	ModsLocked    uint32
	Group         uint32
}

type KeyboardModifiersHandler

type KeyboardModifiersHandler interface {
	HandleKeyboardModifiers(KeyboardModifiersEvent)
}

type KeyboardRepeatInfoEvent

type KeyboardRepeatInfoEvent struct {
	EventContext context.Context
	Rate         int32
	Delay        int32
}

type KeyboardRepeatInfoHandler

type KeyboardRepeatInfoHandler interface {
	HandleKeyboardRepeatInfo(KeyboardRepeatInfoEvent)
}

type Output

type Output struct {
	BaseProxy
	// contains filtered or unexported fields
}

func NewOutput

func NewOutput(ctx *Context) *Output

func (*Output) AddDoneHandler

func (p *Output) AddDoneHandler(h OutputDoneHandler)

func (*Output) AddGeometryHandler

func (p *Output) AddGeometryHandler(h OutputGeometryHandler)

func (*Output) AddModeHandler

func (p *Output) AddModeHandler(h OutputModeHandler)

func (*Output) AddScaleHandler

func (p *Output) AddScaleHandler(h OutputScaleHandler)

func (*Output) Dispatch

func (p *Output) Dispatch(ctx context.Context, event *Event)

func (*Output) Release

func (p *Output) Release() error

Release will release the output object.

Using this request a client can tell the server that it is not going to use the output object anymore.

func (*Output) RemoveDoneHandler

func (p *Output) RemoveDoneHandler(h OutputDoneHandler)

func (*Output) RemoveGeometryHandler

func (p *Output) RemoveGeometryHandler(h OutputGeometryHandler)

func (*Output) RemoveModeHandler

func (p *Output) RemoveModeHandler(h OutputModeHandler)

func (*Output) RemoveScaleHandler

func (p *Output) RemoveScaleHandler(h OutputScaleHandler)

type OutputDoneEvent

type OutputDoneEvent struct {
	EventContext context.Context
}

type OutputDoneHandler

type OutputDoneHandler interface {
	HandleOutputDone(OutputDoneEvent)
}

type OutputGeometryEvent

type OutputGeometryEvent struct {
	EventContext   context.Context
	X              int32
	Y              int32
	PhysicalWidth  int32
	PhysicalHeight int32
	Subpixel       int32
	Make           string
	Model          string
	Transform      int32
}

type OutputGeometryHandler

type OutputGeometryHandler interface {
	HandleOutputGeometry(OutputGeometryEvent)
}

type OutputModeEvent

type OutputModeEvent struct {
	EventContext context.Context
	Flags        uint32
	Width        int32
	Height       int32
	Refresh      int32
}

type OutputModeHandler

type OutputModeHandler interface {
	HandleOutputMode(OutputModeEvent)
}

type OutputScaleEvent

type OutputScaleEvent struct {
	EventContext context.Context
	Factor       int32
}

type OutputScaleHandler

type OutputScaleHandler interface {
	HandleOutputScale(OutputScaleEvent)
}

type Pointer

type Pointer struct {
	BaseProxy
	// contains filtered or unexported fields
}

func NewPointer

func NewPointer(ctx *Context) *Pointer

func (*Pointer) AddAxisDiscreteHandler

func (p *Pointer) AddAxisDiscreteHandler(h PointerAxisDiscreteHandler)

func (*Pointer) AddAxisHandler

func (p *Pointer) AddAxisHandler(h PointerAxisHandler)

func (*Pointer) AddAxisSourceHandler

func (p *Pointer) AddAxisSourceHandler(h PointerAxisSourceHandler)

func (*Pointer) AddAxisStopHandler

func (p *Pointer) AddAxisStopHandler(h PointerAxisStopHandler)

func (*Pointer) AddButtonHandler

func (p *Pointer) AddButtonHandler(h PointerButtonHandler)

func (*Pointer) AddEnterHandler

func (p *Pointer) AddEnterHandler(h PointerEnterHandler)

func (*Pointer) AddFrameHandler

func (p *Pointer) AddFrameHandler(h PointerFrameHandler)

func (*Pointer) AddLeaveHandler

func (p *Pointer) AddLeaveHandler(h PointerLeaveHandler)

func (*Pointer) AddMotionHandler

func (p *Pointer) AddMotionHandler(h PointerMotionHandler)

func (*Pointer) Dispatch

func (p *Pointer) Dispatch(ctx context.Context, event *Event)

func (*Pointer) Release

func (p *Pointer) Release() error

Release will release the pointer object.

Using this request a client can tell the server that it is not going to use the pointer object anymore.

This request destroys the pointer proxy object, so clients must not call wl_pointer_destroy() after using this request.

func (*Pointer) RemoveAxisDiscreteHandler

func (p *Pointer) RemoveAxisDiscreteHandler(h PointerAxisDiscreteHandler)

func (*Pointer) RemoveAxisHandler

func (p *Pointer) RemoveAxisHandler(h PointerAxisHandler)

func (*Pointer) RemoveAxisSourceHandler

func (p *Pointer) RemoveAxisSourceHandler(h PointerAxisSourceHandler)

func (*Pointer) RemoveAxisStopHandler

func (p *Pointer) RemoveAxisStopHandler(h PointerAxisStopHandler)

func (*Pointer) RemoveButtonHandler

func (p *Pointer) RemoveButtonHandler(h PointerButtonHandler)

func (*Pointer) RemoveEnterHandler

func (p *Pointer) RemoveEnterHandler(h PointerEnterHandler)

func (*Pointer) RemoveFrameHandler

func (p *Pointer) RemoveFrameHandler(h PointerFrameHandler)

func (*Pointer) RemoveLeaveHandler

func (p *Pointer) RemoveLeaveHandler(h PointerLeaveHandler)

func (*Pointer) RemoveMotionHandler

func (p *Pointer) RemoveMotionHandler(h PointerMotionHandler)

func (*Pointer) SetCursor

func (p *Pointer) SetCursor(serial uint32, surface *Surface, hotspot_x int32, hotspot_y int32) error

SetCursor will set the pointer surface.

