Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Name ¶
Name uniquely identifies a named symbol within a program.
This is a logical equivalent of a symbol name used by traditional linkers. The following properties should hold true:
- Each named symbol within a program has a unique Name.
- Similarly named methods of different types will have different symbol names.
- The string representation is opaque and should not be attempted to reversed to a struct form.
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