color

package module
Version: v1.5.0 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Oct 17, 2021 License: MIT Imports: 13 Imported by: 483

README

CLI Color

GitHub go.mod Go version Actions Status Codacy Badge GoDoc GitHub tag (latest SemVer) Build Status Coverage Status Go Report Card

A command-line color library with true color support, universal API methods and Windows support.

中文说明

Basic color preview:

basic-color

Now, 256 colors and RGB colors have also been supported to work in Windows CMD and PowerShell:

color-on-cmd-pwsh

Features

  • Simple to use, zero dependencies
  • Supports rich color output: 16-color (4-bit), 256-color (8-bit), true color (24-bit, RGB)
    • 16-color output is the most commonly used and most widely supported, working on any Windows version
    • Since v1.2.4 the 256-color (8-bit), true color (24-bit) support windows CMD and PowerShell
    • See this gist for information on true color support
  • Support converts HEX HSL value to RGB color
  • Generic API methods: Print, Printf, Println, Sprint, Sprintf
  • Supports HTML tag-style color rendering, such as <green>message</>.
    • In addition to using built-in tags, it also supports custom color attributes
    • Custom color attributes support the use of 16 color names, 256 color values, rgb color values and hex color values
    • Support working on Windows cmd and powerShell terminal
  • Basic colors: Bold, Black, White, Gray, Red, Green, Yellow, Blue, Magenta, Cyan
  • Additional styles: Info, Note, Light, Error, Danger, Notice, Success, Comment, Primary, Warning, Question, Secondary
  • Support by set NO_COLOR for disable color or use FORCE_COLOR for force open color render.
  • Support Rgb, 256, 16 color conversion

GoDoc

Install

go get github.com/gookit/color

Quick start

package main

import (
	"fmt"

	"github.com/gookit/color"
)

func main() {
	// quick use package func
	color.Redp("Simple to use color")
	color.Redln("Simple to use color")
	color.Greenp("Simple to use color\n")
	color.Cyanln("Simple to use color")
	color.Yellowln("Simple to use color")

	// quick use like fmt.Print*
	color.Red.Println("Simple to use color")
	color.Green.Print("Simple to use color\n")
	color.Cyan.Printf("Simple to use %s\n", "color")
	color.Yellow.Printf("Simple to use %s\n", "color")

	// use like func
	red := color.FgRed.Render
	green := color.FgGreen.Render
	fmt.Printf("%s line %s library\n", red("Command"), green("color"))

	// custom color
	color.New(color.FgWhite, color.BgBlack).Println("custom color style")

	// can also:
	color.Style{color.FgCyan, color.OpBold}.Println("custom color style")

	// internal theme/style:
	color.Info.Tips("message")
	color.Info.Prompt("message")
	color.Info.Println("message")
	color.Warn.Println("message")
	color.Error.Println("message")

	// use style tag
	color.Print("<suc>he</><comment>llo</>, <cyan>wel</><red>come</>\n")
	// Custom label attr: Supports the use of 16 color names, 256 color values, rgb color values and hex color values
	color.Println("<fg=11aa23>he</><bg=120,35,156>llo</>, <fg=167;bg=232>wel</><fg=red>come</>")

	// apply a style tag
	color.Tag("info").Println("info style text")

	// prompt message
	color.Info.Prompt("prompt style message")
	color.Warn.Prompt("prompt style message")

	// tips message
	color.Info.Tips("tips style message")
	color.Warn.Tips("tips style message")
}

Run demo: go run ./_examples/demo.go

colored-out

Basic/16 color

Supported on any Windows version. Provide generic API methods: Print, Printf, Println, Sprint, Sprintf

color.Bold.Println("bold message")
color.Black.Println("bold message")
color.White.Println("bold message")
color.Gray.Println("bold message")
color.Red.Println("yellow message")
color.Blue.Println("yellow message")
color.Cyan.Println("yellow message")
color.Yellow.Println("yellow message")
color.Magenta.Println("yellow message")

// Only use foreground color
color.FgCyan.Printf("Simple to use %s\n", "color")
// Only use background color
color.BgRed.Printf("Simple to use %s\n", "color")

Run demo: go run ./_examples/color_16.go

basic-color

Custom build color
// Full custom: foreground, background, option
myStyle := color.New(color.FgWhite, color.BgBlack, color.OpBold)
myStyle.Println("custom color style")

// can also:
color.Style{color.FgCyan, color.OpBold}.Println("custom color style")

custom set console settings:

// set console color
color.Set(color.FgCyan)

// print message
fmt.Print("message")

// reset console settings
color.Reset()
Additional styles

provide generic API methods: Print, Printf, Println, Sprint, Sprintf

print message use defined style:

color.Info.Println("Info message")
color.Note.Println("Note message")
color.Notice.Println("Notice message")
color.Error.Println("Error message")
color.Danger.Println("Danger message")
color.Warn.Println("Warn message")
color.Debug.Println("Debug message")
color.Primary.Println("Primary message")
color.Question.Println("Question message")
color.Secondary.Println("Secondary message")

Run demo: go run ./_examples/theme_basic.go

theme-basic

Tips style

color.Info.Tips("Info tips message")
color.Note.Tips("Note tips message")
color.Notice.Tips("Notice tips message")
color.Error.Tips("Error tips message")
color.Danger.Tips("Danger tips message")
color.Warn.Tips("Warn tips message")
color.Debug.Tips("Debug tips message")
color.Primary.Tips("Primary tips message")
color.Question.Tips("Question tips message")
color.Secondary.Tips("Secondary tips message")

Run demo: go run ./_examples/theme_tips.go

theme-tips

Prompt Style

color.Info.Prompt("Info prompt message")
color.Note.Prompt("Note prompt message")
color.Notice.Prompt("Notice prompt message")
color.Error.Prompt("Error prompt message")
color.Danger.Prompt("Danger prompt message")
color.Warn.Prompt("Warn prompt message")
color.Debug.Prompt("Debug prompt message")
color.Primary.Prompt("Primary prompt message")
color.Question.Prompt("Question prompt message")
color.Secondary.Prompt("Secondary prompt message")

Run demo: go run ./_examples/theme_prompt.go

theme-prompt

Block Style

color.Info.Block("Info block message")
color.Note.Block("Note block message")
color.Notice.Block("Notice block message")
color.Error.Block("Error block message")
color.Danger.Block("Danger block message")
color.Warn.Block("Warn block message")
color.Debug.Block("Debug block message")
color.Primary.Block("Primary block message")
color.Question.Block("Question block message")
color.Secondary.Block("Secondary block message")

Run demo: go run ./_examples/theme_block.go

theme-block

256-color usage

256 colors support Windows CMD, PowerShell environment after v1.2.4

Set the foreground or background color
  • color.C256(val uint8, isBg ...bool) Color256
c := color.C256(132) // fg color
c.Println("message")
c.Printf("format %s", "message")

c := color.C256(132, true) // bg color
c.Println("message")
c.Printf("format %s", "message")
256-color style

Can be used to set foreground and background colors at the same time.

  • S256(fgAndBg ...uint8) *Style256
s := color.S256(32, 203)
s.Println("message")
s.Printf("format %s", "message")

with options:

s := color.S256(32, 203)
s.SetOpts(color.Opts{color.OpBold})

s.Println("style with options")
s.Printf("style with %s\n", "options")

Run demo: go run ./_examples/color_256.go

color-tags

RGB/True color

RGB colors support Windows CMD, PowerShell environment after v1.2.4

Preview:

Run demo: Run demo: go run ./_examples/color_rgb.go

color-rgb

example:

color.RGB(30, 144, 255).Println("message. use RGB number")

color.HEX("#1976D2").Println("blue-darken")
color.HEX("#D50000", true).Println("red-accent. use HEX style")

color.RGBStyleFromString("213,0,0").Println("red-accent. use RGB number")
color.HEXStyle("eee", "D50000").Println("deep-purple color")
Set the foreground or background color
  • color.RGB(r, g, b uint8, isBg ...bool) RGBColor
c := color.RGB(30,144,255) // fg color
c.Println("message")
c.Printf("format %s", "message")

c := color.RGB(30,144,255, true) // bg color
c.Println("message")
c.Printf("format %s", "message")

Create a style from an hexadecimal color string:

  • color.HEX(hex string, isBg ...bool) RGBColor
c := color.HEX("ccc") // can also: "cccccc" "#cccccc"
c.Println("message")
c.Printf("format %s", "message")

c = color.HEX("aabbcc", true) // as bg color
c.Println("message")
c.Printf("format %s", "message")
RGB color style

Can be used to set the foreground and background colors at the same time.