Set the pointer surface, i.e., the surface that contains the pointer image (cursor). This request gives the surface the role of a cursor. If the surface already has another role, it raises a protocol error.

The cursor actually changes only if the pointer focus for this device is one of the requesting client's surfaces or the surface parameter is the current pointer surface. If there was a previous surface set with this request it is replaced. If surface is NULL, the pointer image is hidden.

The parameters hotspot_x and hotspot_y define the position of the pointer surface relative to the pointer location. Its top-left corner is always at (x, y) - (hotspot_x, hotspot_y), where (x, y) are the coordinates of the pointer location, in surface-local coordinates.

On surface.attach requests to the pointer surface, hotspot_x and hotspot_y are decremented by the x and y parameters passed to the request. Attach must be confirmed by wl_surface.commit as usual.

The hotspot can also be updated by passing the currently set pointer surface to this request with new values for hotspot_x and hotspot_y.

The current and pending input regions of the wl_surface are cleared, and wl_surface.set_input_region is ignored until the wl_surface is no longer used as the cursor. When the use as a cursor ends, the current and pending input regions become undefined, and the wl_surface is unmapped.

type PointerAxisDiscreteEvent

type PointerAxisDiscreteEvent struct {
	EventContext context.Context
	Axis         uint32
	Discrete     int32
}

type PointerAxisDiscreteHandler

type PointerAxisDiscreteHandler interface {
	HandlePointerAxisDiscrete(PointerAxisDiscreteEvent)
}

type PointerAxisEvent

type PointerAxisEvent struct {
	EventContext context.Context
	Time         uint32
	Axis         uint32
	Value        float32
}

type PointerAxisHandler

type PointerAxisHandler interface {
	HandlePointerAxis(PointerAxisEvent)
}

type PointerAxisSourceEvent

type PointerAxisSourceEvent struct {
	EventContext context.Context
	AxisSource   uint32
}

type PointerAxisSourceHandler

type PointerAxisSourceHandler interface {
	HandlePointerAxisSource(PointerAxisSourceEvent)
}

type PointerAxisStopEvent

type PointerAxisStopEvent struct {
	EventContext context.Context
	Time         uint32
	Axis         uint32
}

type PointerAxisStopHandler

type PointerAxisStopHandler interface {
	HandlePointerAxisStop(PointerAxisStopEvent)
}

type PointerButtonEvent

type PointerButtonEvent struct {
	EventContext context.Context
	Serial       uint32
	Time         uint32
	Button       uint32
	State        uint32
}

type PointerButtonHandler

type PointerButtonHandler interface {
	HandlePointerButton(PointerButtonEvent)
}

type PointerEnterEvent

type PointerEnterEvent struct {
	EventContext context.Context
	Serial       uint32
	Surface      *Surface
	SurfaceX     float32
	SurfaceY     float32
}

type PointerEnterHandler

type PointerEnterHandler interface {
	HandlePointerEnter(PointerEnterEvent)
}

type PointerFrameEvent

type PointerFrameEvent struct {
	EventContext context.Context
}

type PointerFrameHandler

type PointerFrameHandler interface {
	HandlePointerFrame(PointerFrameEvent)
}

type PointerLeaveEvent

type PointerLeaveEvent struct {
	EventContext context.Context
	Serial       uint32
	Surface      *Surface
}

type PointerLeaveHandler

type PointerLeaveHandler interface {
	HandlePointerLeave(PointerLeaveEvent)
}

type PointerMotionEvent

type PointerMotionEvent struct {
	EventContext context.Context
	Time         uint32
	SurfaceX     float32
	SurfaceY     float32
}

type PointerMotionHandler

type PointerMotionHandler interface {
	HandlePointerMotion(PointerMotionEvent)
}

type Proxy

type Proxy interface {
	Context() *Context
	SetContext(c *Context)
	Id() ProxyId
	SetId(id ProxyId)
}

type ProxyId

type ProxyId uint32

type Region

type Region struct {
	BaseProxy
}

func NewRegion

func NewRegion(ctx *Context) *Region

func (*Region) Add

func (p *Region) Add(x int32, y int32, width int32, height int32) error

Add will add rectangle to region.

Add the specified rectangle to the region.

func (*Region) Destroy

func (p *Region) Destroy() error

Destroy will destroy region.

Destroy the region. This will invalidate the object ID.

func (*Region) Subtract

func (p *Region) Subtract(x int32, y int32, width int32, height int32) error

Subtract will subtract rectangle from region.

Subtract the specified rectangle from the region.

type Registry

type Registry struct {
	BaseProxy
	// contains filtered or unexported fields
}

func NewRegistry

func NewRegistry(ctx *Context) *Registry

func (*Registry) AddGlobalHandler

func (p *Registry) AddGlobalHandler(h RegistryGlobalHandler)

func (*Registry) AddGlobalRemoveHandler

func (p *Registry) AddGlobalRemoveHandler(h RegistryGlobalRemoveHandler)

func (*Registry) Bind

func (p *Registry) Bind(name uint32, iface string, version uint32, id Proxy) error

Bind will bind an object to the display.

