Documentation
¶
Index ¶
- Variables
- type AsyncMessageCallbackEmpty
- func (my *AsyncMessageCallbackEmpty) Error() string
- func (*AsyncMessageCallbackEmpty) Is(target error) bool
- func (*AsyncMessageCallbackEmpty) New(msg string) myError.IMyError
- func (*AsyncMessageCallbackEmpty) Panic() myError.IMyError
- func (*AsyncMessageCallbackEmpty) Wrap(err error) myError.IMyError
- type AsyncMessageTimeout
- type Client
- func (my *Client) AppendReqHdr(hdr http.Header) *Client
- func (my *Client) AppendRequestHeader(header http.Header) *Client
- func (my *Client) AsyncMessage(message []byte, fn clientCallbackFn, timeout time.Duration) *Client
- func (my *Client) AsyncMsg(msg []byte, fn clientCallbackFn, to time.Duration) *Client
- func (my *Client) Boot() *Client
- func (my *Client) Close() *Client
- func (my *Client) Cls() *Client
- func (my *Client) Err() error
- func (my *Client) Error() error
- func (my *Client) GetAddr() string
- func (my *Client) GetAddress() string
- func (my *Client) GetConn() *websocket.Conn
- func (my *Client) GetConnection() *websocket.Conn
- func (my *Client) GetName() string
- func (my *Client) GetReqHdr() http.Header
- func (my *Client) GetRequestHeaders() http.Header
- func (my *Client) GetStatus() WebsocketConnStatus
- func (my *Client) Heart(interval time.Duration, fn clientHeartFn) *Client
- func (*Client) New(groupName, name, addr string, clientCallbackConfig ClientCallbackConfig, ...) (*Client, error)
- func (*Client) Once() *ClientInstancePool
- func (my *Client) Ping(fn pingFn) *Client
- func (my *Client) ReBoot() error
- func (my *Client) SetReqHdr(hdr http.Header) *Client
- func (my *Client) SetRequestHeaders(header http.Header) *Client
- func (my *Client) SyncMessage(message []byte, options ...any) ([]byte, error)
- func (my *Client) SyncMsg(msg []byte, options ...any) ([]byte, error)
- type ClientCallbackConfig
- type ClientInstance
- func (my *ClientInstance) Append(client *Client) error
- func (my *ClientInstance) Clean() []error
- func (my *ClientInstance) Close(name string) error
- func (my *ClientInstance) Get(name string) (*Client, error)
- func (my *ClientInstance) Has(name string) bool
- func (*ClientInstance) New(name string) *ClientInstance
- func (my *ClientInstance) Remove(name string) error
- type ClientInstancePool
- func (*ClientInstancePool) Append(clientInstance *ClientInstance) error
- func (*ClientInstancePool) Clean() []error
- func (*ClientInstancePool) Close(name string) error
- func (*ClientInstancePool) Get(name string) (*ClientInstance, error)
- func (*ClientInstancePool) Has(name string) bool
- func (*ClientInstancePool) Remove(name string) error
- type Message
- type Server
- func (my *Server) AsyncMessage(prototypeMessage []byte, onSuccess serverSendMessageSuccessFn, ...)
- func (my *Server) Boot(onReceiveMessageSuccess serverReceiveMessageSuccessFn, ...) error
- func (my *Server) Close() *Server
- func (my *Server) Conn() *websocket.Conn
- func (my *Server) IsOffline() bool
- func (my *Server) IsOnline() bool
- func (*Server) New(conn *websocket.Conn) *Server
- func (my *Server) SyncMessage(prototypeMessage []byte, onSuccess serverSendMessageSuccessFn, ...)