  • color.NewRGBStyle(fg RGBColor, bg ...RGBColor) *RGBStyle
s := color.NewRGBStyle(RGB(20, 144, 234), RGB(234, 78, 23))
s.Println("message")
s.Printf("format %s", "message")

Create a style from an hexadecimal color string:

  • color.HEXStyle(fg string, bg ...string) *RGBStyle
s := color.HEXStyle("11aa23", "eee")
s.Println("message")
s.Printf("format %s", "message")

with options:

s := color.HEXStyle("11aa23", "eee")
s.SetOpts(color.Opts{color.OpBold})

s.Println("style with options")
s.Printf("style with %s\n", "options")

HTML-like tag usage

Supported on Windows cmd.exe PowerShell .

// use style tag
color.Print("<suc>he</><comment>llo</>, <cyan>wel</><red>come</>")
color.Println("<suc>hello</>")
color.Println("<error>hello</>")
color.Println("<warning>hello</>")

// custom color attributes
color.Print("<fg=yellow;bg=black;op=underscore;>hello, welcome</>\n")

// Custom label attr: Supports the use of 16 color names, 256 color values, rgb color values and hex color values
color.Println("<fg=11aa23>he</><bg=120,35,156>llo</>, <fg=167;bg=232>wel</><fg=red>come</>")
  • color.Tag
// set a style tag
color.Tag("info").Print("info style text")
color.Tag("info").Printf("%s style text", "info")
color.Tag("info").Println("info style text")

Run demo: go run ./_examples/color_tag.go

color-tags

Color convert

Supports conversion between Rgb, 256, 16 colors, Rgb <=> 256 <=> 16

basic := color.Red
basic.Println("basic color")

c256 := color.Red.C256()
c256.Println("256 color")
c256.C16().Println("basic color")

rgb := color.Red.RGB()
rgb.Println("rgb color")
rgb.C256().Println("256 color")

More functions for convert to RGBColor:

  • func RGBFromSlice(rgb []uint8, isBg ...bool) RGBColor
  • func RGBFromString(rgb string, isBg ...bool) RGBColor
  • func HEX(hex string, isBg ...bool) RGBColor
  • func HSL(h, s, l float64, isBg ...bool) RGBColor
  • func HSLInt(h, s, l int, isBg ...bool) RGBColor

Func refer

There are some useful functions reference

  • Disable() disable color render
  • SetOutput(io.Writer) custom set the colored text output writer
  • ForceOpenColor() force open color render
  • Colors2code(colors ...Color) string Convert colors to code. return like "32;45;3"
  • ClearCode(str string) string Use for clear color codes
  • ClearTag(s string) string clear all color html-tag for a string
  • IsConsole(w io.Writer) Determine whether w is one of stderr, stdout, stdin
  • HexToRgb(hex string) (rgb []int) Convert hex color string to RGB numbers
  • RgbToHex(rgb []int) string Convert RGB to hex code
  • More useful func please see https://pkg.go.dev/github.com/gookit/color

Projects using color

Check out these projects, which use https://github.com/gookit/color :

Gookit packages

  • gookit/ini Go config management, use INI files
  • gookit/rux Simple and fast request router for golang HTTP
  • gookit/gcli build CLI application, tool library, running CLI commands
  • gookit/slog Concise and extensible go log library
  • gookit/event Lightweight event manager and dispatcher implements by Go
  • gookit/cache Generic cache use and cache manager for golang. support File, Memory, Redis, Memcached.
  • gookit/config Go config management. support JSON, YAML, TOML, INI, HCL, ENV and Flags
  • gookit/color A command-line color library with true color support, universal API methods and Windows support
  • gookit/filter Provide filtering, sanitizing, and conversion of golang data
  • gookit/validate Use for data validation and filtering. support Map, Struct, Form data
  • gookit/goutil Some utils for the Go: string, array/slice, map, format, cli, env, filesystem, test and more
  • More, please see https://github.com/gookit

See also

License

MIT

Documentation

Overview

Package color is Command line color library. Support rich color rendering output, universal API method, compatible with Windows system

Source code and other details for the project are available at GitHub:

https://github.com/gookit/color

More usage please see README and tests.

Example
// quick use like fmt.Print*
Red.Println("Simple to use color")
Green.Print("Simple to use color")
Cyan.Printf("Simple to use %s\n", "color")
Gray.Printf("Simple to use %s\n", "color")
Blue.Printf("Simple to use %s\n", "color")
Yellow.Printf("Simple to use %s\n", "color")
Magenta.Printf("Simple to use %s\n", "color")

// use like func
red := FgRed.Render
green := FgGreen.Render
fmt.Printf("%s line %s library\n", red("Command"), green("color"))

// custom color
New(FgWhite, BgBlack).Println("custom color style")

// can also:
Style{FgCyan, OpBold}.Println("custom color style")

// internal theme/style:
Info.Tips("message")
Info.Prompt("message")
Info.Println("info message")
Warn.Println("warning message")
Error.Println("error message")
Danger.Println("danger message")

// use style tag
Print("<suc>he</><comment>llo</>, <cyan>wel</><red>come</>\n")

// apply a style tag
Tag("info").Println("info style text")

// prompt message
Info.Prompt("prompt style message")
Warn.Prompt("prompt style message")

// tips message
Info.Tips("tips style message")
Warn.Tips("tips style message")
Output:

Index

Examples

Constants

View Source
const (
	LevelNo  = terminfo.ColorLevelNone     // not support color.
	Level16  = terminfo.ColorLevelBasic    // 3/4 bit color supported
	Level256 = terminfo.ColorLevelHundreds // 8 bit color supported
	LevelRgb = terminfo.ColorLevelMillions // (24 bit)true color supported
)

terminal color available level alias of the terminfo.ColorLevel*

View Source
const (
	SettingTpl   = "\x1b[%sm"
	FullColorTpl = "\x1b[%sm%s\x1b[0m"
)

color render templates ESC 操作的表示:

"\033"(Octal 8进制) = "\x1b"(Hexadecimal 16进制) = 27 (10进制)
View Source
const (
	FgBase uint8 = 30
	BgBase uint8 = 40

	HiFgBase uint8 = 90
	HiBgBase uint8 = 100
)

Base value for foreground/background color base: fg 30~37, bg 40~47 light: fg 90~97, bg 100~107

View Source
const (
	Red     = FgRed
	Cyan    = FgCyan
	Gray    = FgDarkGray // is light Black
	Blue    = FgBlue
	Black   = FgBlack
	Green   = FgGreen
	White   = FgWhite
	Yellow  = FgYellow
	Magenta = FgMagenta

	Bold   = OpBold
	Normal = FgDefault

	LightRed     = FgLightRed
	LightCyan    = FgLightCyan
	LightBlue    = FgLightBlue
	LightGreen   = FgLightGreen
	LightWhite   = FgLightWhite
	LightYellow  = FgLightYellow
	LightMagenta = FgLightMagenta

	HiRed     = FgLightRed
	HiCyan    = FgLightCyan
	HiBlue    = FgLightBlue
	HiGreen   = FgLightGreen
	HiWhite   = FgLightWhite
	HiYellow  = FgLightYellow
	HiMagenta = FgLightMagenta

	BgHiRed     = BgLightRed
	BgHiCyan    = BgLightCyan
	BgHiBlue    = BgLightBlue
	BgHiGreen   = BgLightGreen
	BgHiWhite   = BgLightWhite
	BgHiYellow  = BgLightYellow
	BgHiMagenta = BgLightMagenta
)

There are basic and light foreground color aliases

View Source
const (
	TplFg256 = "38;5;%d"
	TplBg256 = "48;5;%d"
	Fg256Pfx = "38;5;"
	Bg256Pfx = "48;5;"
)

tpl for 8 bit 256 color(`2^8`)

format:

