README
¶
Asynq
Overview
Asynq is a Go library for queueing tasks and processing them asynchronously with workers. It's backed by Redis and is designed to be scalable yet easy to get started.
Highlevel overview of how Asynq works:
- Client puts task on a queue
- Server pulls task off queues and starts a worker goroutine for each task
- Tasks are processed concurrently by multiple workers
Task queues are used as a mechanism to distribute work across multiple machines.
A system can consist of multiple worker servers and brokers, giving way to high availability and horizontal scaling.
Stability and Compatibility
Important Note: Current major version is zero (v0.x.x) to accomodate rapid development and fast iteration while getting early feedback from users (Feedback on APIs are appreciated!). The public API could change without a major version update before v1.0.0 release.
Status: The library is currently undergoing heavy development with frequent, breaking API changes.
Features
- Guaranteed at least one execution of a task
- Scheduling of tasks
- Durability since tasks are written to Redis
- Retries of failed tasks
- Automatic recovery of tasks in the event of a worker crash
- Weighted priority queues
- Strict priority queues
- Low latency to add a task since writes are fast in Redis
- De-duplication of tasks using unique option
- Allow timeout and deadline per task
- Flexible handler interface with support for middlewares
- Ability to pause queue to stop processing tasks from the queue
- Support Redis Cluster for automatic sharding and high availability
- Support Redis Sentinels for high availability
- CLI to inspect and remote-control queues and tasks
Quickstart
First, make sure you are running a Redis server locally.
$ redis-server
Next, write a package that encapsulates task creation and task handling.
package tasks
import (
"fmt"
"github.com/hibiken/asynq"
)
// A list of task types.
const (
TypeEmailDelivery = "email:deliver"
TypeImageResize = "image:resize"
)
//----------------------------------------------
// Write a function NewXXXTask to create a task.
// A task consists of a type and a payload.
//----------------------------------------------
func NewEmailDeliveryTask(userID int, tmplID string) *asynq.Task {
payload := map[string]interface{}{"user_id": userID, "template_id": tmplID}
return asynq.NewTask(TypeEmailDelivery, payload)
}
func NewImageResizeTask(src string) *asynq.Task {
payload := map[string]interface{}{"src": src}
return asynq.NewTask(TypeImageResize, payload)
}
//---------------------------------------------------------------
// Write a function HandleXXXTask to handle the input task.
// Note that it satisfies the asynq.HandlerFunc interface.
//
// Handler doesn't need to be a function. You can define a type
// that satisfies asynq.Handler interface. See examples below.
//---------------------------------------------------------------
func HandleEmailDeliveryTask(ctx context.Context, t *asynq.Task) error {
userID, err := t.Payload.GetInt("user_id")
if err != nil {
return err
}
tmplID, err := t.Payload.GetString("template_id")
if err != nil {
return err
}
fmt.Printf("Send Email to User: user_id = %d, template_id = %s\n", userID, tmplID)
// Email delivery code ...
return nil
}
// ImageProcessor implements asynq.Handler interface.
type ImageProcesser struct {
// ... fields for struct
}
func (p *ImageProcessor) ProcessTask(ctx context.Context, t *asynq.Task) error {
src, err := t.Payload.GetString("src")
if err != nil {
return err
}
fmt.Printf("Resize image: src = %s\n", src)
// Image resizing code ...
return nil
}
func NewImageProcessor() *ImageProcessor {
// ... return an instance
}
In your application code, import the above package and use Client
to put tasks on the queue.
package main
import (
"time"
"github.com/hibiken/asynq"
"your/app/package/tasks"
)
const redisAddr = "127.0.0.1:6379"
func main() {
r := asynq.RedisClientOpt{Addr: redisAddr}
c := asynq.NewClient(r)
defer c.Close()
// ------------------------------------------------------
// Example 1: Enqueue task to be processed immediately.
// Use (*Client).Enqueue method.
// ------------------------------------------------------
t := tasks.NewEmailDeliveryTask(42, "some:template:id")
res, err := c.Enqueue(t)
if err != nil {
log.Fatal("could not enqueue task: %v", err)
}
fmt.Printf("Enqueued Result: %+v\n", res)
// ------------------------------------------------------------
// Example 2: Schedule task to be processed in the future.
// Use ProcessIn or ProcessAt option.
// ------------------------------------------------------------
t = tasks.NewEmailDeliveryTask(42, "other:template:id")
res, err = c.Enqueue(t, asynq.ProcessIn(24*time.Hour))
if err != nil {
log.Fatal("could not schedule task: %v", err)
}
fmt.Printf("Enqueued Result: %+v\n", res)
// ----------------------------------------------------------------------------
// Example 3: Set other options to tune task processing behavior.
// Options include MaxRetry, Queue, Timeout, Deadline, Unique etc.