- type ServerCallbackConfig
- type ServerPool
- func (*ServerPool) Handle(writer http.ResponseWriter, req *http.Request, header http.Header, ...) *ServerPool
- func (*ServerPool) Once(serverCallbackConfig ServerCallbackConfig) *ServerPool
- func (*ServerPool) SendMessageByAddr(addr *string, prototypeMessage []byte)
- func (*ServerPool) SendMessageByAuthId(authId *string, prototypeMessage []byte)
- func (my *ServerPool) SendMsgByAddr(addr *string, propMsg []byte)
- func (my *ServerPool) SendMsgByAuthId(authId *string, propMsg []byte)
- func (*ServerPool) SetOnCloseCallback(onCloseCallback serverCloseCallbackFn) *ServerPool
- func (my *ServerPool) SetOnClsCb(fn serverCloseCallbackFn) *ServerPool
- func (my *ServerPool) SetOnConnFail(fn serverConnectionFailFn) *ServerPool
- func (my *ServerPool) SetOnConnSuc(fn serverConnectionSuccessFn) *ServerPool
- func (*ServerPool) SetOnConnectionFail(onConnectionFail serverConnectionFailFn) *ServerPool
- func (*ServerPool) SetOnConnectionSuccess(onConnectionSuccess serverConnectionSuccessFn) *ServerPool
- func (my *ServerPool) SetOnRecMsgFail(fn serverReceiveMessageFailFn) *ServerPool
- func (my *ServerPool) SetOnRecMsgSuc(fn serverReceiveMessageSuccessFn) *ServerPool
- func (*ServerPool) SetOnReceiveMessageFail(onReceiveMessageFail serverReceiveMessageFailFn) *ServerPool
- func (*ServerPool) SetOnReceiveMessageSuccess(onReceiveMessageSuccess serverReceiveMessageSuccessFn) *ServerPool
- func (*ServerPool) SetOnSendMessageFail(onSendMessageFail serverSendMessageFailFn) *ServerPool
- func (*ServerPool) SetOnSendMessageSuccess(onSendMessageSuccess serverSendMessageSuccessFn) *ServerPool
- func (my *ServerPool) SetOnSendMsgFail(fn serverSendMessageFailFn) *ServerPool
- func (my *ServerPool) SetOnSendMsgSuc(fn serverSendMessageSuccessFn) *ServerPool
- type ServerReceiveMessage
- type SyncMessageTimeout
- type WebsocketClientExist
- type WebsocketClientNotExist
- type WebsocketConnOption
- type WebsocketConnStatus
- type WebsocketOffline
- type WebsocketServerConnConditionFuncEmpty
- func (my *WebsocketServerConnConditionFuncEmpty) Error() string
- func (*WebsocketServerConnConditionFuncEmpty) Is(target error) bool
- func (*WebsocketServerConnConditionFuncEmpty) New(msg string) myError.IMyError
- func (*WebsocketServerConnConditionFuncEmpty) Panic() myError.IMyError
- func (*WebsocketServerConnConditionFuncEmpty) Wrap(err error) myError.IMyError
- type WebsocketServerConnTagEmpty
- func (my *WebsocketServerConnTagEmpty) Error() string
- func (*WebsocketServerConnTagEmpty) Is(target error) bool
- func (*WebsocketServerConnTagEmpty) New(msg string) myError.IMyError
- func (*WebsocketServerConnTagEmpty) Panic() myError.IMyError
- func (*WebsocketServerConnTagEmpty) Wrap(err error) myError.IMyError
- type WebsocketServerConnTagExist
- func (my *WebsocketServerConnTagExist) Error() string
- func (*WebsocketServerConnTagExist) Is(target error) bool
- func (*WebsocketServerConnTagExist) New(msg string) myError.IMyError
- func (*WebsocketServerConnTagExist) Panic() myError.IMyError
- func (*WebsocketServerConnTagExist) Wrap(err error) myError.IMyError
- type WebsocketServerOnReceiveMessageSuccessCallbackEmpty
- func (my *WebsocketServerOnReceiveMessageSuccessCallbackEmpty) Error() string
- func (*WebsocketServerOnReceiveMessageSuccessCallbackEmpty) Is(target error) bool
- func (*WebsocketServerOnReceiveMessageSuccessCallbackEmpty) New(msg string) myError.IMyError
- func (*WebsocketServerOnReceiveMessageSuccessCallbackEmpty) Panic() myError.IMyError
- func (*WebsocketServerOnReceiveMessageSuccessCallbackEmpty) Wrap(err error) myError.IMyError
Constants ¶
This section is empty.
Variables ¶
var ( WebsocketConnOptionErr WebsocketConnOption SyncMessageTimeoutErr SyncMessageTimeout WebsocketOfflineErr WebsocketOffline AsyncMessageCallbackEmptyErr AsyncMessageCallbackEmpty AsyncMessageTimeoutErr AsyncMessageTimeout WebsocketClientExistErr WebsocketClientExist WebsocketClientNotExistErr WebsocketClientNotExist WebsocketServerConnConditionFuncEmptyErr WebsocketServerConnConditionFuncEmpty WebsocketServerConnTagEmptyErr WebsocketServerConnTagEmpty WebsocketServerConnTagExistErr WebsocketServerConnTagExist WebsocketServerOnReceiveMessageSuccessCallbackEmptyErr WebsocketServerOnReceiveMessageSuccessCallbackEmpty )
Functions ¶
This section is empty.
