Documentation ¶
Index ¶
- type TimePriorityQueue
- func (t *TimePriorityQueue[T]) Dequeue(ctx context.Context) T
- func (t *TimePriorityQueue[T]) Enqueue(at time.Time, priority int, v T)
- func (t *TimePriorityQueue[T]) GetAll() []T
- func (t *TimePriorityQueue[T]) Len() int
- func (t *TimePriorityQueue[T]) Peek() T
- func (t *TimePriorityQueue[T]) Remove(v T)
- func (t *TimePriorityQueue[T]) Reset() []T
- type TimeQueue
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type TimePriorityQueue ¶
type TimePriorityQueue[T equals[T]] struct {
// contains filtered or unexported fields
}
TimePriorityQueue is a priority queue that dequeues elements at (or after) a specified time, and prioritizes elements based on a priority value. It is safe for concurrent use.
func NewTimePriorityQueue ¶
func NewTimePriorityQueue[T equals[T]]() *TimePriorityQueue[T]
func (*TimePriorityQueue[T]) Dequeue ¶
func (t *TimePriorityQueue[T]) Dequeue(ctx context.Context) T
func (*TimePriorityQueue[T]) Enqueue ¶
func (t *TimePriorityQueue[T]) Enqueue(at time.Time, priority int, v T)
func (*TimePriorityQueue[T]) GetAll ¶ added in v0.17.2
func (t *TimePriorityQueue[T]) GetAll() []T
func (*TimePriorityQueue[T]) Len ¶
func (t *TimePriorityQueue[T]) Len() int
func (*TimePriorityQueue[T]) Peek ¶
func (t *TimePriorityQueue[T]) Peek() T
func (*TimePriorityQueue[T]) Remove ¶ added in v0.17.2
func (t *TimePriorityQueue[T]) Remove(v T)
func (*TimePriorityQueue[T]) Reset ¶
func (t *TimePriorityQueue[T]) Reset() []T
type TimeQueue ¶
type TimeQueue[T equals[T]] struct {
// contains filtered or unexported fields
}
TimeQueue is a priority queue that dequeues elements at (or after) a specified time. It is safe for concurrent use.
func NewTimeQueue ¶
func NewTimeQueue[T equals[T]]() *TimeQueue[T]
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