Binds a new, client-created object to the server using the specified name as the identifier.

func (*Registry) Dispatch

func (p *Registry) Dispatch(ctx context.Context, event *Event)

func (*Registry) RemoveGlobalHandler

func (p *Registry) RemoveGlobalHandler(h RegistryGlobalHandler)

func (*Registry) RemoveGlobalRemoveHandler

func (p *Registry) RemoveGlobalRemoveHandler(h RegistryGlobalRemoveHandler)

type RegistryGlobalEvent

type RegistryGlobalEvent struct {
	EventContext context.Context
	Name         uint32
	Interface    string
	Version      uint32
}

type RegistryGlobalHandler

type RegistryGlobalHandler interface {
	HandleRegistryGlobal(RegistryGlobalEvent)
}

type RegistryGlobalRemoveEvent

type RegistryGlobalRemoveEvent struct {
	EventContext context.Context
	Name         uint32
}

type RegistryGlobalRemoveHandler

type RegistryGlobalRemoveHandler interface {
	HandleRegistryGlobalRemove(RegistryGlobalRemoveEvent)
}

type Request

type Request struct {
	// contains filtered or unexported fields
}

func (*Request) PutArray

func (r *Request) PutArray(a []int32)

func (*Request) PutFd

func (r *Request) PutFd(fd uintptr)

func (*Request) PutFloat32

func (r *Request) PutFloat32(f float32)

func (*Request) PutInt32

func (r *Request) PutInt32(i int32)

func (*Request) PutProxy

func (r *Request) PutProxy(p Proxy)

func (*Request) PutString

func (r *Request) PutString(s string)

func (*Request) PutUint32

func (r *Request) PutUint32(u uint32)

func (*Request) Write

func (r *Request) Write(arg interface{})

type Seat

type Seat struct {
	BaseProxy
	// contains filtered or unexported fields
}

func NewSeat

func NewSeat(ctx *Context) *Seat

func (*Seat) AddCapabilitiesHandler

func (p *Seat) AddCapabilitiesHandler(h SeatCapabilitiesHandler)

func (*Seat) AddNameHandler

func (p *Seat) AddNameHandler(h SeatNameHandler)

func (*Seat) Dispatch

func (p *Seat) Dispatch(ctx context.Context, event *Event)

func (*Seat) GetKeyboard

func (p *Seat) GetKeyboard() (*Keyboard, error)

GetKeyboard will return keyboard object.

The ID provided will be initialized to the wl_keyboard interface for this seat.

This request only takes effect if the seat has the keyboard capability, or has had the keyboard capability in the past. It is a protocol violation to issue this request on a seat that has never had the keyboard capability.

func (*Seat) GetPointer

func (p *Seat) GetPointer() (*Pointer, error)

GetPointer will return pointer object.

The ID provided will be initialized to the wl_pointer interface for this seat.

This request only takes effect if the seat has the pointer capability, or has had the pointer capability in the past. It is a protocol violation to issue this request on a seat that has never had the pointer capability.

func (*Seat) GetTouch

func (p *Seat) GetTouch() (*Touch, error)

GetTouch will return touch object.

The ID provided will be initialized to the wl_touch interface for this seat.

This request only takes effect if the seat has the touch capability, or has had the touch capability in the past. It is a protocol violation to issue this request on a seat that has never had the touch capability.

func (*Seat) Release

func (p *Seat) Release() error

Release will release the seat object.

Using this request a client can tell the server that it is not going to use the seat object anymore.

func (*Seat) RemoveCapabilitiesHandler

func (p *Seat) RemoveCapabilitiesHandler(h SeatCapabilitiesHandler)

func (*Seat) RemoveNameHandler

func (p *Seat) RemoveNameHandler(h SeatNameHandler)

type SeatCapabilitiesEvent

type SeatCapabilitiesEvent struct {
	EventContext context.Context
	Capabilities uint32
}

type SeatCapabilitiesHandler

type SeatCapabilitiesHandler interface {
	HandleSeatCapabilities(SeatCapabilitiesEvent)
}

type SeatNameEvent

type SeatNameEvent struct {
	EventContext context.Context
	Name         string
}

type SeatNameHandler

type SeatNameHandler interface {
	HandleSeatName(SeatNameEvent)
}

type Shell

type Shell struct {
	BaseProxy
}

func NewShell

func NewShell(ctx *Context) *Shell

func (*Shell) GetShellSurface

func (p *Shell) GetShellSurface(surface *Surface) (*ShellSurface, error)

GetShellSurface will create a shell surface from a surface.

Create a shell surface for an existing surface. This gives the wl_surface the role of a shell surface. If the wl_surface already has another role, it raises a protocol error.

Only one shell surface can be associated with a given surface.

type ShellSurface

type ShellSurface struct {
	BaseProxy
	// contains filtered or unexported fields
}

func NewShellSurface

func NewShellSurface(ctx *Context) *ShellSurface

func (*ShellSurface) AddConfigureHandler

func (p *ShellSurface) AddConfigureHandler(h ShellSurfaceConfigureHandler)

func (*ShellSurface) AddPingHandler

func (p *ShellSurface) AddPingHandler(h ShellSurfacePingHandler)

func (*ShellSurface) AddPopupDoneHandler

func (p *ShellSurface) AddPopupDoneHandler(h ShellSurfacePopupDoneHandler)

func (*ShellSurface) Dispatch

func (p *ShellSurface) Dispatch(ctx context.Context, event *Event)

func (*ShellSurface) Move

func (p *ShellSurface) Move(seat *Seat, serial uint32) error

Move will start an interactive move.

Start a pointer-driven move of the surface.

This request must be used in response to a button press event. The server may ignore move requests depending on the state of the surface (e.g. fullscreen or maximized).

func (*ShellSurface) Pong

func (p *ShellSurface) Pong(serial uint32) error

Pong will respond to a ping event.

