gcsim

package module
v1.15.2-0...-1de5a42 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Sep 5, 2026 License: MIT Imports: 0 Imported by: 0

README

Overview

gcsim is a Monte Carlo simulation tool used to model Genshin Impact's combat. The user can input a set of characters, targets, options, and actions to perform, and then gcsim executes these actions. It outputs a variety of results, such as mean DPS and the DPS distribution across iterations. The user can also scroll through a sample of 1 iteration, which comprehensively lists every action, damage instance, reactions, buffs, etc. frame by frame.

Getting Started

Primary usage of gcsim is through the webapp: https://gcsim.app. You also can download the latest build and run it as a CLI here. Our docs explain how to write and understand configs.

Any issues or questions can be shared on our Discord, where experienced users can take a look.

Project Status

The project is entirely volunteer driven and under constant development as Genshin Impact is a live service game. A large majority of units, items, and game mechanics have been implemented, however there are limitations described in our issues. Additionally, manpower is limited to provide timely releases especially as 5.8+ units require significant changes to the codebase to support.

Contributing

Here are a few ways to help improve the quality of gcsim:

  • Record exhaustive frame counts of new unit actions, methodology detailed here.
  • Validate gameplay and sim results, ensure the sim can reproduce damage calculations, reactions, and buff uptimes faithfully.
  • Build action lists aka "rotations" for any team composition and submit them to our Config Database via Discord.
  • Use gcsim for gear, rotation, and team comparisons, while scrutinizing both expected and unexpected results. This is the best way potential issues can be spotted.

gcsim is always looking for volunteers and developers. If you would like to contribute, please inquire on our Discord and look at the contributing guidelines.

Documentation

The Go Gopher

There is no documentation for this package.

