Documentation ¶
Index ¶
Constants ¶
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const ControllerName = "bastion"
ControllerName is the name of this controller.
Variables ¶
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var ( // ShootPredicate reacts on Shoot events that indicate that we need to garbage collect the Bastion ShootPredicate = predicate.Or(predicateutils.IsDeleting(), shootSeedNameChanged) )
Functions ¶
Types ¶
type Reconciler ¶ added in v1.52.0
type Reconciler struct { Client client.Client Config config.BastionControllerConfiguration Clock clock.Clock }
Reconciler reconciles Bastions.
func (*Reconciler) AddToManager ¶ added in v1.52.0
func (r *Reconciler) AddToManager(mgr manager.Manager) error
AddToManager adds Reconciler to the given manager.
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