// ----------------------------------------------------------------------------
c.SetDefaultOptions(tasks.ImageProcessing, asynq.MaxRetry(10), asynq.Timeout(3*time.Minute))
t = tasks.NewImageResizeTask("some/blobstore/path")
res, err = c.Enqueue(t)
if err != nil {
log.Fatal("could not enqueue task: %v", err)
}
fmt.Printf("Enqueued Result: %+v\n", res)
// ---------------------------------------------------------------------------
// Example 4: Pass options to tune task processing behavior at enqueue time.
// Options passed at enqueue time override default ones, if any.
// ---------------------------------------------------------------------------
t = tasks.NewImageResizeTask("some/blobstore/path")
res, err = c.Enqueue(t, asynq.Queue("critical"), asynq.Timeout(30*time.Second))
if err != nil {
log.Fatal("could not enqueue task: %v", err)
}
fmt.Printf("Enqueued Result: %+v\n", res)
}
Next, start a worker server to process these tasks in the background.
To start the background workers, use Server
and provide your Handler
to process the tasks.
You can optionally use ServeMux
to create a handler, just as you would with "net/http"
Handler.
package main
import (
"log"
"github.com/hibiken/asynq"
"your/app/package/tasks"
)
const redisAddr = "127.0.0.1:6379"
func main() {
r := asynq.RedisClientOpt{Addr: redisAddr}
srv := asynq.NewServer(r, asynq.Config{
// Specify how many concurrent workers to use
Concurrency: 10,
// Optionally specify multiple queues with different priority.
Queues: map[string]int{
"critical": 6,
"default": 3,
"low": 1,
},
// See the godoc for other configuration options
})
// mux maps a type to a handler
mux := asynq.NewServeMux()
mux.HandleFunc(tasks.TypeEmailDelivery, tasks.HandleEmailDeliveryTask)
mux.Handle(tasks.TypeImageResize, tasks.NewImageProcessor())
// ...register other handlers...
if err := srv.Run(mux); err != nil {
log.Fatalf("could not run server: %v", err)
}
}
For a more detailed walk-through of the library, see our Getting Started Guide.
To Learn more about asynq
features and APIs, see our Wiki and godoc.
Command Line Tool
Asynq ships with a command line tool to inspect the state of queues and tasks.
Here's an example of running the stats
command.
For details on how to use the tool, refer to the tool's README.
Installation
To install asynq
library, run the following command:
go get -u github.com/hibiken/asynq
To install the CLI tool, run the following command:
go get -u github.com/hibiken/asynq/tools/asynq
Requirements
Dependency | Version |
---|---|
Redis | v3.0+ |
Go | v1.13+ |
Contributing
We are open to, and grateful for, any contributions (Github issues/pull-requests, feedback on Gitter channel, etc) made by the community. Please see the Contribution Guide before contributing.
Acknowledgements
- Sidekiq : Many of the design ideas are taken from sidekiq and its Web UI
- RQ : Client APIs are inspired by rq library.
- Cobra : Asynq CLI is built with cobra
License
Asynq is released under the MIT license. See LICENSE.
Documentation
¶
Overview ¶
Package asynq provides a framework for Redis based distrubted task queue.
Asynq uses Redis as a message broker. To connect to redis, specify the connection using one of RedisConnOpt types.
redisConnOpt = asynq.RedisClientOpt{ Addr: "127.0.0.1:6379", Password: "xxxxx", DB: 3, }
The Client is used to enqueue a task.
client := asynq.NewClient(redisConnOpt) // Task is created with two parameters: its type and payload. t := asynq.NewTask( "send_email", map[string]interface{}{"user_id": 42}) // Enqueue the task to be processed immediately. res, err := client.Enqueue(t) // Schedule the task to be processed after one minute. res, err = client.Enqueue(t, asynq.ProcessIn(1*time.Minute))
The Server is used to run the task processing workers with a given handler.
srv := asynq.NewServer(redisConnOpt, asynq.Config{ Concurrency: 10, }) if err := srv.Run(handler); err != nil { log.Fatal(err) }
Handler is an interface type with a method which takes a task and returns an error. Handler should return nil if the processing is successful, otherwise return a non-nil error. If handler panics or returns a non-nil error, the task will be retried in the future.
Example of a type that implements the Handler interface.
