Documentation
¶
Index ¶
- Variables
- func SetDebug(debug bool, adbDebug ...bool)
- type BatteryInfo
- type BatteryStatus
- type BySelector
- type Capabilities
- type ClipDataType
- type Condition
- type Device
- type DeviceInfo
- type Driver
- func (d *Driver) ActiveAppActivity() (appActivity string, err error)
- func (d *Driver) ActiveAppPackageName() (appPackageName string, err error)
- func (d *Driver) ActiveElement() (elem *Element, err error)
- func (d *Driver) ActiveSessionID() string
- func (d *Driver) AlertAccept(buttonLabel ...string) (err error)
- func (d *Driver) AlertDismiss(buttonLabel ...string) (err error)
- func (d *Driver) AlertText() (text string, err error)
- func (d *Driver) AppInstall(apkPath string, reinstall ...bool) (err error)
- func (d *Driver) AppLaunch(appPackageName string, waitForComplete ...BySelector) (err error)
- func (d *Driver) AppTerminate(appPackageName string) (err error)
- func (d *Driver) AppUninstall(appPackageName string, keepDataAndCache ...bool) (err error)
- func (d *Driver) BatteryInfo() (info BatteryInfo, err error)
- func (d *Driver) DeviceInfo() (info DeviceInfo, err error)
- func (d *Driver) DeviceScaleRatio() (scale float64, err error)
- func (d *Driver) DeviceSize() (deviceSize Size, err error)
- func (d *Driver) Dispose() (err error)
- func (d *Driver) Drag(startX, startY, endX, endY int, steps ...int) (err error)
- func (d *Driver) DragFloat(startX, startY, endX, endY float64, steps ...int) error
- func (d *Driver) DragPoint(startPoint Point, endPoint Point, steps ...int) error
- func (d *Driver) DragPointF(startPoint PointF, endPoint PointF, steps ...int) (err error)
- func (d *Driver) FindElement(by BySelector) (elem *Element, err error)
- func (d *Driver) FindElements(by BySelector) (elements []*Element, err error)
- func (d *Driver) Flick(xSpeed, ySpeed int) (err error)
- func (d *Driver) GetAppiumSettings() (settings map[string]interface{}, err error)
- func (d *Driver) GetClipboard(contentType ...ClipDataType) (content string, err error)
- func (d *Driver) LongPressKeyCode(keyCode KeyCode, metaState KeyMeta, flags ...KeyFlag) (err error)
- func (d *Driver) MultiPointerGesture(gesture1 *TouchAction, gesture2 *TouchAction, tas ...*TouchAction) (err error)
- func (d *Driver) NetworkConnection(networkType NetworkType) (err error)
- func (d *Driver) NewSession(capabilities Capabilities) (sessionID string, err error)
- func (d *Driver) OpenNotification() (err error)
- func (d *Driver) Orientation() (orientation Orientation, err error)
- func (d *Driver) PerformW3CActions(action W3CAction, acts ...W3CAction) (err error)
- func (d *Driver) PressBack() (err error)
- func (d *Driver) PressKeyCode(keyCode KeyCode, metaState KeyMeta, flags ...KeyFlag) (err error)
- func (d *Driver) PressKeyCodeAsync(keyCode KeyCode, metaState ...KeyMeta) (err error)
- func (d *Driver) Quit() (err error)
- func (d *Driver) Rotation() (rotation Rotation, err error)
- func (d *Driver) Screenshot() (raw *bytes.Buffer, err error)
- func (d *Driver) ScrollTo(by BySelector, maxSwipes ...int) (err error)
- func (d *Driver) SendKeys(text string, isReplace ...bool) (err error)
- func (d *Driver) SessionDetails() (scrollData map[string]interface{}, err error)
- func (d *Driver) SessionIDs() (sessionIDs []string, err error)
- func (d *Driver) SetAppiumSettings(settings map[string]interface{}) (err error)
- func (d *Driver) SetClipboard(contentType ClipDataType, content string, label ...string) (err error)
- func (d *Driver) SetOrientation(orientation Orientation) (err error)
- func (d *Driver) SetRotation(rotation Rotation) (err error)
- func (d *Driver) Source() (sXML string, err error)
- func (d *Driver) Status() (ready bool, err error)
- func (d *Driver) StatusBarHeight() (height int, err error)
- func (d *Driver) Swipe(startX, startY, endX, endY int, steps ...int) (err error)
- func (d *Driver) SwipeFloat(startX, startY, endX, endY float64, steps ...int) (err error)
- func (d *Driver) SwipePoint(startPoint, endPoint Point, steps ...int) (err error)
- func (d *Driver) SwipePointF(startPoint, endPoint PointF, steps ...int) (err error)
- func (d *Driver) Tap(x, y int) (err error)
- func (d *Driver) TapFloat(x, y float64) (err error)
- func (d *Driver) TapPoint(point Point) (err error)
- func (d *Driver) TapPointF(point PointF) (err error)
- func (d *Driver) TouchDown(x, y int) (err error)
- func (d *Driver) TouchDownPoint(point Point) error
- func (d *Driver) TouchLongClick(x, y int, duration ...float64) (err error)
- func (d *Driver) TouchLongClickPoint(point Point, duration ...float64) (err error)
- func (d *Driver) TouchMove(x, y int) (err error)
- func (d *Driver) TouchMovePoint(point Point) error
- func (d *Driver) TouchUp(x, y int) (err error)
- func (d *Driver) TouchUpPoint(point Point) error
- func (d *Driver) Wait(condition Condition) error
- func (d *Driver) WaitWithTimeout(condition Condition, timeout float64) error
- func (d *Driver) WaitWithTimeoutAndInterval(condition Condition, timeout, interval float64) (err error)
- type Element
- func (e *Element) Clear() (err error)
- func (e *Element) Click() (err error)
- func (e *Element) ContentDescription() (name string, err error)
- func (e *Element) Drag(endX, endY int, steps ...int) (err error)
- func (e *Element) DragFloat(endX, endY float64, steps ...int) error
- func (e *Element) DragPoint(endPoint Point, steps ...int) error
- func (e *Element) DragPointF(endPoint PointF, steps ...int) (err error)
- func (e *Element) DragTo(destElem *Element, steps ...int) error
- func (e *Element) FindElement(by BySelector) (elem *Element, err error)
- func (e *Element) FindElements(by BySelector) (elements []*Element, err error)
- func (e *Element) Flick(xOffset, yOffset, speed int) (err error)
- func (e *Element) GetAttribute(name string) (attribute string, err error)
- func (e *Element) Location() (point Point, err error)
- func (e *Element) Rect() (rect Rect, err error)
- func (e *Element) Screenshot() (raw *bytes.Buffer, err error)
- func (e *Element) ScrollTo(by BySelector, maxSwipes ...int) (err error)
- func (e *Element) ScrollToElement(element *Element) (err error)
- func (e *Element) SendKeys(text string, isReplace ...bool) (err error)
- func (e *Element) Size() (size Size, err error)
- func (e *Element) Swipe(startX, startY, endX, endY int, steps ...int) (err error)
- func (e *Element) SwipeFloat(startX, startY, endX, endY float64, steps ...int) (err error)
- func (e *Element) SwipePoint(startPoint, endPoint Point, steps ...int) (err error)
- func (e *Element) SwipePointF(startPoint, endPoint PointF, steps ...int) (err error)
- func (e *Element) Text() (text string, err error)
- type KeyCode
- type KeyFlag
- type KeyMeta
- type NetworkType
- type Orientation
- type Point
- type PointF
- type RawResponse
- type Rect
- type Rotation
- type Size
- type TouchAction
- func (ta *TouchAction) Add(x, y int, startTime ...float64) *TouchAction
- func (ta *TouchAction) AddFloat(x, y float64, startTime ...float64) *TouchAction
- func (ta *TouchAction) AddPoint(point Point, startTime ...float64) *TouchAction
- func (ta *TouchAction) AddPointF(point PointF, startTime ...float64) *TouchAction
- type UiSelectorHelper
- func (s UiSelectorHelper) Checkable(b bool) UiSelectorHelper
