Directories
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| Path | Synopsis |
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bundles
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anim
Package anim declares timelines of eased value tracks and one-tick cues.
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Package anim declares timelines of eased value tracks and one-tick cues. |
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anim/animplugin
Package animplugin constructs the anim plugin.
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Package animplugin constructs the anim plugin. |
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anim/internal
Package internal is the anim plugin: New, and the handler behind anim's AdvanceOnUpdate subscription that advances every timeline each tick.
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Package internal is the anim plugin: New, and the handler behind anim's AdvanceOnUpdate subscription that advances every timeline each tick. |
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anim/internal/types
Package types declares the concrete types anim's root aliases: Timelines and Timeline, whose unexported state the plugin advances, and everything those refer to or a track is built from (Params, State, Easing, Sequence, Lerp and Flipbook), with the easings, the Lerp constructors and Over that the root forwards to.
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Package types declares the concrete types anim's root aliases: Timelines and Timeline, whose unexported state the plugin advances, and everything those refer to or a track is built from (Params, State, Easing, Sequence, Lerp and Flipbook), with the easings, the Lerp constructors and Over that the root forwards to. |
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canvas
Package canvas declares the 2D drawing Bundle: layered sprites, text, primitives and custom triangles recorded into a frame-local queue, and sprites and text measured through a persistent lookup.
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Package canvas declares the 2D drawing Bundle: layered sprites, text, primitives and custom triangles recorded into a frame-local queue, and sprites and text measured through a persistent lookup. |
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canvas/canvasplugin
Package canvasplugin constructs the canvas plugin.
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Package canvasplugin constructs the canvas plugin. |
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canvas/internal
Package internal is the canvas plugin: New, the resolution of canvas.Config, the flush that turns a tick's recorded canvas.OpQueue into gfx draws through the sprite and triangle batchers, the draw-snapshot slot behind canvas.ArmDrawsCmd, the Start mount of the built-in shaders and default font, and the mcp Provider offering canvas_draws.
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Package internal is the canvas plugin: New, the resolution of canvas.Config, the flush that turns a tick's recorded canvas.OpQueue into gfx draws through the sprite and triangle batchers, the draw-snapshot slot behind canvas.ArmDrawsCmd, the Start mount of the built-in shaders and default font, and the mcp Provider offering canvas_draws. |
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canvas/internal/types
Package types declares the concrete types canvas's root aliases, and the machinery behind them: the recording vocabulary and the two resources, OpQueue and Lookup, with their recording, measuring and unloading methods; the consume side of the queue; the five asset caches with their loaders, the two atlas packers behind them, and inline-text parsing; Config, which the packers hold; the halo profile; and the built-in materials.
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Package types declares the concrete types canvas's root aliases, and the machinery behind them: the recording vocabulary and the two resources, OpQueue and Lookup, with their recording, measuring and unloading methods; the consume side of the queue; the five asset caches with their loaders, the two atlas packers behind them, and inline-text parsing; Config, which the packers hold; the halo profile; and the built-in materials. |
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ecs
Package ecs describes things in the world as Entities carrying Components.
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Package ecs describes things in the world as Entities carrying Components. |
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ecs/ecsplugin
Package ecsplugin constructs the ecs plugin.
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Package ecsplugin constructs the ecs plugin. |
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ecs/internal
Package internal is the ecs plugin: New, the resolution of ecs.Config, and a registration that publishes the id authority, *ecs.Entities, as the resource every System holds for read and every structural change holds for write; registers ShrinkCmd and the three unexported read Commands that read the world by Component name (read.go); registers the one Component the ECS owns, m.Transform; and subscribes the one System it owns, the general drainer (drainsystem.go), as ecs.DrainOnUpdate.
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Package internal is the ecs plugin: New, the resolution of ecs.Config, and a registration that publishes the id authority, *ecs.Entities, as the resource every System holds for read and every structural change holds for write; registers ShrinkCmd and the three unexported read Commands that read the world by Component name (read.go); registers the one Component the ECS owns, m.Transform; and subscribes the one System it owns, the general drainer (drainsystem.go), as ecs.DrainOnUpdate. |
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ecs/internal/types
Package types declares the concrete types ecs's root aliases, and the machinery behind them: the Entity handle and the id authority, Entities; the Store and component registration; the System parameters (Query, Spawn, WriteableEntities, Get, Set, Remove, Read, Write, In and Resp) with the Query fill and the handler builders ToHandler and ToExecute; the filters; List; and validation mode.