Directories

Path Synopsis
backend
cmd/compute command
cmd/db command
cmd/jadechamber command
cmd/managerchan command
cmd/preview command
cmd/share command
cmd
gcsim command
repl command
server command
services/assets command
wasm command
internal
artifacts/adaycarvedfromrisingwinds
set2: A Day Carved From Rising Winds
set2: A Day Carved From Rising Winds
artifacts/archaic
set2: Archaic Petra
set2: Archaic Petra
artifacts/aubade
set2: Aubade of Morningstar and Moon
set2: Aubade of Morningstar and Moon
artifacts/berserker
set2: Berserker
set2: Berserker
artifacts/blizzard
set2: Blizzard Strayer
set2: Blizzard Strayer
artifacts/bloodstained
set2: Bloodstained Chivalry
set2: Bloodstained Chivalry
artifacts/bolide
set2: Retracing Bolide
set2: Retracing Bolide
artifacts/braveheart
set2: Brave Heart
set2: Brave Heart
artifacts/celestialgift
set2: Celestial Gift
set2: Celestial Gift
artifacts/crimson
set2: Crimson Witch of Flames
set2: Crimson Witch of Flames
artifacts/deepwood
set2: Deepwood Memories
set2: Deepwood Memories
artifacts/defenderswill
set2: Defender's Will
set2: Defender's Will
artifacts/desertpavilionchronicle
set2: Desert Pavilion Chronicle
set2: Desert Pavilion Chronicle
artifacts/disenchantmentindeepshadow
set2: Disenchantment in Deep Shadow
set2: Disenchantment in Deep Shadow
artifacts/echoes
set2: Echoes of an Offering
set2: Echoes of an Offering
artifacts/emblem
set2: Emblem of Severed Fate
set2: Emblem of Severed Fate
artifacts/exile
set2: The Exile
set2: The Exile
artifacts/finaleofthedeepgalleries
set2: Finale of the Deep Galleries
set2: Finale of the Deep Galleries
artifacts/flowerofparadiselost
set2: Flower of Paradise Lost
set2: Flower of Paradise Lost
artifacts/fragmentofharmonicwhimsy
set2: Fragment of Harmonic Whimsy
set2: Fragment of Harmonic Whimsy
artifacts/gambler
set2: Gambler # Relic_SkillDamageUp
set2: Gambler # Relic_SkillDamageUp
artifacts/gildeddreams
set2: Gilded Dreams
set2: Gilded Dreams
artifacts/gladiator
set2: Gladiator's Finale
set2: Gladiator's Finale
artifacts/goldentroupe
set2: Golden Troupe # Relic_ArtSkillDamageUp
set2: Golden Troupe # Relic_ArtSkillDamageUp
artifacts/heartofdepth
set2: Heart of Depth
set2: Heart of Depth
artifacts/huskofopulentdreams
set2: Husk of Opulent Dreams
set2: Husk of Opulent Dreams
artifacts/instructor
set2: Instructor
set2: Instructor
artifacts/lavawalker
set2: Lavawalker
set2: Lavawalker
artifacts/longnightsoath
set2: Long Night's Oath # Relic_FallingAttack_2
set2: Long Night's Oath # Relic_FallingAttack_2
artifacts/maiden
set2: Maiden Beloved
set2: Maiden Beloved
artifacts/marechausseehunter
set2: Marechaussee Hunter # Relic_NorAndExtraAtkUp
set2: Marechaussee Hunter # Relic_NorAndExtraAtkUp
artifacts/martialartist
set2: Martial Artist # Relic_AtkAndExtraAtkUp
set2: Martial Artist # Relic_AtkAndExtraAtkUp
artifacts/nightoftheskysunveiling
set2: Night of the Sky's Unveiling
set2: Night of the Sky's Unveiling
artifacts/nighttimewhispersintheechoingwoods
set2: Nighttime Whispers in the Echoing Woods
set2: Nighttime Whispers in the Echoing Woods
artifacts/noblesse
set2: Noblesse Oblige # Relic_ElementalBurstUp
set2: Noblesse Oblige # Relic_ElementalBurstUp
artifacts/nymphsdream
set2: Nymph's Dream
set2: Nymph's Dream
artifacts/obsidiancodex
set2: Obsidian Codex # Relic_InNyxState_2
set2: Obsidian Codex # Relic_InNyxState_2
artifacts/oceanhuedclam
set2: Ocean-Hued Clam
set2: Ocean-Hued Clam
artifacts/paleflame
set2: Pale Flame
set2: Pale Flame
artifacts/reminiscence
set2: Shimenawa's Reminiscence
set2: Shimenawa's Reminiscence
artifacts/scholar
set2: Scholar
set2: Scholar
artifacts/scrolloftheheroofcindercity
set2: Scroll of the Hero of Cinder City # Relic_NyxTime_2
set2: Scroll of the Hero of Cinder City # Relic_NyxTime_2
artifacts/silkenmoonsserenade
set2: Silken Moon's Serenade
set2: Silken Moon's Serenade
artifacts/sojourner
set2: Resolution of Sojourner
set2: Resolution of Sojourner
artifacts/songofdayspast
set2: Song of Days Past
set2: Song of Days Past
artifacts/tenacity
set2: Tenacity of the Millelith
set2: Tenacity of the Millelith
artifacts/thunderingfury
set2: Thundering Fury
set2: Thundering Fury
artifacts/thundersoother
set2: Thundersoother
set2: Thundersoother
artifacts/unfinishedreverie
set2: Unfinished Reverie
set2: Unfinished Reverie
artifacts/vermillion
set2: Vermillion Hereafter
set2: Vermillion Hereafter
artifacts/viridescent
set2: Viridescent Venerer
set2: Viridescent Venerer
artifacts/vourukashasglow
set2: Vourukasha's Glow
set2: Vourukasha's Glow
artifacts/wanderer
set2: Wanderer's Troupe
set2: Wanderer's Troupe
template/character
Package cooldown provides default implementation for SetCD, SetCDWithDelay, ResetActionCooldown, ReduceActionCooldown, ActionReady,
Package cooldown provides default implementation for SetCD, SetCDWithDelay, ResetActionCooldown, ReduceActionCooldown, ActionReady,
template/minazuki
package minazuki provides common implementation for abilities that trigger based on normal animation state, i.e.
package minazuki provides common implementation for abilities that trigger based on normal animation state, i.e.
weapons/bow/alley
passive: Oppidan Ambush # Weapon_Bow_Outlaw
passive: Oppidan Ambush # Weapon_Bow_Outlaw
weapons/bow/amos
passive: Strong-Willed # Weapon_Bow_RiseDMGWithTime
passive: Strong-Willed # Weapon_Bow_RiseDMGWithTime
weapons/bow/aqua
passive: The Cleansing Form # Weapon_Bow_Kirin
passive: The Cleansing Form # Weapon_Bow_Kirin
weapons/bow/astralvulturescrimsonplumage
