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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Bar ¶
type Bar struct { // Fill is the default character representing completed progress Fill byte // Head is the default character that moves when progress is updated Head byte // Empty is the default character that represents the empty progress Empty byte // LeftEnd is the default character in the left most part of the progress indicator LeftEnd byte // RightEnd is the default character in the right most part of the progress indicator RightEnd byte // Width is the default width of the progress bar Width int }
Bar presents progress bar
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