- func (s UiSelectorHelper) Checked(b bool) UiSelectorHelper
- func (s UiSelectorHelper) ChildSelector(selector UiSelectorHelper) UiSelectorHelper
- func (s UiSelectorHelper) ClassName(className string) UiSelectorHelper
- func (s UiSelectorHelper) ClassNameMatches(regex string) UiSelectorHelper
- func (s UiSelectorHelper) Clickable(b bool) UiSelectorHelper
- func (s UiSelectorHelper) ContainerSelector(selector UiSelectorHelper) UiSelectorHelper
- func (s UiSelectorHelper) Description(desc string) UiSelectorHelper
- func (s UiSelectorHelper) DescriptionContains(desc string) UiSelectorHelper
- func (s UiSelectorHelper) DescriptionMatches(regex string) UiSelectorHelper
- func (s UiSelectorHelper) DescriptionStartsWith(desc string) UiSelectorHelper
- func (s UiSelectorHelper) Enabled(b bool) UiSelectorHelper
- func (s UiSelectorHelper) Focusable(b bool) UiSelectorHelper
- func (s UiSelectorHelper) Focused(b bool) UiSelectorHelper
- func (s UiSelectorHelper) FromParent(selector UiSelectorHelper) UiSelectorHelper
- func (s UiSelectorHelper) Index(index int) UiSelectorHelper
- func (s UiSelectorHelper) Instance(instance int) UiSelectorHelper
- func (s UiSelectorHelper) LongClickable(b bool) UiSelectorHelper
- func (s UiSelectorHelper) PackageNameMatches(regex string) UiSelectorHelper
- func (s UiSelectorHelper) PatternSelector(selector UiSelectorHelper) UiSelectorHelper
- func (s UiSelectorHelper) ResourceId(id string) UiSelectorHelper
- func (s UiSelectorHelper) ResourceIdMatches(regex string) UiSelectorHelper
- func (s UiSelectorHelper) Scrollable(b bool) UiSelectorHelper
- func (s UiSelectorHelper) Selected(b bool) UiSelectorHelper
- func (s UiSelectorHelper) String() string
- func (s UiSelectorHelper) Text(text string) UiSelectorHelper
- func (s UiSelectorHelper) TextContains(text string) UiSelectorHelper
- func (s UiSelectorHelper) TextMatches(regex string) UiSelectorHelper
- func (s UiSelectorHelper) TextStartsWith(text string) UiSelectorHelper
- type W3CAction
- type W3CActionType
- type W3CGestures
- func (g *W3CGestures) KeyDown(value string) *W3CGestures
- func (g *W3CGestures) KeyUp(value string) *W3CGestures
- func (g *W3CGestures) Pause(duration ...float64) *W3CGestures
- func (g *W3CGestures) PointerDown(button ...W3CMouseButtonType) *W3CGestures
- func (g *W3CGestures) PointerMouseOver(x, y float64, element *Element, duration ...float64) *W3CGestures
- func (g *W3CGestures) PointerMove(x, y float64, origin interface{}, duration float64, pressure, size float64) *W3CGestures
- func (g *W3CGestures) PointerMoveRelative(x, y float64, duration ...float64) *W3CGestures
- func (g *W3CGestures) PointerMoveTo(x, y float64, duration ...float64) *W3CGestures
- func (g *W3CGestures) PointerUp(button ...W3CMouseButtonType) *W3CGestures
- func (g *W3CGestures) SendKeys(text string) *W3CGestures
- type W3CMouseButtonType
- type W3CPointerMoveType
- type W3CPointerType
Constants ¶
This section is empty.
Variables ¶
var AdbServerHost = "localhost"
var AdbServerPort = gadb.AdbServerPort
var DefaultWaitInterval = time.Millisecond * 250
var DefaultWaitTimeout = time.Second * 60
var DeviceTempPath = "/data/local/tmp"
var HTTPClient = http.DefaultClient
HTTPClient is the default client to use to communicate with the WebDriver server.
var UIA2ServerPort = 6790
Functions ¶
Types ¶
type BatteryInfo ¶
type BatteryInfo struct { // Battery level in range [0.0, 1.0], // where 1.0 means 100% charge. Level float64 Status BatteryStatus }
type BatteryStatus ¶
type BatteryStatus int
const ( BatteryStatusUnknown BatteryStatus = iota BatteryStatusCharging BatteryStatusDischarging BatteryStatusNotCharging BatteryStatusFull )
func (BatteryStatus) String ¶
func (bs BatteryStatus) String() string
type BySelector ¶
type BySelector struct { // Set the search criteria to match the given resource ResourceIdID. ResourceIdID string `json:"id"` // Set the search criteria to match the content-description property for a widget. ContentDescription string `json:"accessibility id"` XPath string `json:"xpath"` // Set the search criteria to match the class property for a widget (for example, "android.widget.Button"). ClassName string `json:"class name"` UiAutomator string `json:"-android uiautomator"` }
type Capabilities ¶
type Capabilities map[string]interface{}
func NewEmptyCapabilities ¶
func NewEmptyCapabilities() Capabilities
type Device ¶ added in v0.0.3
func DeviceList ¶ added in v0.0.3
type DeviceInfo ¶
type DeviceInfo struct { // ANDROID_ID A 64-bit number (as a hex string) that is uniquely generated when the user // first sets up the device and should remain constant for the lifetime of the user's device. The value // may change if a factory reset is performed on the device. AndroidID string `json:"androidId"` // Build.MANUFACTURER value Manufacturer string `json:"manufacturer"` // Build.MODEL value Model string `json:"model"` // Build.BRAND value Brand string `json:"brand"` // Current running OS's API VERSION APIVersion string `json:"apiVersion"` // The current version string, for example "1.0" or "3.4b5" PlatformVersion string `json:"platformVersion"` // the name of the current celluar network carrier CarrierName string `json:"carrierName"` // the real size of the default display RealDisplaySize string `json:"realDisplaySize"` // The logical density of the display in Density Independent Pixel units. DisplayDensity int `json:"displayDensity"` // available networks Networks []networkInfo `json:"networks"` // current system locale Locale string `json:"locale"` // current system timezone // e.g. "Asia/Tokyo", "America/Caracas", "Asia/Shanghai" TimeZone string `json:"timeZone"` Bluetooth struct { State string `json:"state"` } `json:"bluetooth"` }
type Driver ¶
type Driver struct {
// contains filtered or unexported fields
}
func NewDriver ¶
func NewDriver(capabilities Capabilities, urlPrefix string) (driver *Driver, err error)
func NewUSBDriver ¶ added in v0.0.3
func NewWiFiDriver ¶ added in v0.0.4
func (*Driver) ActiveAppActivity ¶ added in v0.0.3
func (*Driver) ActiveAppPackageName ¶ added in v0.0.3
func (*Driver) ActiveElement ¶ added in v0.1.0
func (*Driver) ActiveSessionID ¶
func (*Driver) AlertAccept ¶
func (*Driver) AlertDismiss ¶
func (*Driver) AppInstall ¶ added in v0.0.6
func (*Driver) AppLaunch ¶ added in v0.0.3
func (d *Driver) AppLaunch(appPackageName string, waitForComplete ...BySelector) (err error)
func (*Driver) AppTerminate ¶ added in v0.0.3
func (*Driver) AppUninstall ¶ added in v0.0.6
func (*Driver) BatteryInfo ¶
func (d *Driver) BatteryInfo() (info BatteryInfo, err error)
func (*Driver) DeviceInfo ¶
func (d *Driver) DeviceInfo() (info DeviceInfo, err error)
func (*Driver) DeviceScaleRatio ¶
DeviceScaleRatio get device pixel ratio
func (*Driver) DeviceSize ¶
DeviceSize get window size of the device
func (*Driver) Dispose ¶ added in v0.0.3
Dispose corresponds to the command:
adb -s $serial forward --remove $localPort
func (*Driver) Drag ¶
Drag performs a swipe from one coordinate to another coordinate. You can control the smoothness and speed of the swipe by specifying the number of steps. Each step execution is throttled to 5 milliseconds per step, so for a 100 steps, the swipe will take around 0.5 seconds to complete.