passive: The Moonring Sighted # Weapon_Bow_Qoyllorsnova
passive: The Moonring Sighted # Weapon_Bow_Qoyllorsnova
weapons/bow/blackcliff
passive: Press the Advantage # Weapon_Bow_Blackrock
passive: Press the Advantage # Weapon_Bow_Blackrock
weapons/bow/chainbreaker
passive: Flower-Feather Song # Weapon_Bow_Isikhulu
passive: Flower-Feather Song # Weapon_Bow_Isikhulu
weapons/bow/cloudforged
passive: Crag-Chiseled Forge # Weapon_Bow_Ultimatum
passive: Crag-Chiseled Forge # Weapon_Bow_Ultimatum
weapons/bow/compound
passive: Infusion Arrow # Weapon_Bow_AttackGainAKTSPDBuff
passive: Infusion Arrow # Weapon_Bow_AttackGainAKTSPDBuff
weapons/bow/daybreakchronicles
passive: Ode Beyond Time # Weapon_Bow_Arianna
passive: Ode Beyond Time # Weapon_Bow_Arianna
weapons/bow/elegy
passive: The Parting Refrain # Weapon_Bow_Widsith
passive: The Parting Refrain # Weapon_Bow_Widsith
weapons/bow/endoftheline
passive: Net Snapper # Weapon_Bow_Fin
passive: Net Snapper # Weapon_Bow_Fin
weapons/bow/favonius
passive: Windfall # Weapon_Bow_GenerateBallWhenCritic
passive: Windfall # Weapon_Bow_GenerateBallWhenCritic
weapons/bow/firstgreatmagic
passive: Parsifal the Great # Weapon_Bow_Pledge
passive: Parsifal the Great # Weapon_Bow_Pledge
weapons/bow/flowerwreathedfeathers
passive: Inflorescence Unattainable # Weapon_Bow_Umpakati
passive: Inflorescence Unattainable # Weapon_Bow_Umpakati
weapons/bow/goldenfrostboundoath
passive: Dawn's Salutation Returned # Weapon_Bow_Alkonost
passive: Dawn's Salutation Returned # Weapon_Bow_Alkonost
weapons/bow/hamayumi
passive: Full Draw # Weapon_Bow_Bakufu
passive: Full Draw # Weapon_Bow_Bakufu
weapons/bow/heartstrings
passive: Dryas's Nocturne # Weapon_Bow_Arcdange
passive: Dryas's Nocturne # Weapon_Bow_Arcdange
weapons/bow/hunterspath
passive: At the End of the Beast-Paths # Weapon_Bow_Ayus
passive: At the End of the Beast-Paths # Weapon_Bow_Ayus
weapons/bow/ibispiercer
passive: Secret Wisdom's Favor # Weapon_Bow_Ibis
passive: Secret Wisdom's Favor # Weapon_Bow_Ibis
weapons/bow/kingssquire
passive: Labyrinth Lord's Instruction # Weapon_Bow_Arakalari
passive: Labyrinth Lord's Instruction # Weapon_Bow_Arakalari
weapons/bow/messenger
passive: Archer's Message # Weapon_Bow_HeavyCritical
passive: Archer's Message # Weapon_Bow_HeavyCritical
weapons/bow/mitternachtswaltz
passive: Evernight Duet # Weapon_Bow_NormalAttackAndElementalArt
passive: Evernight Duet # Weapon_Bow_NormalAttackAndElementalArt
weapons/bow/mouunsmoon
passive: Watatsumi Wavewalker # Weapon_Bow_Maria
passive: Watatsumi Wavewalker # Weapon_Bow_Maria
weapons/bow/polarstar
passive: Daylight's Augury # Weapon_Bow_Worldbane
passive: Daylight's Augury # Weapon_Bow_Worldbane
weapons/bow/predator
passive: Strong Strike # Weapon_Bow_Predator
passive: Strong Strike # Weapon_Bow_Predator
weapons/bow/prototype
passive: Unreturning # Weapon_Bow_AttackGainSPDAKTBuff
passive: Unreturning # Weapon_Bow_AttackGainSPDAKTBuff
weapons/bow/rainbow
passive: Astral Whispers Beyond the Sacred Throne # Weapon_Bow_ElegguaBow
passive: Astral Whispers Beyond the Sacred Throne # Weapon_Bow_ElegguaBow
weapons/bow/rangegauge
passive: Masons' Ditty # Weapon_Bow_Mechanic
passive: Masons' Ditty # Weapon_Bow_Mechanic
weapons/bow/raven
passive: Bane of Flame and Water # Weapon_Bow_DamageUpToEnemy
passive: Bane of Flame and Water # Weapon_Bow_DamageUpToEnemy
weapons/bow/recurve
passive: Cull the Weak # Weapon_Bow_HealAmountHPonEnemyKilled
passive: Cull the Weak # Weapon_Bow_HealAmountHPonEnemyKilled
weapons/bow/royal
passive: Focus # Weapon_Bow_CritUpWhenHitNoCrit
passive: Focus # Weapon_Bow_CritUpWhenHitNoCrit
weapons/bow/rust
passive: Rapid Firing # Weapon_Bow_RiseNormalFallExtra
passive: Rapid Firing # Weapon_Bow_RiseNormalFallExtra
weapons/bow/sacrificial
passive: Composed # Weapon_Bow_ResetCDWhenSkillHit
passive: Composed # Weapon_Bow_ResetCDWhenSkillHit
weapons/bow/scionoftheblazingsun
passive: The Way of Sunfire # Weapon_Bow_Gurabad
passive: The Way of Sunfire # Weapon_Bow_Gurabad
weapons/bow/sequenceofsolitude
passive: Silent Trigger # Weapon_Bow_Stinger
passive: Silent Trigger # Weapon_Bow_Stinger
weapons/bow/sharpshooter
passive: Precise # Weapon_Bow_DamageUpHitHeadBox
passive: Precise # Weapon_Bow_DamageUpHitHeadBox
weapons/bow/skyward
passive: Echoing Ballad # Weapon_Bow_RangeAttackOnAttackLanded
passive: Echoing Ballad # Weapon_Bow_RangeAttackOnAttackLanded
weapons/bow/slingshot
passive: Slingshot # Weapon_Bow_RiseDMGWithinTime
passive: Slingshot # Weapon_Bow_RiseDMGWithinTime
weapons/bow/snarehook
passive: Phantom Flash # Weapon_Bow_Ilmarinen
passive: Phantom Flash # Weapon_Bow_Ilmarinen
weapons/bow/songofstillness
passive: Benthic Pulse # Weapon_Bow_Vorpal
passive: Benthic Pulse # Weapon_Bow_Vorpal
weapons/bow/stringless
passive: Arrowless Song # Weapon_Bow_RiseElementalSkillDMG
passive: Arrowless Song # Weapon_Bow_RiseElementalSkillDMG
weapons/bow/thundering
passive: Rule by Thunder # Weapon_Bow_Narukami
passive: Rule by Thunder # Weapon_Bow_Narukami
weapons/bow/twilight
passive: Radiance of the Deeps # Weapon_Bow_FallenSun
passive: Radiance of the Deeps # Weapon_Bow_FallenSun
weapons/bow/viridescent
passive: Verdant Wind # Weapon_Bow_AttractField
passive: Verdant Wind # Weapon_Bow_AttractField
weapons/bow/windblume
passive: Windblume Wish # Weapon_Bow_Fleurfair
passive: Windblume Wish # Weapon_Bow_Fleurfair
weapons/catalyst/angelosheptades
passive: Crown of the Final Scion # Weapon_Catalyst_Nicole
passive: Crown of the Final Scion # Weapon_Catalyst_Nicole