Types ¶
type AsyncMessageCallbackEmpty ¶ added in v1.9.24
func (*AsyncMessageCallbackEmpty) Error ¶ added in v1.9.24
func (my *AsyncMessageCallbackEmpty) Error() string
func (*AsyncMessageCallbackEmpty) Is ¶ added in v1.9.24
func (*AsyncMessageCallbackEmpty) Is(target error) bool
func (*AsyncMessageCallbackEmpty) New ¶ added in v1.9.24
func (*AsyncMessageCallbackEmpty) New(msg string) myError.IMyError
func (*AsyncMessageCallbackEmpty) Panic ¶ added in v1.10.24
func (*AsyncMessageCallbackEmpty) Panic() myError.IMyError
type AsyncMessageTimeout ¶ added in v1.9.24
func (*AsyncMessageTimeout) Error ¶ added in v1.9.24
func (my *AsyncMessageTimeout) Error() string
func (*AsyncMessageTimeout) Is ¶ added in v1.9.24
func (*AsyncMessageTimeout) Is(target error) bool
func (*AsyncMessageTimeout) New ¶ added in v1.9.24
func (*AsyncMessageTimeout) New(msg string) myError.IMyError
func (*AsyncMessageTimeout) Panic ¶ added in v1.10.24
func (*AsyncMessageTimeout) Panic() myError.IMyError
type Client ¶
type Client struct {
// contains filtered or unexported fields
}
var ClientApp Client
func NewClient ¶
func NewClient( groupName, name, addr string, clientCallbackConfig ClientCallbackConfig, options ...any, ) (client *Client, err error)
NewClient 实例化:链接
func (*Client) AppendReqHdr ¶ added in v1.9.11
AppendReqHdr 新增请求头
func (*Client) AppendRequestHeader ¶ added in v1.5.1
AppendRequestHeader 新增请求头
func (*Client) AsyncMessage ¶
AsyncMessage 发送消息:异步
func (*Client) GetAddress ¶ added in v1.9.11
GetAddress 获取链接地址
func (*Client) GetConnection ¶ added in v1.9.11
GetConnection 获取链接本体
func (*Client) GetRequestHeaders ¶ added in v1.5.1
GetRequestHeaders 获取请求头
func (*Client) New ¶ added in v1.9.10
func (*Client) New( groupName, name, addr string, clientCallbackConfig ClientCallbackConfig, options ...any, ) (*Client, error)
New 实例化:链接
func (*Client) Once ¶ added in v1.9.10
func (*Client) Once() *ClientInstancePool
func (*Client) SetRequestHeaders ¶ added in v1.5.1
SetRequestHeaders 设置请求头
func (*Client) SyncMessage ¶
SyncMessage 发送消息:同步
type ClientCallbackConfig ¶
type ClientCallbackConfig struct { OnConnSuccessCallback clientStandardSuccessFn OnConnFailCallback clientStandardFailFn OnCloseSuccessCallback clientStandardSuccessFn OnCloseFailCallback clientStandardFailFn OnReceiveMessageSuccessCallback clientReceiveMessageSuccessFn OnReceiveMessageFailCallback clientStandardFailFn OnSendMessageFailCallback clientStandardFailFn }
ClientCallbackConfig 客户端回调
type ClientInstance ¶
type ClientInstance struct {
// contains filtered or unexported fields
}
var ClientInstanceApp ClientInstance
func NewClientInstance ¶ added in v1.5.0
func NewClientInstance(name string) *ClientInstance
NewClientInstance 实例化:websocket客户端实例
func (*ClientInstance) New ¶ added in v1.9.10
func (*ClientInstance) New(name string) *ClientInstance
New 实例化:websocket客户端实例
type ClientInstancePool ¶
type ClientInstancePool struct {
// contains filtered or unexported fields
}
var (
ClientInstancePoolApp ClientInstancePool
)
func OnceClientInstancePool ¶
func OnceClientInstancePool() *ClientInstancePool
OnceClientInstancePool 单例化:websocket客户端实例池
func (*ClientInstancePool) Append ¶
func (*ClientInstancePool) Append(clientInstance *ClientInstance) error
Append 增加客户端
func (*ClientInstancePool) Get ¶
func (*ClientInstancePool) Get(name string) (*ClientInstance, error)
Get 获取客户端
