Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Renderer ¶
type Renderer struct {
// contains filtered or unexported fields
}
func NewRenderer ¶
func NewRenderer() *Renderer
func (*Renderer) FinishFrame ¶
func (s *Renderer) FinishFrame()
func (*Renderer) Initialize ¶
func (s *Renderer) Initialize()
func (*Renderer) RenderBSPMaterial ¶
func (s *Renderer) RenderBSPMaterial(mat *cache.GpuMaterial, faces []*graphics.BspFace)
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