type TaskHandler struct { // ... } func (h *TaskHandler) ProcessTask(ctx context.Context, task *asynq.Task) error { switch task.Type { case "send_email": id, err := task.Payload.GetInt("user_id") // send email //... default: return fmt.Errorf("unexpected task type %q", task.Type) } return nil }
Index ¶
- Variables
- func GetMaxRetry(ctx context.Context) (n int, ok bool)
- func GetQueueName(ctx context.Context) (qname string, ok bool)
- func GetRetryCount(ctx context.Context) (n int, ok bool)
- func GetTaskID(ctx context.Context) (id string, ok bool)
- func NotFound(ctx context.Context, task *Task) error
- type ActiveTask
- type Client
- type ClusterNode
- type Config
- type DailyStats
- type DeadTask
- type ErrorHandler
- type ErrorHandlerFunc
- type Handler
- type HandlerFunc
- type Inspector
- func (i *Inspector) Close() error
- func (i *Inspector) ClusterKeySlot(qname string) (int64, error)
- func (i *Inspector) ClusterNodes(qname string) ([]ClusterNode, error)
- func (i *Inspector) CurrentStats(qname string) (*QueueStats, error)
- func (i *Inspector) DeleteAllDeadTasks(qname string) (int, error)
- func (i *Inspector) DeleteAllRetryTasks(qname string) (int, error)
- func (i *Inspector) DeleteAllScheduledTasks(qname string) (int, error)
- func (i *Inspector) DeleteTaskByKey(qname, key string) error
- func (i *Inspector) History(qname string, n int) ([]*DailyStats, error)
- func (i *Inspector) KillAllRetryTasks(qname string) (int, error)
- func (i *Inspector) KillAllScheduledTasks(qname string) (int, error)
- func (i *Inspector) KillTaskByKey(qname, key string) error
- func (i *Inspector) ListActiveTasks(qname string, opts ...ListOption) ([]*ActiveTask, error)
- func (i *Inspector) ListDeadTasks(qname string, opts ...ListOption) ([]*DeadTask, error)
- func (i *Inspector) ListPendingTasks(qname string, opts ...ListOption) ([]*PendingTask, error)
- func (i *Inspector) ListRetryTasks(qname string, opts ...ListOption) ([]*RetryTask, error)
- func (i *Inspector) ListScheduledTasks(qname string, opts ...ListOption) ([]*ScheduledTask, error)
- func (i *Inspector) PauseQueue(qname string) error
- func (i *Inspector) Queues() ([]string, error)
- func (i *Inspector) RunAllDeadTasks(qname string) (int, error)
- func (i *Inspector) RunAllRetryTasks(qname string) (int, error)
- func (i *Inspector) RunAllScheduledTasks(qname string) (int, error)
- func (i *Inspector) RunTaskByKey(qname, key string) error
- func (i *Inspector) UnpauseQueue(qname string) error
- type ListOption
- type LogLevel
- type Logger
- type MiddlewareFunc
- type Option
- type Payload
- func (p Payload) GetBool(key string) (bool, error)
- func (p Payload) GetDuration(key string) (time.Duration, error)
- func (p Payload) GetFloat64(key string) (float64, error)
- func (p Payload) GetInt(key string) (int, error)
- func (p Payload) GetIntSlice(key string) ([]int, error)
- func (p Payload) GetString(key string) (string, error)
- func (p Payload) GetStringMap(key string) (map[string]interface{}, error)
- func (p Payload) GetStringMapBool(key string) (map[string]bool, error)
- func (p Payload) GetStringMapInt(key string) (map[string]int, error)
- func (p Payload) GetStringMapString(key string) (map[string]string, error)
- func (p Payload) GetStringMapStringSlice(key string) (map[string][]string, error)
- func (p Payload) GetStringSlice(key string) ([]string, error)
- func (p Payload) GetTime(key string) (time.Time, error)
- func (p Payload) Has(key string) bool
- type PendingTask
- type QueueStats
- type RedisClientOpt
- type RedisClusterClientOpt
- type RedisConnOpt
- type RedisFailoverClientOpt
- type Result
- type RetryTask
- type ScheduledTask
- type ServeMux
- func (mux *ServeMux) Handle(pattern string, handler Handler)
- func (mux *ServeMux) HandleFunc(pattern string, handler func(context.Context, *Task) error)
- func (mux *ServeMux) Handler(t *Task) (h Handler, pattern string)
- func (mux *ServeMux) ProcessTask(ctx context.Context, task *Task) error
- func (mux *ServeMux) Use(mws ...MiddlewareFunc)
- type Server
- type Task
Examples ¶
Constants ¶
This section is empty.
Variables ¶
var ErrDuplicateTask = errors.New("task already exists")
ErrDuplicateTask indicates that the given task could not be enqueued since it's a duplicate of another task.
ErrDuplicateTask error only applies to tasks enqueued with a Unique option.
var ErrServerStopped = errors.New("asynq: the server has been stopped")
ErrServerStopped indicates that the operation is now illegal because of the server being stopped.
Functions ¶
func GetMaxRetry ¶ added in v0.9.1
GetMaxRetry extracts maximum retry from a context, if any.
Return value n indicates the maximum number of times the assoicated task can be retried if ProcessTask returns a non-nil error.
func GetQueueName ¶ added in v0.12.0
GetQueueName extracts queue name from a context, if any.
Return value qname indicates which queue the task was pulled from.
func GetRetryCount ¶ added in v0.9.1
GetRetryCount extracts retry count from a context, if any.
Return value n indicates the number of times associated task has been retried so far.
Types ¶
type ActiveTask ¶ added in v0.12.0
ActiveTask is a task that's currently being processed.
type Client ¶
type Client struct {
// contains filtered or unexported fields
}
A Client is responsible for scheduling tasks.