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Package types declares the concrete types ecs's root aliases, and the machinery behind them: the Entity handle and the id authority, Entities; the Store and component registration; the System parameters (Query, Spawn, WriteableEntities, Get, Set, Remove, Read, Write, In and Resp) with the Query fill and the handler builders ToHandler and ToExecute; the filters; List; and validation mode. |
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ecsaudio
Package ecsaudio records Entities into sound.
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Package ecsaudio records Entities into sound. |
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ecsaudio/ecsaudioplugin
Package ecsaudioplugin constructs the ecsaudio plugin.
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Package ecsaudioplugin constructs the ecsaudio plugin. |
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ecsaudio/internal
Package internal is the ecsaudio plugin: New, the registration of the three Components ecsaudio's root declares, the plugin-owned Entity-to-Voice table, and the one System, subscribed as ecsaudio.RecordOnUpdate, that reconciles every Emitter against the Voice it already has and writes the Listener, into sound's queue once a tick.
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Package internal is the ecsaudio plugin: New, the registration of the three Components ecsaudio's root declares, the plugin-owned Entity-to-Voice table, and the one System, subscribed as ecsaudio.RecordOnUpdate, that reconciles every Emitter against the Voice it already has and writes the Listener, into sound's queue once a tick. |
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ecsphysics2d
Package ecsphysics2d gives an app 2D rigid-body physics on a plane.
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Package ecsphysics2d gives an app 2D rigid-body physics on a plane. |
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ecsphysics2d/ecsphysics2dplugin
Package ecsphysics2dplugin constructs the physics plugin.
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Package ecsphysics2dplugin constructs the physics plugin. |
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ecsphysics2d/internal
Package internal is the physics plugin itself: the Components it registers, the five Systems the step is, and the settings resolved at registration.
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Package internal is the physics plugin itself: the Components it registers, the five Systems the step is, and the settings resolved at registration. |
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ecsphysics2d/internal/types
Package types declares the concrete types ecsphysics2d's root aliases, and the plain functions its forwarders call.
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Package types declares the concrete types ecsphysics2d's root aliases, and the plain functions its forwarders call. |
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ecsscene
Package ecsscene draws Entities: it is the ECS's renderer over model, beside scene rather than on top of it.
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Package ecsscene draws Entities: it is the ECS's renderer over model, beside scene rather than on top of it. |
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ecsscene/ecssceneplugin
Package ecssceneplugin constructs the ecsscene plugin.
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Package ecssceneplugin constructs the ecsscene plugin. |
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ecsscene/internal
Package internal is the ecsscene plugin: New, the registration of every Component ecsscene's root declares, and its two Systems with their scratches.
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Package internal is the ecsscene plugin: New, the registration of every Component ecsscene's root declares, and its two Systems with their scratches. |
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ecsscene/internal/types
Package types declares ecsscene's own camera, layer and pass vocabulary, which the root aliases: CameraID, ProjectionKind, PassTag, Pass and LayerMask, with Layer behind the root's forwarder.
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Package types declares ecsscene's own camera, layer and pass vocabulary, which the root aliases: CameraID, ProjectionKind, PassTag, Pass and LayerMask, with Layer behind the root's forwarder. |
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input
Package input declares the driver-agnostic input Bundle: a unified Key space (keyboard keys AND mouse buttons), a polled State resource, discrete input events, and the Apply command a driver uses to feed input changes.
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Package input declares the driver-agnostic input Bundle: a unified Key space (keyboard keys AND mouse buttons), a polled State resource, discrete input events, and the Apply command a driver uses to feed input changes. |
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input/inputplugin
Package inputplugin constructs the input plugin.
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Package inputplugin constructs the input plugin. |
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input/internal
Package internal is the input plugin: New, the handlers behind input's commands and its AdvanceOnUpdate subscription, and the mcp Provider offering input_send and input_state.
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Package internal is the input plugin: New, the handlers behind input's commands and its AdvanceOnUpdate subscription, and the mcp Provider offering input_send and input_state. |
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input/internal/types
Package types declares the concrete types input's root aliases: Key with its name table, Mods, Pos, Change and State, whose unexported state the plugin reads or writes, and the consume side of State — folding a change in and advancing the per-tick edges.
