Documentation
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Overview ¶
Package shardstate
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var ( INIT = ShardState{"INIT"} SUCCESS = ShardState{"SUCCESS"} FAILED = ShardState{"FAILED"} ABORTED = ShardState{"ABORTED"} MISSING = ShardState{"MISSING"} WAITING = ShardState{"WAITING"} QUEUED = ShardState{"QUEUED"} PAUSEDFORNODEREMOVAL = ShardState{"PAUSED_FOR_NODE_REMOVAL"} )
Functions ¶
This section is empty.
Types ¶
type ShardState ¶
type ShardState struct {
Name string
}
func (ShardState) MarshalText ¶
func (s ShardState) MarshalText() (text []byte, err error)
func (ShardState) String ¶
func (s ShardState) String() string
func (*ShardState) UnmarshalText ¶
func (s *ShardState) UnmarshalText(text []byte) error
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