	ESC[ … 38;5;<n> … m // 选择前景色
 ESC[ … 48;5;<n> … m // 选择背景色

example:

fg "\x1b[38;5;242m"
bg "\x1b[48;5;208m"
both "\x1b[38;5;242;48;5;208m"

links:

https://zh.wikipedia.org/wiki/ANSI%E8%BD%AC%E4%B9%89%E5%BA%8F%E5%88%97#8
View Source
const (
	TplFgRGB = "38;2;%d;%d;%d"
	TplBgRGB = "48;2;%d;%d;%d"
	FgRGBPfx = "38;2;"
	BgRGBPfx = "48;2;"
)

24 bit RGB color RGB:

R 0-255 G 0-255 B 0-255
R 00-FF G 00-FF B 00-FF (16进制)

Format:

ESC[ … 38;2;<r>;<g>;<b> … m // Select RGB foreground color
ESC[ … 48;2;<r>;<g>;<b> … m // Choose RGB background color

links:

https://zh.wikipedia.org/wiki/ANSI%E8%BD%AC%E4%B9%89%E5%BA%8F%E5%88%97#24

example:

fg: \x1b[38;2;30;144;255mMESSAGE\x1b[0m
bg: \x1b[48;2;30;144;255mMESSAGE\x1b[0m
both: \x1b[38;2;233;90;203;48;2;30;144;255mMESSAGE\x1b[0m
View Source
const (
	AsFg uint8 = iota
	AsBg
)

mark color is fg or bg.

View Source
const (
	// MatchExpr regex to match color tags
	//
	// Notice: golang 不支持反向引用. 即不支持使用 \1 引用第一个匹配 ([a-z=;]+)
	// MatchExpr = `<([a-z=;]+)>(.*?)<\/\1>`
	// 所以调整一下 统一使用 `</>` 来结束标签,例如 "<info>some text</>"
	//
	// allow custom attrs, eg: "<fg=white;bg=blue;op=bold>content</>"
	// (?s:...) s - 让 "." 匹配换行
	MatchExpr = `<([0-9a-zA-Z_=,;]+)>(?s:(.*?))<\/>`

	// AttrExpr regex to match custom color attributes
	// eg: "<fg=white;bg=blue;op=bold>content</>"
	AttrExpr = `(fg|bg|op)[\s]*=[\s]*([0-9a-zA-Z,]+);?`

	// StripExpr regex used for removing color tags
	// StripExpr = `<[\/]?[a-zA-Z=;]+>`
	// 随着上面的做一些调整
	StripExpr = `<[\/]?[0-9a-zA-Z_=,;]*>`
)

output colored text like use html tag. (not support windows cmd)

View Source
const CodeExpr = `\033\[[\d;?]+m`

CodeExpr regex to clear color codes eg "\033[1;36mText\x1b[0m"

View Source
const ResetSet = "\x1b[0m"

ResetSet Close all properties.

Variables

View Source
var (
	// Enable switch color render and display
	//
	// NOTICE:
	// if ENV: NO_COLOR is not empty, will disable color render.
	Enable = os.Getenv("NO_COLOR") == ""
	// RenderTag render HTML tag on call color.Xprint, color.PrintX
	RenderTag = true
)
View Source
var (
	// Info color style
	Info = &Theme{"info", Style{OpReset, FgGreen}}
	// Note color style
	Note = &Theme{"note", Style{OpBold, FgLightCyan}}
	// Warn color style
	Warn = &Theme{"warning", Style{OpBold, FgYellow}}
	// Light color style
	Light = &Theme{"light", Style{FgLightWhite, BgBlack}}
	// Error color style
	Error = &Theme{"error", Style{FgLightWhite, BgRed}}
	// Danger color style
	Danger = &Theme{"danger", Style{OpBold, FgRed}}
	// Debug color style
	Debug = &Theme{"debug", Style{OpReset, FgCyan}}
	// Notice color style
	Notice = &Theme{"notice", Style{OpBold, FgCyan}}
	// Comment color style
	Comment = &Theme{"comment", Style{OpReset, FgYellow}}
	// Success color style
	Success = &Theme{"success", Style{OpBold, FgGreen}}
	// Primary color style
	Primary = &Theme{"primary", Style{OpReset, FgBlue}}
	// Question color style
	Question = &Theme{"question", Style{OpReset, FgMagenta}}
	// Secondary color style
	Secondary = &Theme{"secondary", Style{FgDarkGray}}
)

internal themes(like bootstrap style) Usage:

color.Info.Print("message")
color.Info.Printf("a %s message", "test")
color.Warn.Println("message")
color.Error.Println("message")
View Source
var AllOptions = map[string]Color{
	"reset":      OpReset,
	"bold":       OpBold,
	"fuzzy":      OpFuzzy,
	"italic":     OpItalic,
	"underscore": OpUnderscore,
	"blink":      OpBlink,
	"reverse":    OpReverse,
	"concealed":  OpConcealed,
}

AllOptions color options map

View Source
var BgColors = map[string]Color{
	"black":   BgBlack,
	"red":     BgRed,
	"green":   BgGreen,
	"yellow":  BgYellow,
	"blue":    BgBlue,
	"magenta": BgMagenta,
	"cyan":    BgCyan,
	"white":   BgWhite,
	"default": BgDefault,
}

BgColors background colors map

View Source
var ExBgColors = map[string]Color{
	"darkGray":     BgDarkGray,
	"lightRed":     BgLightRed,
	"lightGreen":   BgLightGreen,
	"lightYellow":  BgLightYellow,
	"lightBlue":    BgLightBlue,
	"lightMagenta": BgLightMagenta,
	"lightCyan":    BgLightCyan,
	"lightWhite":   BgLightWhite,
}

ExBgColors extra background colors map

View Source
var ExFgColors = map[string]Color{
	"darkGray":     FgDarkGray,
	"lightRed":     FgLightRed,
	"lightGreen":   FgLightGreen,
	"lightYellow":  FgLightYellow,
	"lightBlue":    FgLightBlue,
	"lightMagenta": FgLightMagenta,
	"lightCyan":    FgLightCyan,
	"lightWhite":   FgLightWhite,
}

ExFgColors extra foreground colors map

View Source
var FgColors = map[string]Color{
	"black":   FgBlack,
	"red":     FgRed,
	"green":   FgGreen,
	"yellow":  FgYellow,
	"blue":    FgBlue,
	"magenta": FgMagenta,
	"cyan":    FgCyan,
	"white":   FgWhite,
	"default": FgDefault,
}

FgColors foreground colors map

View Source
var Options = AllOptions

Options color options map Deprecated NOTICE: please use AllOptions instead.

View Source
var Styles = map[string]Style{
	"info":  {OpReset, FgGreen},
	"note":  {OpBold, FgLightCyan},
	"light": {FgLightWhite, BgRed},
	"error": {FgLightWhite, BgRed},

	"danger":  {OpBold, FgRed},
	"notice":  {OpBold, FgCyan},
	"success": {OpBold, FgGreen},
	"comment": {OpReset, FgMagenta},
	"primary": {OpReset, FgBlue},
	"warning": {OpBold, FgYellow},

	"question":  {OpReset, FgMagenta},
	"secondary": {FgDarkGray},
}

Styles internal defined styles, like bootstrap styles. Usage:

color.Styles["info"].Println("message")
View Source
var Themes = map[string]*Theme{
	"info":  Info,
	"note":  Note,
	"light": Light,
	"error": Error,

	"debug":   Debug,
	"danger":  Danger,
	"notice":  Notice,
	"success": Success,
	"comment": Comment,
	"primary": Primary,
	"warning": Warn,

	"question":  Question,
	"secondary": Secondary,
}

Themes internal defined themes. Usage:

color.Themes["info"].Println("message")

Functions

func AddStyle

func AddStyle(name string, s Style)

AddStyle add a style

func AddTheme added in v1.1.1

func AddTheme(name string, style Style)

AddTheme add a theme and style

func ApplyTag

func ApplyTag(tag string, a ...interface{}) string

ApplyTag for messages

func Basic2hex added in v1.4.2

func Basic2hex(val uint8) string

Basic2hex convert basic color to hex string.

func Basic2nameMap added in v1.4.2

func Basic2nameMap() map[uint8]string

Basic2nameMap data

func Bg2Fg added in v1.5.0

func Bg2Fg(val uint8) uint8

Bg2Fg bg color value to fg value

func Blueln added in v1.0.1

func Blueln(a ...interface{})