A client must respond to a ping event with a pong request or the client may be deemed unresponsive.

func (*ShellSurface) RemoveConfigureHandler

func (p *ShellSurface) RemoveConfigureHandler(h ShellSurfaceConfigureHandler)

func (*ShellSurface) RemovePingHandler

func (p *ShellSurface) RemovePingHandler(h ShellSurfacePingHandler)

func (*ShellSurface) RemovePopupDoneHandler

func (p *ShellSurface) RemovePopupDoneHandler(h ShellSurfacePopupDoneHandler)

func (*ShellSurface) Resize

func (p *ShellSurface) Resize(seat *Seat, serial uint32, edges uint32) error

Resize will start an interactive resize.

Start a pointer-driven resizing of the surface.

This request must be used in response to a button press event. The server may ignore resize requests depending on the state of the surface (e.g. fullscreen or maximized).

func (*ShellSurface) SetClass

func (p *ShellSurface) SetClass(class_ string) error

SetClass will set surface class.

Set a class for the surface.

The surface class identifies the general class of applications to which the surface belongs. A common convention is to use the file name (or the full path if it is a non-standard location) of the application's .desktop file as the class.

func (*ShellSurface) SetFullscreen

func (p *ShellSurface) SetFullscreen(method uint32, framerate uint32, output *Output) error

SetFullscreen will make the surface a fullscreen surface.

Map the surface as a fullscreen surface.

If an output parameter is given then the surface will be made fullscreen on that output. If the client does not specify the output then the compositor will apply its policy - usually choosing the output on which the surface has the biggest surface area.

The client may specify a method to resolve a size conflict between the output size and the surface size - this is provided through the method parameter.

The framerate parameter is used only when the method is set to "driver", to indicate the preferred framerate. A value of 0 indicates that the client does not care about framerate. The framerate is specified in mHz, that is framerate of 60000 is 60Hz.

A method of "scale" or "driver" implies a scaling operation of the surface, either via a direct scaling operation or a change of the output mode. This will override any kind of output scaling, so that mapping a surface with a buffer size equal to the mode can fill the screen independent of buffer_scale.

A method of "fill" means we don't scale up the buffer, however any output scale is applied. This means that you may run into an edge case where the application maps a buffer with the same size of the output mode but buffer_scale 1 (thus making a surface larger than the output). In this case it is allowed to downscale the results to fit the screen.

The compositor must reply to this request with a configure event with the dimensions for the output on which the surface will be made fullscreen.

func (*ShellSurface) SetMaximized

func (p *ShellSurface) SetMaximized(output *Output) error

SetMaximized will make the surface a maximized surface.

Map the surface as a maximized surface.

If an output parameter is given then the surface will be maximized on that output. If the client does not specify the output then the compositor will apply its policy - usually choosing the output on which the surface has the biggest surface area.

The compositor will reply with a configure event telling the expected new surface size. The operation is completed on the next buffer attach to this surface.

A maximized surface typically fills the entire output it is bound to, except for desktop elements such as panels. This is the main difference between a maximized shell surface and a fullscreen shell surface.

The details depend on the compositor implementation.

func (*ShellSurface) SetPopup

func (p *ShellSurface) SetPopup(seat *Seat, serial uint32, parent *Surface, x int32, y int32, flags uint32) error

SetPopup will make the surface a popup surface.

Map the surface as a popup.

A popup surface is a transient surface with an added pointer grab.

An existing implicit grab will be changed to owner-events mode, and the popup grab will continue after the implicit grab ends (i.e. releasing the mouse button does not cause the popup to be unmapped).

The popup grab continues until the window is destroyed or a mouse button is pressed in any other client's window. A click in any of the client's surfaces is reported as normal, however, clicks in other clients' surfaces will be discarded and trigger the callback.

The x and y arguments specify the location of the upper left corner of the surface relative to the upper left corner of the parent surface, in surface-local coordinates.

func (*ShellSurface) SetTitle

func (p *ShellSurface) SetTitle(title string) error

SetTitle will set surface title.

Set a short title for the surface.

This string may be used to identify the surface in a task bar, window list, or other user interface elements provided by the compositor.

The string must be encoded in UTF-8.

func (*ShellSurface) SetToplevel

func (p *ShellSurface) SetToplevel() error

SetToplevel will make the surface a toplevel surface.

Map the surface as a toplevel surface.

A toplevel surface is not fullscreen, maximized or transient.

func (*ShellSurface) SetTransient

func (p *ShellSurface) SetTransient(parent *Surface, x int32, y int32, flags uint32) error

SetTransient will make the surface a transient surface.

Map the surface relative to an existing surface.

The x and y arguments specify the location of the upper left corner of the surface relative to the upper left corner of the parent surface, in surface-local coordinates.

The flags argument controls details of the transient behaviour.

type ShellSurfaceConfigureEvent

type ShellSurfaceConfigureEvent struct {
	EventContext context.Context
	Edges        uint32
	Width        int32
	Height       int32
}

type ShellSurfaceConfigureHandler

type ShellSurfaceConfigureHandler interface {
	HandleShellSurfaceConfigure(ShellSurfaceConfigureEvent)
}

type ShellSurfacePingEvent

type ShellSurfacePingEvent struct {
	EventContext context.Context
	Serial       uint32
}

type ShellSurfacePingHandler

type ShellSurfacePingHandler interface {
	HandleShellSurfacePing(ShellSurfacePingEvent)
}

type ShellSurfacePopupDoneEvent

type ShellSurfacePopupDoneEvent struct {
	EventContext context.Context
}

type ShellSurfacePopupDoneHandler

type ShellSurfacePopupDoneHandler interface {
	HandleShellSurfacePopupDone(ShellSurfacePopupDoneEvent)
}

type Shm

type Shm struct {
	BaseProxy
	// contains filtered or unexported fields
}

func NewShm

func NewShm(ctx *Context) *Shm

func (*Shm) AddFormatHandler

func (p *Shm) AddFormatHandler(h ShmFormatHandler)

func (*Shm) CreatePool

func (p *Shm) CreatePool(fd uintptr, size int32) (*ShmPool, error)

CreatePool will create a shm pool.

