Documentation
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Index ¶
- type Service
- func (_m *Service) CreateRegions(ctx context.Context, querier db.Querier, players []sqlc.Player, ...) error
- func (_m *Service) EXPECT() *Service_Expecter
- func (_m *Service) GetRegionQ(ctx context.Context, querier db.Querier, gameID int64, _a3 string) (*sqlc.GetRegionsByGameRow, error)
- func (_m *Service) GetRegions(ctx context.Context, gameID int64) ([]sqlc.GetRegionsByGameRow, error)
- func (_m *Service) GetRegionsQ(ctx context.Context, querier db.Querier, gameID int64) ([]sqlc.GetRegionsByGameRow, error)
- func (_m *Service) IncreaseTroopsInRegion(ctx context.Context, querier db.Querier, regionID int64, troops int64) error
- type Service_CreateRegions_Call
- func (_c *Service_CreateRegions_Call) Return(_a0 error) *Service_CreateRegions_Call
- func (_c *Service_CreateRegions_Call) Run(run func(ctx context.Context, querier db.Querier, players []sqlc.Player, ...)) *Service_CreateRegions_Call
- func (_c *Service_CreateRegions_Call) RunAndReturn(run func(context.Context, db.Querier, []sqlc.Player, []board.Region) error) *Service_CreateRegions_Call
- type Service_Expecter
- func (_e *Service_Expecter) CreateRegions(ctx interface{}, querier interface{}, players interface{}, regions interface{}) *Service_CreateRegions_Call
- func (_e *Service_Expecter) GetRegionQ(ctx interface{}, querier interface{}, gameID interface{}, _a3 interface{}) *Service_GetRegionQ_Call
- func (_e *Service_Expecter) GetRegions(ctx interface{}, gameID interface{}) *Service_GetRegions_Call
- func (_e *Service_Expecter) GetRegionsQ(ctx interface{}, querier interface{}, gameID interface{}) *Service_GetRegionsQ_Call
- func (_e *Service_Expecter) IncreaseTroopsInRegion(ctx interface{}, querier interface{}, regionID interface{}, troops interface{}) *Service_IncreaseTroopsInRegion_Call
- type Service_GetRegionQ_Call
- func (_c *Service_GetRegionQ_Call) Return(_a0 *sqlc.GetRegionsByGameRow, _a1 error) *Service_GetRegionQ_Call
- func (_c *Service_GetRegionQ_Call) Run(run func(ctx context.Context, querier db.Querier, gameID int64, _a3 string)) *Service_GetRegionQ_Call
- func (_c *Service_GetRegionQ_Call) RunAndReturn(...) *Service_GetRegionQ_Call
- type Service_GetRegionsQ_Call
- func (_c *Service_GetRegionsQ_Call) Return(_a0 []sqlc.GetRegionsByGameRow, _a1 error) *Service_GetRegionsQ_Call
- func (_c *Service_GetRegionsQ_Call) Run(run func(ctx context.Context, querier db.Querier, gameID int64)) *Service_GetRegionsQ_Call
- func (_c *Service_GetRegionsQ_Call) RunAndReturn(...) *Service_GetRegionsQ_Call
- type Service_GetRegions_Call
- func (_c *Service_GetRegions_Call) Return(_a0 []sqlc.GetRegionsByGameRow, _a1 error) *Service_GetRegions_Call
- func (_c *Service_GetRegions_Call) Run(run func(ctx context.Context, gameID int64)) *Service_GetRegions_Call
- func (_c *Service_GetRegions_Call) RunAndReturn(run func(context.Context, int64) ([]sqlc.GetRegionsByGameRow, error)) *Service_GetRegions_Call
- type Service_IncreaseTroopsInRegion_Call
- func (_c *Service_IncreaseTroopsInRegion_Call) Return(_a0 error) *Service_IncreaseTroopsInRegion_Call
- func (_c *Service_IncreaseTroopsInRegion_Call) Run(...) *Service_IncreaseTroopsInRegion_Call
- func (_c *Service_IncreaseTroopsInRegion_Call) RunAndReturn(run func(context.Context, db.Querier, int64, int64) error) *Service_IncreaseTroopsInRegion_Call
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Service ¶
Service is an autogenerated mock type for the Service type
func NewService ¶
NewService creates a new instance of Service. It also registers a testing interface on the mock and a cleanup function to assert the mocks expectations. The first argument is typically a *testing.T value.