weapons/catalyst/ashgraven
passive: Tupac's Grip # Weapon_Catalyst_ConchSprayer
passive: Tupac's Grip # Weapon_Catalyst_ConchSprayer
weapons/catalyst/athousandfloatingdreams
passive: A Thousand Nights' Dawnsong # Weapon_Catalyst_Ayus
passive: A Thousand Nights' Dawnsong # Weapon_Catalyst_Ayus
weapons/catalyst/balladoftheboundlessblue
passive: Azure Skies # Weapon_Catalyst_DandelionPoem
passive: Azure Skies # Weapon_Catalyst_DandelionPoem
weapons/catalyst/blackcliff
passive: Press the Advantage # Weapon_Catalyst_Blackrock
passive: Press the Advantage # Weapon_Catalyst_Blackrock
weapons/catalyst/blackmarrowlantern
passive: Token of Covenant # Weapon_Catalyst_Ilmarinen
passive: Token of Covenant # Weapon_Catalyst_Ilmarinen
weapons/catalyst/cashflow
passive: Golden Blood-Tide # Weapon_Catalyst_Wheatley
passive: Golden Blood-Tide # Weapon_Catalyst_Wheatley
weapons/catalyst/cranesechoingcall
passive: Cloudfall Axiom # Weapon_Catalyst_MountainGale
passive: Cloudfall Axiom # Weapon_Catalyst_MountainGale
weapons/catalyst/dawningfrost
passive: Nocturnal Dreams # Weapon_Catalyst_Ziedas
passive: Nocturnal Dreams # Weapon_Catalyst_Ziedas
weapons/catalyst/dodoco
passive: Dodoventure! # Weapon_Catalyst_NormalAttackAndExtraAttack
passive: Dodoventure! # Weapon_Catalyst_NormalAttackAndExtraAttack
weapons/catalyst/emeraldorb
passive: Rapids # Weapon_Catalyst_AttacktUpAfterReaction
passive: Rapids # Weapon_Catalyst_AttacktUpAfterReaction
weapons/catalyst/eternalflow
passive: Aeon Wave # Weapon_Catalyst_Iudex
passive: Aeon Wave # Weapon_Catalyst_Iudex
weapons/catalyst/etherlightspindlelute
passive: Last Singer # Weapon_Catalyst_SeeliesLute
passive: Last Singer # Weapon_Catalyst_SeeliesLute
weapons/catalyst/favonius
passive: Windfall # Weapon_Catalyst_GenerateBallWhenCritic
passive: Windfall # Weapon_Catalyst_GenerateBallWhenCritic
weapons/catalyst/flowingpurity
passive: Unfinished Masterpiece # Weapon_Catalyst_Vorpal
passive: Unfinished Masterpiece # Weapon_Catalyst_Vorpal
weapons/catalyst/frostbearer
passive: Frost Burial # Weapon_Catalyst_Dragonfell
passive: Frost Burial # Weapon_Catalyst_Dragonfell
weapons/catalyst/fruitoffulfillment
passive: Full Circle # Weapon_Catalyst_Arakalari
passive: Full Circle # Weapon_Catalyst_Arakalari
weapons/catalyst/hakushin
passive: Sakura Saiguu # Weapon_Catalyst_Bakufu
passive: Sakura Saiguu # Weapon_Catalyst_Bakufu
weapons/catalyst/jadefallssplendor
passive: Primordial Jade Regalia # Weapon_Catalyst_Morax
passive: Primordial Jade Regalia # Weapon_Catalyst_Morax
weapons/catalyst/kagura
passive: Kagura Dance of the Sacred Sakura # Weapon_Catalyst_Narukami
passive: Kagura Dance of the Sacred Sakura # Weapon_Catalyst_Narukami
weapons/catalyst/magicguide
passive: Bane of Storm and Tide # Weapon_Catalyst_DamageUpToEnemy
passive: Bane of Storm and Tide # Weapon_Catalyst_DamageUpToEnemy
weapons/catalyst/mappa
passive: Infusion Scroll # Weapon_Catalyst_ElementUpAfterReaction
passive: Infusion Scroll # Weapon_Catalyst_ElementUpAfterReaction
weapons/catalyst/memory
passive: Golden Majesty # Weapon_Catalyst_Kunwu_DamageUpWithShield
passive: Golden Majesty # Weapon_Catalyst_Kunwu_DamageUpWithShield
weapons/catalyst/moonglow
passive: Byakuya Kougetsu # Weapon_Catalyst_Kaleido
passive: Byakuya Kougetsu # Weapon_Catalyst_Kaleido
weapons/catalyst/nightweavers
passive: Millennial Hymn # Weapon_Catalyst_MenulisRing
passive: Millennial Hymn # Weapon_Catalyst_MenulisRing
weapons/catalyst/nocturnes
passive: Ballad of the Crossroads # Weapon_Catalyst_Brisingamen
passive: Ballad of the Crossroads # Weapon_Catalyst_Brisingamen
weapons/catalyst/oathsworneye
passive: People of the Faltering Light # Weapon_Catalyst_Jyanome
passive: People of the Faltering Light # Weapon_Catalyst_Jyanome
weapons/catalyst/otherworldly
passive: Energy Shower # Weapon_Catalyst_OnGainEnergyHealHP
passive: Energy Shower # Weapon_Catalyst_OnGainEnergyHealHP
weapons/catalyst/perception
passive: Echo # Weapon_Catalyst_BouncingBall
passive: Echo # Weapon_Catalyst_BouncingBall
weapons/catalyst/prayer
passive: Boundless Blessing # Weapon_Catalyst_Legend_Fourwinds
passive: Boundless Blessing # Weapon_Catalyst_Legend_Fourwinds
weapons/catalyst/prototype
passive: Gilding # Weapon_Catalyst_TeamHealAfterElementalBurst
passive: Gilding # Weapon_Catalyst_TeamHealAfterElementalBurst
weapons/catalyst/reliquary
passive: Essence of Falsity # Weapon_Catalyst_Sistrum
passive: Essence of Falsity # Weapon_Catalyst_Sistrum
weapons/catalyst/ringofyaxche
passive: Echoes of the Plentiful Land # Weapon_Catalyst_Isikhulu
passive: Echoes of the Plentiful Land # Weapon_Catalyst_Isikhulu
weapons/catalyst/royal
passive: Focus # Weapon_Catalyst_CritUpWhenHitNoCrit
passive: Focus # Weapon_Catalyst_CritUpWhenHitNoCrit
weapons/catalyst/sacrificial
passive: Composed # Weapon_Catalyst_ResetCDWhenSkillHit
passive: Composed # Weapon_Catalyst_ResetCDWhenSkillHit
weapons/catalyst/sacrificialjade
passive: Jade Circulation # Weapon_Catalyst_Yue
passive: Jade Circulation # Weapon_Catalyst_Yue
weapons/catalyst/skyward
passive: Wandering Clouds # Weapon_Catalyst_Legend_Dvalin
passive: Wandering Clouds # Weapon_Catalyst_Legend_Dvalin
weapons/catalyst/solar
passive: Solar Shine # Weapon_Catalyst_NormalAttackAndSkillAttack
passive: Solar Shine # Weapon_Catalyst_NormalAttackAndSkillAttack
weapons/catalyst/starcallerswatch
passive: Offering Unto Wind and Sun # Weapon_Catalyst_Figurines
passive: Offering Unto Wind and Sun # Weapon_Catalyst_Figurines
weapons/catalyst/sunnymorning
