Documentation
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Index ¶
- func AbsFloat[T constraints.Float](x T) T
- func AbsInt[T constraints.Integer](x T) T
- func MaxFloat[T constraints.Float](x, y T) T
- func MaxInt[T constraints.Integer](x, y T) T
- func MinFloat[T constraints.Float](x, y T) T
- func MinInt[T constraints.Integer](x, y T) T
- func MinmaxFloat[T constraints.Float](x, y T) (min, max T)
- func MinmaxInt[T constraints.Integer](x, y T) (min, max T)
- type Real
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func AbsFloat ¶ added in v0.1.1
func AbsFloat[T constraints.Float](x T) T
func AbsInt ¶ added in v0.1.1
func AbsInt[T constraints.Integer](x T) T
func MaxFloat ¶ added in v0.1.1
func MaxFloat[T constraints.Float](x, y T) T
func MaxInt ¶ added in v0.1.1
func MaxInt[T constraints.Integer](x, y T) T
func MinFloat ¶ added in v0.1.1
func MinFloat[T constraints.Float](x, y T) T
func MinInt ¶ added in v0.1.1
func MinInt[T constraints.Integer](x, y T) T
func MinmaxFloat ¶ added in v0.1.1
func MinmaxFloat[T constraints.Float](x, y T) (min, max T)
func MinmaxInt ¶ added in v0.1.1
func MinmaxInt[T constraints.Integer](x, y T) (min, max T)
Types ¶
type Real ¶ added in v0.1.1
type Real interface {
constraints.Float | constraints.Integer
}
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