Create a new wl_shm_pool object.

The pool can be used to create shared memory based buffer objects. The server will mmap size bytes of the passed file descriptor, to use as backing memory for the pool.

func (*Shm) Dispatch

func (p *Shm) Dispatch(ctx context.Context, event *Event)

func (*Shm) RemoveFormatHandler

func (p *Shm) RemoveFormatHandler(h ShmFormatHandler)

type ShmFormatEvent

type ShmFormatEvent struct {
	EventContext context.Context
	Format       uint32
}

type ShmFormatHandler

type ShmFormatHandler interface {
	HandleShmFormat(ShmFormatEvent)
}

type ShmPool

type ShmPool struct {
	BaseProxy
}

func NewShmPool

func NewShmPool(ctx *Context) *ShmPool

func (*ShmPool) CreateBuffer

func (p *ShmPool) CreateBuffer(offset int32, width int32, height int32, stride int32, format uint32) (*Buffer, error)

CreateBuffer will create a buffer from the pool.

Create a wl_buffer object from the pool.

The buffer is created offset bytes into the pool and has width and height as specified. The stride argument specifies the number of bytes from the beginning of one row to the beginning of the next. The format is the pixel format of the buffer and must be one of those advertised through the wl_shm.format event.

A buffer will keep a reference to the pool it was created from so it is valid to destroy the pool immediately after creating a buffer from it.

func (*ShmPool) Destroy

func (p *ShmPool) Destroy() error

Destroy will destroy the pool.

Destroy the shared memory pool.

The mmapped memory will be released when all buffers that have been created from this pool are gone.

func (*ShmPool) Resize

func (p *ShmPool) Resize(size int32) error

Resize will change the size of the pool mapping.

This request will cause the server to remap the backing memory for the pool from the file descriptor passed when the pool was created, but using the new size. This request can only be used to make the pool bigger.

type Subcompositor

type Subcompositor struct {
	BaseProxy
}

func NewSubcompositor

func NewSubcompositor(ctx *Context) *Subcompositor

func (*Subcompositor) Destroy

func (p *Subcompositor) Destroy() error

Destroy will unbind from the subcompositor interface.

Informs the server that the client will not be using this protocol object anymore. This does not affect any other objects, wl_subsurface objects included.

func (*Subcompositor) GetSubsurface

func (p *Subcompositor) GetSubsurface(surface *Surface, parent *Surface) (*Subsurface, error)

GetSubsurface will give a surface the role sub-surface.

Create a sub-surface interface for the given surface, and associate it with the given parent surface. This turns a plain wl_surface into a sub-surface.

The to-be sub-surface must not already have another role, and it must not have an existing wl_subsurface object. Otherwise a protocol error is raised.

Adding sub-surfaces to a parent is a double-buffered operation on the parent (see wl_surface.commit). The effect of adding a sub-surface becomes visible on the next time the state of the parent surface is applied.

This request modifies the behaviour of wl_surface.commit request on the sub-surface, see the documentation on wl_subsurface interface.

type Subsurface

type Subsurface struct {
	BaseProxy
}

func NewSubsurface

func NewSubsurface(ctx *Context) *Subsurface

func (*Subsurface) Destroy

func (p *Subsurface) Destroy() error

Destroy will remove sub-surface interface.

The sub-surface interface is removed from the wl_surface object that was turned into a sub-surface with a wl_subcompositor.get_subsurface request. The wl_surface's association to the parent is deleted, and the wl_surface loses its role as a sub-surface. The wl_surface is unmapped immediately.

func (*Subsurface) PlaceAbove

func (p *Subsurface) PlaceAbove(sibling *Surface) error

PlaceAbove will restack the sub-surface.

This sub-surface is taken from the stack, and put back just above the reference surface, changing the z-order of the sub-surfaces. The reference surface must be one of the sibling surfaces, or the parent surface. Using any other surface, including this sub-surface, will cause a protocol error.

The z-order is double-buffered. Requests are handled in order and applied immediately to a pending state. The final pending state is copied to the active state the next time the state of the parent surface is applied. When this happens depends on whether the parent surface is in synchronized mode or not. See wl_subsurface.set_sync and wl_subsurface.set_desync for details.

A new sub-surface is initially added as the top-most in the stack of its siblings and parent.

func (*Subsurface) PlaceBelow

func (p *Subsurface) PlaceBelow(sibling *Surface) error

PlaceBelow will restack the sub-surface.

The sub-surface is placed just below the reference surface. See wl_subsurface.place_above.

func (*Subsurface) SetDesync

func (p *Subsurface) SetDesync() error

SetDesync will set sub-surface to desynchronized mode.

Change the commit behaviour of the sub-surface to desynchronized mode, also described as independent or freely running mode.

In desynchronized mode, wl_surface.commit on a sub-surface will apply the pending state directly, without caching, as happens normally with a wl_surface. Calling wl_surface.commit on the parent surface has no effect on the sub-surface's wl_surface state. This mode allows a sub-surface to be updated on its own.

If cached state exists when wl_surface.commit is called in desynchronized mode, the pending state is added to the cached state, and applied as a whole. This invalidates the cache.

Note: even if a sub-surface is set to desynchronized, a parent sub-surface may override it to behave as synchronized. For details, see wl_subsurface.