func (*Service) CreateRegions ¶
func (_m *Service) CreateRegions(ctx context.Context, querier db.Querier, players []sqlc.Player, regions []board.Region) error
CreateRegions provides a mock function with given fields: ctx, querier, players, regions
func (*Service) EXPECT ¶
func (_m *Service) EXPECT() *Service_Expecter
func (*Service) GetRegionQ ¶
func (_m *Service) GetRegionQ(ctx context.Context, querier db.Querier, gameID int64, _a3 string) (*sqlc.GetRegionsByGameRow, error)
GetRegionQ provides a mock function with given fields: ctx, querier, gameID, _a3
func (*Service) GetRegions ¶
func (_m *Service) GetRegions(ctx context.Context, gameID int64) ([]sqlc.GetRegionsByGameRow, error)
GetRegions provides a mock function with given fields: ctx, gameID
type Service_CreateRegions_Call ¶
Service_CreateRegions_Call is a *mock.Call that shadows Run/Return methods with type explicit version for method 'CreateRegions'
func (*Service_CreateRegions_Call) Return ¶
func (_c *Service_CreateRegions_Call) Return(_a0 error) *Service_CreateRegions_Call
func (*Service_CreateRegions_Call) Run ¶
func (_c *Service_CreateRegions_Call) Run(run func(ctx context.Context, querier db.Querier, players []sqlc.Player, regions []board.Region)) *Service_CreateRegions_Call
func (*Service_CreateRegions_Call) RunAndReturn ¶
type Service_Expecter ¶
type Service_Expecter struct {
// contains filtered or unexported fields
}
func (*Service_Expecter) CreateRegions ¶
func (_e *Service_Expecter) CreateRegions(ctx interface{}, querier interface{}, players interface{}, regions interface{}) *Service_CreateRegions_Call
CreateRegions is a helper method to define mock.On call
- ctx context.Context
- querier db.Querier
- players []sqlc.Player
- regions []board.Region
func (*Service_Expecter) GetRegionQ ¶
func (_e *Service_Expecter) GetRegionQ(ctx interface{}, querier interface{}, gameID interface{}, _a3 interface{}) *Service_GetRegionQ_Call
GetRegionQ is a helper method to define mock.On call
- ctx context.Context
- querier db.Querier
- gameID int64
- _a3 string
func (*Service_Expecter) GetRegions ¶
func (_e *Service_Expecter) GetRegions(ctx interface{}, gameID interface{}) *Service_GetRegions_Call
GetRegions is a helper method to define mock.On call
- ctx context.Context
- gameID int64
func (*Service_Expecter) GetRegionsQ ¶
func (_e *Service_Expecter) GetRegionsQ(ctx interface{}, querier interface{}, gameID interface{}) *Service_GetRegionsQ_Call
GetRegionsQ is a helper method to define mock.On call
- ctx context.Context
- querier db.Querier
- gameID int64
func (*Service_Expecter) IncreaseTroopsInRegion ¶
func (_e *Service_Expecter) IncreaseTroopsInRegion(ctx interface{}, querier interface{}, regionID interface{}, troops interface{}) *Service_IncreaseTroopsInRegion_Call
IncreaseTroopsInRegion is a helper method to define mock.On call
- ctx context.Context
- querier db.Querier
- regionID int64
- troops int64
type Service_GetRegionQ_Call ¶
Service_GetRegionQ_Call is a *mock.Call that shadows Run/Return methods with type explicit version for method 'GetRegionQ'
func (*Service_GetRegionQ_Call) Return ¶
func (_c *Service_GetRegionQ_Call) Return(_a0 *sqlc.GetRegionsByGameRow, _a1 error) *Service_GetRegionQ_Call
func (*Service_GetRegionQ_Call) Run ¶
func (_c *Service_GetRegionQ_Call) Run(run func(ctx context.Context, querier db.Querier, gameID int64, _a3 string)) *Service_GetRegionQ_Call
func (*Service_GetRegionQ_Call) RunAndReturn ¶
func (_c *Service_GetRegionQ_Call) RunAndReturn(run func(context.Context, db.Querier, int64, string) (*sqlc.GetRegionsByGameRow, error)) *Service_GetRegionQ_Call
type Service_GetRegionsQ_Call ¶
Service_GetRegionsQ_Call is a *mock.Call that shadows Run/Return methods with type explicit version for method 'GetRegionsQ'
func (*Service_GetRegionsQ_Call) Return ¶
func (_c *Service_GetRegionsQ_Call) Return(_a0 []sqlc.GetRegionsByGameRow, _a1 error) *Service_GetRegionsQ_Call
func (*Service_GetRegionsQ_Call) Run ¶
func (_c *Service_GetRegionsQ_Call) Run(run func(ctx context.Context, querier db.Querier, gameID int64)) *Service_GetRegionsQ_Call
func (*Service_GetRegionsQ_Call) RunAndReturn ¶
func (_c *Service_GetRegionsQ_Call) RunAndReturn(run func(context.Context, db.Querier, int64) ([]sqlc.GetRegionsByGameRow, error)) *Service_GetRegionsQ_Call
type Service_GetRegions_Call ¶
Service_GetRegions_Call is a *mock.Call that shadows Run/Return methods with type explicit version for method 'GetRegions'
func (*Service_GetRegions_Call) Return ¶
func (_c *Service_GetRegions_Call) Return(_a0 []sqlc.GetRegionsByGameRow, _a1 error) *Service_GetRegions_Call
func (*Service_GetRegions_Call) Run ¶
func (_c *Service_GetRegions_Call) Run(run func(ctx context.Context, gameID int64)) *Service_GetRegions_Call
func (*Service_GetRegions_Call) RunAndReturn ¶
func (_c *Service_GetRegions_Call) RunAndReturn(run func(context.Context, int64) ([]sqlc.GetRegionsByGameRow, error)) *Service_GetRegions_Call
type Service_IncreaseTroopsInRegion_Call ¶
Service_IncreaseTroopsInRegion_Call is a *mock.Call that shadows Run/Return methods with type explicit version for method 'IncreaseTroopsInRegion'
func (*Service_IncreaseTroopsInRegion_Call) Return ¶
func (_c *Service_IncreaseTroopsInRegion_Call) Return(_a0 error) *Service_IncreaseTroopsInRegion_Call
func (*Service_IncreaseTroopsInRegion_Call) Run ¶
func (_c *Service_IncreaseTroopsInRegion_Call) Run(run func(ctx context.Context, querier db.Querier, regionID int64, troops int64)) *Service_IncreaseTroopsInRegion_Call
func (*Service_IncreaseTroopsInRegion_Call) RunAndReturn ¶
func (_c *Service_IncreaseTroopsInRegion_Call) RunAndReturn(run func(context.Context, db.Querier, int64, int64) error) *Service_IncreaseTroopsInRegion_Call