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Package types declares the concrete types input's root aliases: Key with its name table, Mods, Pos, Change and State, whose unexported state the plugin reads or writes, and the consume side of State — folding a change in and advancing the per-tick edges. |
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mcp
Package mcp declares the agent-facing Bundle: how a plugin offers typed capabilities to an agent, and nothing about how those capabilities reach one.
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Package mcp declares the agent-facing Bundle: how a plugin offers typed capabilities to an agent, and nothing about how those capabilities reach one. |
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mcp/internal
Package internal is the mcp broker: the one plugin that collects every mcp.Provider Adapter in the engine and serves their capabilities to an agent over the Model Context Protocol.
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Package internal is the mcp broker: the one plugin that collects every mcp.Provider Adapter in the engine and serves their capabilities to an agent over the Model Context Protocol. |
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mcp/internal/types
Package types declares the concrete types mcp's root aliases: Capability, whose unexported fields only its two constructors, Command and Func, may set, and Option, which writes to capability settings no other package can reach.
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Package types declares the concrete types mcp's root aliases: Capability, whose unexported fields only its two constructors, Command and Func, may set, and Option, which writes to capability settings no other package can reach. |
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mcp/mcpplugin
Package mcpplugin constructs the mcp broker plugin.
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Package mcpplugin constructs the mcp broker plugin. |
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model
Package model is the plugin that owns everything a model file can contain: glTF decode, geometry generation, vertex and morph packing, GPU upload, the model and texture caches, and the one mesh table every renderer draws from.
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Package model is the plugin that owns everything a model file can contain: glTF decode, geometry generation, vertex and morph packing, GPU upload, the model and texture caches, and the one mesh table every renderer draws from. |
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model/internal
Package internal is the model plugin: New, the resolution of model.Config, and the registration of the *model.Lookup resource every renderer draws from.
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Package internal is the model plugin: New, the resolution of model.Config, and the registration of the *model.Lookup resource every renderer draws from. |
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model/internal/types
Package types declares the concrete types model's root aliases, and the machinery behind them: the authoring vertex and the storage layout it packs into, the unit geometry generators, and the glTF decoder's output and reports, which the decoder in internal/types/gltf declares and this package names; the Lookup with its two scoped facades, Config, which the Lookup holds, the model and texture caches with their loaders and unloads, and the conversion of the decoded glTF into vertices, baked poses, morph blocks and PBR numbers behind them; the mesh table with its minting, staging and deferred bakes, and the unit meshes; the bundled PBR material, which names no pass; the per-frame animation and morph resolution a renderer packs from; and every record the bundled shader reads, with its packer - the frame block and its lighting, the instance, the light and the pass's light selection, and the sceneAnim block - so that two renderers write the same bytes.
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Package types declares the concrete types model's root aliases, and the machinery behind them: the authoring vertex and the storage layout it packs into, the unit geometry generators, and the glTF decoder's output and reports, which the decoder in internal/types/gltf declares and this package names; the Lookup with its two scoped facades, Config, which the Lookup holds, the model and texture caches with their loaders and unloads, and the conversion of the decoded glTF into vertices, baked poses, morph blocks and PBR numbers behind them; the mesh table with its minting, staging and deferred bakes, and the unit meshes; the bundled PBR material, which names no pass; the per-frame animation and morph resolution a renderer packs from; and every record the bundled shader reads, with its packer - the frame block and its lighting, the instance, the light and the pass's light selection, and the sceneAnim block - so that two renderers write the same bytes. |
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model/internal/types/gltf
Package gltf is model's glTF decoder: one glTF or GLB file in, plain data out.
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Package gltf is model's glTF decoder: one glTF or GLB file in, plain data out. |
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model/modelplugin
Package modelplugin constructs the model plugin.
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Package modelplugin constructs the model plugin. |
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scene
Package scene declares the 3D Bundle: declarative frames - cameras and their passes, glTF models, buffer-built meshes, punctual lights and debug shapes - recorded into a frame-local queue, and models loaded, queried and unloaded through model's persistent Lookup.
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Package scene declares the 3D Bundle: declarative frames - cameras and their passes, glTF models, buffer-built meshes, punctual lights and debug shapes - recorded into a frame-local queue, and models loaded, queried and unloaded through model's persistent Lookup. |
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scene/internal
Package internal is the scene plugin: New, the flush that turns a tick's recorded scene.OpQueue into gfx passes and draws - model expansion, light selection, culling, sorting, material interning and instance packing - the handlers of the two-hop model load, and the Start mount of the bundled shaders.