If a surface's parent surface behaves as desynchronized, then the cached state is applied on set_desync.

func (*Subsurface) SetPosition

func (p *Subsurface) SetPosition(x int32, y int32) error

SetPosition will reposition the sub-surface.

This schedules a sub-surface position change. The sub-surface will be moved so that its origin (top left corner pixel) will be at the location x, y of the parent surface coordinate system. The coordinates are not restricted to the parent surface area. Negative values are allowed.

The scheduled coordinates will take effect whenever the state of the parent surface is applied. When this happens depends on whether the parent surface is in synchronized mode or not. See wl_subsurface.set_sync and wl_subsurface.set_desync for details.

If more than one set_position request is invoked by the client before the commit of the parent surface, the position of a new request always replaces the scheduled position from any previous request.

The initial position is 0, 0.

func (*Subsurface) SetSync

func (p *Subsurface) SetSync() error

SetSync will set sub-surface to synchronized mode.

Change the commit behaviour of the sub-surface to synchronized mode, also described as the parent dependent mode.

In synchronized mode, wl_surface.commit on a sub-surface will accumulate the committed state in a cache, but the state will not be applied and hence will not change the compositor output. The cached state is applied to the sub-surface immediately after the parent surface's state is applied. This ensures atomic updates of the parent and all its synchronized sub-surfaces. Applying the cached state will invalidate the cache, so further parent surface commits do not (re-)apply old state.

See wl_subsurface for the recursive effect of this mode.

type Surface

type Surface struct {
	BaseProxy
	// contains filtered or unexported fields
}

func NewSurface

func NewSurface(ctx *Context) *Surface

func (*Surface) AddEnterHandler

func (p *Surface) AddEnterHandler(h SurfaceEnterHandler)

func (*Surface) AddLeaveHandler

func (p *Surface) AddLeaveHandler(h SurfaceLeaveHandler)

func (*Surface) Attach

func (p *Surface) Attach(buffer *Buffer, x int32, y int32) error

Attach will set the surface contents.

Set a buffer as the content of this surface.

The new size of the surface is calculated based on the buffer size transformed by the inverse buffer_transform and the inverse buffer_scale. This means that the supplied buffer must be an integer multiple of the buffer_scale.

The x and y arguments specify the location of the new pending buffer's upper left corner, relative to the current buffer's upper left corner, in surface-local coordinates. In other words, the x and y, combined with the new surface size define in which directions the surface's size changes.

Surface contents are double-buffered state, see wl_surface.commit.

The initial surface contents are void; there is no content. wl_surface.attach assigns the given wl_buffer as the pending wl_buffer. wl_surface.commit makes the pending wl_buffer the new surface contents, and the size of the surface becomes the size calculated from the wl_buffer, as described above. After commit, there is no pending buffer until the next attach.

Committing a pending wl_buffer allows the compositor to read the pixels in the wl_buffer. The compositor may access the pixels at any time after the wl_surface.commit request. When the compositor will not access the pixels anymore, it will send the wl_buffer.release event. Only after receiving wl_buffer.release, the client may reuse the wl_buffer. A wl_buffer that has been attached and then replaced by another attach instead of committed will not receive a release event, and is not used by the compositor.

Destroying the wl_buffer after wl_buffer.release does not change the surface contents. However, if the client destroys the wl_buffer before receiving the wl_buffer.release event, the surface contents become undefined immediately.

If wl_surface.attach is sent with a NULL wl_buffer, the following wl_surface.commit will remove the surface content.

func (*Surface) Commit

func (p *Surface) Commit() error

Commit will commit pending surface state.

Surface state (input, opaque, and damage regions, attached buffers, etc.) is double-buffered. Protocol requests modify the pending state, as opposed to the current state in use by the compositor. A commit request atomically applies all pending state, replacing the current state. After commit, the new pending state is as documented for each related request.

On commit, a pending wl_buffer is applied first, and all other state second. This means that all coordinates in double-buffered state are relative to the new wl_buffer coming into use, except for wl_surface.attach itself. If there is no pending wl_buffer, the coordinates are relative to the current surface contents.

All requests that need a commit to become effective are documented to affect double-buffered state.

Other interfaces may add further double-buffered surface state.

func (*Surface) Damage

func (p *Surface) Damage(x int32, y int32, width int32, height int32) error

Damage will mark part of the surface damaged.

This request is used to describe the regions where the pending buffer is different from the current surface contents, and where the surface therefore needs to be repainted. The compositor ignores the parts of the damage that fall outside of the surface.

Damage is double-buffered state, see wl_surface.commit.

The damage rectangle is specified in surface-local coordinates, where x and y specify the upper left corner of the damage rectangle.

The initial value for pending damage is empty: no damage. wl_surface.damage adds pending damage: the new pending damage is the union of old pending damage and the given rectangle.

wl_surface.commit assigns pending damage as the current damage, and clears pending damage. The server will clear the current damage as it repaints the surface.

Alternatively, damage can be posted with wl_surface.damage_buffer which uses buffer coordinates instead of surface coordinates, and is probably the preferred and intuitive way of doing this.

func (*Surface) DamageBuffer

func (p *Surface) DamageBuffer(x int32, y int32, width int32, height int32) error

DamageBuffer will mark part of the surface damaged using buffer coordinates.

This request is used to describe the regions where the pending buffer is different from the current surface contents, and where the surface therefore needs to be repainted. The compositor ignores the parts of the damage that fall outside of the surface.

Damage is double-buffered state, see wl_surface.commit.

The damage rectangle is specified in buffer coordinates, where x and y specify the upper left corner of the damage rectangle.

The initial value for pending damage is empty: no damage. wl_surface.damage_buffer adds pending damage: the new pending damage is the union of old pending damage and the given rectangle.

wl_surface.commit assigns pending damage as the current damage, and clears pending damage. The server will clear the current damage as it repaints the surface.