Blueln print message line with Blue color

func Bluep added in v1.4.2

func Bluep(a ...interface{})

Bluep print message with Blue color

func C256ToRgb added in v1.3.4

func C256ToRgb(val uint8) (rgb []uint8)

C256ToRgb convert an 256 color code to RGB numbers

func C256ToRgbV1 added in v1.3.4

func C256ToRgbV1(val uint8) (rgb []uint8)

C256ToRgbV1 convert an 256 color code to RGB numbers refer https://github.com/torvalds/linux/commit/cec5b2a97a11ade56a701e83044d0a2a984c67b4

func ClearCode

func ClearCode(str string) string

ClearCode clear color codes. eg: "\033[36;1mText\x1b[0m" -> "Text"

func ClearTag

func ClearTag(s string) string

ClearTag clear all tag for a string

func Colors2code added in v1.3.3

func Colors2code(colors ...Color) string

Colors2code convert colors to code. return like "32;45;3"

func Cyanln added in v1.0.1

func Cyanln(a ...interface{})

Cyanln print message line with Cyan color

func Cyanp added in v1.4.2

func Cyanp(a ...interface{})

Cyanp print message with Cyan color

func DetectColorLevel added in v1.4.0

func DetectColorLevel() terminfo.ColorLevel

DetectColorLevel for current env

NOTICE: The method will detect terminal info each times,

if only want get current color level, please direct call SupportColor() or TermColorLevel()

func Disable

func Disable() bool

Disable disable color output

func Errorf added in v1.2.6

func Errorf(format string, a ...interface{})

Errorf print message with Error style

func Errorln added in v1.0.1

func Errorln(a ...interface{})

Errorln print message with Error style

func Fg2Bg added in v1.5.0

func Fg2Bg(val uint8) uint8

Fg2Bg fg color value to bg value

func ForceColor added in v1.2.8

func ForceColor() terminfo.ColorLevel

ForceColor force open color render

func ForceOpenColor added in v1.1.11

func ForceOpenColor() terminfo.ColorLevel

ForceOpenColor force open color render

func ForceSetColorLevel added in v1.4.0

func ForceSetColorLevel(level terminfo.ColorLevel) terminfo.ColorLevel

ForceColor force open color render

func Fprint

func Fprint(w io.Writer, a ...interface{})

Fprint print rendered messages to writer Notice: will ignore print error

func Fprintf

func Fprintf(w io.Writer, format string, a ...interface{})

Fprintf print format and rendered messages to writer. Notice: will ignore print error

func Fprintln

func Fprintln(w io.Writer, a ...interface{})

Fprintln print rendered messages line to writer Notice: will ignore print error

func GetColorTags

func GetColorTags() map[string]string

GetColorTags get all internal color tags

func GetTagCode added in v1.1.2

func GetTagCode(name string) string

GetTagCode get color code by tag name

func Grayln added in v1.0.1

func Grayln(a ...interface{})

Grayln print message line with Gray color

func Grayp added in v1.4.2

func Grayp(a ...interface{})

Grayp print message with Gray color

func Greenln added in v1.0.1

func Greenln(a ...interface{})

Greenln print message line with Green color

func Greenp added in v1.4.2

func Greenp(a ...interface{})

Greenp print message with Green color

func Hex2basic added in v1.4.2

func Hex2basic(hex string, asBg ...bool) uint8

Hex2basic convert hex string to basic color code.

func Hex2rgb added in v1.2.6

func Hex2rgb(hex string) []int

Hex2rgb alias of the HexToRgb()

func HexToRGB added in v1.1.2

func HexToRGB(hex string) []int

HexToRGB alias of the HexToRgb()

func HexToRgb added in v1.2.6

func HexToRgb(hex string) (rgb []int)

HexToRgb convert hex color string to RGB numbers

Usage:

rgb := HexToRgb("ccc") // rgb: [204 204 204]
rgb := HexToRgb("aabbcc") // rgb: [170 187 204]
rgb := HexToRgb("#aabbcc") // rgb: [170 187 204]
rgb := HexToRgb("0xad99c0") // rgb: [170 187 204]

func HslIntToRgb added in v1.5.0

func HslIntToRgb(h, s, l int) (rgb []uint8)

HslIntToRgb Converts an HSL color value to RGB Assumes h: 0-360, s: 0-100, l: 0-100 returns r, g, and b in the set [0, 255].

Usage:

HslIntToRgb(0, 100, 50) // red
HslIntToRgb(120, 100, 50) // lime
HslIntToRgb(120, 100, 25) // dark green
HslIntToRgb(120, 100, 75) // light green

func HslToRgb added in v1.5.0

func HslToRgb(h, s, l float64) (rgb []uint8)

HslToRgb Converts an HSL color value to RGB. Conversion formula adapted from http://en.wikipedia.org/wiki/HSL_color_space. Assumes h, s, and l are contained in the set [0, 1] returns r, g, and b in the set [0, 255].

Usage:

rgbVals := HslToRgb(0, 1, 0.5) // red

func HsvToRgb added in v1.5.0

func HsvToRgb(h, s, v int) (rgb []uint8)

HsvToRgb Converts an HSL color value to RGB. Conversion formula adapted from https://en.wikipedia.org/wiki/HSL_and_HSV#HSV_to_RGB Assumes h: 0-360, s: 0-100, l: 0-100 returns r, g, and b in the set [0, 255].

func Infof added in v1.2.6

func Infof(format string, a ...interface{})

Infof print message with Info style

func Infoln added in v1.0.1

func Infoln(a ...interface{})

Infoln print message with Info style

func InnerErrs added in v1.4.0

func InnerErrs() []error

InnerErrs info

func IsConsole added in v1.1.2

func IsConsole(w io.Writer) bool

IsConsole Determine whether w is one of stderr, stdout, stdin

func IsDefinedTag

func IsDefinedTag(name string) bool

IsDefinedTag is defined tag name

func IsLikeInCmd added in v1.2.6

func IsLikeInCmd() bool

IsLikeInCmd check result Deprecated

func IsMSys added in v1.1.2

func IsMSys() bool

IsMSys msys(MINGW64) environment, does not necessarily support color

func IsSupport16Color added in v1.4.0

func IsSupport16Color() bool

IsSupportColor check current console is support color.

NOTICE: The method will detect terminal info each times,

if only want get current color level, please direct call SupportColor() or TermColorLevel()

func IsSupport256Color added in v1.1.2

func IsSupport256Color() bool

IsSupport256Color render check

NOTICE: The method will detect terminal info each times,

if only want get current color level, please direct call SupportColor() or TermColorLevel()

func IsSupportColor added in v1.1.2

func IsSupportColor() bool

IsSupportColor check current console is support color.

NOTICE: The method will detect terminal info each times,

if only want get current color level, please direct call SupportColor() or TermColorLevel()

func IsSupportRGBColor added in v1.3.8

func IsSupportRGBColor() bool

IsSupportRGBColor check. alias of the IsSupportTrueColor()

NOTICE: The method will detect terminal info each times,

if only want get current color level, please direct call SupportColor() or TermColorLevel()

func IsSupportTrueColor added in v1.2.1

func IsSupportTrueColor() bool

IsSupportTrueColor render check.

NOTICE: The method will detect terminal info each times,

if only want get current color level, please direct call SupportColor() or TermColorLevel()

ENV: "COLORTERM=truecolor" "COLORTERM=24bit"

func IsTerminal added in v1.1.11

func IsTerminal(fd uintptr) bool

IsTerminal returns true if the given file descriptor is a terminal.