func (*Driver) DragPointF ¶
func (*Driver) FindElement ¶
func (d *Driver) FindElement(by BySelector) (elem *Element, err error)
func (*Driver) FindElements ¶
func (d *Driver) FindElements(by BySelector) (elements []*Element, err error)
func (*Driver) GetAppiumSettings ¶
func (*Driver) GetClipboard ¶
func (d *Driver) GetClipboard(contentType ...ClipDataType) (content string, err error)
func (*Driver) LongPressKeyCode ¶
public class KeyCodeModel extends BaseModel { @RequiredField public Integer keycode; public Integer metastate; public Integer flags; }
func (*Driver) MultiPointerGesture ¶
func (d *Driver) MultiPointerGesture(gesture1 *TouchAction, gesture2 *TouchAction, tas ...*TouchAction) (err error)
func (*Driver) NetworkConnection ¶
func (d *Driver) NetworkConnection(networkType NetworkType) (err error)
NetworkConnection always turn on
func (*Driver) NewSession ¶
func (d *Driver) NewSession(capabilities Capabilities) (sessionID string, err error)
func (*Driver) OpenNotification ¶
OpenNotification opens the notification shade.
func (*Driver) Orientation ¶
func (d *Driver) Orientation() (orientation Orientation, err error)
func (*Driver) PerformW3CActions ¶
func (*Driver) PressKeyCode ¶
func (*Driver) PressKeyCodeAsync ¶
PressKeyCodeAsync simulates a short press using a key code.
func (*Driver) Screenshot ¶
Screenshot grab device screenshot
func (*Driver) SessionDetails ¶
func (*Driver) SessionIDs ¶
func (*Driver) SetAppiumSettings ¶
func (*Driver) SetClipboard ¶
func (d *Driver) SetClipboard(contentType ClipDataType, content string, label ...string) (err error)
func (*Driver) SetOrientation ¶
func (d *Driver) SetOrientation(orientation Orientation) (err error)
func (*Driver) SetRotation ¶
SetRotation
`x` and `y` are ignored. We only care about `z` 0/90/180/270
func (*Driver) StatusBarHeight ¶
StatusBarHeight get status bar height of the device
func (*Driver) Swipe ¶
Swipe performs a swipe from one coordinate to another using the number of steps to determine smoothness and speed. Each step execution is throttled to 5ms per step. So for a 100 steps, the swipe will take about 1/2 second to complete.
`steps` is the number of move steps sent to the system
func (*Driver) SwipeFloat ¶
func (*Driver) SwipePoint ¶
func (*Driver) SwipePointF ¶
func (*Driver) TouchDownPoint ¶
func (*Driver) TouchLongClick ¶
func (*Driver) TouchLongClickPoint ¶
func (*Driver) TouchMovePoint ¶
func (*Driver) TouchUpPoint ¶
func (*Driver) Wait ¶
Wait works like WaitWithTimeoutAndInterval, but using the default timeout and polling interval.
func (*Driver) WaitWithTimeout ¶
WaitWithTimeout works like WaitWithTimeoutAndInterval, but with default polling interval.
type Element ¶
type Element struct {
// contains filtered or unexported fields
}
func (*Element) ContentDescription ¶
func (*Element) DragPointF ¶
func (*Element) FindElement ¶
func (e *Element) FindElement(by BySelector) (elem *Element, err error)
func (*Element) FindElements ¶
func (e *Element) FindElements(by BySelector) (elements []*Element, err error)
func (*Element) GetAttribute ¶
func (*Element) ScrollToElement ¶
func (*Element) SwipeFloat ¶
func (*Element) SwipePoint ¶
func (*Element) SwipePointF ¶
type KeyCode ¶
type KeyCode int
const ( // KCSoftLeft Soft Left key // Usually situated below the display on phones and used as a multi-function // feature key for selecting a software defined function shown on the bottom left // of the display. KCSoftLeft KeyCode = 1 // KCSoftRight Soft Right key. // Usually situated below the display on phones and used as a multi-function // feature key for selecting a software defined function shown on the bottom right // of the display. KCSoftRight KeyCode = 2 // KCHome Home key. // This key is handled by the framework and is never delivered to applications. KCHome KeyCode = 3 KCBack KeyCode = 4 // Back key KCCall KeyCode = 5 // Call key KCEndCall KeyCode = 6 // End Call key KC0 KeyCode = 7 // '0' key KC1 KeyCode = 8 // '1' key KC2 KeyCode = 9 // '2' key KC3 KeyCode = 10 // '3' key KC4 KeyCode = 11 // '4' key KC5 KeyCode = 12 // '5' key KC6 KeyCode = 13 // '6' key KC7 KeyCode = 14 // '7' key KC8 KeyCode = 15 // '8' key KC9 KeyCode = 16 // '9' key KCStar KeyCode = 17 // '*' key KCPound KeyCode = 18 // '#' key // KCDPadUp KeycodeDPadUp Directional Pad Up key. // May also be synthesized from trackball motions. KCDPadUp KeyCode = 19 // KCDPadDown Directional Pad Down key. // May also be synthesized from trackball motions. KCDPadDown KeyCode = 20 // KCDPadLeft Directional Pad Left key. // May also be synthesized from trackball motions. KCDPadLeft KeyCode = 21 // KCDPadRight Directional Pad Right key. // May also be synthesized from trackball motions. KCDPadRight KeyCode = 22 // KCDPadCenter Directional Pad Center key. // May also be synthesized from trackball motions. KCDPadCenter KeyCode = 23 // KCVolumeUp Volume Up key. // Adjusts the speaker volume up. KCVolumeUp KeyCode = 24 // KCVolumeDown Volume Down key. // Adjusts the speaker volume down. KCVolumeDown KeyCode = 25 // KCPower Power key. KCPower KeyCode = 26 // KCCamera Camera key. // Used to launch a camera application or take pictures. KCCamera KeyCode = 27 KCClear KeyCode = 28 // Clear key KCa KeyCode = 29 // 'a' key KCb KeyCode = 30 // 'b' key KCc KeyCode = 31 // 'c' key KCd KeyCode = 32 // 'd' key KCe KeyCode = 33 // 'e' key KCf KeyCode = 34 // 'f' key KCg KeyCode = 35 // 'g' key KCh KeyCode = 36 // 'h' key KCi KeyCode = 37 // 'i' key KCj KeyCode = 38 // 'j' key KCk KeyCode = 39 // 'k' key KCl KeyCode = 40 // 'l' key KCm KeyCode = 41 // 'm' key KCn KeyCode = 42 // 'n' key KCo KeyCode = 43 // 'o' key KCp KeyCode = 44 // 'p' key KCq KeyCode = 45 // 'q' key KCr KeyCode = 46 // 'r' key KCs KeyCode = 47 // 's' key KCt KeyCode = 48 // 't' key KCu KeyCode = 49 // 'u' key KCv KeyCode = 50 // 'v' key KCw KeyCode = 51 // 'w' key KCx KeyCode = 52 // 'x' key KCy KeyCode = 53 // 'y' key KCz KeyCode = 54 // 'z' key KCComma KeyCode = 55 // ',' key KCPeriod KeyCode = 56 // '.' key KCAltLeft KeyCode = 57 // Left Alt modifier key KCAltRight KeyCode = 58 // Right Alt modifier key KCShiftLeft KeyCode = 59 // Left Shift modifier key KCShiftRight KeyCode = 60 // Right Shift modifier key KCTab KeyCode = 61 // Tab key KCSpace KeyCode = 62 // Space key // KCSym Symbol modifier key. // Used to enter alternate symbols. KCSym KeyCode = 63 // KCExplorer Explorer special function key. // Used to launch a browser application. KCExplorer KeyCode = 64 // KCEnvelope Envelope special function key. // Used to launch a mail application. KCEnvelope KeyCode = 65 // KCEnter Enter key. KCEnter KeyCode = 66 // KCDel Backspace key. // Deletes characters before the insertion point, unlike `KCForwardDel`. KCDel KeyCode = 67 KCGrave KeyCode = 68 // '`' (backtick) key KCMinus KeyCode = 69 // '-' KCEquals KeyCode = 70 // '=' key KCLeftBracket KeyCode = 71 // '[' key KCRightBracket KeyCode = 72 // ']' key