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Constants ¶
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Functions ¶
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Types ¶
type Emulator ¶
type Emulator struct {
// contains filtered or unexported fields
}
Emulator represents a NES emulator handles the user input
func NewEmulator ¶
func NewEmulator(window gui.GameWindow, console *nes.Console) *Emulator
NewEmulator creates a new instance of the emulator
func (*Emulator) KeyCallback ¶
KeyCallback provides the input handler to interact with the emulator
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