passive: Bathhouses, Hawks, and Narukami # Weapon_Catalyst_SakuraFan
passive: Bathhouses, Hawks, and Narukami # Weapon_Catalyst_SakuraFan
weapons/catalyst/surfsup
passive: Aqua Remembrance # Weapon_Catalyst_MechaPufferfish
passive: Aqua Remembrance # Weapon_Catalyst_MechaPufferfish
weapons/catalyst/thrilling
passive: Heritage # Weapon_Catalyst_OnChangeAttackUp
passive: Heritage # Weapon_Catalyst_OnChangeAttackUp
weapons/catalyst/tulaytullahsremembrance
passive: Bygone Azure Teardrop # Weapon_Catalyst_Alaya
passive: Bygone Azure Teardrop # Weapon_Catalyst_Alaya
weapons/catalyst/twin
passive: Guerilla Tactics # Weapon_Catalyst_SpeedUponEnemeyKilled
passive: Guerilla Tactics # Weapon_Catalyst_SpeedUponEnemeyKilled
weapons/catalyst/vividnotions
passive: Falling Rainbow's Wish # Weapon_Catalyst_VaresaTransformer
passive: Falling Rainbow's Wish # Weapon_Catalyst_VaresaTransformer
weapons/catalyst/wanderingevenstar
passive: Wildling Nightstar # Weapon_Catalyst_Pleroma
passive: Wildling Nightstar # Weapon_Catalyst_Pleroma
weapons/catalyst/waveridingwhirl
passive: Fangs Flying To and Fro # Weapon_Catalyst_Umpakati
passive: Fangs Flying To and Fro # Weapon_Catalyst_Umpakati
weapons/catalyst/widsith
passive: Debut # Weapon_Catalyst_RandomBuff
passive: Debut # Weapon_Catalyst_RandomBuff
weapons/catalyst/wine
passive: Ever-Changing # Weapon_Catalyst_Outlaw
passive: Ever-Changing # Weapon_Catalyst_Outlaw
weapons/claymore/akuoumaru
passive: Watatsumi Wavewalker # Weapon_Claymore_Maria
passive: Watatsumi Wavewalker # Weapon_Claymore_Maria
weapons/claymore/aquamarine
passive: Desert Pavilion # Weapon_Claymore_Pleroma
passive: Desert Pavilion # Weapon_Claymore_Pleroma
weapons/claymore/athousandblazingsuns
passive: Sunset Reignites the Dawn # Weapon_Claymore_RadianceSword
passive: Sunset Reignites the Dawn # Weapon_Claymore_RadianceSword
weapons/claymore/beacon
passive: Desert Watch # Weapon_Claymore_Deshret
passive: Desert Watch # Weapon_Claymore_Deshret
weapons/claymore/bell
passive: Rebellious Guardian # Weapon_Claymore_GetShieldBeingHit
passive: Rebellious Guardian # Weapon_Claymore_GetShieldBeingHit
weapons/claymore/blackcliff
passive: Press the Advantage # Weapon_Claymore_Blackrock
passive: Press the Advantage # Weapon_Claymore_Blackrock
weapons/claymore/bloodtainted
passive: Bane of Fire and Thunder # Weapon_Claymore_DamageUpToEnemy
passive: Bane of Fire and Thunder # Weapon_Claymore_DamageUpToEnemy
weapons/claymore/debateclub
passive: Blunt Conclusion # Weapon_Claymore_NormalAttackExtraDamageAfterSkill
passive: Blunt Conclusion # Weapon_Claymore_NormalAttackExtraDamageAfterSkill
weapons/claymore/earthshaker
passive: Oath of Qhapaq Nan # Weapon_Claymore_Isikhulu
passive: Oath of Qhapaq Nan # Weapon_Claymore_Isikhulu
weapons/claymore/fangofthemountainking
passive: Turquoise Hunt # Weapon_Claymore_EmeraldSword
passive: Turquoise Hunt # Weapon_Claymore_EmeraldSword
weapons/claymore/favonius
passive: Windfall # Weapon_Claymore_GenerateBallWhenCritic
passive: Windfall # Weapon_Claymore_GenerateBallWhenCritic
weapons/claymore/ferrousshadow
passive: Unbending # Weapon_Claymore_LowHPAddExtraAttackEndura
passive: Unbending # Weapon_Claymore_LowHPAddExtraAttackEndura
weapons/claymore/flameforgedinsight
passive: Mind in Bloom # Weapon_Claymore_Polilith
passive: Mind in Bloom # Weapon_Claymore_Polilith
weapons/claymore/forestregalia
passive: Forest Sanctuary # Weapon_Claymore_Arakalari
passive: Forest Sanctuary # Weapon_Claymore_Arakalari
weapons/claymore/fruitfulhook
passive: The Weight of Falling Branches # Weapon_Claymore_Umpakati
passive: The Weight of Falling Branches # Weapon_Claymore_Umpakati
weapons/claymore/gestofthemightywolf
passive: Indomitable Chivalry # Weapon_Claymore_EnsisAquilonis
passive: Indomitable Chivalry # Weapon_Claymore_EnsisAquilonis
weapons/claymore/lithic
passive: Lithic Axiom: Unity # Weapon_Claymore_Liyue
passive: Lithic Axiom: Unity # Weapon_Claymore_Liyue
weapons/claymore/mailedflower
passive: Whispers of Wind and Flower # Weapon_Claymore_Fleurfair
passive: Whispers of Wind and Flower # Weapon_Claymore_Fleurfair
weapons/claymore/masterkey
passive: Fall Into Place # Weapon_Claymore_Ilmarinen
passive: Fall Into Place # Weapon_Claymore_Ilmarinen
weapons/claymore/nagamasa
passive: Samurai Conduct # Weapon_Claymore_Bakufu
passive: Samurai Conduct # Weapon_Claymore_Bakufu
weapons/claymore/pines
passive: Rebel's Banner-Hymn # Weapon_Claymore_Widsith
passive: Rebel's Banner-Hymn # Weapon_Claymore_Widsith
weapons/claymore/powersaw
passive: Sea Shanty # Weapon_Claymore_Mechanic
passive: Sea Shanty # Weapon_Claymore_Mechanic
weapons/claymore/prototype
passive: Crush # Weapon_Claymore_AOEDamage
passive: Crush # Weapon_Claymore_AOEDamage
weapons/claymore/rainslasher
passive: Bane of Storm and Tide # Weapon_Claymore_DamageUpToElectricEnemy
passive: Bane of Storm and Tide # Weapon_Claymore_DamageUpToElectricEnemy
weapons/claymore/redhorn
passive: Gokadaiou Otogibanashi # Weapon_Claymore_Itadorimaru
passive: Gokadaiou Otogibanashi # Weapon_Claymore_Itadorimaru
weapons/claymore/royal
passive: Focus # Weapon_Claymore_CritUpWhenHitNoCrit
passive: Focus # Weapon_Claymore_CritUpWhenHitNoCrit
weapons/claymore/sacrificial
passive: Composed # Weapon_Claymore_ResetCDWhenSkillHit
passive: Composed # Weapon_Claymore_ResetCDWhenSkillHit
weapons/claymore/sealord
passive: Oceanic Victory # Weapon_Claymore_MillenniaTuna
passive: Oceanic Victory # Weapon_Claymore_MillenniaTuna
weapons/claymore/skyrider
