Documentation
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Index ¶
- type Asset
- type SmartContract
- func (s *SmartContract) AssetExists(ctx contractapi.TransactionContextInterface, id string) (bool, error)
- func (s *SmartContract) CreateAsset(ctx contractapi.TransactionContextInterface, id string, color string, size int, ...) error
- func (s *SmartContract) DeleteAsset(ctx contractapi.TransactionContextInterface, id string) error
- func (s *SmartContract) GetAllAssets(ctx contractapi.TransactionContextInterface) ([]*Asset, error)
- func (s *SmartContract) InitLedger(ctx contractapi.TransactionContextInterface) error
- func (s *SmartContract) ReadAsset(ctx contractapi.TransactionContextInterface, id string) (*Asset, error)
- func (s *SmartContract) TransferAsset(ctx contractapi.TransactionContextInterface, id string, newOwner string) (string, error)
- func (s *SmartContract) UpdateAsset(ctx contractapi.TransactionContextInterface, id string, color string, size int, ...) error
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Asset ¶
type Asset struct { AppraisedValue int `json:"AppraisedValue"` Color string `json:"Color"` ID string `json:"ID"` Owner string `json:"Owner"` Size int `json:"Size"` }
Asset describes basic details of what makes up a simple asset Insert struct field in alphabetic order => to achieve determinism across languages golang keeps the order when marshal to json but doesn't order automatically
type SmartContract ¶
type SmartContract struct {
contractapi.Contract
}
SmartContract provides functions for managing an Asset
func (*SmartContract) AssetExists ¶
func (s *SmartContract) AssetExists(ctx contractapi.TransactionContextInterface, id string) (bool, error)
AssetExists returns true when asset with given ID exists in world state
func (*SmartContract) CreateAsset ¶
func (s *SmartContract) CreateAsset(ctx contractapi.TransactionContextInterface, id string, color string, size int, owner string, appraisedValue int) error
CreateAsset issues a new asset to the world state with given details.
func (*SmartContract) DeleteAsset ¶
func (s *SmartContract) DeleteAsset(ctx contractapi.TransactionContextInterface, id string) error
DeleteAsset deletes an given asset from the world state.
func (*SmartContract) GetAllAssets ¶
func (s *SmartContract) GetAllAssets(ctx contractapi.TransactionContextInterface) ([]*Asset, error)
GetAllAssets returns all assets found in world state
func (*SmartContract) InitLedger ¶
func (s *SmartContract) InitLedger(ctx contractapi.TransactionContextInterface) error
InitLedger adds a base set of assets to the ledger
func (*SmartContract) ReadAsset ¶
func (s *SmartContract) ReadAsset(ctx contractapi.TransactionContextInterface, id string) (*Asset, error)
ReadAsset returns the asset stored in the world state with given id.
func (*SmartContract) TransferAsset ¶
func (s *SmartContract) TransferAsset(ctx contractapi.TransactionContextInterface, id string, newOwner string) (string, error)
TransferAsset updates the owner field of asset with given id in world state, and returns the old owner.
func (*SmartContract) UpdateAsset ¶
func (s *SmartContract) UpdateAsset(ctx contractapi.TransactionContextInterface, id string, color string, size int, owner string, appraisedValue int) error
UpdateAsset updates an existing asset in the world state with provided parameters.