Documentation
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Index ¶
- Constants
- type OverlayMode
- func (m OverlayMode) CloseScript() string
- func (m OverlayMode) ContentPortalName() string
- func (m OverlayMode) Is(o ...OverlayMode) bool
- func (m OverlayMode) IsDialog() bool
- func (m OverlayMode) IsDrawer() bool
- func (m OverlayMode) Overlayed() bool
- func (m OverlayMode) PortalName() string
- func (m OverlayMode) String() string
- func (m OverlayMode) Up() OverlayMode
Constants ¶
View Source
const ( New = "presets_New" Edit = "presets_Edit" Action = "presets_Action" DeleteConfirmation = "presets_DeleteConfirmation" Update = "presets_Update" Create = "presets_Create" DoAction = "presets_DoAction" DoDelete = "presets_DoDelete" DoBulkAction = "presets_DoBulkAction" DoListingAction = "presets_DoListingAction" DoListingItemAction = "presets_DoListingItemAction" OpenBulkActionDialog = "presets_OpenBulkActionDialog" OpenActionDialog = "presets_OpenActionDialog" OpenItemActionDialog = "presets_OpenItemActionDialog" NotificationCenter = "presets_NotificationCenter" Detailing = "presets_Detailing" DetailingContent = "presets_DetailingContent" DoSaveDetailingField = "presets_Detailing_Field_Save" DoEditDetailingField = "presets_Detailing_Field_Edit" DoEditDetailingListField = "presets_Detailing_List_Field_Edit" DoSaveDetailingListField = "presets_Detailing_List_Field_Save" DoDeleteDetailingListField = "presets_Detailing_List_Field_Delete" DoCreateDetailingListField = "presets_Detailing_List_Field_Create" ListData = "presets_ListData" ReloadList = "presets_ReloadList" OpenListingDialog = "presets_OpenListingDialog" OpenListingDialogForSelection = "presets_OpenListingDialogForSelection" UpdateListingDialog = "presets_UpdateListingDialog" // list editor AddRowEvent = "listEditor_addRowEvent" RemoveRowEvent = "listEditor_removeRowEvent" SortEvent = "listEditor_sortEvent" )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type OverlayMode ¶
type OverlayMode string
const ( Dialog OverlayMode = "Dialog" StartDrawer OverlayMode = "StartDrawer" EndDrawer OverlayMode = "EndDrawer" LeftDrawer OverlayMode = "LeftDrawer" RightDrawer OverlayMode = "RightDrawer" TopDrawer OverlayMode = "TopDrawer" BottomDrawer OverlayMode = "BottomDrawer" Content OverlayMode = "Content" )
func (OverlayMode) CloseScript ¶
func (m OverlayMode) CloseScript() string
func (OverlayMode) ContentPortalName ¶
func (m OverlayMode) ContentPortalName() string
func (OverlayMode) Is ¶
func (m OverlayMode) Is(o ...OverlayMode) bool
func (OverlayMode) IsDialog ¶
func (m OverlayMode) IsDialog() bool
func (OverlayMode) IsDrawer ¶
func (m OverlayMode) IsDrawer() bool
func (OverlayMode) Overlayed ¶
func (m OverlayMode) Overlayed() bool
func (OverlayMode) PortalName ¶
func (m OverlayMode) PortalName() string
func (OverlayMode) String ¶
func (m OverlayMode) String() string
func (OverlayMode) Up ¶
func (m OverlayMode) Up() OverlayMode
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