A Client is used to register tasks that should be processed immediately or some time in the future.
Clients are safe for concurrent use by multiple goroutines.
func NewClient ¶
func NewClient(r RedisConnOpt) *Client
NewClient and returns a new Client given a redis connection option.
func (*Client) Enqueue ¶ added in v0.5.0
Enqueue enqueues the given task to be processed asynchronously.
Enqueue returns nil if the task is enqueued successfully, otherwise returns a non-nil error.
The argument opts specifies the behavior of task processing. If there are conflicting Option values the last one overrides others. By deafult, max retry is set to 25 and timeout is set to 30 minutes. If no ProcessAt or ProcessIn options are passed, the task will be processed immediately.
func (*Client) SetDefaultOptions ¶ added in v0.8.1
SetDefaultOptions sets options to be used for a given task type. The argument opts specifies the behavior of task processing. If there are conflicting Option values the last one overrides others.
Default options can be overridden by options passed at enqueue time.
type ClusterNode ¶ added in v0.12.0
type ClusterNode struct { // Node ID in the cluster. ID string // Address of the node. Addr string }
ClusterNode describes a node in redis cluster.
type Config ¶
type Config struct { // Maximum number of concurrent processing of tasks. // // If set to a zero or negative value, NewServer will overwrite the value // to the number of CPUs usable by the currennt process. Concurrency int // Function to calculate retry delay for a failed task. // // By default, it uses exponential backoff algorithm to calculate the delay. // // n is the number of times the task has been retried. // e is the error returned by the task handler. // t is the task in question. RetryDelayFunc func(n int, e error, t *Task) time.Duration // List of queues to process with given priority value. Keys are the names of the // queues and values are associated priority value. // // If set to nil or not specified, the server will process only the "default" queue. // // Priority is treated as follows to avoid starving low priority queues. // // Example: // Queues: map[string]int{ // "critical": 6, // "default": 3, // "low": 1, // } // With the above config and given that all queues are not empty, the tasks // in "critical", "default", "low" should be processed 60%, 30%, 10% of // the time respectively. // // If a queue has a zero or negative priority value, the queue will be ignored. Queues map[string]int // StrictPriority indicates whether the queue priority should be treated strictly. // // If set to true, tasks in the queue with the highest priority is processed first. // The tasks in lower priority queues are processed only when those queues with // higher priorities are empty. StrictPriority bool // ErrorHandler handles errors returned by the task handler. // // HandleError is invoked only if the task handler returns a non-nil error. // // Example: // func reportError(task *asynq.Task, err error, retried, maxRetry int) { // if retried >= maxRetry { // err = fmt.Errorf("retry exhausted for task %s: %w", task.Type, err) // } // errorReportingService.Notify(err) // }) // // ErrorHandler: asynq.ErrorHandlerFunc(reportError) ErrorHandler ErrorHandler // Logger specifies the logger used by the server instance. // // If unset, default logger is used. Logger Logger // LogLevel specifies the minimum log level to enable. // // If unset, InfoLevel is used by default. LogLevel LogLevel // ShutdownTimeout specifies the duration to wait to let workers finish their tasks // before forcing them to abort when stopping the server. // // If unset or zero, default timeout of 8 seconds is used. ShutdownTimeout time.Duration // HealthCheckFunc is called periodically with any errors encountered during ping to the // connected redis server. HealthCheckFunc func(error) // HealthCheckInterval specifies the interval between healthchecks. // // If unset or zero, the interval is set to 15 seconds. HealthCheckInterval time.Duration }
Config specifies the server's background-task processing behavior.
type DailyStats ¶ added in v0.11.0
type DailyStats struct { // Name of the queue. Queue string // Total number of tasks being processed during the given date. // The number includes both succeeded and failed tasks. Processed int // Total number of tasks failed to be processed during the given date. Failed int // Date this stats was taken. Date time.Time }
DailyStats holds aggregate data for a given day for a given queue.
type DeadTask ¶ added in v0.11.0
type DeadTask struct { *Task ID string Queue string MaxRetry int Retried int LastFailedAt time.Time ErrorMsg string // contains filtered or unexported fields }
DeadTask is a task exhausted its retries. DeadTask won't be retried automatically.
type ErrorHandler ¶ added in v0.6.0
An ErrorHandler handles an error occured during task processing.
type ErrorHandlerFunc ¶ added in v0.6.0
The ErrorHandlerFunc type is an adapter to allow the use of ordinary functions as a ErrorHandler. If f is a function with the appropriate signature, ErrorHandlerFunc(f) is a ErrorHandler that calls f.
func (ErrorHandlerFunc) HandleError ¶ added in v0.6.0
func (fn ErrorHandlerFunc) HandleError(ctx context.Context, task *Task, err error)
HandleError calls fn(ctx, task, err)
type Handler ¶
A Handler processes tasks.
ProcessTask should return nil if the processing of a task is successful.