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Package internal is the scene plugin: New, the flush that turns a tick's recorded scene.OpQueue into gfx passes and draws - model expansion, light selection, culling, sorting, material interning and instance packing - the handlers of the two-hop model load, and the Start mount of the bundled shaders. |
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scene/internal/types
Package types declares the concrete types scene's root aliases, and the machinery behind them: the recording vocabulary and the OpQueue with its recording methods; the consume side of the queue; the frame-local temporary mesh; scene's pass-tagged Material and its content key; and the camera maths the flush and the coordinate helpers both build on.
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Package types declares the concrete types scene's root aliases, and the machinery behind them: the recording vocabulary and the OpQueue with its recording methods; the consume side of the queue; the frame-local temporary mesh; scene's pass-tagged Material and its content key; and the camera maths the flush and the coordinate helpers both build on. |
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scene/sceneplugin
Package sceneplugin constructs the scene plugin.
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Package sceneplugin constructs the scene plugin. |
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ui
Package ui declares the immediate-mode layout and interaction Bundle: a consumer declares a tree of Elements into the Frame every update tick, and ui measures and arranges it, hit-tests the pointer, records the visuals into canvas and publishes what was interacted with in Interactions.
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Package ui declares the immediate-mode layout and interaction Bundle: a consumer declares a tree of Elements into the Frame every update tick, and ui measures and arranges it, hit-tests the pointer, records the visuals into canvas and publishes what was interacted with in Interactions. |
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ui/internal
Package internal is the ui plugin: New, the processing behind ui.ProcessOnUpdate that lays out the tick's ui.Frame, resolves the pointer into ui.Interactions and records into canvas, the private layout resource it keeps across ticks, the layout-snapshot slot behind ui.ArmLayoutCmd, and the mcp Provider offering ui_layout.
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Package internal is the ui plugin: New, the processing behind ui.ProcessOnUpdate that lays out the tick's ui.Frame, resolves the pointer into ui.Interactions and records into canvas, the private layout resource it keeps across ticks, the layout-snapshot slot behind ui.ArmLayoutCmd, and the mcp Provider offering ui_layout. |
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ui/internal/types
Package types declares the concrete types ui's root aliases, and the machinery behind them: the Element and Modifier vocabulary, the built-in visuals and containers, the Frame and Interactions resources, HoverTracker, the layout engine (Processor) that both Measure and the plugin run, and the rendering of a resolved tree into the layout-snapshot views.
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Package types declares the concrete types ui's root aliases, and the machinery behind them: the Element and Modifier vocabulary, the built-in visuals and containers, the Frame and Interactions resources, HoverTracker, the layout engine (Processor) that both Measure and the plugin run, and the rendering of a resolved tree into the layout-snapshot views. |
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ui/uiplugin
Package uiplugin constructs the ui plugin.
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Package uiplugin constructs the ui plugin. |
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docs
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research/ecs-go-mechanics-bench/store
Package store is a throwaway stand-in for an ECS component store living in a DIFFERENT package from the loop that ranges over it.
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Package store is a throwaway stand-in for an ECS component store living in a DIFFERENT package from the loop that ranges over it. |
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extensions
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diskstorage
Package diskstorage declares the desktop Extension of storage: a plugin that provides storage.PermanentFS as a directory confined under the user's data directory, named by the application id.
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Package diskstorage declares the desktop Extension of storage: a plugin that provides storage.PermanentFS as a directory confined under the user's data directory, named by the application id. |
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diskstorage/diskstorageplugin
Package diskstorageplugin constructs the diskstorage plugin.
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Package diskstorageplugin constructs the diskstorage plugin. |
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diskstorage/internal
Package internal is the diskstorage plugin: New, the application id and data directory resolution, and the confined directory it provides as storage's PermanentFS.
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Package internal is the diskstorage plugin: New, the application id and data directory resolution, and the confined directory it provides as storage's PermanentFS. |
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gogpu
Package gogpu declares cog's window, input, frame timing and WebGPU driver, built on, and named for, the gogpu library (github.com/gogpu/gogpu): the one kernel.PluginHost.
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Package gogpu declares cog's window, input, frame timing and WebGPU driver, built on, and named for, the gogpu library (github.com/gogpu/gogpu): the one kernel.PluginHost. |
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gogpu/gogpuplugin
Package gogpuplugin constructs the gogpu plugin.