passive: Courage # Weapon_Claymore_AttackUpBuff
passive: Courage # Weapon_Claymore_AttackUpBuff
weapons/claymore/skyward
passive: Sky-ripping Dragon Spine # Weapon_Claymore_Legend_Dvalin
passive: Sky-ripping Dragon Spine # Weapon_Claymore_Legend_Dvalin
weapons/claymore/spine
passive: Wavesplitter # Weapon_Claymore_Berserker
passive: Wavesplitter # Weapon_Claymore_Berserker
weapons/claymore/starsilver
passive: Frost Burial # Weapon_Claymore_Dragonfell
passive: Frost Burial # Weapon_Claymore_Dragonfell
weapons/claymore/talkingstick
passive: "The Silver Tongue" # Weapon_Claymore_BeastTamer
passive: "The Silver Tongue" # Weapon_Claymore_BeastTamer
weapons/claymore/tidalshadow
passive: White Cruising Wave # Weapon_Claymore_Vorpal
passive: White Cruising Wave # Weapon_Claymore_Vorpal
weapons/claymore/ultimateoverlordsmegamagicsword
passive: Melussistance! # Weapon_Claymore_Champion
passive: Melussistance! # Weapon_Claymore_Champion
weapons/claymore/unforged
passive: Golden Majesty # Weapon_Claymore_Kunwu_DamageUpWithShield
passive: Golden Majesty # Weapon_Claymore_Kunwu_DamageUpWithShield
weapons/claymore/verdict
passive: Many Oaths of Dawn and Dusk # Weapon_Claymore_GoldenVerdict
passive: Many Oaths of Dawn and Dusk # Weapon_Claymore_GoldenVerdict
weapons/claymore/whiteblind
passive: Infusion Blade # Weapon_Claymore_AttackGainAKTDEFBuff
passive: Infusion Blade # Weapon_Claymore_AttackGainAKTDEFBuff
weapons/claymore/whiteiron
passive: Cull the Weak # Weapon_Claymore_HealAmountHPonEnemyKilled
passive: Cull the Weak # Weapon_Claymore_HealAmountHPonEnemyKilled
weapons/claymore/wolf
passive: Wolfish Tracker # Weapon_Claymore_Legend_Wolfmound
passive: Wolfish Tracker # Weapon_Claymore_Legend_Wolfmound
weapons/spear/balladofthefjords
passive: Tales of the Tundra # Weapon_Pole_Shanty
passive: Tales of the Tundra # Weapon_Pole_Shanty
weapons/spear/blackcliff
passive: Press the Advantage # Weapon_Pole_Blackrock
passive: Press the Advantage # Weapon_Pole_Blackrock
weapons/spear/blacktassel
passive: Bane of the Soft # Weapon_Pole_SlimeKiller
passive: Bane of the Soft # Weapon_Pole_SlimeKiller
weapons/spear/bloodsoakedruins
passive: Mournful Tribute # Weapon_Pole_TummaLyhty
passive: Mournful Tribute # Weapon_Pole_TummaLyhty
weapons/spear/calamity
passive: Extinguishing Precept # Weapon_Pole_Santika
passive: Extinguishing Precept # Weapon_Pole_Santika
weapons/spear/catch
passive: Shanty # Weapon_Pole_Mori
passive: Shanty # Weapon_Pole_Mori
weapons/spear/crescent
passive: Infusion Needle # Weapon_Pole_NormalAttackExtraDamageWhenGetEnergyBall
passive: Infusion Needle # Weapon_Pole_NormalAttackExtraDamageWhenGetEnergyBall
weapons/spear/crimsonmoonssemblance
passive: Ashen Sun's Shadow # Weapon_Pole_BloodMoon
passive: Ashen Sun's Shadow # Weapon_Pole_BloodMoon
weapons/spear/deathmatch
passive: Gladiator # Weapon_Pole_Dual
passive: Gladiator # Weapon_Pole_Dual
weapons/spear/dialoguesofthedesertsages
passive: Principle of Equilibrium # Weapon_Pole_Caduceus
passive: Principle of Equilibrium # Weapon_Pole_Caduceus
weapons/spear/disasterandremorse
passive: Dolorous Stroke # Weapon_Pole_Carbine
passive: Dolorous Stroke # Weapon_Pole_Carbine
weapons/spear/dragonbane
passive: Bane of Flame and Water # Weapon_Pole_DamageUpToWaterEnemy
passive: Bane of Flame and Water # Weapon_Pole_DamageUpToWaterEnemy
weapons/spear/dragonspine
passive: Frost Burial # Weapon_Pole_Dragonfell
passive: Frost Burial # Weapon_Pole_Dragonfell
weapons/spear/engulfing
passive: Timeless Dream: Eternal Stove # Weapon_Pole_Narukami
passive: Timeless Dream: Eternal Stove # Weapon_Pole_Narukami
weapons/spear/favonius
passive: Windfall # Weapon_Pole_GenerateBallWhenCritic
passive: Windfall # Weapon_Pole_GenerateBallWhenCritic
weapons/spear/footprint
passive: Pact of Flowing Springs # Weapon_Pole_Isikhulu
passive: Pact of Flowing Springs # Weapon_Pole_Isikhulu
weapons/spear/fracturedhalo
passive: Purifying Crown # Weapon_Pole_Perdix
passive: Purifying Crown # Weapon_Pole_Perdix
weapons/spear/halberd
passive: Heavy # Weapon_Pole_ExtraDamageWhenCDReady
passive: Heavy # Weapon_Pole_ExtraDamageWhenCDReady
weapons/spear/homa
passive: Reckless Cinnabar # Weapon_Pole_Homa
passive: Reckless Cinnabar # Weapon_Pole_Homa
weapons/spear/kitain
passive: Samurai Conduct # Weapon_Pole_Bakufu
passive: Samurai Conduct # Weapon_Pole_Bakufu
weapons/spear/lithic
passive: Lithic Axiom: Unity # Weapon_Pole_Liyue
passive: Lithic Axiom: Unity # Weapon_Pole_Liyue
weapons/spear/lumidouceelegy
passive: Bright Dawn Overture # Weapon_Pole_Muguet
passive: Bright Dawn Overture # Weapon_Pole_Muguet
weapons/spear/missive
passive: The Wind Unattained # Weapon_Pole_Windvane
passive: The Wind Unattained # Weapon_Pole_Windvane
weapons/spear/moonpiercer
passive: Stillwood Moonshadow # Weapon_Pole_Arakalari
passive: Stillwood Moonshadow # Weapon_Pole_Arakalari
weapons/spear/mountainbracingbolt
passive: Hope Beyond the Peaks # Weapon_Pole_Umpakati
passive: Hope Beyond the Peaks # Weapon_Pole_Umpakati
weapons/spear/primordial
passive: Eagle Spear of Justice # Weapon_Pole_AttackUpAndSkillDamageUp
passive: Eagle Spear of Justice # Weapon_Pole_AttackUpAndSkillDamageUp
weapons/spear/prospectorsdrill
passive: Masons' Ditty # Weapon_Pole_Mechanic
passive: Masons' Ditty # Weapon_Pole_Mechanic
weapons/spear/prospectorsshovel
passive: Swift and Sure # Weapon_Pole_Ilmarinen
passive: Swift and Sure # Weapon_Pole_Ilmarinen
weapons/spear/prototype
passive: Magic Affinity # Weapon_Pole_NormalAttackAndExtraAttackUpAfterSkill