Usage:

IsTerminal(os.Stdout.Fd())

func IsWindows added in v1.4.0

func IsWindows() bool

IsWindows OS env

func Lprint added in v1.2.3

func Lprint(l *log.Logger, a ...interface{})

Lprint passes colored messages to a log.Logger for printing. Notice: should be goroutine safe

func Magentaln added in v1.0.1

func Magentaln(a ...interface{})

Magentaln print message line with Magenta color

func Magentap added in v1.4.2

func Magentap(a ...interface{})

Magentap print message with Magenta color

func NotRenderTag added in v1.2.8

func NotRenderTag()

NotRenderTag on call color.Xprint, color.PrintX

func ParseCodeFromAttr

func ParseCodeFromAttr(attr string) (code string)

ParseCodeFromAttr parse color attributes.

attr format:

// VALUE please see var: FgColors, BgColors, AllOptions
"fg=VALUE;bg=VALUE;op=VALUE"

16 color:

"fg=yellow"
"bg=red"
"op=bold,underscore" option is allow multi value
"fg=white;bg=blue;op=bold"
"fg=white;op=bold,underscore"

256 color:

"fg=167"
"fg=167;bg=23"
"fg=167;bg=23;op=bold"

true color:

// hex
"fg=fc1cac"
"fg=fc1cac;bg=c2c3c4"
// r,g,b
"fg=23,45,214"
"fg=23,45,214;bg=109,99,88"

func Print

func Print(a ...interface{})

Print render color tag and print messages

func Printf

func Printf(format string, a ...interface{})

Printf format and print messages

func Println

func Println(a ...interface{})

Println messages with new line

func Redln added in v1.0.1

func Redln(a ...interface{})

Redln print message line with Red color

func Redp added in v1.4.2

func Redp(a ...interface{})

Redp print message with Red color

func Render

func Render(a ...interface{}) string

Render parse color tags, return rendered string. Usage:

text := Render("<info>hello</> <cyan>world</>!")
fmt.Println(text)

func RenderCode added in v1.1.2

func RenderCode(code string, args ...interface{}) string

RenderCode render message by color code. Usage:

msg := RenderCode("3;32;45", "some", "message")

func RenderString added in v1.1.2

func RenderString(code string, str string) string

RenderString render a string with color code. Usage:

msg := RenderString("3;32;45", "a message")

func RenderWithSpaces added in v1.1.11

func RenderWithSpaces(code string, args ...interface{}) string

RenderWithSpaces Render code with spaces. If the number of args is > 1, a space will be added between the args

func ReplaceTag

func ReplaceTag(str string) string

ReplaceTag parse string, replace color tag and return rendered string

func Reset

func Reset() (int, error)

Reset reset console color attributes

func ResetOptions added in v1.2.8

func ResetOptions()

ResetOptions reset all package option setting

func ResetOutput added in v1.2.0

func ResetOutput()

ResetOutput reset output

func ResetTerminal added in v1.4.2

func ResetTerminal() error

ResetTerminal terminal setting.

func Rgb2ansi added in v1.3.3

func Rgb2ansi(r, g, b uint8, isBg bool) uint8

Rgb2ansi alias of the RgbToAnsi()

func Rgb2basic added in v1.4.2

func Rgb2basic(r, g, b uint8, isBg bool) uint8

Rgb2basic alias of the RgbToAnsi()

func Rgb2hex added in v1.2.6

func Rgb2hex(rgb []int) string

Rgb2hex alias of the RgbToHex()

func Rgb2short added in v1.3.3

func Rgb2short(r, g, b uint8) uint8

Rgb2short convert RGB-code to 256-code

func RgbTo256 added in v1.4.0

func RgbTo256(r, g, b uint8) uint8

RgbTo256 convert RGB-code to 256-code

func RgbTo256Table added in v1.3.4

func RgbTo256Table() map[string]uint8

RgbTo256Table mapping data

func RgbToAnsi added in v1.3.3

func RgbToAnsi(r, g, b uint8, isBg bool) uint8

RgbToAnsi convert RGB-code to 16-code refer https://github.com/radareorg/radare2/blob/master/libr/cons/rgb.c#L249-L271

func RgbToHex added in v1.2.6

func RgbToHex(rgb []int) string

RgbToHex convert RGB-code to hex-code

Usage:

hex := RgbToHex([]int{170, 187, 204}) // hex: "aabbcc"

func RgbToHsl added in v1.5.0

func RgbToHsl(r, g, b uint8) []float64

RgbToHsl Converts an RGB color value to HSL. Conversion formula adapted from http://en.wikipedia.org/wiki/HSL_color_space. Assumes r, g, and b are contained in the set [0, 255] and returns h, s, and l in the set [0, 1].

func RgbToHslInt added in v1.5.0

func RgbToHslInt(r, g, b uint8) []int

RgbToHslInt Converts an RGB color value to HSL. Conversion formula Assumes r, g, and b are contained in the set [0, 255] and returns [h,s,l] h: 0-360, s: 0-100, l: 0-100.

func Set

func Set(colors ...Color) (int, error)

Set set console color attributes

func SetOutput added in v1.2.0

func SetOutput(w io.Writer)

SetOutput set default colored text output

func SetTerminal added in v1.4.2

func SetTerminal(code string) error

SetTerminal by given code.

func Sprint added in v1.1.1

func Sprint(a ...interface{}) string

Sprint parse color tags, return rendered string

func Sprintf added in v1.1.1

func Sprintf(format string, a ...interface{}) string

Sprintf format and return rendered string

func String added in v1.1.1

func String(s string) string

String alias of the ReplaceTag

func Support256Color added in v1.4.0

func Support256Color() bool

Support256Color on the current ENV

func SupportColor added in v1.3.5

func SupportColor() bool

SupportColor on the current ENV

func SupportTrueColor added in v1.4.0

func SupportTrueColor() bool

SupportTrueColor on the current ENV

func TermColorLevel added in v1.4.0

func TermColorLevel() terminfo.ColorLevel

TermColorLevel value on current ENV

func Text added in v1.1.2

func Text(s string) string

Text alias of the ReplaceTag

func Warnf added in v1.2.6

func Warnf(format string, a ...interface{})

Warnf print message with Warn style

func Warnln added in v1.0.1

func Warnln(a ...interface{})

Warnln print message with Warn style

func WrapTag

func WrapTag(s string, tag string) string

WrapTag wrap a tag for a string "<tag>content</>"

func Yellowln added in v1.0.1

func Yellowln(a ...interface{})

Yellowln print message line with Yellow color

func Yellowp added in v1.4.2

func Yellowp(a ...interface{})

Yellowp print message with Yellow color

Types

type Basic added in v1.4.2

type Basic = Color // alias of Color

type Bit8Color added in v1.4.2

type Bit8Color = Color256 // alias

type Color

type Color uint8

Color Color16, 16 color value type 3(2^3=8) OR 4(2^4=16) bite color.

const (
	FgBlack Color = iota + 30
	FgRed
	FgGreen
	FgYellow
	FgBlue
	FgMagenta // 品红
	FgCyan    // 青色
	FgWhite
	// FgDefault revert default FG
	FgDefault Color = 39
)

Foreground colors. basic foreground colors 30 - 37

const (
	FgDarkGray Color = iota + 90 // 亮黑(灰)
	FgLightRed
	FgLightGreen
	FgLightYellow
	FgLightBlue
	FgLightMagenta
	FgLightCyan
	FgLightWhite
	// FgGray is alias of FgDarkGray
	FgGray Color = 90 // 亮黑(灰)
)

Extra foreground color 90 - 97(非标准)

const (
	BgBlack Color = iota + 40
	BgRed
	BgGreen
	BgYellow // BgBrown like yellow
	BgBlue
	BgMagenta
	BgCyan
	BgWhite
	// BgDefault revert default BG
	BgDefault Color = 49
)

Background colors. basic background colors 40 - 47

const (
	BgDarkGray Color = iota + 100
	BgLightRed
	BgLightGreen
	BgLightYellow
	BgLightBlue
	BgLightMagenta
	BgLightCyan
	BgLightWhite
	// BgGray is alias of BgDarkGray
	BgGray Color = 100
)

Extra background color 100 - 107(非标准)

const (
	OpReset         Color = iota // 0 重置所有设置
	OpBold                       // 1 加粗
	OpFuzzy                      // 2 模糊(不是所有的终端仿真器都支持)
	OpItalic                     // 3 斜体(不是所有的终端仿真器都支持)
	OpUnderscore                 // 4 下划线
	OpBlink                      // 5 闪烁
	OpFastBlink                  // 5 快速闪烁(未广泛支持)
	OpReverse                    // 7 颠倒的 交换背景色与前景色
	OpConcealed                  // 8 隐匿的
	OpStrikethrough              // 9 删除的,删除线(未广泛支持)
)

Option settings

func Bit4 added in v1.3.4

func Bit4(code uint8) Color

Bit4 an method for create Color

func (Color) C256 added in v1.4.2

func (c Color) C256() Color256

C256 convert 16 color to 256-color code.

func (Color) Code added in v1.1.11

func (c Color) Code() string

Code convert to code string. eg "35"

func (Color) Darken added in v1.1.4

func (c Color) Darken() Color

Darken current color. eg. 96(FgLightCyan) -> 36(FgCyan)

Usage:

cyan := LightCyan.Darken()
cyan.Print("message")

func (Color) IsValid

func (c Color) IsValid() bool

IsValid color value

func (Color) Light added in v1.1.4

func (c Color) Light() Color

Light current color. eg: 36(FgCyan) -> 96(FgLightCyan).

