queue

package
v1.10.0 Latest Latest
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Published: Dec 6, 2021 License: CC0-1.0 Imports: 4 Imported by: 0

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Constants

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Functions

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Types

type Block

type Block struct {
	UnconfirmedProgress bool // 1. Joins
	Published           bool // 2. Pub/Sub publishing
	UnconfirmedDone     bool // 3. Done with processing
	ConfirmedProgress   bool // 4. Attempting confirm whether chain reorg happened or not
	ConfirmedDone       bool // 5. Done with bringing latest changes ✅
	LastAttempted       time.Time
	Delay               time.Duration
}

Block - Keeps track of single block i.e. how many times attempted till date, last attempted to process whether block data has been published on pubsub topic or not, is block processing currently

func (*Block) CanAttempt

func (b *Block) CanAttempt() bool

CanAttempt - Can we attempt to process this block ?

Yes, if waiting phase has elapsed

func (*Block) ResetDelay

func (b *Block) ResetDelay()

ResetDelay - Reset delay back to 1 second

func (*Block) SetDelay

func (b *Block) SetDelay()

SetDelay - Set delay at next fibonacci number in series, interpreted as seconds

func (*Block) SetLastAttempted

func (b *Block) SetLastAttempted()

SetLastAttempted - Updates last attempted to process block to current UTC time

type BlockProcessorQueue

type BlockProcessorQueue struct {
	Blocks                map[uint64]*Block
	StartedWith           uint64
	TotalInserted         uint64
	LatestBlock           uint64
	Total                 uint64
	PutChan               chan Request
	CanPublishChan        chan Request
	PublishedChan         chan Request
	InsertedChan          chan Request
	UnconfirmedFailedChan chan Request
	UnconfirmedDoneChan   chan Request
	ConfirmedFailedChan   chan Request
	ConfirmedDoneChan     chan Request
	StatChan              chan Stat
	LatestChan            chan Update
	UnconfirmedNextChan   chan Next
	ConfirmedNextChan     chan Next
}

BlockProcessorQueue - To be interacted with before attempting to process any block

It's concurrent safe

func New

func New(startingWith uint64) *BlockProcessorQueue

New - Getting new instance of queue, to be invoked during setting up application

func (*BlockProcessorQueue) CanBeConfirmed

func (b *BlockProcessorQueue) CanBeConfirmed(num uint64) bool

CanBeConfirmed -Checking whether given block number has reached finality as per given user set preference, then it can be attempted to be checked again & finally entered into storage

func (*BlockProcessorQueue) CanPublish

func (b *BlockProcessorQueue) CanPublish(block uint64) bool

CanPublish - Before any client attempts to publish any block on Pub/Sub topic, they're supposed to be invoking this method to check whether they're eligible of publishing or not

Actually if any other client has already published it, we'll better avoid redoing it

func (*BlockProcessorQueue) ConfirmedDone

func (b *BlockProcessorQueue) ConfirmedDone(block uint64) bool

ConfirmedDone - Confirmed block processed successfully

func (*BlockProcessorQueue) ConfirmedFailed

func (b *BlockProcessorQueue) ConfirmedFailed(block uint64) bool

ConfirmedFailed - Confirmed block processing failed

func (*BlockProcessorQueue) ConfirmedNext

func (b *BlockProcessorQueue) ConfirmedNext() (uint64, bool)

ConfirmedNext - Next block that can be processed, to get confirmation & finalised

func (*BlockProcessorQueue) Inserted

func (b *BlockProcessorQueue) Inserted(block uint64) bool

Inserted - Marking this block has been inserted into DB ( not updation, it's insertion )

func (*BlockProcessorQueue) Latest

func (b *BlockProcessorQueue) Latest(num uint64) bool

Latest - Block head subscriber will update queue manager that latest block seen is updated

func (*BlockProcessorQueue) Published

func (b *BlockProcessorQueue) Published(block uint64) bool

Published - Asks queue manager to mark that this block has been successfully published on Pub/Sub topic

Future block processing attempts ( if any ), are supposed to be avoiding doing this, if already done successfully

func (*BlockProcessorQueue) Put

func (b *BlockProcessorQueue) Put(block uint64) bool

Put - Client is supposed to be invoking this method when it's interested in putting new block to processing queue

If responded with `true`, they're good to go with execution of processing of this block

If this block is already put into queue, it'll ask client to not proceed with this number

func (*BlockProcessorQueue) Start

func (b *BlockProcessorQueue) Start(ctx context.Context)

Start - You're supposed to be starting this method as an independent go routine, with will listen on multiple channels & respond back over provided channel ( by client )

func (*BlockProcessorQueue) Stat

Stat - Client's are supposed to be invoking this abstracted method for checking queue status

func (*BlockProcessorQueue) UnconfirmedDone

func (b *BlockProcessorQueue) UnconfirmedDone(block uint64) bool

UnconfirmedDone - Unconfirmed block processed successfully

func (*BlockProcessorQueue) UnconfirmedFailed

func (b *BlockProcessorQueue) UnconfirmedFailed(block uint64) bool

UnconfirmedFailed - Unconfirmed block processing failed

func (*BlockProcessorQueue) UnconfirmedNext

func (b *BlockProcessorQueue) UnconfirmedNext() (uint64, bool)

UnconfirmedNext - Next block that can be processed, present in unconfirmed block queue

type Next

type Next struct {
	ResponseChan chan struct {
		Status bool
		Number uint64
	}
}

Next - Block to be processed next, asked by sending this request & when receptor detects so, will attempt to find out what should be next processed & send that block number is response over channel specified by client

type Request

type Request struct {
	BlockNumber  uint64
	ResponseChan chan bool
}

Request - Any request to be placed into queue's channels in this form, so that client can also receive response/ confirmation over channel that they specify

type Stat

type Stat struct {
	ResponseChan chan StatResponse
}

Stat - Clients can query how many blocks present in queue currently

type StatResponse

type StatResponse struct {
	UnconfirmedProgress uint64
	UnconfirmedWaiting  uint64
	ConfirmedProgress   uint64
	ConfirmedWaiting    uint64
	Total               uint64
}

StatResponse - Statistics of queue to be responded back to client in this form

type Update

type Update Request

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