passive: Magic Affinity # Weapon_Pole_NormalAttackAndExtraAttackUpAfterSkill
weapons/spear/rightfulreward
passive: Tip of the Spear # Weapon_Pole_Vorpal
passive: Tip of the Spear # Weapon_Pole_Vorpal
weapons/spear/royal
passive: Focus # Weapon_Pole_CritUpWhenHitNoCrit
passive: Focus # Weapon_Pole_CritUpWhenHitNoCrit
weapons/spear/sacrificersstaff
passive: Untainted Desire # Weapon_Pole_Krivule
passive: Untainted Desire # Weapon_Pole_Krivule
weapons/spear/scarletsands
passive: Heat Haze at Horizon's End # Weapon_Pole_Deshret
passive: Heat Haze at Horizon's End # Weapon_Pole_Deshret
weapons/spear/skyward
passive: Black Wing # Weapon_Pole_Dvalin
passive: Black Wing # Weapon_Pole_Dvalin
weapons/spear/symphonist
passive: Seasoned Symphony # Weapon_Pole_Trident
passive: Seasoned Symphony # Weapon_Pole_Trident
weapons/spear/tamayuratei
passive: Busybody's Running Light # Weapon_Pole_Aoandon
passive: Busybody's Running Light # Weapon_Pole_Aoandon
weapons/spear/vortex
passive: Golden Majesty # Weapon_Pole_Kunwu_DamageUpWithShield
passive: Golden Majesty # Weapon_Pole_Kunwu_DamageUpWithShield
weapons/spear/wavebreaker
passive: Watatsumi Wavewalker # Weapon_Pole_Maria
passive: Watatsumi Wavewalker # Weapon_Pole_Maria
weapons/spear/whitetassel
passive: Sharp # Weapon_Pole_NormalAttackUp
passive: Sharp # Weapon_Pole_NormalAttackUp
weapons/sword/absolution
passive: Deathly Pact # Weapon_Sword_Estoc
passive: Deathly Pact # Weapon_Sword_Estoc
weapons/sword/alley
passive: Itinerant Hero # Weapon_Sword_Outlaw
passive: Itinerant Hero # Weapon_Sword_Outlaw
weapons/sword/amenoma
passive: Iwakura Succession # Weapon_Sword_Bakufu
passive: Iwakura Succession # Weapon_Sword_Bakufu
weapons/sword/aquila
passive: Falcon's Defiance # Weapon_Sword_Legend_Falcon
passive: Falcon's Defiance # Weapon_Sword_Legend_Falcon
weapons/sword/athameartis
passive: Day King's Splendor Solis # Weapon_Sword_Motsognir
passive: Day King's Splendor Solis # Weapon_Sword_Motsognir
weapons/sword/azurelight
passive: Whitehill's Bestowal # Weapon_Sword_OuterSword
passive: Whitehill's Bestowal # Weapon_Sword_OuterSword
weapons/sword/blackcliff
passive: Press the Advantage # Weapon_Sword_Blackrock
passive: Press the Advantage # Weapon_Sword_Blackrock
weapons/sword/blacksword
passive: Justice # Weapon_Sword_Bloodstained
passive: Justice # Weapon_Sword_Bloodstained
weapons/sword/calamityofeshu
passive: Diffusing Boundary # Weapon_Sword_SacrificialNgombe
passive: Diffusing Boundary # Weapon_Sword_SacrificialNgombe
weapons/sword/cinnabar
passive: Spotless Heart # Weapon_Sword_Opus
passive: Spotless Heart # Weapon_Sword_Opus
weapons/sword/coolsteel
passive: Bane of Water and Ice # Weapon_Sword_DamageUpToEnemy
passive: Bane of Water and Ice # Weapon_Sword_DamageUpToEnemy
weapons/sword/darkironsword
passive: Overloaded # Weapon_Sword_AttacktUpAfterReaction
passive: Overloaded # Weapon_Sword_AttacktUpAfterReaction
weapons/sword/dockhand
passive: Sea Shanty # Weapon_Sword_Mechanic
passive: Sea Shanty # Weapon_Sword_Mechanic
weapons/sword/favonius
passive: Windfall # Weapon_Sword_GenerateBallWhenCritic
passive: Windfall # Weapon_Sword_GenerateBallWhenCritic
weapons/sword/festering
passive: Undying Admiration # Weapon_Sword_Magnum
passive: Undying Admiration # Weapon_Sword_Magnum
weapons/sword/filletblade
passive: Gash # Weapon_Sword_ExtraDamageWhenCDReady
passive: Gash # Weapon_Sword_ExtraDamageWhenCDReady
weapons/sword/finaleofthedeep
passive: An End Sublime # Weapon_Sword_Vorpal
passive: An End Sublime # Weapon_Sword_Vorpal
weapons/sword/fleuvecendreferryman
passive: Ironbone # Weapon_Sword_Machination
passive: Ironbone # Weapon_Sword_Machination
weapons/sword/flute
passive: Chord # Weapon_Sword_MusicBlast
passive: Chord # Weapon_Sword_MusicBlast
weapons/sword/fluteofezpitzal
passive: Smoke-and-Mirror Mystery # Weapon_Sword_Isikhulu
passive: Smoke-and-Mirror Mystery # Weapon_Sword_Isikhulu
weapons/sword/foliar
passive: Whitemoon Bristle # Weapon_Sword_Ayus
passive: Whitemoon Bristle # Weapon_Sword_Ayus
weapons/sword/freedom
passive: Revolutionary Chorale # Weapon_Sword_Widsith
passive: Revolutionary Chorale # Weapon_Sword_Widsith
weapons/sword/haran
passive: Honed Flow # Weapon_Sword_Amenoma
passive: Honed Flow # Weapon_Sword_Amenoma
weapons/sword/harbinger
passive: Vigorous # Weapon_Sword_FullHPCriticUp
passive: Vigorous # Weapon_Sword_FullHPCriticUp
weapons/sword/ironsting
passive: Infusion Stinger # Weapon_Sword_AttackGainFullDamgeUpBuff
passive: Infusion Stinger # Weapon_Sword_AttackGainFullDamgeUpBuff
weapons/sword/kagotsurubeisshin
passive: Isshin Art Clarity # Weapon_Sword_Youtou
passive: Isshin Art Clarity # Weapon_Sword_Youtou
weapons/sword/keyofkhajnisut
passive: Sunken Song of the Sands # Weapon_Sword_Deshret
passive: Sunken Song of the Sands # Weapon_Sword_Deshret
weapons/sword/lightbearingmoonshard
passive: Legacy of Lang-Gan # Weapon_Sword_SilverwareSaw
passive: Legacy of Lang-Gan # Weapon_Sword_SilverwareSaw
weapons/sword/lion
passive: Bane of Fire and Thunder # Weapon_Sword_DamageUpToWindEnemy
passive: Bane of Fire and Thunder # Weapon_Sword_DamageUpToWindEnemy
weapons/sword/mistsplitter
passive: Mistsplitter's Edge # Weapon_Sword_Narukami
passive: Mistsplitter's Edge # Weapon_Sword_Narukami
weapons/sword/moonweaversdawn
passive: Secret Silver's Testament # Weapon_Sword_Miekka
passive: Secret Silver's Testament # Weapon_Sword_Miekka
weapons/sword/peakpatrolsong
passive: Halcyon Years Unending # Weapon_Sword_XochitlsTube