This request differs from wl_surface.damage in only one way - it takes damage in buffer coordinates instead of surface-local coordinates. While this generally is more intuitive than surface coordinates, it is especially desirable when using wp_viewport or when a drawing library (like EGL) is unaware of buffer scale and buffer transform.

Note: Because buffer transformation changes and damage requests may be interleaved in the protocol stream, it is impossible to determine the actual mapping between surface and buffer damage until wl_surface.commit time. Therefore, compositors wishing to take both kinds of damage into account will have to accumulate damage from the two requests separately and only transform from one to the other after receiving the wl_surface.commit.

func (*Surface) Destroy

func (p *Surface) Destroy() error

Destroy will delete surface.

Deletes the surface and invalidates its object ID.

func (*Surface) Dispatch

func (p *Surface) Dispatch(ctx context.Context, event *Event)

func (*Surface) Frame

func (p *Surface) Frame() (*Callback, error)

Frame will request a frame throttling hint.

Request a notification when it is a good time to start drawing a new frame, by creating a frame callback. This is useful for throttling redrawing operations, and driving animations.

When a client is animating on a wl_surface, it can use the 'frame' request to get notified when it is a good time to draw and commit the next frame of animation. If the client commits an update earlier than that, it is likely that some updates will not make it to the display, and the client is wasting resources by drawing too often.

The frame request will take effect on the next wl_surface.commit. The notification will only be posted for one frame unless requested again. For a wl_surface, the notifications are posted in the order the frame requests were committed.

The server must send the notifications so that a client will not send excessive updates, while still allowing the highest possible update rate for clients that wait for the reply before drawing again. The server should give some time for the client to draw and commit after sending the frame callback events to let it hit the next output refresh.

A server should avoid signaling the frame callbacks if the surface is not visible in any way, e.g. the surface is off-screen, or completely obscured by other opaque surfaces.

The object returned by this request will be destroyed by the compositor after the callback is fired and as such the client must not attempt to use it after that point.

The callback_data passed in the callback is the current time, in milliseconds, with an undefined base.

func (*Surface) RemoveEnterHandler

func (p *Surface) RemoveEnterHandler(h SurfaceEnterHandler)

func (*Surface) RemoveLeaveHandler

func (p *Surface) RemoveLeaveHandler(h SurfaceLeaveHandler)

func (*Surface) SetBufferScale

func (p *Surface) SetBufferScale(scale int32) error

SetBufferScale will sets the buffer scaling factor.

This request sets an optional scaling factor on how the compositor interprets the contents of the buffer attached to the window.

Buffer scale is double-buffered state, see wl_surface.commit.

A newly created surface has its buffer scale set to 1.

wl_surface.set_buffer_scale changes the pending buffer scale. wl_surface.commit copies the pending buffer scale to the current one. Otherwise, the pending and current values are never changed.

The purpose of this request is to allow clients to supply higher resolution buffer data for use on high resolution outputs. It is intended that you pick the same buffer scale as the scale of the output that the surface is displayed on. This means the compositor can avoid scaling when rendering the surface on that output.

Note that if the scale is larger than 1, then you have to attach a buffer that is larger (by a factor of scale in each dimension) than the desired surface size.

If scale is not positive the invalid_scale protocol error is raised.

func (*Surface) SetBufferTransform

func (p *Surface) SetBufferTransform(transform int32) error

SetBufferTransform will sets the buffer transformation.

This request sets an optional transformation on how the compositor interprets the contents of the buffer attached to the surface. The accepted values for the transform parameter are the values for wl_output.transform.

Buffer transform is double-buffered state, see wl_surface.commit.

A newly created surface has its buffer transformation set to normal.

wl_surface.set_buffer_transform changes the pending buffer transformation. wl_surface.commit copies the pending buffer transformation to the current one. Otherwise, the pending and current values are never changed.

The purpose of this request is to allow clients to render content according to the output transform, thus permitting the compositor to use certain optimizations even if the display is rotated. Using hardware overlays and scanning out a client buffer for fullscreen surfaces are examples of such optimizations. Those optimizations are highly dependent on the compositor implementation, so the use of this request should be considered on a case-by-case basis.

Note that if the transform value includes 90 or 270 degree rotation, the width of the buffer will become the surface height and the height of the buffer will become the surface width.

If transform is not one of the values from the wl_output.transform enum the invalid_transform protocol error is raised.

func (*Surface) SetInputRegion

func (p *Surface) SetInputRegion(region *Region) error

SetInputRegion will set input region.

This request sets the region of the surface that can receive pointer and touch events.

Input events happening outside of this region will try the next surface in the server surface stack. The compositor ignores the parts of the input region that fall outside of the surface.

The input region is specified in surface-local coordinates.

Input region is double-buffered state, see wl_surface.commit.

wl_surface.set_input_region changes the pending input region. wl_surface.commit copies the pending region to the current region. Otherwise the pending and current regions are never changed, except cursor and icon surfaces are special cases, see wl_pointer.set_cursor and wl_data_device.start_drag.

The initial value for an input region is infinite. That means the whole surface will accept input. Setting the pending input region has copy semantics, and the wl_region object can be destroyed immediately. A NULL wl_region causes the input region to be set to infinite.

func (*Surface) SetOpaqueRegion

func (p *Surface) SetOpaqueRegion(region *Region) error

SetOpaqueRegion will set opaque region.

This request sets the region of the surface that contains opaque content.

The opaque region is an optimization hint for the compositor that lets it optimize the redrawing of content behind opaque regions. Setting an opaque region is not required for correct behaviour, but marking transparent content as opaque will result in repaint artifacts.