Usage:

lightCyan := Cyan.Light()
lightCyan.Print("message")

func (Color) Name added in v1.4.2

func (c Color) Name() string

Name get color code name.

func (Color) Print

func (c Color) Print(args ...interface{})

Print messages. Usage:

color.Green.Print("message")

OR:

green := color.FgGreen.Print
green("message")

func (Color) Printf

func (c Color) Printf(format string, a ...interface{})

Printf format and print messages. Usage:

color.Cyan.Printf("string %s", "arg0")

func (Color) Println

func (c Color) Println(a ...interface{})

Println messages with new line

func (Color) RGB added in v1.4.2

func (c Color) RGB() RGBColor

RGB convert 16 color to 256-color code.

func (Color) Render

func (c Color) Render(a ...interface{}) string

Render messages by color setting Usage:

green := color.FgGreen.Render
fmt.Println(green("message"))

func (Color) Renderln added in v1.1.11

func (c Color) Renderln(a ...interface{}) string

Renderln messages by color setting. like Println, will add spaces for each argument Usage:

green := color.FgGreen.Renderln
fmt.Println(green("message"))

func (Color) Sprint added in v1.1.2

func (c Color) Sprint(a ...interface{}) string

Sprint render messages by color setting. is alias of the Render()

func (Color) Sprintf added in v1.1.2

func (c Color) Sprintf(format string, args ...interface{}) string

Sprintf format and render message. Usage:

	green := color.Green.Sprintf
 colored := green("message")

func (Color) String

func (c Color) String() string

String convert to code string. eg "35"

func (Color) Text added in v1.1.2

func (c Color) Text(message string) string

Text render a text message

func (Color) ToBg added in v1.5.0

func (c Color) ToBg() Color

ToBg always convert bg

func (Color) ToFg added in v1.5.0

func (c Color) ToFg() Color

ToFg always convert fg

type Color256 added in v1.1.2

type Color256 [2]uint8

Color256 256 color (8 bit), uint8 range at 0 - 255

颜色值使用10进制和16进制都可 0x98 = 152

The color consists of two uint8:

0: color value
1: color type; Fg=0, Bg=1, >1: unset value

example:

	fg color: [152, 0]
 bg color: [152, 1]

NOTICE: now support 256 color on windows CMD, PowerShell lint warn - Name starts with package name

func Bit8 added in v1.1.2

func Bit8(val uint8, isBg ...bool) Color256

Bit8 create a color256

func C256 added in v1.1.2

func C256(val uint8, isBg ...bool) Color256

C256 create a color256

func (Color256) Basic added in v1.4.2

func (c Color256) Basic() Color

Basic convert color-256 to basic 16 color.

func (Color256) C16 added in v1.4.2

func (c Color256) C16() Color

C16 convert color-256 to 16 color.

func (Color256) Code added in v1.4.2

func (c Color256) Code() string

Code convert to color code string. eg: "12"

func (Color256) FullCode added in v1.4.2

func (c Color256) FullCode() string

FullCode convert to color code string with prefix. eg: "38;5;12"

func (Color256) IsBg added in v1.4.2

func (c Color256) IsBg() bool

IsBg color

func (Color256) IsEmpty added in v1.1.2

func (c Color256) IsEmpty() bool

IsEmpty value

func (Color256) IsFg added in v1.4.2

func (c Color256) IsFg() bool

IsFg color

func (Color256) Print added in v1.1.2

func (c Color256) Print(a ...interface{})

Print print message

func (Color256) Printf added in v1.1.2

func (c Color256) Printf(format string, a ...interface{})

Printf format and print message

func (Color256) Println added in v1.1.2

func (c Color256) Println(a ...interface{})

Println print message with newline

func (Color256) RGB added in v1.4.2

func (c Color256) RGB() RGBColor

RGB convert color-256 to RGB color.

func (Color256) RGBColor added in v1.3.4

func (c Color256) RGBColor() RGBColor

RGBColor convert color-256 to RGB color.

func (Color256) Reset added in v1.4.2

func (c Color256) Reset() error

Reset terminal. alias of the ResetTerminal()

func (Color256) Set added in v1.4.2

func (c Color256) Set() error

Set terminal by 256 color code

func (Color256) Sprint added in v1.1.2

func (c Color256) Sprint(a ...interface{}) string

Sprint returns rendered message

func (Color256) Sprintf added in v1.1.2

func (c Color256) Sprintf(format string, a ...interface{}) string

Sprintf returns format and rendered message

func (Color256) String added in v1.1.2

func (c Color256) String() string

String convert to color code string with prefix. eg: "38;5;12"

func (Color256) ToBg added in v1.4.2

func (c Color256) ToBg() Color256

ToBg 256 color

func (Color256) ToFg added in v1.4.2

func (c Color256) ToFg() Color256

ToFg 256 color

func (Color256) Value added in v1.1.2

func (c Color256) Value() uint8

Value return color value

type Opts added in v1.3.2

type Opts []Color

Opts basic color options. code: 0 - 9

func (*Opts) Add added in v1.3.2

func (o *Opts) Add(ops ...Color)

Add option value

func (Opts) IsEmpty added in v1.3.2

func (o Opts) IsEmpty() bool

IsEmpty options

func (Opts) IsValid added in v1.3.2

func (o Opts) IsValid() bool

IsValid options

func (Opts) String added in v1.3.2

func (o Opts) String() string

String options to string. eg: "1;3"

type Printer added in v1.1.3

type Printer struct {
	// NoColor disable color.
	NoColor bool
	// Code color code string. eg "32;45;3"
	Code string
}

Printer a generic color message printer.

Usage:

p := &Printer{Code: "32;45;3"}
p.Print("message")

func NewPrinter added in v1.1.4

func NewPrinter(colorCode string) *Printer

NewPrinter instance

func (*Printer) IsEmpty added in v1.1.4

func (p *Printer) IsEmpty() bool

IsEmpty color code

func (*Printer) Print added in v1.1.3

func (p *Printer) Print(a ...interface{})

Print rendering colored messages

func (*Printer) Printf added in v1.1.3

func (p *Printer) Printf(format string, a ...interface{})

Printf format and rendering colored messages

func (*Printer) Println added in v1.1.3

func (p *Printer) Println(a ...interface{})

Println rendering colored messages with newline

func (*Printer) Sprint added in v1.1.3

func (p *Printer) Sprint(a ...interface{}) string

Sprint returns rendering colored messages

func (*Printer) Sprintf added in v1.1.3

func (p *Printer) Sprintf(format string, a ...interface{}) string

Sprintf returns format and rendering colored messages

func (*Printer) String added in v1.1.3

func (p *Printer) String() string

String returns color code string. eg: "32;45;3"

type PrinterFace added in v1.1.3

type PrinterFace interface {
	fmt.Stringer
	Sprint(a ...interface{}) string
	Sprintf(format string, a ...interface{}) string
	Print(a ...interface{})
	Printf(format string, a ...interface{})
	Println(a ...interface{})
}

PrinterFace interface

type RGBColor added in v1.1.2

type RGBColor [4]uint8

RGBColor definition.

The first to third digits represent the color value. The last digit represents the foreground(0), background(1), >1 is unset value

Usage:

// 0, 1, 2 is R,G,B.
// 3rd: Fg=0, Bg=1, >1: unset value
RGBColor{30,144,255, 0}
RGBColor{30,144,255, 1}

NOTICE: now support RGB color on Windows CMD, PowerShell

func Bit24 added in v1.3.4

func Bit24(r, g, b uint8, isBg ...bool) RGBColor

Bit24 alias of the RGB()

func HEX added in v1.1.2

func HEX(hex string, isBg ...bool) RGBColor

HEX create RGB color from a HEX color string.