If ProcessTask return a non-nil error or panics, the task will be retried after delay.
func NotFoundHandler ¶ added in v0.6.0
func NotFoundHandler() Handler
NotFoundHandler returns a simple task handler that returns a “not found“ error.
type HandlerFunc ¶
The HandlerFunc type is an adapter to allow the use of ordinary functions as a Handler. If f is a function with the appropriate signature, HandlerFunc(f) is a Handler that calls f.
func (HandlerFunc) ProcessTask ¶
func (fn HandlerFunc) ProcessTask(ctx context.Context, task *Task) error
ProcessTask calls fn(ctx, task)
type Inspector ¶ added in v0.11.0
type Inspector struct {
// contains filtered or unexported fields
}
Inspector is a client interface to inspect and mutate the state of queues and tasks.
func NewInspector ¶ added in v0.11.0
func NewInspector(r RedisConnOpt) *Inspector
New returns a new instance of Inspector.
func (*Inspector) ClusterKeySlot ¶ added in v0.12.0
ClusterKeySlot returns an integer identifying the hash slot the given queue hashes to.
func (*Inspector) ClusterNodes ¶ added in v0.12.0
func (i *Inspector) ClusterNodes(qname string) ([]ClusterNode, error)
ClusterNode returns a list of nodes the given queue belongs to.
func (*Inspector) CurrentStats ¶ added in v0.11.0
func (i *Inspector) CurrentStats(qname string) (*QueueStats, error)
CurrentStats returns a current stats of the given queue.
func (*Inspector) DeleteAllDeadTasks ¶ added in v0.11.0
DeleteAllDeadTasks deletes all dead tasks from the specified queue, and reports the number tasks deleted.
func (*Inspector) DeleteAllRetryTasks ¶ added in v0.11.0
DeleteAllRetryTasks deletes all retry tasks from the specified queue, and reports the number tasks deleted.
func (*Inspector) DeleteAllScheduledTasks ¶ added in v0.11.0
DeleteAllScheduledTasks deletes all scheduled tasks from the specified queue, and reports the number tasks deleted.
func (*Inspector) DeleteTaskByKey ¶ added in v0.11.0
DeleteTaskByKey deletes a task with the given key from the given queue.
func (*Inspector) History ¶ added in v0.11.0
func (i *Inspector) History(qname string, n int) ([]*DailyStats, error)
History returns a list of stats from the last n days.
func (*Inspector) KillAllRetryTasks ¶ added in v0.11.0
KillAllRetryTasks kills all retry tasks within the given queue, and reports the number of tasks killed.
func (*Inspector) KillAllScheduledTasks ¶ added in v0.11.0
KillAllScheduledTasks kills all scheduled tasks within the given queue, and reports the number of tasks killed.
func (*Inspector) KillTaskByKey ¶ added in v0.11.0
KillTaskByKey kills a task with the given key in the given queue.
func (*Inspector) ListActiveTasks ¶ added in v0.12.0
func (i *Inspector) ListActiveTasks(qname string, opts ...ListOption) ([]*ActiveTask, error)
ListActiveTasks retrieves active tasks from the specified queue.
By default, it retrieves the first 30 tasks.
func (*Inspector) ListDeadTasks ¶ added in v0.11.0
func (i *Inspector) ListDeadTasks(qname string, opts ...ListOption) ([]*DeadTask, error)
ListDeadTasks retrieves dead tasks from the specified queue. Tasks are sorted by LastFailedAt field in descending order.
By default, it retrieves the first 30 tasks.
func (*Inspector) ListPendingTasks ¶ added in v0.12.0
func (i *Inspector) ListPendingTasks(qname string, opts ...ListOption) ([]*PendingTask, error)
ListPendingTasks retrieves pending tasks from the specified queue.
By default, it retrieves the first 30 tasks.
func (*Inspector) ListRetryTasks ¶ added in v0.11.0
func (i *Inspector) ListRetryTasks(qname string, opts ...ListOption) ([]*RetryTask, error)
ListRetryTasks retrieves retry tasks from the specified queue. Tasks are sorted by NextProcessAt field in ascending order.
By default, it retrieves the first 30 tasks.
func (*Inspector) ListScheduledTasks ¶ added in v0.11.0
func (i *Inspector) ListScheduledTasks(qname string, opts ...ListOption) ([]*ScheduledTask, error)
ListScheduledTasks retrieves scheduled tasks from the specified queue. Tasks are sorted by NextProcessAt field in ascending order.