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Package gogpuplugin constructs the gogpu plugin. |
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gogpu/internal
Package internal is the gogpu plugin: New, the kernel.PluginHost that owns the gogpu library's main loop, the app.MainLoop and gfx.Backend it provides, and the input bridge.
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Package internal is the gogpu plugin: New, the kernel.PluginHost that owns the gogpu library's main loop, the app.MainLoop and gfx.Backend it provides, and the input bridge. |
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jssound
Package jssound declares the browser Extension of sound: a plugin that fills sound's BackendPort with Web Audio nodes, so the browser decodes and mixes on its own audio thread rather than on the one that starves.
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Package jssound declares the browser Extension of sound: a plugin that fills sound's BackendPort with Web Audio nodes, so the browser decodes and mixes on its own audio thread rather than on the one that starves. |
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jssound/internal
Package internal is the jssound plugin: New, the Backend it provides for sound's BackendPort, the Web Audio node graph one Voice is, and the two tiers a Clip's samples reach it through - decoded whole into one AudioBuffer, or decoded a chunk at a time and scheduled on the context clock.
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Package internal is the jssound plugin: New, the Backend it provides for sound's BackendPort, the Web Audio node graph one Voice is, and the two tiers a Clip's samples reach it through - decoded whole into one AudioBuffer, or decoded a chunk at a time and scheduled on the context clock. |
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jssound/jssoundplugin
Package jssoundplugin constructs the jssound plugin.
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Package jssoundplugin constructs the jssound plugin. |
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jsstorage
Package jsstorage declares the browser Extension of storage: a plugin that provides storage.PermanentFS backed by the page's localStorage, under the key cog.storage.<AppId>.
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Package jsstorage declares the browser Extension of storage: a plugin that provides storage.PermanentFS backed by the page's localStorage, under the key cog.storage.<AppId>. |
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jsstorage/internal
Package internal is the jsstorage plugin: New, the application id check, and the localStorage-backed filesystem it provides as storage's PermanentFS.
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Package internal is the jsstorage plugin: New, the application id check, and the localStorage-backed filesystem it provides as storage's PermanentFS. |
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jsstorage/jsstorageplugin
Package jsstorageplugin constructs the jsstorage plugin.
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Package jsstorageplugin constructs the jsstorage plugin. |
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nosound
Package nosound declares the silent Extension of sound: a plugin that fills sound's BackendPort, accepts everything and plays nothing.
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Package nosound declares the silent Extension of sound: a plugin that fills sound's BackendPort, accepts everything and plays nothing. |
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nosound/internal
Package internal is the nosound plugin: New, and the silent Backend it provides for sound's BackendPort.
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Package internal is the nosound plugin: New, and the silent Backend it provides for sound's BackendPort. |
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nosound/nosoundplugin
Package nosoundplugin constructs the nosound plugin.
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Package nosoundplugin constructs the nosound plugin. |
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otosound
Package otosound declares the desktop Extension of sound: our own software Mixer over ebitengine/oto/v3, in pure Go, decoding Ogg Vorbis with jfreymuth/oggvorbis.
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Package otosound declares the desktop Extension of sound: our own software Mixer over ebitengine/oto/v3, in pure Go, decoding Ogg Vorbis with jfreymuth/oggvorbis. |
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otosound/internal
Package internal is the otosound plugin: New, the Backend it provides for sound's BackendPort, the ring that carries a tick's operations to the Mixer, the Mixer itself, and the decode that turns encoded Ogg into resident samples.
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Package internal is the otosound plugin: New, the Backend it provides for sound's BackendPort, the ring that carries a tick's operations to the Mixer, the Mixer itself, and the decode that turns encoded Ogg into resident samples. |
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otosound/otosoundplugin
Package otosoundplugin constructs the otosound plugin.
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Package otosoundplugin constructs the otosound plugin. |
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Package kernel is a small microkernel: plugins register resources, commands, and event subscriptions, then communicate through them.
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Package kernel is a small microkernel: plugins register resources, commands, and event subscriptions, then communicate through them. |
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archtest/internal
Package internal holds the fixture types kernel.TypeName's table test renders: named types declared in a package whose import path ends in internal, which is the shape every Bundle's and Port's internal/ package has.
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Package internal holds the fixture types kernel.TypeName's table test renders: named types declared in a package whose import path ends in internal, which is the shape every Bundle's and Port's internal/ package has. |
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libs
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config
Package config names a cog engine's configuration from outside the binary, so a run can be re-pointed without editing the composition root and rebuilding.