Usage:

c := HEX("ccc") // rgb: [204 204 204]
c := HEX("aabbcc") // rgb: [170 187 204]
c := HEX("#aabbcc")
c := HEX("0xaabbcc")
c.Print("message")

func HSL added in v1.5.0

func HSL(h, s, l float64, isBg ...bool) RGBColor

HSL create RGB color from a hsl value. more see HslToRgb()

func HSLInt added in v1.5.0

func HSLInt(h, s, l int, isBg ...bool) RGBColor

HSLInt create RGB color from a hsl int value. more see HslIntToRgb()

func Hex added in v1.3.4

func Hex(hex string, isBg ...bool) RGBColor

Hex alias of the HEX()

func Hsl added in v1.5.0

func Hsl(h, s, l float64, isBg ...bool) RGBColor

Hsl alias of the HSL()

func HslInt added in v1.5.0

func HslInt(h, s, l int, isBg ...bool) RGBColor

HslInt alias of the HSLInt()

func RGB added in v1.1.2

func RGB(r, g, b uint8, isBg ...bool) RGBColor

RGB color create. Usage:

c := RGB(30,144,255)
c := RGB(30,144,255, true)
c.Print("message")

func RGBFromSlice added in v1.3.4

func RGBFromSlice(rgb []uint8, isBg ...bool) RGBColor

RGBFromSlice quick RGBColor from slice

func RGBFromString added in v1.1.3

func RGBFromString(rgb string, isBg ...bool) RGBColor

RGBFromString create RGB color from a string. support use color name in the {namedRgbMap}

Usage:

c := RGBFromString("170,187,204")
c.Print("message")

c := RGBFromString("brown")
c.Print("message with color brown")

func Rgb added in v1.3.4

func Rgb(r, g, b uint8, isBg ...bool) RGBColor

Rgb alias of the RGB()

func RgbFromInt added in v1.5.0

func RgbFromInt(r, g, b int, isBg ...bool) RGBColor

RgbFromInt create instance from int r,g,b value

func RgbFromInts added in v1.5.0

func RgbFromInts(rgb []int, isBg ...bool) RGBColor

RgbFromInts create instance from []int r,g,b value

func (RGBColor) Basic added in v1.4.2

func (c RGBColor) Basic() Color

Basic returns the closest approximate 16 (4 bit) color

func (RGBColor) C16 added in v1.3.3

func (c RGBColor) C16() Color

C16 returns the closest approximate 16 (4 bit) color

func (RGBColor) C256 added in v1.2.6

func (c RGBColor) C256() Color256

C256 returns the closest approximate 256 (8 bit) color

func (RGBColor) Code added in v1.1.11

func (c RGBColor) Code() string

Code to color code string without prefix. eg: "204;123;56"

func (RGBColor) Color added in v1.4.2

func (c RGBColor) Color() Color

Color returns the closest approximate 16 (4 bit) color

func (RGBColor) FullCode added in v1.4.2

func (c RGBColor) FullCode() string

FullCode to color code string with prefix

func (RGBColor) Hex added in v1.4.1

func (c RGBColor) Hex() string

Hex color rgb to hex string. as in "ff0080".

func (RGBColor) IsEmpty added in v1.1.2

func (c RGBColor) IsEmpty() bool

IsEmpty value

func (RGBColor) Print added in v1.1.2

func (c RGBColor) Print(a ...interface{})

Print print message

func (RGBColor) Printf added in v1.1.2

func (c RGBColor) Printf(format string, a ...interface{})

Printf format and print message

func (RGBColor) Println added in v1.1.2

func (c RGBColor) Println(a ...interface{})

Println print message with newline

func (RGBColor) Reset added in v1.4.2

func (c RGBColor) Reset() error

Reset terminal. alias of the ResetTerminal()

func (RGBColor) RgbString added in v1.5.0

func (c RGBColor) RgbString() string

RgbString to color code string without prefix. eg: "204,123,56"

func (RGBColor) Set added in v1.4.2

func (c RGBColor) Set() error

Set terminal by rgb/true color code

func (RGBColor) Sprint added in v1.1.2

func (c RGBColor) Sprint(a ...interface{}) string

Sprint returns rendered message

func (RGBColor) Sprintf added in v1.1.2

func (c RGBColor) Sprintf(format string, a ...interface{}) string

Sprintf returns format and rendered message

func (RGBColor) String added in v1.1.2

func (c RGBColor) String() string

String to color code string with prefix. eg: "38;2;204;123;56"

func (RGBColor) Values added in v1.1.2

func (c RGBColor) Values() []int

Values to RGB values

type RGBStyle added in v1.1.2

type RGBStyle struct {
	// Name of the style
	Name string
	// contains filtered or unexported fields
}

RGBStyle definition.

Foreground/Background color All are composed of 4 digits uint8, the first three digits are the color value; The last bit is different from RGBColor, here it indicates whether the value is set. - 1 Has been set - ^1 Not set

func HEXStyle added in v1.1.3

func HEXStyle(fg string, bg ...string) *RGBStyle

HEXStyle create a RGBStyle from HEX color string. Usage:

s := HEXStyle("aabbcc", "eee")
s.Print("message")

func NewRGBStyle added in v1.1.3

func NewRGBStyle(fg RGBColor, bg ...RGBColor) *RGBStyle

NewRGBStyle create a RGBStyle.

func RGBStyleFromString added in v1.1.3

func RGBStyleFromString(fg string, bg ...string) *RGBStyle

RGBStyleFromString create a RGBStyle from color value string. Usage:

s := RGBStyleFromString("170,187,204", "70,87,4")
s.Print("message")

func (*RGBStyle) AddOpts added in v1.3.2

func (s *RGBStyle) AddOpts(opts ...Color) *RGBStyle

AddOpts add options

func (*RGBStyle) Code added in v1.1.11

func (s *RGBStyle) Code() string

Code convert to color code string

func (*RGBStyle) FullCode added in v1.4.2

func (s *RGBStyle) FullCode() string

FullCode convert to color code string

func (*RGBStyle) IsEmpty added in v1.1.3

func (s *RGBStyle) IsEmpty() bool

IsEmpty style

func (*RGBStyle) Print added in v1.1.3

func (s *RGBStyle) Print(a ...interface{})

Print print message

func (*RGBStyle) Printf added in v1.1.3

func (s *RGBStyle) Printf(format string, a ...interface{})

Printf format and print message

func (*RGBStyle) Println added in v1.1.3

func (s *RGBStyle) Println(a ...interface{})

Println print message with newline

func (*RGBStyle) Set added in v1.1.3

func (s *RGBStyle) Set(fg, bg RGBColor, opts ...Color) *RGBStyle

Set fg and bg color, can also with color options

func (*RGBStyle) SetBg added in v1.1.3

func (s *RGBStyle) SetBg(bg RGBColor) *RGBStyle

SetBg set bg color

func (*RGBStyle) SetFg added in v1.1.3

func (s *RGBStyle) SetFg(fg RGBColor) *RGBStyle

SetFg set fg color

func (*RGBStyle) SetOpts added in v1.3.2

func (s *RGBStyle) SetOpts(opts Opts) *RGBStyle

SetOpts set color options

func (*RGBStyle) Sprint added in v1.1.3

func (s *RGBStyle) Sprint(a ...interface{}) string

Sprint returns rendered message

func (*RGBStyle) Sprintf added in v1.1.3

func (s *RGBStyle) Sprintf(format string, a ...interface{}) string

Sprintf returns format and rendered message

func (*RGBStyle) String added in v1.1.2

func (s *RGBStyle) String() string

String convert to color code string

type Scheme added in v1.3.8

type Scheme struct {
	Name   string
	Styles map[string]Style
}

Scheme struct

func NewDefaultScheme added in v1.3.8

func NewDefaultScheme(name string) *Scheme

NewDefaultScheme create an defuault color Scheme

func NewScheme added in v1.3.8

func NewScheme(name string, styles map[string]Style) *Scheme

NewScheme create new Scheme

func (*Scheme) Errorf added in v1.3.8

func (s *Scheme) Errorf(format string, a ...interface{})