By default, it retrieves the first 30 tasks.
func (*Inspector) PauseQueue ¶ added in v0.11.0
PauseQueue pauses task processing on the specified queue. If the queue is already paused, it will return a non-nil error.
func (*Inspector) RunAllDeadTasks ¶ added in v0.12.0
RunAllDeadTasks transition all dead tasks to pending state within the given queue, and reports the number of tasks transitioned.
func (*Inspector) RunAllRetryTasks ¶ added in v0.12.0
RunAllRetryTasks transition all retry tasks to pending state within the given queue, and reports the number of tasks transitioned.
func (*Inspector) RunAllScheduledTasks ¶ added in v0.12.0
RunAllScheduledTasks transition all scheduled tasks to pending state within the given queue, and reports the number of tasks transitioned.
func (*Inspector) RunTaskByKey ¶ added in v0.12.0
RunTaskByKey transition a task to pending state given task key and queue name.
func (*Inspector) UnpauseQueue ¶ added in v0.11.0
UnpauseQueue resumes task processing on the specified queue. If the queue is not paused, it will return a non-nil error.
type ListOption ¶ added in v0.11.0
type ListOption interface{}
ListOption specifies behavior of list operation.
func Page ¶ added in v0.11.0
func Page(n int) ListOption
Page returns an option to specify the page number for list operation. The value 1 fetches the first page.
Negative page number is treated as one.
func PageSize ¶ added in v0.11.0
func PageSize(n int) ListOption
PageSize returns an option to specify the page size for list operation.
Negative page size is treated as zero.
type LogLevel ¶ added in v0.9.0
type LogLevel int32
LogLevel represents logging level.
It satisfies flag.Value interface.
const ( // DebugLevel is the lowest level of logging. // Debug logs are intended for debugging and development purposes. DebugLevel LogLevel // InfoLevel is used for general informational log messages. InfoLevel // WarnLevel is used for undesired but relatively expected events, // which may indicate a problem. WarnLevel // ErrorLevel is used for undesired and unexpected events that // the program can recover from. ErrorLevel // FatalLevel is used for undesired and unexpected events that // the program cannot recover from. FatalLevel )
type Logger ¶ added in v0.6.1
type Logger interface { // Debug logs a message at Debug level. Debug(args ...interface{}) // Info logs a message at Info level. Info(args ...interface{}) // Warn logs a message at Warning level. Warn(args ...interface{}) // Error logs a message at Error level. Error(args ...interface{}) // Fatal logs a message at Fatal level // and process will exit with status set to 1. Fatal(args ...interface{}) }
Logger supports logging at various log levels.
type MiddlewareFunc ¶ added in v0.6.2
MiddlewareFunc is a function which receives an asynq.Handler and returns another asynq.Handler. Typically, the returned handler is a closure which does something with the context and task passed to it, and then calls the handler passed as parameter to the MiddlewareFunc.
type Option ¶
type Option interface{}
Option specifies the task processing behavior.
func Deadline ¶ added in v0.6.1
Deadline returns an option to specify the deadline for the given task. If it reaches the deadline before the Handler returns, then the task will be retried.
If there's a conflicting Timeout option, whichever comes earliest will be used.
func MaxRetry ¶
MaxRetry returns an option to specify the max number of times the task will be retried.
Negative retry count is treated as zero retry.
func ProcessAt ¶ added in v0.12.0
ProcessAt returns an option to specify when to process the given task.
If there's a conflicting ProcessIn option, the last option passed to Enqueue overrides the others.
func ProcessIn ¶ added in v0.12.0
ProcessIn returns an option to specify when to process the given task relative to the current time.
If there's a conflicting ProcessAt option, the last option passed to Enqueue overrides the others.
func Queue ¶ added in v0.2.0
Queue returns an option to specify the queue to enqueue the task into.
Queue name is case-insensitive and the lowercased version is used.
func Timeout ¶ added in v0.4.0
Timeout returns an option to specify how long a task may run. If the timeout elapses before the Handler returns, then the task will be retried.
Zero duration means no limit.
If there's a conflicting Deadline option, whichever comes earliest will be used.
func Unique ¶ added in v0.7.0
Unique returns an option to enqueue a task only if the given task is unique. Task enqueued with this option is guaranteed to be unique within the given ttl. Once the task gets processed successfully or once the TTL has expired, another task with the same uniqueness may be enqueued. ErrDuplicateTask error is returned when enqueueing a duplicate task.
Uniqueness of a task is based on the following properties:
- Task Type
- Task Payload
- Queue Name
type Payload ¶
type Payload struct {
// contains filtered or unexported fields
}
Payload holds arbitrary data needed for task execution.
func (Payload) GetBool ¶
GetBool returns a boolean value if a boolean type is associated with the key, otherwise reports an error.
func (Payload) GetDuration ¶
GetDuration returns a duration value if a correct map type is associated with the key, otherwise reports an error.
func (Payload) GetFloat64 ¶
GetFloat64 returns a float64 value if a numeric type is associated with the key, otherwise reports an error.
func (Payload) GetInt ¶
GetInt returns an int value if a numeric type is associated with the key, otherwise reports an error.
func (Payload) GetIntSlice ¶
GetIntSlice returns a slice of ints if a int slice type is associated with the key, otherwise reports an error.
func (Payload) GetString ¶
GetString returns a string value if a string type is associated with the key, otherwise reports an error.
func (Payload) GetStringMap ¶
GetStringMap returns a map of string to empty interface if a correct map type is associated with the key, otherwise reports an error.