KCBackslash KeyCode = 73 // '\' key KCSemicolon KeyCode = 74 // ” key KCApostrophe KeyCode = 75 // ”' (apostrophe) key KCSlash KeyCode = 76 // '/' key KCAt KeyCode = 77 // '@' key // KCNum Number modifier key. // Used to enter numeric symbols. // This key is not Num Lock; it is more like `KCAltLeft` and is // interpreted as an ALT key by {@link android.text.method.MetaKeyKeyListener}. KCNum KeyCode = 78 // KCHeadsetHook Headset Hook key. // Used to hang up calls and stop media. KCHeadsetHook KeyCode = 79 // KCFocus Camera Focus key. // Used to focus the camera. // *Camera* focus KCFocus KeyCode = 80 KCPlus KeyCode = 81 // '+' key. KCMenu KeyCode = 82 // Menu key. KCNotification KeyCode = 83 // Notification key. KCSearch KeyCode = 84 // Search key. KCMediaPlayPause KeyCode = 85 // Play/Pause media key. KCMediaStop KeyCode = 86 // Stop media key. KCMediaNext KeyCode = 87 // Play Next media key. KCMediaPrevious KeyCode = 88 // Play Previous media key. KCMediaRewind KeyCode = 89 // Rewind media key. KCMediaFastForward KeyCode = 90 // Fast Forward media key. // KCMute Mute key. // Mutes the microphone, unlike `KCVolumeMute` KCMute KeyCode = 91 // KCPageUp Page Up key. KCPageUp KeyCode = 92 // KCPageDown Page Down key. KCPageDown KeyCode = 93 // KCPictSymbols Picture Symbols modifier key. // Used to switch symbol sets (Emoji, Kao-moji). // switch symbol-sets (Emoji,Kao-moji) KCPictSymbols KeyCode = 94 // KCSwitchCharset Switch Charset modifier key. // Used to switch character sets (Kanji, Katakana). // switch char-sets (Kanji,Katakana) KCSwitchCharset KeyCode = 95 // KCButtonA A Button key. // On a game controller, the A button should be either the button labeled A // or the first button on the bottom row of controller buttons. KCButtonA KeyCode = 96 // KCButtonB B Button key. // On a game controller, the B button should be either the button labeled B // or the second button on the bottom row of controller buttons. KCButtonB KeyCode = 97 // KCButtonC C Button key. // On a game controller, the C button should be either the button labeled C // or the third button on the bottom row of controller buttons. KCButtonC KeyCode = 98 // KCButtonX X Button key. // On a game controller, the X button should be either the button labeled X // or the first button on the upper row of controller buttons. KCButtonX KeyCode = 99 // KCButtonY Y Button key. // On a game controller, the Y button should be either the button labeled Y // or the second button on the upper row of controller buttons. KCButtonY KeyCode = 100 // KCButtonZ Z Button key. // On a game controller, the Z button should be either the button labeled Z // or the third button on the upper row of controller buttons. KCButtonZ KeyCode = 101 // KCButtonL1 L1 Button key. // On a game controller, the L1 button should be either the button labeled L1 (or L) // or the top left trigger button. KCButtonL1 KeyCode = 102 // KCButtonR1 R1 Button key. // On a game controller, the R1 button should be either the button labeled R1 (or R) // or the top right trigger button. KCButtonR1 KeyCode = 103 // KCButtonL2 L2 Button key. // On a game controller, the L2 button should be either the button labeled L2 // or the bottom left trigger button. KCButtonL2 KeyCode = 104 // KCButtonR2 R2 Button key. // On a game controller, the R2 button should be either the button labeled R2 // or the bottom right trigger button. KCButtonR2 KeyCode = 105 // KCButtonTHUMBL Left Thumb Button key. // On a game controller, the left thumb button indicates that the left (or only) // joystick is pressed. KCButtonTHUMBL KeyCode = 106 // KCButtonTHUMBR Right Thumb Button key. // On a game controller, the right thumb button indicates that the right // joystick is pressed. KCButtonTHUMBR KeyCode = 107 // KCButtonStart Start Button key. // On a game controller, the button labeled Start. KCButtonStart KeyCode = 108 // KCButtonSelect Select Button key. // On a game controller, the button labeled Select. KCButtonSelect KeyCode = 109 // KCButtonMode Mode Button key. // On a game controller, the button labeled Mode. KCButtonMode KeyCode = 110 // KCEscape Escape key. KCEscape KeyCode = 111 // KCForwardDel Forward Delete key. // Deletes characters ahead of the insertion point, unlike `KCDel`. KCForwardDel KeyCode = 112 KCCtrlLeft KeyCode = 113 // Left Control modifier key KCCtrlRight KeyCode = 114 // Right Control modifier key KCCapsLock KeyCode = 115 // Caps Lock key KCScrollLock KeyCode = 116 // Scroll Lock key KCMetaLeft KeyCode = 117 // Left Meta modifier key KCMetaRight KeyCode = 118 // Right Meta modifier key KCFunction KeyCode = 119 // Function modifier key KCSysRq KeyCode = 120 // System Request / Print Screen key KCBreak KeyCode = 121 // Break / Pause key // KCMoveHome Home Movement key. // Used for scrolling or moving the cursor around to the start of a line // or to the top of a list. KCMoveHome KeyCode = 122 // KCMoveEnd End Movement key. // Used for scrolling or moving the cursor around to the end of a line // or to the bottom of a list. KCMoveEnd KeyCode = 123 // KCInsert Insert key. // Toggles insert / overwrite edit mode. KCInsert KeyCode = 124 // KCForward Forward key. // Navigates forward in the history stack. Complement of `KCBack`. KCForward KeyCode = 125 // KCMediaPlay Play media key. KCMediaPlay KeyCode = 126 // KCMediaPause Pause media key. KCMediaPause KeyCode = 127 // KCMediaClose Close media key. // May be used to close a CD tray, for example. KCMediaClose KeyCode = 128 // KCMediaEject Eject media key. // May be used to eject a CD tray, for example. KCMediaEject KeyCode = 129 // KCMediaRecord Record media key. KCMediaRecord KeyCode = 130 KCF1 KeyCode = 131 // F1 key. KCF2 KeyCode = 132 // F2 key. KCF3 KeyCode = 133 // F3 key. KCF4 KeyCode = 134 // F4 key. KCF5 KeyCode = 135 // F5 key. KCF6 KeyCode = 136 // F6 key. KCF7 KeyCode = 137 // F7 key. KCF8 KeyCode = 138 // F8 key. KCF9 KeyCode = 139 // F9 key. KCF10 KeyCode = 140 // F10 key. KCF11 KeyCode = 141 // F11 key. KCF12 KeyCode = 142 // F12 key. // KCNumLock Num Lock key. // This is the Num Lock key; it is different from `KCNum`. // This key alters the behavior of other keys on the numeric keypad. KCNumLock KeyCode = 143 KCNumpad0 KeyCode = 144 // Numeric keypad '0' key KCNumpad1 KeyCode = 145 // Numeric keypad '1' key KCNumpad2 KeyCode = 146 // Numeric keypad '2' key KCNumpad3 KeyCode = 147 // Numeric keypad '3' key KCNumpad4 KeyCode = 148 // Numeric keypad '4' key KCNumpad5 KeyCode = 149 // Numeric keypad '5' key KCNumpad6 KeyCode = 150 // Numeric keypad '6' key KCNumpad7 KeyCode = 151 // Numeric keypad '7' key KCNumpad8 KeyCode = 152 // Numeric keypad '8' key KCNumpad9 KeyCode = 153 // Numeric keypad '9' key KCNumpadDivide KeyCode = 154 // Numeric keypad '/' key (for division) KCNumpadMultiply KeyCode = 155 // Numeric keypad '*' key (for multiplication) KCNumpadSubtract KeyCode = 156 // Numeric keypad '-' key (for