func (*ClientInstancePool) Remove ¶
func (*ClientInstancePool) Remove(name string) error
Remove 删除客户端
type Message ¶
type Message struct {
// contains filtered or unexported fields
}
var MessageApp Message
func (*Message) GetPrototypeMessage ¶
GetPrototypeMessage 获取原始消息
type Server ¶ added in v1.5.0
type Server struct {
// contains filtered or unexported fields
}
var ServerApp Server
func (*Server) AsyncMessage ¶ added in v1.5.0
func (my *Server) AsyncMessage(prototypeMessage []byte, onSuccess serverSendMessageSuccessFn, onFail serverSendMessageFailFn)
AsyncMessage 发送消息:异步
func (*Server) Boot ¶ added in v1.5.0
func (my *Server) Boot( onReceiveMessageSuccess serverReceiveMessageSuccessFn, onReceiveMessageFail serverReceiveMessageFailFn, onSendMessageFail serverSendMessageFailFn, onCloseCallback serverCloseCallbackFn, ) error
Boot 启动
func (*Server) SyncMessage ¶ added in v1.5.0
func (my *Server) SyncMessage(prototypeMessage []byte, onSuccess serverSendMessageSuccessFn, onFail serverSendMessageFailFn)
SyncMessage 发送消息:同步
type ServerCallbackConfig ¶ added in v1.3.1
type ServerCallbackConfig struct { OnConnectionFail serverConnectionFailFn OnConnectionSuccess serverConnectionSuccessFn OnSendMessageSuccess serverSendMessageSuccessFn OnSendMessageFail serverSendMessageFailFn OnReceiveMessageFail serverReceiveMessageFailFn OnReceiveMessageSuccess serverReceiveMessageSuccessFn OnCloseCallback serverCloseCallbackFn }
type ServerPool ¶ added in v1.5.0
type ServerPool struct {
// contains filtered or unexported fields
}
var (
ServerPoolApp ServerPool
)
func OnceServer ¶ added in v1.5.0
func OnceServer(serverCallbackConfig ServerCallbackConfig) *ServerPool
OnceServer 单例化:websocket服务端
func (*ServerPool) Handle ¶ added in v1.5.0
func (*ServerPool) Handle( writer http.ResponseWriter, req *http.Request, header http.Header, condition serverConnectionCheckFn, ) *ServerPool
Handle 消息处理
func (*ServerPool) Once ¶ added in v1.9.10
func (*ServerPool) Once(serverCallbackConfig ServerCallbackConfig) *ServerPool
Once 单例化:websocket服务端
func (*ServerPool) SendMessageByAddr ¶ added in v1.5.0
func (*ServerPool) SendMessageByAddr(addr *string, prototypeMessage []byte)
SendMessageByAddr 发送消息:通过地址
func (*ServerPool) SendMessageByAuthId ¶ added in v1.5.0
func (*ServerPool) SendMessageByAuthId(authId *string, prototypeMessage []byte)
SendMessageByAuthId 发送消息:通过认证ID
func (*ServerPool) SendMsgByAddr ¶ added in v1.9.11
func (my *ServerPool) SendMsgByAddr(addr *string, propMsg []byte)
SendMsgByAddr 发送消息:通过地址
func (*ServerPool) SendMsgByAuthId ¶ added in v1.9.11
func (my *ServerPool) SendMsgByAuthId(authId *string, propMsg []byte)
SendMsgByAuthId 发送消息:通过认证ID
func (*ServerPool) SetOnCloseCallback ¶ added in v1.5.0
func (*ServerPool) SetOnCloseCallback(onCloseCallback serverCloseCallbackFn) *ServerPool
SetOnCloseCallback 设置回调:关闭时回调
func (*ServerPool) SetOnClsCb ¶ added in v1.9.11
func (my *ServerPool) SetOnClsCb(fn serverCloseCallbackFn) *ServerPool
SetOnClsCb 设置回调:关闭时回调
func (*ServerPool) SetOnConnFail ¶ added in v1.9.11
func (my *ServerPool) SetOnConnFail(fn serverConnectionFailFn) *ServerPool
SetOnConnFail 设置回调:当连接失败
func (*ServerPool) SetOnConnSuc ¶ added in v1.9.11
func (my *ServerPool) SetOnConnSuc(fn serverConnectionSuccessFn) *ServerPool
func (*ServerPool) SetOnConnectionFail ¶ added in v1.5.0
func (*ServerPool) SetOnConnectionFail(onConnectionFail serverConnectionFailFn) *ServerPool