func (Payload) GetStringMapBool ¶
GetStringMapBool returns a map of string to boolean if a correct map type is associated with the key, otherwise reports an error.
func (Payload) GetStringMapInt ¶
GetStringMapInt returns a map of string to int if a correct map type is associated with the key, otherwise reports an error.
func (Payload) GetStringMapString ¶
GetStringMapString returns a map of string to string if a correct map type is associated with the key, otherwise reports an error.
func (Payload) GetStringMapStringSlice ¶
GetStringMapStringSlice returns a map of string to string slice if a correct map type is associated with the key, otherwise reports an error.
func (Payload) GetStringSlice ¶
GetStringSlice returns a slice of strings if a string slice type is associated with the key, otherwise reports an error.
type PendingTask ¶ added in v0.12.0
PendingTask is a task in a queue and is ready to be processed.
type QueueStats ¶ added in v0.12.0
type QueueStats struct { // Name of the queue. Queue string // Size is the total number of tasks in the queue. // The value is the sum of Pending, Active, Scheduled, Retry, and Dead. Size int // Number of pending tasks. Pending int // Number of active tasks. Active int // Number of scheduled tasks. Scheduled int // Number of retry tasks. Retry int // Number of dead tasks. Dead int // Total number of tasks being processed during the given date. // The number includes both succeeded and failed tasks. Processed int // Total number of tasks failed to be processed during the given date. Failed int // Paused indicates whether the queue is paused. // If true, tasks in the queue will not be processed. Paused bool // Time when this stats was taken. Timestamp time.Time }
QueueStats represents a state of queues at a certain time.
type RedisClientOpt ¶ added in v0.2.0
type RedisClientOpt struct { // Network type to use, either tcp or unix. // Default is tcp. Network string // Redis server address in "host:port" format. Addr string // Username to authenticate the current connection when Redis ACLs are used. // See: https://redis.io/commands/auth. Username string // Password to authenticate the current connection. // See: https://redis.io/commands/auth. Password string // Redis DB to select after connecting to a server. // See: https://redis.io/commands/select. DB int // Maximum number of socket connections. // Default is 10 connections per every CPU as reported by runtime.NumCPU. PoolSize int // TLS Config used to connect to a server. // TLS will be negotiated only if this field is set. TLSConfig *tls.Config }
RedisClientOpt is used to create a redis client that connects to a redis server directly.
type RedisClusterClientOpt ¶ added in v0.12.0
type RedisClusterClientOpt struct { // A seed list of host:port addresses of cluster nodes. Addrs []string // The maximum number of retries before giving up. // Command is retried on network errors and MOVED/ASK redirects. // Default is 8 retries. MaxRedirects int // Username to authenticate the current connection when Redis ACLs are used. // See: https://redis.io/commands/auth. Username string // Password to authenticate the current connection. // See: https://redis.io/commands/auth. Password string // TLS Config used to connect to a server. // TLS will be negotiated only if this field is set. TLSConfig *tls.Config }
RedisFailoverClientOpt is used to creates a redis client that connects to redis cluster.
type RedisConnOpt ¶ added in v0.2.0
type RedisConnOpt interface{}
RedisConnOpt is a discriminated union of types that represent Redis connection configuration option.
RedisConnOpt represents a sum of following types:
- RedisClientOpt
- RedisFailoverClientOpt
- RedisClusterClientOpt
func ParseRedisURI ¶ added in v0.8.1
func ParseRedisURI(uri string) (RedisConnOpt, error)
ParseRedisURI parses redis uri string and returns RedisConnOpt if uri is valid. It returns a non-nil error if uri cannot be parsed.
Three URI schemes are supported, which are redis:, redis-socket:, and redis-sentinel:. Supported formats are:
redis://[:password@]host[:port][/dbnumber] redis-socket://[:password@]path[?db=dbnumber] redis-sentinel://[:password@]host1[:port][,host2:[:port]][,hostN:[:port]][?master=masterName]
type RedisFailoverClientOpt ¶ added in v0.2.0
type RedisFailoverClientOpt struct { // Redis master name that monitored by sentinels. MasterName string // Addresses of sentinels in "host:port" format. // Use at least three sentinels to avoid problems described in // https://redis.io/topics/sentinel. SentinelAddrs []string // Redis sentinel password. SentinelPassword string // Username to authenticate the current connection when Redis ACLs are used. // See: https://redis.io/commands/auth. Username string // Password to authenticate the current connection. // See: https://redis.io/commands/auth. Password string // Redis DB to select after connecting to a server. // See: https://redis.io/commands/select. DB int // Maximum number of socket connections. // Default is 10 connections per every CPU as reported by runtime.NumCPU. PoolSize int // TLS Config used to connect to a server. // TLS will be negotiated only if this field is set. TLSConfig *tls.Config }
RedisFailoverClientOpt is used to creates a redis client that talks to redis sentinels for service discovery and has an automatic failover capability.
