Documentation
¶
Index ¶
- Constants
- func LoadedMap(world *model.Bsp) event.IMessage
- func LoadedMaterial(mat material.IMaterial) event.IMessage
- func LoadedModel(mod *model.Model) event.IMessage
- func LoadedTexture(tex texture.ITexture) event.IMessage
- func UnloadedMap(world *model.Bsp) event.IMessage
- func UnloadedMaterial(mat material.IMaterial) event.IMessage
- func UnloadedModel(mod *model.Model) event.IMessage
- func UnloadedTexture(tex texture.ITexture) event.IMessage
- type MapLoaded
- type MapUnloaded
- type MaterialLoaded
- type MaterialUnloaded
- type PropLoaded
- type PropUnloaded
- type TextureLoaded
- type TextureUnloaded
Constants ¶
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const ( // TypeMapLoaded TypeMapLoaded = event.MessageType("MapLoaded") // TypeMapUnloaded TypeMapUnloaded = event.MessageType("MapUnloaded") )
View Source
const ( // TypeMaterialLoaded TypeMaterialLoaded = event.MessageType("MaterialLoaded") // TypeMaterialUnloaded TypeMaterialUnloaded = event.MessageType("MaterialUnloaded") )
View Source
const ( // TypeModelLoaded TypeModelLoaded = event.MessageType("ModelLoaded") // TypeModelUnloaded TypeModelUnloaded = event.MessageType("ModelUnloaded") )
View Source
const ( // TypeTextureLoaded TypeTextureLoaded = event.MessageType("TextureLoaded") // TypeTextureUnloaded TypeTextureUnloaded = event.MessageType("TextureUnloaded") )
Variables ¶
This section is empty.
Functions ¶
func UnloadedMaterial ¶
UnloadedMaterial
Types ¶
type MapUnloaded ¶
MapUnloaded
type MaterialLoaded ¶
MaterialLoaded
type MaterialUnloaded ¶
MaterialUnloaded
type PropLoaded ¶
PropLoaded
type PropUnloaded ¶
PropUnloaded
type TextureLoaded ¶
TextureLoaded
type TextureUnloaded ¶
TextureUnloaded
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