The opaque region is specified in surface-local coordinates.

The compositor ignores the parts of the opaque region that fall outside of the surface.

Opaque region is double-buffered state, see wl_surface.commit.

wl_surface.set_opaque_region changes the pending opaque region. wl_surface.commit copies the pending region to the current region. Otherwise, the pending and current regions are never changed.

The initial value for an opaque region is empty. Setting the pending opaque region has copy semantics, and the wl_region object can be destroyed immediately. A NULL wl_region causes the pending opaque region to be set to empty.

type SurfaceEnterEvent

type SurfaceEnterEvent struct {
	EventContext context.Context
	Output       *Output
}

type SurfaceEnterHandler

type SurfaceEnterHandler interface {
	HandleSurfaceEnter(SurfaceEnterEvent)
}

type SurfaceLeaveEvent

type SurfaceLeaveEvent struct {
	EventContext context.Context
	Output       *Output
}

type SurfaceLeaveHandler

type SurfaceLeaveHandler interface {
	HandleSurfaceLeave(SurfaceLeaveEvent)
}

type TextCursorPosition

type TextCursorPosition struct {
	BaseProxy
}

func NewTextCursorPosition

func NewTextCursorPosition(conn *Context) *TextCursorPosition

func (*TextCursorPosition) Notify

func (p *TextCursorPosition) Notify(surface *Surface, x float32, y float32) error

type Touch

type Touch struct {
	BaseProxy
	// contains filtered or unexported fields
}

func NewTouch

func NewTouch(ctx *Context) *Touch

func (*Touch) AddCancelHandler

func (p *Touch) AddCancelHandler(h TouchCancelHandler)

func (*Touch) AddDownHandler

func (p *Touch) AddDownHandler(h TouchDownHandler)

func (*Touch) AddFrameHandler

func (p *Touch) AddFrameHandler(h TouchFrameHandler)

func (*Touch) AddMotionHandler

func (p *Touch) AddMotionHandler(h TouchMotionHandler)

func (*Touch) AddOrientationHandler

func (p *Touch) AddOrientationHandler(h TouchOrientationHandler)

func (*Touch) AddShapeHandler

func (p *Touch) AddShapeHandler(h TouchShapeHandler)

func (*Touch) AddUpHandler

func (p *Touch) AddUpHandler(h TouchUpHandler)

func (*Touch) Dispatch

func (p *Touch) Dispatch(ctx context.Context, event *Event)

func (*Touch) Release

func (p *Touch) Release() error

Release will release the touch object.

func (*Touch) RemoveCancelHandler

func (p *Touch) RemoveCancelHandler(h TouchCancelHandler)

func (*Touch) RemoveDownHandler

func (p *Touch) RemoveDownHandler(h TouchDownHandler)

func (*Touch) RemoveFrameHandler

func (p *Touch) RemoveFrameHandler(h TouchFrameHandler)

func (*Touch) RemoveMotionHandler

func (p *Touch) RemoveMotionHandler(h TouchMotionHandler)

func (*Touch) RemoveOrientationHandler

func (p *Touch) RemoveOrientationHandler(h TouchOrientationHandler)

func (*Touch) RemoveShapeHandler

func (p *Touch) RemoveShapeHandler(h TouchShapeHandler)

func (*Touch) RemoveUpHandler

func (p *Touch) RemoveUpHandler(h TouchUpHandler)

type TouchCancelEvent

type TouchCancelEvent struct {
	EventContext context.Context
}

type TouchCancelHandler

type TouchCancelHandler interface {
	HandleTouchCancel(TouchCancelEvent)
}

type TouchDownEvent

type TouchDownEvent struct {
	EventContext context.Context
	Serial       uint32
	Time         uint32
	Surface      *Surface
	Id           int32
	X            float32
	Y            float32
}

type TouchDownHandler

type TouchDownHandler interface {
	HandleTouchDown(TouchDownEvent)
}

type TouchFrameEvent

type TouchFrameEvent struct {
	EventContext context.Context
}

type TouchFrameHandler

type TouchFrameHandler interface {
	HandleTouchFrame(TouchFrameEvent)
}

type TouchMotionEvent

type TouchMotionEvent struct {
	EventContext context.Context
	Time         uint32
	Id           int32
	X            float32
	Y            float32
}

type TouchMotionHandler

type TouchMotionHandler interface {
	HandleTouchMotion(TouchMotionEvent)
}

type TouchOrientationEvent

type TouchOrientationEvent struct {
	EventContext context.Context
	Id           int32
	Orientation  float32
}

type TouchOrientationHandler

type TouchOrientationHandler interface {
	HandleTouchOrientation(TouchOrientationEvent)
}

type TouchShapeEvent

type TouchShapeEvent struct {
	EventContext context.Context
	Id           int32
	Major        float32
	Minor        float32
}

type TouchShapeHandler

type TouchShapeHandler interface {
	HandleTouchShape(TouchShapeEvent)
}

type TouchUpEvent

type TouchUpEvent struct {
	EventContext context.Context
	Serial       uint32
	Time         uint32
	Id           int32
}

type TouchUpHandler

type TouchUpHandler interface {
	HandleTouchUp(TouchUpEvent)
}

type WestonScreenshooter

type WestonScreenshooter struct {
	BaseProxy
	DoneChan chan WestonScreenshooterDoneEvent
}

func NewWestonScreenshooter

func NewWestonScreenshooter(conn *Context) *WestonScreenshooter

func (*WestonScreenshooter) Shoot

func (p *WestonScreenshooter) Shoot(output *Output, buffer *Buffer) error

type WestonScreenshooterDoneEvent

type WestonScreenshooterDoneEvent struct {
}

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