type Result ¶ added in v0.10.0
type Result struct { // ID is a unique identifier for the task. ID string // ProcessAt indicates when the task should be processed. ProcessAt time.Time // Retry is the maximum number of retry for the task. Retry int // Queue is a name of the queue the task is enqueued to. Queue string // Timeout is the timeout value for the task. // Counting for timeout starts when a worker starts processing the task. // If task processing doesn't complete within the timeout, the task will be retried. // The value zero means no timeout. // // If deadline is set, min(now+timeout, deadline) is used, where the now is the time when // a worker starts processing the task. Timeout time.Duration // Deadline is the deadline value for the task. // If task processing doesn't complete before the deadline, the task will be retried. // The value time.Unix(0, 0) means no deadline. // // If timeout is set, min(now+timeout, deadline) is used, where the now is the time when // a worker starts processing the task. Deadline time.Time }
A Result holds enqueued task's metadata.
type RetryTask ¶ added in v0.11.0
type RetryTask struct { *Task ID string Queue string NextProcessAt time.Time MaxRetry int Retried int ErrorMsg string // contains filtered or unexported fields }
RetryTask is a task scheduled to be retried in the future.
type ScheduledTask ¶ added in v0.11.0
type ScheduledTask struct { *Task ID string Queue string NextProcessAt time.Time // contains filtered or unexported fields }
ScheduledTask is a task scheduled to be processed in the future.
func (*ScheduledTask) Key ¶ added in v0.11.0
func (t *ScheduledTask) Key() string
Key returns a key used to delete, run, and kill the task.
type ServeMux ¶ added in v0.6.0
type ServeMux struct {
// contains filtered or unexported fields
}
ServeMux is a multiplexer for asynchronous tasks. It matches the type of each task against a list of registered patterns and calls the handler for the pattern that most closely matches the task's type name.
Longer patterns take precedence over shorter ones, so that if there are handlers registered for both "images" and "images:thumbnails", the latter handler will be called for tasks with a type name beginning with "images:thumbnails" and the former will receive tasks with type name beginning with "images".
func NewServeMux ¶ added in v0.6.0
func NewServeMux() *ServeMux
NewServeMux allocates and returns a new ServeMux.
func (*ServeMux) Handle ¶ added in v0.6.0
Handle registers the handler for the given pattern. If a handler already exists for pattern, Handle panics.
func (*ServeMux) HandleFunc ¶ added in v0.6.0
HandleFunc registers the handler function for the given pattern.
func (*ServeMux) Handler ¶ added in v0.6.0
Handler returns the handler to use for the given task. It always return a non-nil handler.
Handler also returns the registered pattern that matches the task.
If there is no registered handler that applies to the task, handler returns a 'not found' handler which returns an error.
func (*ServeMux) ProcessTask ¶ added in v0.6.0
ProcessTask dispatches the task to the handler whose pattern most closely matches the task type.
func (*ServeMux) Use ¶ added in v0.6.2
func (mux *ServeMux) Use(mws ...MiddlewareFunc)
Use appends a MiddlewareFunc to the chain. Middlewares are executed in the order that they are applied to the ServeMux.
type Server ¶ added in v0.8.0
type Server struct {
// contains filtered or unexported fields
}
Server is responsible for managing the background-task processing.
Server pulls tasks off queues and processes them. If the processing of a task is unsuccessful, server will schedule it for a retry. A task will be retried until either the task gets processed successfully or until it reaches its max retry count.
If a task exhausts its retries, it will be moved to the "dead" queue and will be kept in the queue for some time until a certain condition is met (e.g., queue size reaches a certain limit, or the task has been in the queue for a certain amount of time).
func NewServer ¶ added in v0.8.0
func NewServer(r RedisConnOpt, cfg Config) *Server
NewServer returns a new Server given a redis connection option and background processing configuration.
func (*Server) Quiet ¶ added in v0.8.0
func (srv *Server) Quiet()
Quiet signals the server to stop pulling new tasks off queues. Quiet should be used before stopping the server.
func (*Server) Run ¶ added in v0.8.0
Run starts the background-task processing and blocks until an os signal to exit the program is received. Once it receives a signal, it gracefully shuts down all active workers and other goroutines to process the tasks.
Run returns any error encountered during server startup time. If the server has already been stopped, ErrServerStopped is returned.
func (*Server) Start ¶ added in v0.8.0
Start starts the worker server. Once the server has started, it pulls tasks off queues and starts a worker goroutine for each task. Tasks are processed concurrently by the workers up to the number of concurrency specified at the initialization time.
Start returns any error encountered during server startup time. If the server has already been stopped, ErrServerStopped is returned.
func (*Server) Stop ¶ added in v0.8.0
func (srv *Server) Stop()
Stop stops the worker server. It gracefully closes all active workers. The server will wait for active workers to finish processing tasks for duration specified in Config.ShutdownTimeout. If worker didn't finish processing a task during the timeout, the task will be pushed back to Redis.