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Package config names a cog engine's configuration from outside the binary, so a run can be re-pointed without editing the composition root and rebuilding. |
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m
Package m provides immutable value-style mathematics for Cog.
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Package m provides immutable value-style mathematics for Cog. |
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slots
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app
Package app declares the app Slot: the platform-agnostic application loop.
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Package app declares the app Slot: the platform-agnostic application loop. |
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app/appplugin
Package appplugin constructs the app plugin.
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Package appplugin constructs the app plugin. |
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app/internal
Package internal is the app plugin: New, the Loop a MainLoop drives, the tick source behind app.TimeCmd, the QuitCmd and TimeCmd handlers, and its mcp provider.
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Package internal is the app plugin: New, the Loop a MainLoop drives, the tick source behind app.TimeCmd, the QuitCmd and TimeCmd handlers, and its mcp provider. |
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gfx
Package gfx declares the gfx Slot, cog's driver-agnostic high-level renderer (renderer v2).
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Package gfx declares the gfx Slot, cog's driver-agnostic high-level renderer (renderer v2). |
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gfx/gfxplugin
Package gfxplugin constructs the gfx plugin.
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Package gfxplugin constructs the gfx plugin. |
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gfx/internal
Package internal is the gfx plugin: New, the handlers behind gfx's commands and subscriptions, the translator from recorded queues to a gfx.Queue, and the capture and frame-snapshot slots.
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Package internal is the gfx plugin: New, the handlers behind gfx's commands and subscriptions, the translator from recorded queues to a gfx.Queue, and the capture and frame-snapshot slots. |
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gfx/internal/types
Package types declares the concrete types gfx's root aliases: the recording types whose unexported state the renderer reads - OpQueue, ResourceQueue and the descriptors - with their recording methods and the consume side of the queues; the GPU vocabulary they carry in their fields, from IDs and formats to the backend Queue and its sinks; the view types snapshots share; and the shader preprocessor.
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Package types declares the concrete types gfx's root aliases: the recording types whose unexported state the renderer reads - OpQueue, ResourceQueue and the descriptors - with their recording methods and the consume side of the queues; the GPU vocabulary they carry in their fields, from IDs and formats to the backend Queue and its sinks; the view types snapshots share; and the shader preprocessor. |
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sound
Package sound declares the sound Slot: Clips played as Voices, grouped on Buses, with all of the arithmetic computed here and none of it below.
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Package sound declares the sound Slot: Clips played as Voices, grouped on Buses, with all of the arithmetic computed here and none of it below. |
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sound/internal
Package internal is the sound plugin: New, the six resources, and the once-per-tick flush that turns a tick's recorded operations into one Emit.
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Package internal is the sound plugin: New, the six resources, and the once-per-tick flush that turns a tick's recorded operations into one Emit. |
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sound/internal/types
Package types holds the concrete types the sound root aliases: the Queue every recorder writes, the live Voice view, the clip table that sits in front of libs/assets, and the seam types an Adapter speaks.
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Package types holds the concrete types the sound root aliases: the Queue every recorder writes, the live Voice view, the clip table that sits in front of libs/assets, and the seam types an Adapter speaks. |
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sound/soundplugin
Package soundplugin constructs the sound plugin.
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Package soundplugin constructs the sound plugin. |
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storage
Package storage declares the storage Slot: one kernel resource, FileSystem, a prioritized read-only overlay over every mounted filesystem, including the single permanent one that writes land in.
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Package storage declares the storage Slot: one kernel resource, FileSystem, a prioritized read-only overlay over every mounted filesystem, including the single permanent one that writes land in. |
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storage/internal
Package internal is the storage plugin: New and the handlers behind storage's commands.
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Package internal is the storage plugin: New and the handlers behind storage's commands. |
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storage/internal/types
Package types declares the concrete types storage's root aliases: FileSystem, WriteFS, Values and the value requests, whose unexported state the plugin's handlers read, and the types those refer to, PermanentFS included.
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Package types declares the concrete types storage's root aliases: FileSystem, WriteFS, Values and the value requests, whose unexported state the plugin's handlers read, and the types those refer to, PermanentFS included. |
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storage/storageplugin
Package storageplugin constructs the storage plugin.
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Package storageplugin constructs the storage plugin. |
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