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type Task ¶
type Task struct {
UserID string `json:"user_id"`
ID string `json:"id"`
ProjectID string `json:"project_id"`
SectionID string `json:"section_id"`
ParentID string `json:"parent_id"`
AddedByUID string `json:"added_by_uid"`
AssignedByUID string `json:"assigned_by_uid"`
ResponsibleUID string `json:"responsible_uid"`
Labels []string `json:"labels"`
Deadline struct {
Property1 string `json:"property1"`
Property2 string `json:"property2"`
} `json:"deadline"`
Duration struct {
Property1 int `json:"property1"`
Property2 int `json:"property2"`
} `json:"duration"`
Checked bool `json:"checked"`
IsDeleted bool `json:"is_deleted"`
AddedAt string `json:"added_at"`
CompletedAt string `json:"completed_at"`
CompletedByUID string `json:"completed_by_uid"`
UpdatedAt string `json:"updated_at"`
// Due - I'm not sure how this works yet
Priority int `json:"priority"`
ChildOrder int `json:"child_order"`
Content string `json:"content"`
Description string `json:"description"`
NoteCount int `json:"note_count"`
DayOrder int `json:"day_order"`
IsCollapsed bool `json:"is_collapsed"`
}
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