Directories ¶
Path | Synopsis |
---|---|
codegangsta
|
|
negroni
Package negroni is an idiomatic approach to web middleware in Go.
|
Package negroni is an idiomatic approach to web middleware in Go. |
goincremental
|
|
golang
|
|
oauth2
Package oauth2 provides support for making OAuth2 authorized and authenticated HTTP requests.
|
Package oauth2 provides support for making OAuth2 authorized and authenticated HTTP requests. |
oauth2/google
Package google provides support for making OAuth2 authorized and authenticated HTTP requests to Google APIs.
|
Package google provides support for making OAuth2 authorized and authenticated HTTP requests to Google APIs. |
oauth2/jws
Package jws provides encoding and decoding utilities for signed JWS messages.
|
Package jws provides encoding and decoding utilities for signed JWS messages. |
gorilla
|
|
context
Package context stores values shared during a request lifetime.
|
Package context stores values shared during a request lifetime. |
mux
Package gorilla/mux implements a request router and dispatcher.
|
Package gorilla/mux implements a request router and dispatcher. |
securecookie
Package gorilla/securecookie encodes and decodes authenticated and optionally encrypted cookie values.
|
Package gorilla/securecookie encodes and decodes authenticated and optionally encrypted cookie values. |
sessions
Package gorilla/sessions provides cookie and filesystem sessions and infrastructure for custom session backends.
|
Package gorilla/sessions provides cookie and filesystem sessions and infrastructure for custom session backends. |
joho
|
|
godotenv
A go port of the ruby dotenv library (https://github.com/bkeepers/dotenv) Examples/readme can be found on the github page at https://github.com/joho/godotenv The TL;DR is that you make a .env file that looks something like SOME_ENV_VAR=somevalue and then in your go code you can call godotenv.Load() and all the env vars declared in .env will be avaiable through os.Getenv("SOME_ENV_VAR")
|
A go port of the ruby dotenv library (https://github.com/bkeepers/dotenv) Examples/readme can be found on the github page at https://github.com/joho/godotenv The TL;DR is that you make a .env file that looks something like SOME_ENV_VAR=somevalue and then in your go code you can call godotenv.Load() and all the env vars declared in .env will be avaiable through os.Getenv("SOME_ENV_VAR") |
unrolled
|
|
Click to show internal directories.
Click to hide internal directories.