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Index ¶
Constants ¶
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const ( GRLTBlackByCounting = 0 GRLTWhiteByCounting = 1 GRLTBlackByResign = 3 GRLTWhiteByResign = 4 GRLTBlackByTime = 7 GRLTWhiteByTime = 8 )
Variables ¶
This section is empty.
Functions ¶
func NewGameInfoParser ¶
func NewGameInfoParser(text string) *gameInfoParser
Types ¶
type BaseParser ¶
type BaseParser struct {
// contains filtered or unexported fields
}
type GIBParser ¶
type GIBParser struct {
*BaseParser
}
func GIBParserFrom ¶ added in v1.11.0
func GIBParserFrom(p *BaseParser) *GIBParser
func NewGIBParser ¶
type NGFParser ¶ added in v1.11.0
type NGFParser struct {
*BaseParser
}
func NGFParserFrom ¶ added in v1.11.0
func NGFParserFrom(p *BaseParser) *NGFParser
func NewNGFParser ¶ added in v1.11.0
type NGFResult ¶ added in v1.11.0
type NGFResult struct {
// contains filtered or unexported fields
}
type Parser ¶
type Parser struct {
*BaseParser
}
type SGFNode ¶
func (*SGFNode) NumChildren ¶
type SGFParser ¶ added in v1.11.0
type SGFParser struct {
*BaseParser
}
func NewSGFParser ¶ added in v1.11.0
func SGFParserFrom ¶ added in v1.11.0
func SGFParserFrom(p *BaseParser) *SGFParser
func (*SGFParser) ParseClean ¶ added in v1.11.0
no garbage
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