SetOnConnectionFail 设置回调:当连接失败
func (*ServerPool) SetOnConnectionSuccess ¶ added in v1.5.0
func (*ServerPool) SetOnConnectionSuccess(onConnectionSuccess serverConnectionSuccessFn) *ServerPool
SetOnConnectionSuccess 设置回调:当连接成功
func (*ServerPool) SetOnRecMsgFail ¶ added in v1.9.11
func (my *ServerPool) SetOnRecMsgFail(fn serverReceiveMessageFailFn) *ServerPool
SetOnRecMsgFail 设置回调:当接收消息失败
func (*ServerPool) SetOnRecMsgSuc ¶ added in v1.9.11
func (my *ServerPool) SetOnRecMsgSuc(fn serverReceiveMessageSuccessFn) *ServerPool
SetOnRecMsgSuc 设置回调:当接收消息成功
func (*ServerPool) SetOnReceiveMessageFail ¶ added in v1.5.0
func (*ServerPool) SetOnReceiveMessageFail(onReceiveMessageFail serverReceiveMessageFailFn) *ServerPool
SetOnReceiveMessageFail 设置回调:当接收消息失败
func (*ServerPool) SetOnReceiveMessageSuccess ¶ added in v1.5.0
func (*ServerPool) SetOnReceiveMessageSuccess(onReceiveMessageSuccess serverReceiveMessageSuccessFn) *ServerPool
SetOnReceiveMessageSuccess 设置回调:当接收消息成功
func (*ServerPool) SetOnSendMessageFail ¶ added in v1.5.0
func (*ServerPool) SetOnSendMessageFail(onSendMessageFail serverSendMessageFailFn) *ServerPool
SetOnSendMessageFail 设置回调:当发送消息失败
func (*ServerPool) SetOnSendMessageSuccess ¶ added in v1.5.0
func (*ServerPool) SetOnSendMessageSuccess(onSendMessageSuccess serverSendMessageSuccessFn) *ServerPool
SetOnSendMessageSuccess 设置回调:当发送消息成功
func (*ServerPool) SetOnSendMsgFail ¶ added in v1.9.11
func (my *ServerPool) SetOnSendMsgFail(fn serverSendMessageFailFn) *ServerPool
SetOnSendMsgFail 设置回调:当发送消息失败
func (*ServerPool) SetOnSendMsgSuc ¶ added in v1.9.11
func (my *ServerPool) SetOnSendMsgSuc(fn serverSendMessageSuccessFn) *ServerPool
SetOnSendMsgSuc 设置回调:当发送消息成功
type ServerReceiveMessage ¶ added in v1.5.0
type ServerReceiveMessage struct {
Target string `json:"target"`
}
type SyncMessageTimeout ¶ added in v1.9.24
func (*SyncMessageTimeout) Error ¶ added in v1.9.24
func (my *SyncMessageTimeout) Error() string
func (*SyncMessageTimeout) Is ¶ added in v1.9.24
func (*SyncMessageTimeout) Is(target error) bool
func (*SyncMessageTimeout) New ¶ added in v1.9.24
func (*SyncMessageTimeout) New(msg string) myError.IMyError
func (*SyncMessageTimeout) Panic ¶ added in v1.10.24
func (*SyncMessageTimeout) Panic() myError.IMyError
type WebsocketClientExist ¶ added in v1.9.24
func (*WebsocketClientExist) Error ¶ added in v1.9.24
func (my *WebsocketClientExist) Error() string
func (*WebsocketClientExist) Is ¶ added in v1.9.24
func (*WebsocketClientExist) Is(target error) bool
func (*WebsocketClientExist) New ¶ added in v1.9.24
func (*WebsocketClientExist) New(msg string) myError.IMyError
func (*WebsocketClientExist) Panic ¶ added in v1.10.24
func (*WebsocketClientExist) Panic() myError.IMyError
type WebsocketClientNotExist ¶ added in v1.9.24
func (*WebsocketClientNotExist) Error ¶ added in v1.9.24
func (my *WebsocketClientNotExist) Error() string
func (*WebsocketClientNotExist) Is ¶ added in v1.9.24
func (*WebsocketClientNotExist) Is(target error) bool
func (*WebsocketClientNotExist) New ¶ added in v1.9.24
func (*WebsocketClientNotExist) New(msg string) myError.IMyError
func (*WebsocketClientNotExist) Panic ¶ added in v1.10.24
func (*WebsocketClientNotExist) Panic() myError.IMyError
type WebsocketConnOption ¶ added in v1.9.24
func (*WebsocketConnOption) Error ¶ added in v1.9.24