Errorf message print

func (*Scheme) Errorln added in v1.3.8

func (s *Scheme) Errorln(v ...interface{})

Errorln message print

func (*Scheme) Infof added in v1.3.8

func (s *Scheme) Infof(format string, a ...interface{})

Infof message print

func (*Scheme) Infoln added in v1.3.8

func (s *Scheme) Infoln(v ...interface{})

Infoln message print

func (*Scheme) Style added in v1.3.8

func (s *Scheme) Style(name string) Style

Style get by name

func (*Scheme) Warnf added in v1.3.8

func (s *Scheme) Warnf(format string, a ...interface{})

Warnf message print

func (*Scheme) Warnln added in v1.3.8

func (s *Scheme) Warnln(v ...interface{})

Warnln message print

type SimplePrinter added in v1.3.8

type SimplePrinter struct{}

SimplePrinter use for quick use color print on inject to struct

func (*SimplePrinter) Errorf added in v1.3.8

func (s *SimplePrinter) Errorf(format string, a ...interface{})

Errorf message

func (*SimplePrinter) Errorln added in v1.3.8

func (s *SimplePrinter) Errorln(a ...interface{})

Errorln message

func (*SimplePrinter) Infof added in v1.3.8

func (s *SimplePrinter) Infof(format string, a ...interface{})

Infof message

func (*SimplePrinter) Infoln added in v1.3.8

func (s *SimplePrinter) Infoln(a ...interface{})

Infoln message

func (*SimplePrinter) Print added in v1.3.8

func (s *SimplePrinter) Print(v ...interface{})

Print message

func (*SimplePrinter) Printf added in v1.3.8

func (s *SimplePrinter) Printf(format string, v ...interface{})

Printf message

func (*SimplePrinter) Println added in v1.3.8

func (s *SimplePrinter) Println(v ...interface{})

Println message

func (*SimplePrinter) Warnf added in v1.3.8

func (s *SimplePrinter) Warnf(format string, a ...interface{})

Warnf message

func (*SimplePrinter) Warnln added in v1.3.8

func (s *SimplePrinter) Warnln(a ...interface{})

Warnln message

type Style

type Style []Color

Style a 16 color style. can add: fg color, bg color, color options

Example:

color.Style{color.FgGreen}.Print("message")

func GetStyle

func GetStyle(name string) Style

GetStyle get defined style by name

func New

func New(colors ...Color) Style

New create a custom style

Usage:

color.New(color.FgGreen).Print("message")
equals to:
color.Style{color.FgGreen}.Print("message")

func (*Style) Add added in v1.4.1

func (s *Style) Add(cs ...Color)

Add to global styles map

func (Style) Code added in v1.1.11

func (s Style) Code() string

Code convert to code string. returns like "32;45;3"

func (Style) IsEmpty added in v1.1.0

func (s Style) IsEmpty() bool

IsEmpty style

func (Style) Print

func (s Style) Print(a ...interface{})

Print render and Print text

func (Style) Printf

func (s Style) Printf(format string, a ...interface{})

Printf render and print text

func (Style) Println

func (s Style) Println(a ...interface{})

Println render and print text line

func (Style) Render

func (s Style) Render(a ...interface{}) string

Render render text Usage:

color.New(color.FgGreen).Render("text")
color.New(color.FgGreen, color.BgBlack, color.OpBold).Render("text")

func (Style) Renderln added in v1.1.11

func (s Style) Renderln(a ...interface{}) string

Renderln render text line. like Println, will add spaces for each argument Usage:

color.New(color.FgGreen).Renderln("text", "more")
color.New(color.FgGreen, color.BgBlack, color.OpBold).Render("text", "more")

func (Style) Save

func (s Style) Save(name string)

Save to global styles map

func (Style) Sprint added in v1.1.0

func (s Style) Sprint(a ...interface{}) string

Sprint is alias of the 'Render'

func (Style) Sprintf added in v1.1.3

func (s Style) Sprintf(format string, a ...interface{}) string

Sprintf format and render message.

func (Style) String added in v1.1.2

func (s Style) String() string

String convert to code string. returns like "32;45;3"

type Style256 added in v1.1.2

type Style256 struct {

	// Name of the style
	Name string
	// contains filtered or unexported fields
}

Style256 definition

前/背景色 都是由两位uint8组成, 第一位是色彩值; 第二位与 Bit8Color 不一样的是,在这里表示是否设置了值 0 未设置 !=0 已设置

func S256 added in v1.1.2

func S256(fgAndBg ...uint8) *Style256

S256 create a color256 style Usage:

s := color.S256()
s := color.S256(132) // fg
s := color.S256(132, 203) // fg and bg

func (*Style256) AddOpts added in v1.3.2

func (s *Style256) AddOpts(opts ...Color) *Style256

AddOpts add options

func (*Style256) Code added in v1.1.11

func (s *Style256) Code() string

Code convert to color code string

func (*Style256) Print added in v1.1.2

func (s *Style256) Print(a ...interface{})

Print message

func (*Style256) Printf added in v1.1.2

func (s *Style256) Printf(format string, a ...interface{})

Printf format and print message

func (*Style256) Println added in v1.1.2

func (s *Style256) Println(a ...interface{})

Println print message with newline

func (*Style256) Set added in v1.1.2

func (s *Style256) Set(fgVal, bgVal uint8, opts ...Color) *Style256

Set fg and bg color value, can also with color options

func (*Style256) SetBg added in v1.1.2

func (s *Style256) SetBg(bgVal uint8) *Style256

SetBg set bg color value

func (*Style256) SetFg added in v1.1.2

func (s *Style256) SetFg(fgVal uint8) *Style256

SetFg set fg color value

func (*Style256) SetOpts added in v1.3.2

func (s *Style256) SetOpts(opts Opts) *Style256

SetOpts set options

func (*Style256) Sprint added in v1.1.2

func (s *Style256) Sprint(a ...interface{}) string

Sprint returns rendered message

func (*Style256) Sprintf added in v1.1.2

func (s *Style256) Sprintf(format string, a ...interface{}) string

Sprintf returns format and rendered message

func (*Style256) String added in v1.1.2

func (s *Style256) String() string

String convert to color code string

type Tag

type Tag string

Tag value is a defined style name Usage:

Tag("info").Println("message")

func (Tag) Print

func (tg Tag) Print(a ...interface{})

Print messages

func (Tag) Printf

func (tg Tag) Printf(format string, a ...interface{})

Printf format and print messages

func (Tag) Println

func (tg Tag) Println(a ...interface{})

Println messages line

func (Tag) Sprint added in v1.1.0

func (tg Tag) Sprint(a ...interface{}) string

Sprint render messages

func (Tag) Sprintf added in v1.1.4

func (tg Tag) Sprintf(format string, a ...interface{}) string

Sprintf format and render messages

type TagParser added in v1.4.2

type TagParser struct {
	// contains filtered or unexported fields
}

TagParser struct

func NewTagParser added in v1.4.2

func NewTagParser() *TagParser

NewTagParser create

func (*TagParser) Parse added in v1.4.2

func (tp *TagParser) Parse(str string) string

Parse parse given string, replace color tag and return rendered string

func (*TagParser) ParseByEnv added in v1.4.2

func (tp *TagParser) ParseByEnv(str string) string

ParseByEnv parse given string. will check package setting.

type Theme added in v1.1.1

type Theme struct {
	// Name theme name
	Name string
	// Style for the theme
	Style
}

Theme definition. extends from Style

func GetTheme added in v1.1.1

func GetTheme(name string) *Theme

GetTheme get defined theme by name

func NewTheme added in v1.1.1

func NewTheme(name string, style Style) *Theme

NewTheme instance

func (*Theme) Block added in v1.1.1

func (t *Theme) Block(format string, a ...interface{})

Block like Prompt, but will wrap a empty line

func (*Theme) Prompt added in v1.1.1

func (t *Theme) Prompt(format string, a ...interface{})

Prompt use name as title, and apply style for message

func (*Theme) Save added in v1.1.2

func (t *Theme) Save()

Save to themes map

func (*Theme) Tips added in v1.1.1

func (t *Theme) Tips(format string, a ...interface{})

Tips use name as title, only apply style for name

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
t or T : Toggle theme light dark auto
y or Y : Canonical URL