subtraction) KCNumpadAdd KeyCode = 157 // Numeric keypad '+' key (for addition) KCNumpadDot KeyCode = 158 // Numeric keypad '.' key (for decimals or digit grouping) KCNumpadComma KeyCode = 159 // Numeric keypad ',' key (for decimals or digit grouping) KCNumpadEnter KeyCode = 160 // Numeric keypad Enter key KCNumpadEquals KeyCode = 161 // Numeric keypad 'KeyCode =' key KCNumpadLeftParen KeyCode = 162 // Numeric keypad '(' key KCNumpadRightParen KeyCode = 163 // Numeric keypad ')' key // KCVolumeMute Volume Mute key. // Mutes the speaker, unlike `KCMute`. // This key should normally be implemented as a toggle such that the first press // mutes the speaker and the second press restores the original volume. KCVolumeMute KeyCode = 164 // KCInfo Info key. // Common on TV remotes to show additional information related to what is // currently being viewed. KCInfo KeyCode = 165 // KCChannelUp Channel up key. // On TV remotes, increments the television channel. KCChannelUp KeyCode = 166 // KCChannelDown Channel down key. // On TV remotes, decrements the television channel. KCChannelDown KeyCode = 167 // KCZoomIn Zoom in key. KCZoomIn KeyCode = 168 // KCZoomOut Zoom out key. KCZoomOut KeyCode = 169 // KCTv TV key. // On TV remotes, switches to viewing live TV. KCTv KeyCode = 170 // KCWindow Window key. // On TV remotes, toggles picture-in-picture mode or other windowing functions. // On Android Wear devices, triggers a display offset. KCWindow KeyCode = 171 // KCGuide Guide key. // On TV remotes, shows a programming guide. KCGuide KeyCode = 172 // KCDvr DVR key. // On some TV remotes, switches to a DVR mode for recorded shows. KCDvr KeyCode = 173 // KCBookmark Bookmark key. // On some TV remotes, bookmarks content or web pages. KCBookmark KeyCode = 174 // KCCaptions Toggle captions key. // Switches the mode for closed-captioning text, for example during television shows. KCCaptions KeyCode = 175 // KCSettings Settings key. // Starts the system settings activity. KCSettings KeyCode = 176 // KCTvPower TV power key. // On TV remotes, toggles the power on a television screen. KCTvPower KeyCode = 177 // KCTvInput TV input key. // On TV remotes, switches the input on a television screen. KCTvInput KeyCode = 178 // KCStbPower Set-top-box power key. // On TV remotes, toggles the power on an external Set-top-box. KCStbPower KeyCode = 179 // KCStbInput Set-top-box input key. // On TV remotes, switches the input mode on an external Set-top-box. KCStbInput KeyCode = 180 // KCAvrPower A/V Receiver power key. // On TV remotes, toggles the power on an external A/V Receiver. KCAvrPower KeyCode = 181 // KCAvrInput A/V Receiver input key. // On TV remotes, switches the input mode on an external A/V Receiver. KCAvrInput KeyCode = 182 // KCProgRed Red "programmable" key. // On TV remotes, acts as a contextual/programmable key. KCProgRed KeyCode = 183 // KCProgGreen Green "programmable" key. // On TV remotes, actsas a contextual/programmable key. KCProgGreen KeyCode = 184 // KCProgYellow Yellow "programmable" key. // On TV remotes, acts as a contextual/programmable key. KCProgYellow KeyCode = 185 // KCProgBlue Blue "programmable" key. // On TV remotes, acts as a contextual/programmable key. KCProgBlue KeyCode = 186 // KCAppSwitch App switch key. // Should bring up the application switcher dialog. KCAppSwitch KeyCode = 187 KCButton1 KeyCode = 188 // Generic Game Pad Button #1 KCButton2 KeyCode = 189 // Generic Game Pad Button #2 KCButton3 KeyCode = 190 // Generic Game Pad Button #3 KCButton4 KeyCode = 191 // Generic Game Pad Button #4 KCButton5 KeyCode = 192 // Generic Game Pad Button #5 KCButton6 KeyCode = 193 // Generic Game Pad Button #6 KCButton7 KeyCode = 194 // Generic Game Pad Button #7 KCButton8 KeyCode = 195 // Generic Game Pad Button #8 KCButton9 KeyCode = 196 // Generic Game Pad Button #9 KCButton10 KeyCode = 197 // Generic Game Pad Button #10 KCButton11 KeyCode = 198 // Generic Game Pad Button #11 KCButton12 KeyCode = 199 // Generic Game Pad Button #12 KCButton13 KeyCode = 200 // Generic Game Pad Button #13 KCButton14 KeyCode = 201 // Generic Game Pad Button #14 KCButton15 KeyCode = 202 // Generic Game Pad Button #15 KCButton16 KeyCode = 203 // Generic Game Pad Button #16 // KCLanguageSwitch Language Switch key. // Toggles the current input language such as switching between English and Japanese on // a QWERTY keyboard. On some devices, the same function may be performed by // pressing Shift+Spacebar. KCLanguageSwitch KeyCode = 204 // Manner Mode key. // Toggles silent or vibrate mode on and off to make the device behave more politely // in certain settings such as on a crowded train. On some devices, the key may only // operate when long-pressed. KCMannerMode KeyCode = 205 // 3D Mode key. // Toggles the display between 2D and 3D mode. KC3dMode KeyCode = 206 // Contacts special function key. // Used to launch an address book application. KCContacts KeyCode = 207 // Calendar special function key. // Used to launch a calendar application. KCCalendar KeyCode = 208 // Music special function key. // Used to launch a music player application. KCMusic KeyCode = 209 // Calculator special function key. // Used to launch a calculator application. KCCalculator KeyCode = 210 // Japanese full-width / half-width key. KCZenkakuHankaku KeyCode = 211 // Japanese alphanumeric key. KCEisu KeyCode = 212 // Japanese non-conversion key. KCMuhenkan KeyCode = 213 // Japanese conversion key. KCHenkan KeyCode = 214 // Japanese katakana / hiragana key. KCKatakanaHiragana KeyCode = 215 // Japanese Yen key. KCYen KeyCode = 216 // Japanese Ro key. KCRo KeyCode = 217 // Japanese kana key. KCKana KeyCode = 218 // Assist key. // Launches the global assist activity. Not delivered to applications. KCAssist KeyCode = 219 // Brightness Down key. // Adjusts the screen brightness down. KCBrightnessDown KeyCode = 220 // Brightness Up key. // Adjusts the screen brightness up. KCBrightnessUp KeyCode = 221 // Audio Track key. // Switches the audio tracks. KCMediaAudioTrack KeyCode = 222 // Sleep key. // Puts the device to sleep. Behaves somewhat like {@link #KEYCODE_POWER} but it // has no effect if the device is already asleep. KCSleep KeyCode = 223 // Wakeup key. // Wakes up the device. Behaves somewhat like {@link #KEYCODE_POWER} but it // has no effect if the device is already awake. KCWakeup KeyCode = 224 // Pairing key. // Initiates peripheral pairing mode. Useful for pairing remote control // devices or game controllers, especially if no other input mode is // available. KCPairing KeyCode = 225 // Media Top Menu key. // Goes to the top of media menu. KCMediaTopMenu KeyCode = 226 // '11' key. KC11 KeyCode = 227 // '12' key. KC12 KeyCode = 228 // Last Channel key. // Goes to the last viewed channel. KCLastChannel KeyCode = 229 // TV data service key. // Displays data services like weather, sports. KCTvDataService KeyCode = 230 // Voice Assist key. // Launches the global voice assist activity. Not delivered to applications. KCVoiceAssist KeyCode = 231 // Radio key. // Toggles TV service / Radio service. KCTvRadioService KeyCode = 232 // Teletext key. // Displays Teletext service. KCTvTeletext KeyCode = 233 // Number entry key. // Initiates to enter multi-digit channel nubmber when each digit key is assigned // for selecting separate channel. Corresponds to Number Entry Mode (0x1D) of CEC // User Control Code. KCTvNumberEntry KeyCode = 234 // Analog Terrestrial key. // Switches to analog terrestrial broadcast service. KCTvTerrestrialAnalog KeyCode = 235 // Digital Terrestrial key. // Switches to digital terrestrial broadcast service. KCTvTerrestrialDigital KeyCode = 236 // Satellite key. // Switches to digital satellite broadcast service. KCTvSatellite KeyCode = 237 // BS key. // Switches to BS digital satellite broadcasting service available in Japan. KCTvSatelliteBs KeyCode = 238 // CS key. // Switches to CS digital satellite broadcasting service available in Japan. KCTvSatelliteCs KeyCode = 239 // BS/CS key. // Toggles between BS and CS digital satellite services. KCTvSatelliteService KeyCode = 240 // Toggle Network key. // Toggles selecting broacast services. KCTvNetwork KeyCode = 241 // Antenna/Cable key. // Toggles broadcast input source between antenna and cable. KCTvAntennaCable KeyCode = 242 // HDMI #1 key. // Switches to HDMI input #1. KCTvInputHdmi1 KeyCode = 243 // HDMI #2 key. // Switches to HDMI input #2. KCTvInputHdmi2 KeyCode = 244 // HDMI #3 key. // Switches to HDMI input #3. KCTvInputHdmi3 KeyCode = 245 // HDMI #4 key. // Switches to HDMI input #4. KCTvInputHdmi4 KeyCode = 246 // Composite #1 key. // Switches to composite video input #1. KCTvInputComposite1 KeyCode = 247 // Composite #2 key. // Switches to composite video input #2. KCTvInputComposite2 KeyCode = 248 // Component #1 key. // Switches to component video input #1. KCTvInputComponent1 KeyCode = 249 // Component #2 key. // Switches to component video input #2. KCTvInputComponent2 KeyCode = 250 // VGA #1 key. // Switches to VGA (analog RGB) input #1. KCTvInputVga1 KeyCode = 251 // Audio description key. // Toggles audio description off / on. KCTvAudioDescription KeyCode = 252 // Audio description mixing volume up key. // Louden audio description volume as compared with normal audio volume. KCTvAudioDescriptionMixUp KeyCode = 253 // Audio description mixing volume down key. // Lessen audio description volume as compared with normal audio volume. KCTvAudioDescriptionMixDown KeyCode = 254 // Zoom mode key. // Changes Zoom mode (Normal, Full, Zoom, Wide-zoom, etc.) KCTvZoomMode KeyCode = 255 // Contents menu key. // Goes to the title list. Corresponds to Contents Menu (0x0B) of CEC User Control // Code KCTvContentsMenu KeyCode = 256 // Media context menu key. // Goes to the context menu of media contents. Corresponds to Media Context-sensitive // Menu (0x11) of CEC User Control Code. KCTvMediaContextMenu KeyCode = 257 // Timer programming key. // Goes to the timer recording menu. Corresponds to Timer Programming (0x54) of // CEC User Control Code. KCTvTimerProgramming KeyCode = 258 // Help key. KCHelp KeyCode = 259 // Goes backward by one item in an ordered collection of items. KCNavigatePrevious KeyCode = 260 // Advances to the next item in an ordered collection of items. KCNavigateNext KeyCode = 261 // Activates the item that currently has focus or expands to the next level of a navigation // hierarchy. KCNavigateIn KeyCode = 262 // Backs out one level of a navigation hierarchy or collapses the item that currently has // focus. KCNavigateOut KeyCode = 263 // Primary stem key for Wear // Main power/reset button on watch. KCStemPrimary KeyCode = 264 // Generic stem key 1 for Wear KCStem1 KeyCode = 265 // Generic stem key 2 for Wear KCStem2 KeyCode = 266 // Generic stem key 3 for Wear KCStem3 KeyCode = 267 // Directional Pad Up-Left KCDPadUpLeft KeyCode = 268 // Directional Pad Down-Left KCDPadDownLeft KeyCode = 269 // Directional Pad Up-Right KCDPadUpRight KeyCode = 270 // Directional Pad Down-Right KCDPadDownRight KeyCode = 271 // Skip forward media key. KCMediaSkipForward KeyCode = 272 // Skip backward media key. KCMediaSkipBackward KeyCode = 273 // Step forward media key. // Steps media forward, one frame at a time. KCMediaStepForward KeyCode = 274 // Step backward media key. // Steps media backward, one frame at a time. KCMediaStepBackward KeyCode = 275 // put device to sleep unless a wakelock is held. KCSoftSleep KeyCode = 276 // Cut key. KCCut KeyCode = 277 // Copy key. KCCopy KeyCode = 278 // Paste key. KCPaste KeyCode = 279 KCSystemNavigationUp KeyCode = 280 KCSystemNavigationDown KeyCode = 281 KCSystemNavigationLeft KeyCode = 282 KCSystemNavigationRight KeyCode = 283 // Show all apps KCAllApps KeyCode = 284 // Refresh key. KCRefresh KeyCode = 285 )
type KeyFlag ¶
type KeyFlag int
const ( // KFWokeHere This mask is set if the device woke because of this key event. // Deprecated KFWokeHere KeyFlag = 0x1 // KFSoftKeyboard This mask is set if the key event was generated by a software keyboard. KFSoftKeyboard KeyFlag = 0x2 // KFKeepTouchMode This mask is set if we don't want the key event to cause us to leave touch mode. KFKeepTouchMode KeyFlag = 0x4 // KFFromSystem This mask is set if an event was known to come from a trusted part // of the system. That is, the event is known to come from the user, // and could not have been spoofed by a third party component. KFFromSystem KeyFlag = 0x8 // KFEditorAction This mask is used for compatibility, to identify enter keys that are // coming from an IME whose enter key has been auto-labelled "next" or // "done". This allows TextView to dispatch these as normal enter keys // for old applications, but still do the appropriate action when receiving them. KFEditorAction KeyFlag = 0x10 // KFCanceled When associated with up key events, this indicates that the key press // has been canceled. Typically this is used with virtual touch screen // keys, where the user can slide from the virtual key area on to the // display: in that case, the application will receive a canceled up // event and should not perform the action normally associated with the // key. Note that for this to work, the application can not perform an // action for a key until it receives an up or the long press timeout has expired. KFCanceled KeyFlag = 0x20 // KFVirtualHardKey This key event was generated by a virtual (on-screen) hard key area. // Typically this is an area of the touchscreen, outside of the regular // display, dedicated to "hardware" buttons. KFVirtualHardKey KeyFlag = 0x40 // KFLongPress This flag is set for the first key repeat that occurs after the long press timeout. KFLongPress KeyFlag = 0x80 // KFCanceledLongPress Set when a key event has `KFCanceled` set because a long // press action was executed while it was down. KFCanceledLongPress KeyFlag = 0x100 // KFTracking Set for `ACTION_UP` when this event's key code is still being // tracked from its initial down. That is, somebody requested that tracking // started on the key down and a long press has not caused // the tracking to be canceled. KFTracking KeyFlag = 0x200 // KFFallback Set when a key event has been synthesized to implement default behavior // for an event that the application did not handle. // Fallback key events are generated by unhandled trackball motions // (to emulate a directional keypad) and by certain unhandled key presses // that are declared in the key map (such as special function numeric keypad // keys when numlock is off). KFFallback KeyFlag = 0x400 )
type Orientation ¶
type Orientation string
const ( OrientationLandscape Orientation = "LANDSCAPE" OrientationPortrait Orientation = "PORTRAIT" )
type RawResponse ¶
type RawResponse []byte
type TouchAction ¶
type TouchAction []touchGesture
func NewTouchAction ¶
func NewTouchAction(cap ...int) *TouchAction
func (*TouchAction) Add ¶
func (ta *TouchAction) Add(x, y int, startTime ...float64) *TouchAction
func (*TouchAction) AddFloat ¶
func (ta *TouchAction) AddFloat(x, y float64, startTime ...float64) *TouchAction
func (*TouchAction) AddPoint ¶
func (ta *TouchAction) AddPoint(point Point, startTime ...float64) *TouchAction
func (*TouchAction) AddPointF ¶
func (ta *TouchAction) AddPointF(point PointF, startTime ...float64) *TouchAction
type UiSelectorHelper ¶ added in v0.0.2
type UiSelectorHelper struct {
// contains filtered or unexported fields
}
func NewUiSelectorHelper ¶ added in v0.0.2
func NewUiSelectorHelper() UiSelectorHelper
func (UiSelectorHelper) Checkable ¶ added in v0.0.2
func (s UiSelectorHelper) Checkable(b bool) UiSelectorHelper
Checkable Set the search criteria to match widgets that are checkable.
Typically, using this search criteria alone is not useful. You should also include additional criteria, such as text, content-description, or the class name for a widget.
If no other search criteria is specified, and there is more than one matching widget, the first widget in the tree is selected.
func (UiSelectorHelper) Checked ¶ added in v0.0.2
func (s UiSelectorHelper) Checked(b bool) UiSelectorHelper
Checked Set the search criteria to match widgets that are currently checked (usually for checkboxes).
Typically, using this search criteria alone is not useful. You should also include additional criteria, such as text, content-description, or the class name for a widget.
If no other search criteria is specified, and there is more than one matching widget, the first widget in the tree is selected.
func (UiSelectorHelper) ChildSelector ¶ added in v0.0.2
func (s UiSelectorHelper) ChildSelector(selector UiSelectorHelper) UiSelectorHelper
ChildSelector Adds a child UiSelector criteria to this selector.
Use this selector to narrow the search scope to child widgets under a specific parent widget.
func (UiSelectorHelper) ClassName ¶ added in v0.0.2
func (s UiSelectorHelper) ClassName(className string) UiSelectorHelper
ClassName Set the search criteria to match the class property for a widget (for example, "android.widget.Button").
func (UiSelectorHelper) ClassNameMatches ¶ added in v0.0.2
func (s UiSelectorHelper) ClassNameMatches(regex string) UiSelectorHelper
ClassNameMatches Set the search criteria to match the class property for a widget, using a regular expression.
func (UiSelectorHelper) Clickable ¶ added in v0.0.2
func (s UiSelectorHelper) Clickable(b bool) UiSelectorHelper
Clickable Set the search criteria to match widgets that are clickable.
Typically, using this search criteria alone is not useful. You should also include additional criteria, such as text, content-description, or the class name for a widget.
If no other search criteria is specified, and there is more than one matching widget, the first widget in the tree is selected.
func (UiSelectorHelper) ContainerSelector ¶ added in v0.0.2
func (s UiSelectorHelper) ContainerSelector(selector UiSelectorHelper) UiSelectorHelper
func (UiSelectorHelper) Description ¶ added in v0.0.2
func (s UiSelectorHelper) Description(desc string) UiSelectorHelper
Description Set the search criteria to match the content-description property for a widget.
The content-description is typically used by the Android Accessibility framework to provide an audio prompt for the widget when the widget is selected. The content-description for the widget must match exactly with the string in your input argument.
Matching is case-sensitive.
func (UiSelectorHelper) DescriptionContains ¶ added in v0.0.2
func (s UiSelectorHelper) DescriptionContains(desc string) UiSelectorHelper
DescriptionContains Set the search criteria to match the content-description property for a widget.
The content-description is typically used by the Android Accessibility framework to provide an audio prompt for the widget when the widget is selected. The content-description for the widget must contain the string in your input argument.
Matching is case-insensitive.
func (UiSelectorHelper) DescriptionMatches ¶ added in v0.0.2
func (s UiSelectorHelper) DescriptionMatches(regex string) UiSelectorHelper
DescriptionMatches Set the search criteria to match the content-description property for a widget.
The content-description is typically used by the Android Accessibility framework to provide an audio prompt for the widget when the widget is selected. The content-description for the widget must match exactly with the string in your input argument.
func (UiSelectorHelper) DescriptionStartsWith ¶ added in v0.0.2
func (s UiSelectorHelper) DescriptionStartsWith(desc string) UiSelectorHelper
DescriptionStartsWith Set the search criteria to match the content-description property for a widget.
The content-description is typically used by the Android Accessibility framework to provide an audio prompt for the widget when the widget is selected. The content-description for the widget must start with the string in your input argument.
Matching is case-insensitive.
func (UiSelectorHelper) Enabled ¶ added in v0.0.2
func (s UiSelectorHelper) Enabled(b bool) UiSelectorHelper
Enabled Set the search criteria to match widgets that are enabled.
Typically, using this search criteria alone is not useful. You should also include additional criteria, such as text, content-description, or the class name for a widget.
If no other search criteria is specified, and there is more than one matching widget, the first widget in the tree is selected.
func (UiSelectorHelper) Focusable ¶ added in v0.0.2
func (s UiSelectorHelper) Focusable(b bool) UiSelectorHelper
Focusable Set the search criteria to match widgets that are focusable.
Typically, using this search criteria alone is not useful. You should also include additional criteria, such as text, content-description, or the class name for a widget.
If no other search criteria is specified, and there is more than one matching widget, the first widget in the tree is selected.
func (UiSelectorHelper) Focused ¶ added in v0.0.2
func (s UiSelectorHelper) Focused(b bool) UiSelectorHelper
Focused Set the search criteria to match widgets that have focus.
Typically, using this search criteria alone is not useful. You should also include additional criteria, such as text, content-description, or the class name for a widget.
If no other search criteria is specified, and there is more than one matching widget, the first widget in the tree is selected.
func (UiSelectorHelper) FromParent ¶ added in v0.0.2
func (s UiSelectorHelper) FromParent(selector UiSelectorHelper) UiSelectorHelper
FromParent Adds a child UiSelector criteria to this selector which is used to start search from the parent widget.
Use this selector to narrow the search scope to sibling widgets as well all child widgets under a parent.
func (UiSelectorHelper) Index ¶ added in v0.0.2
func (s UiSelectorHelper) Index(index int) UiSelectorHelper
Index Set the search criteria to match the widget by its node index in the layout hierarchy.
The index value must be 0 or greater.
Using the index can be unreliable and should only be used as a last resort for matching. Instead, consider using the `Instance(int)` method.
func (UiSelectorHelper) Instance ¶ added in v0.0.2
func (s UiSelectorHelper) Instance(instance int) UiSelectorHelper
Instance Set the search criteria to match the widget by its instance number.
The instance value must be 0 or greater, where the first instance is 0.
For example, to simulate a user click on the third image that is enabled in a UI screen, you could specify a a search criteria where the instance is 2, the `className(String)` matches the image widget class, and `enabled(boolean)` is true. The code would look like this:
`new UiSelector().className("android.widget.ImageView") .enabled(true).instance(2);`
func (UiSelectorHelper) LongClickable ¶ added in v0.0.2
func (s UiSelectorHelper) LongClickable(b bool) UiSelectorHelper
LongClickable Set the search criteria to match widgets that are long-clickable.
Typically, using this search criteria alone is not useful. You should also include additional criteria, such as text, content-description, or the class name for a widget.
If no other search criteria is specified, and there is more than one matching widget, the first widget in the tree is selected.
func (UiSelectorHelper) PackageNameMatches ¶ added in v0.0.2
func (s UiSelectorHelper) PackageNameMatches(regex string) UiSelectorHelper
PackageNameMatches Set the search criteria to match the package name of the application that contains the widget.
func (UiSelectorHelper) PatternSelector ¶ added in v0.0.2
func (s UiSelectorHelper) PatternSelector(selector UiSelectorHelper) UiSelectorHelper
func (UiSelectorHelper) ResourceId ¶ added in v0.0.2
func (s UiSelectorHelper) ResourceId(id string) UiSelectorHelper
ResourceId Set the search criteria to match the given resource ID.
func (UiSelectorHelper) ResourceIdMatches ¶ added in v0.0.2
func (s UiSelectorHelper) ResourceIdMatches(regex string) UiSelectorHelper
ResourceIdMatches Set the search criteria to match the resource ID of the widget, using a regular expression.
func (UiSelectorHelper) Scrollable ¶ added in v0.0.2
func (s UiSelectorHelper) Scrollable(b bool) UiSelectorHelper
Scrollable Set the search criteria to match widgets that are scrollable.
Typically, using this search criteria alone is not useful. You should also include additional criteria, such as text, content-description, or the class name for a widget.
If no other search criteria is specified, and there is more than one matching widget, the first widget in the tree is selected.
func (UiSelectorHelper) Selected ¶ added in v0.0.2
func (s UiSelectorHelper) Selected(b bool) UiSelectorHelper
Selected Set the search criteria to match widgets that are currently selected.
Typically, using this search criteria alone is not useful. You should also include additional criteria, such as text, content-description, or the class name for a widget.
If no other search criteria is specified, and there is more than one matching widget, the first widget in the tree is selected.
func (UiSelectorHelper) String ¶ added in v0.0.2
func (s UiSelectorHelper) String() string
func (UiSelectorHelper) Text ¶ added in v0.0.2
func (s UiSelectorHelper) Text(text string) UiSelectorHelper
Text Set the search criteria to match the visible text displayed in a widget (for example, the text label to launch an app).
The text for the element must match exactly with the string in your input argument. Matching is case-sensitive.
func (UiSelectorHelper) TextContains ¶ added in v0.0.2
func (s UiSelectorHelper) TextContains(text string) UiSelectorHelper
TextContains Set the search criteria to match the visible text in a widget where the visible text must contain the string in your input argument.
The matching is case-sensitive.
func (UiSelectorHelper) TextMatches ¶ added in v0.0.2
func (s UiSelectorHelper) TextMatches(regex string) UiSelectorHelper
TextMatches Set the search criteria to match the visible text displayed in a layout element, using a regular expression.
The text in the widget must match exactly with the string in your input argument.
func (UiSelectorHelper) TextStartsWith ¶ added in v0.0.2
func (s UiSelectorHelper) TextStartsWith(text string) UiSelectorHelper
TextStartsWith Set the search criteria to match visible text in a widget that is prefixed by the text parameter.
The matching is case-insensitive.
type W3CAction ¶
type W3CAction map[string]interface{}
func NewW3CAction ¶
func NewW3CAction(actionType W3CActionType, gestures *W3CGestures, pointerType ...W3CPointerType) W3CAction
type W3CActionType ¶
type W3CActionType string
const ( ATKey W3CActionType = "key" ATPointer W3CActionType = "pointer" )
type W3CGestures ¶
type W3CGestures []w3cGesture
func NewW3CGestures ¶
func NewW3CGestures(cap ...int) *W3CGestures
func (*W3CGestures) KeyDown ¶
func (g *W3CGestures) KeyDown(value string) *W3CGestures
func (*W3CGestures) KeyUp ¶
func (g *W3CGestures) KeyUp(value string) *W3CGestures
func (*W3CGestures) Pause ¶
func (g *W3CGestures) Pause(duration ...float64) *W3CGestures
func (*W3CGestures) PointerDown ¶
func (g *W3CGestures) PointerDown(button ...W3CMouseButtonType) *W3CGestures
func (*W3CGestures) PointerMouseOver ¶
func (g *W3CGestures) PointerMouseOver(x, y float64, element *Element, duration ...float64) *W3CGestures
func (*W3CGestures) PointerMove ¶
func (g *W3CGestures) PointerMove(x, y float64, origin interface{}, duration float64, pressure, size float64) *W3CGestures
func (*W3CGestures) PointerMoveRelative ¶
func (g *W3CGestures) PointerMoveRelative(x, y float64, duration ...float64) *W3CGestures
func (*W3CGestures) PointerMoveTo ¶
func (g *W3CGestures) PointerMoveTo(x, y float64, duration ...float64) *W3CGestures
func (*W3CGestures) PointerUp ¶
func (g *W3CGestures) PointerUp(button ...W3CMouseButtonType) *W3CGestures
func (*W3CGestures) SendKeys ¶
func (g *W3CGestures) SendKeys(text string) *W3CGestures
type W3CMouseButtonType ¶
type W3CMouseButtonType int
const ( MBTLeft W3CMouseButtonType = 0 MBTMiddle W3CMouseButtonType = 1 MBTRight W3CMouseButtonType = 2 )
type W3CPointerMoveType ¶
type W3CPointerMoveType string
const ( PMTViewport W3CPointerMoveType = "viewport" PMTPointer W3CPointerMoveType = "pointer" )
type W3CPointerType ¶
type W3CPointerType string
const ( PTMouse W3CPointerType = "mouse" PTPen W3CPointerType = "pen" PTTouch W3CPointerType = "touch" )