Documentation
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Index ¶
- func Auctions(realm string) ([]interface{}, bool)
- func CollectionsPets() ([]interface{}, bool)
- func CollectionsToys() ([]interface{}, bool)
- func CollectionsTransmogs() (interface{}, bool)
- func Commodities() ([]interface{}, bool)
- func ConnectedRealm(realmId string) map[string]interface{}
- func ConnectedRealmId(realm string) (string, bool)
- func ConnectedRealmSearch() map[string]interface{}
- func Init(passPhrase string, profile bool)
- func ItemAppearance(itemAppearanceId int64) (interface{}, bool)
- func ItemAppearanceSet(appearanceId int64) ([]interface{}, bool)
- func ItemAppearanceSetIds(appearanceId int64) []int64
- func ItemAppearanceSetsIndex() ([]interface{}, bool)
- func ItemAppearanceSetsIndexIds() map[int64]string
- func ItemAppearanceSlot(slotName string) ([]interface{}, bool)
- func ItemAppearanceSlotIndex() []string
- func LookupItem(id int64, age time.Duration) (item.Item, bool)
- func Pets() ([]interface{}, bool)
- func SkipItem(item int64) bool
- func Stale(i item.Item, age time.Duration) bool
- func Toys() ([]interface{}, bool)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func CollectionsPets ¶
func CollectionsPets() ([]interface{}, bool)
CollectionsPets returns the battle pets the user owns
func CollectionsToys ¶
func CollectionsToys() ([]interface{}, bool)
CollectionsToys returns the toys the user owns
func CollectionsTransmogs ¶
func CollectionsTransmogs() (interface{}, bool)
CollectionsTransmogs returns the transmogs the user owns
func Commodities ¶
func Commodities() ([]interface{}, bool)
Commodities returns the current commodity auctions from the auction house
func ConnectedRealm ¶
ConnectedRealm returns all realms connected to the given realm ID
func ConnectedRealmId ¶
ConnectedRealmId returns the connected realm ID of the given realm
func ConnectedRealmSearch ¶
func ConnectedRealmSearch() map[string]interface{}
ConnectedRealmSearch returns the set of all connected realms
func ItemAppearance ¶
ItemAppearance returns the details of a given item appearance ID
func ItemAppearanceSet ¶
ItemAppearanceSet returns the appearance IDs of the given appearance set
func ItemAppearanceSetIds ¶
ItemAppearanceSetIds returns a slice of the IDs for the given appearance set
func ItemAppearanceSetsIndex ¶
func ItemAppearanceSetsIndex() ([]interface{}, bool)
ItemAppearanceSetsIndex returns IDs of each appearance set
func ItemAppearanceSetsIndexIds ¶
ItemAppearanceSetsIndexIds returns the ID and name of each appearance set
func ItemAppearanceSlot ¶
ItemAppearanceSlot returns a list of appearances for a given slot
func ItemAppearanceSlotIndex ¶
func ItemAppearanceSlotIndex() []string
ItemAppearanceSlotIndex returns a list of slot names
func LookupItem ¶
LookupItem retrieves the data for a single item. It retrieves from the database if it is there, or the web if it is not. If it retrieves it from the web it also caches it.
Types ¶
This section is empty.