passive: Halcyon Years Unending # Weapon_Sword_XochitlsTube
weapons/sword/primordial
passive: Protector's Virtue # Weapon_Sword_Morax_HpToAtk
passive: Protector's Virtue # Weapon_Sword_Morax_HpToAtk
weapons/sword/prototype
passive: Smashed Stone # Weapon_Sword_AttackGainAKTDEFBuff
passive: Smashed Stone # Weapon_Sword_AttackGainAKTDEFBuff
weapons/sword/royal
passive: Focus # Weapon_Sword_CritUpWhenHitNoCrit
passive: Focus # Weapon_Sword_CritUpWhenHitNoCrit
weapons/sword/sacrificial
passive: Composed # Weapon_Sword_ResetCDWhenSkillHit
passive: Composed # Weapon_Sword_ResetCDWhenSkillHit
weapons/sword/sapwoodblade
passive: Forest Sanctuary # Weapon_Sword_Arakalari
passive: Forest Sanctuary # Weapon_Sword_Arakalari
weapons/sword/serenityscall
passive: Solemn Silence # Weapon_Sword_Ilmarinen
passive: Solemn Silence # Weapon_Sword_Ilmarinen
weapons/sword/skyrider
passive: Determination # Weapon_Sword_MoveSpeedAfterULT
passive: Determination # Weapon_Sword_MoveSpeedAfterULT
weapons/sword/skyward
passive: Sky-Piercing Fang # Weapon_Sword_Legend_Dvalin
passive: Sky-Piercing Fang # Weapon_Sword_Legend_Dvalin
weapons/sword/splendoroftranquilwaters
passive: Dawn and Dusk by the Lake # Weapon_Sword_Regalis
passive: Dawn and Dusk by the Lake # Weapon_Sword_Regalis
weapons/sword/sturdybone
passive: Trapper's Pride # Weapon_Sword_Umpakati
passive: Trapper's Pride # Weapon_Sword_Umpakati
weapons/sword/summit
passive: Golden Majesty # Weapon_Sword_Kunwu_DamageUpWithShield
passive: Golden Majesty # Weapon_Sword_Kunwu_DamageUpWithShield
weapons/sword/swordofdescension
passive: Descension # Weapon_Sword_Psalmus
passive: Descension # Weapon_Sword_Psalmus
weapons/sword/swordofnarzissenkreuz
passive: Hero's Blade # Weapon_Sword_Purewill
passive: Hero's Blade # Weapon_Sword_Purewill
weapons/sword/toukaboushigure
passive: Kaidan: Rainfall Earthbinder # Weapon_Sword_Kasabouzu
passive: Kaidan: Rainfall Earthbinder # Weapon_Sword_Kasabouzu
weapons/sword/travelershandysword
passive: Journey # Weapon_Sword_OnGainEnergyHealHP
passive: Journey # Weapon_Sword_OnGainEnergyHealHP
weapons/sword/urakumisugiri
passive: Brocade Bloom, Shrine Sword # Weapon_Sword_Needle
passive: Brocade Bloom, Shrine Sword # Weapon_Sword_Needle
weapons/sword/wolffang
passive: Northwind Wolf # Weapon_Sword_Boreas
passive: Northwind Wolf # Weapon_Sword_Boreas
weapons/sword/xiphos
passive: Jinni's Whisper # Weapon_Sword_Pleroma
passive: Jinni's Whisper # Weapon_Sword_Pleroma
pkg
agg
core
Package core provides core functionality for a simulation:
Package core provides core functionality for a simulation:
core/action
Package action describes the valid actions that any character may take
Package action describes the valid actions that any character may take
core/combat
Package combat handles all combat related functionalities including
Package combat handles all combat related functionalities including
core/player
Package player contains player related tracking and functionalities: - tracking characters on the team - handling animations state - handling normal attack state - handling character stats and attributes - handling shielding
Package player contains player related tracking and functionalities: - tracking characters on the team - handling animations state - handling normal attack state - handling character stats and attributes - handling shielding
core/player/animation
package animation provides a simple way of tracking the current animation state at any given frame, as well as if the current frame is in animation lock or not
package animation provides a simple way of tracking the current animation state at any given frame, as well as if the current frame is in animation lock or not
core/player/shield
Package shield provide a handler to keep track of shields and add shields etc...
Package shield provide a handler to keep track of shields and add shields etc...
enemy
Package enemy implements an enemey target
Package enemy implements an enemey target
gadget
gadget provides a skeleton implementation for gadgets and is basically a thin wrapper around target.Target and adds some helper functionalities
gadget provides a skeleton implementation for gadgets and is basically a thin wrapper around target.Target and adds some helper functionalities
modifier
package modifier provides a universal way of handling a slice of modifiers
package modifier provides a universal way of handling a slice of modifiers
servermode
package servermode implements a local server that the web ui can connect to for running simulation on a local compute instead of using wasm
package servermode implements a local server that the web ui can connect to for running simulation on a local compute instead of using wasm
simulation
Package simulation provide the functionality required to run one simulation
Package simulation provide the functionality required to run one simulation
stats/endstats
package endstats collects a snapshot of relevant information right when a simulation ends, such as ending energy etc..
package endstats collects a snapshot of relevant information right when a simulation ends, such as ending energy etc..
scripts
bsontags command
dbcompare command
dbsnapshot command
dbsnapshot pulls all config from db and reruns each config 10x, creating a snapshot of the dev debug seeds, and save to a file.
dbsnapshot pulls all config from db and reruns each config 10x, creating a snapshot of the dev debug seeds, and save to a file.
services module

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL