Documentation
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Index ¶
- func HandleStatusChange()
- func HandleTrackChange()
- func HandleTracksChange()
- func HandleVolumeChange()
- func Run(p *player.Player) error
- func SetLoopStatus(c *prop.Change) *dbus.Error
- func SetVolume(c *prop.Change) *dbus.Error
- type Bus
- func (b *Bus) AddList(path string) *dbus.Error
- func (b *Bus) AddTrack(path string) *dbus.Error
- func (b *Bus) GotoTrack(index uint64) *dbus.Error
- func (b *Bus) Next() *dbus.Error
- func (b *Bus) Pause() *dbus.Error
- func (b *Bus) Play() *dbus.Error
- func (b *Bus) Prev() *dbus.Error
- func (b *Bus) Quit() *dbus.Error
- func (b *Bus) RemoveTrack(index int64) *dbus.Error
- func (b *Bus) Seek(seconds int64) *dbus.Error
- func (b *Bus) Stop() *dbus.Error
- func (b *Bus) Toggle() *dbus.Error
- func (b *Bus) TrackPosition() (float64, float64, *dbus.Error)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func HandleStatusChange ¶
func HandleStatusChange()
func HandleTrackChange ¶
func HandleTrackChange()
func HandleTracksChange ¶
func HandleTracksChange()
func HandleVolumeChange ¶
func HandleVolumeChange()
Types ¶
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