func (my *WebsocketConnOption) Error() string
func (*WebsocketConnOption) Is ¶ added in v1.9.24
func (*WebsocketConnOption) Is(target error) bool
func (*WebsocketConnOption) New ¶ added in v1.9.24
func (*WebsocketConnOption) New(msg string) myError.IMyError
func (*WebsocketConnOption) Panic ¶ added in v1.10.24
func (*WebsocketConnOption) Panic() myError.IMyError
type WebsocketConnStatus ¶
type WebsocketConnStatus string
var ( Online WebsocketConnStatus = "ON-LINE" Offline WebsocketConnStatus = "OFF-LINE" )
type WebsocketOffline ¶ added in v1.9.24
func (*WebsocketOffline) Error ¶ added in v1.9.24
func (my *WebsocketOffline) Error() string
func (*WebsocketOffline) Is ¶ added in v1.9.24
func (*WebsocketOffline) Is(target error) bool
func (*WebsocketOffline) New ¶ added in v1.9.24
func (*WebsocketOffline) New(msg string) myError.IMyError
func (*WebsocketOffline) Panic ¶ added in v1.10.24
func (*WebsocketOffline) Panic() myError.IMyError
type WebsocketServerConnConditionFuncEmpty ¶ added in v1.9.24
func (*WebsocketServerConnConditionFuncEmpty) Error ¶ added in v1.9.24
func (my *WebsocketServerConnConditionFuncEmpty) Error() string
func (*WebsocketServerConnConditionFuncEmpty) Is ¶ added in v1.9.24
func (*WebsocketServerConnConditionFuncEmpty) Is(target error) bool
func (*WebsocketServerConnConditionFuncEmpty) New ¶ added in v1.9.24
func (*WebsocketServerConnConditionFuncEmpty) New(msg string) myError.IMyError
func (*WebsocketServerConnConditionFuncEmpty) Panic ¶ added in v1.10.24
func (*WebsocketServerConnConditionFuncEmpty) Panic() myError.IMyError
type WebsocketServerConnTagEmpty ¶ added in v1.9.24
func (*WebsocketServerConnTagEmpty) Error ¶ added in v1.9.24
func (my *WebsocketServerConnTagEmpty) Error() string
func (*WebsocketServerConnTagEmpty) Is ¶ added in v1.9.24
func (*WebsocketServerConnTagEmpty) Is(target error) bool
func (*WebsocketServerConnTagEmpty) New ¶ added in v1.9.24
func (*WebsocketServerConnTagEmpty) New(msg string) myError.IMyError
func (*WebsocketServerConnTagEmpty) Panic ¶ added in v1.10.24
func (*WebsocketServerConnTagEmpty) Panic() myError.IMyError
type WebsocketServerConnTagExist ¶ added in v1.9.24
func (*WebsocketServerConnTagExist) Error ¶ added in v1.9.24
func (my *WebsocketServerConnTagExist) Error() string
func (*WebsocketServerConnTagExist) Is ¶ added in v1.9.24
func (*WebsocketServerConnTagExist) Is(target error) bool
func (*WebsocketServerConnTagExist) New ¶ added in v1.9.24
func (*WebsocketServerConnTagExist) New(msg string) myError.IMyError
func (*WebsocketServerConnTagExist) Panic ¶ added in v1.10.24
func (*WebsocketServerConnTagExist) Panic() myError.IMyError
type WebsocketServerOnReceiveMessageSuccessCallbackEmpty ¶ added in v1.9.24
func (*WebsocketServerOnReceiveMessageSuccessCallbackEmpty) Error ¶ added in v1.9.24
func (my *WebsocketServerOnReceiveMessageSuccessCallbackEmpty) Error() string
func (*WebsocketServerOnReceiveMessageSuccessCallbackEmpty) Is ¶ added in v1.9.24
func (*WebsocketServerOnReceiveMessageSuccessCallbackEmpty) Is(target error) bool
func (*WebsocketServerOnReceiveMessageSuccessCallbackEmpty) New ¶ added in v1.9.24
func (*WebsocketServerOnReceiveMessageSuccessCallbackEmpty) New(msg string) myError.IMyError
func (*WebsocketServerOnReceiveMessageSuccessCallbackEmpty) Panic ¶ added in v1.10.24
func (*WebsocketServerOnReceiveMessageSuccessCallbackEmpty) Panic() myError.IMyError