migrate

package
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Published: May 3, 2020 License: GPL-3.0 Imports: 6 Imported by: 0

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Index

Constants

This section is empty.

Variables

View Source
var (
	// WithGlobalUniqueID sets the universal ids options to the migration.
	// If this option is enabled, ent migration will allocate a 1<<32 range
	// for the ids of each entity (table).
	// Note that this option cannot be applied on tables that already exist.
	WithGlobalUniqueID = schema.WithGlobalUniqueID
	// WithDropColumn sets the drop column option to the migration.
	// If this option is enabled, ent migration will drop old columns
	// that were used for both fields and edges. This defaults to false.
	WithDropColumn = schema.WithDropColumn
	// WithDropIndex sets the drop index option to the migration.
	// If this option is enabled, ent migration will drop old indexes
	// that were defined in the schema. This defaults to false.
	// Note that unique constraints are defined using `UNIQUE INDEX`,
	// and therefore, it's recommended to enable this option to get more
	// flexibility in the schema changes.
	WithDropIndex = schema.WithDropIndex
	// WithFixture sets the foreign-key renaming option to the migration when upgrading
	// ent from v0.1.0 (issue-#285). Defaults to true.
	WithFixture = schema.WithFixture
)
View Source
var (
	// CitiesColumns holds the columns for the "cities" table.
	CitiesColumns = []*schema.Column{
		{Name: "id", Type: field.TypeInt, Increment: true},
		{Name: "x", Type: field.TypeInt},
		{Name: "y", Type: field.TypeInt},
		{Name: "name", Type: field.TypeString, Default: "New city"},
		{Name: "points", Type: field.TypeInt, Default: 3},
		{Name: "wood_production", Type: field.TypeInt, Default: 300},
		{Name: "stone_production", Type: field.TypeInt},
		{Name: "iron_production", Type: field.TypeInt},
		{Name: "food_production", Type: field.TypeInt},
		{Name: "wood_stored", Type: field.TypeInt, Default: 300},
		{Name: "stone_stored", Type: field.TypeInt},
		{Name: "iron_stored", Type: field.TypeInt},
		{Name: "food_stored", Type: field.TypeInt},
		{Name: "wood_limit", Type: field.TypeInt, Default: 300},
		{Name: "stone_limit", Type: field.TypeInt},
		{Name: "iron_limit", Type: field.TypeInt},
		{Name: "food_limit", Type: field.TypeInt},
		{Name: "queue_time", Type: field.TypeTime},
		{Name: "construction_speed", Type: field.TypeInt, Default: 1},
		{Name: "user_cities", Type: field.TypeInt, Nullable: true},
	}
	// CitiesTable holds the schema information for the "cities" table.
	CitiesTable = &schema.Table{
		Name:       "cities",
		Columns:    CitiesColumns,
		PrimaryKey: []*schema.Column{CitiesColumns[0]},
		ForeignKeys: []*schema.ForeignKey{
			{
				Symbol:  "cities_users_cities",
				Columns: []*schema.Column{CitiesColumns[19]},

				RefColumns: []*schema.Column{UsersColumns[0]},
				OnDelete:   schema.SetNull,
			},
		},
		Indexes: []*schema.Index{
			{
				Name:    "city_x_y",
				Unique:  true,
				Columns: []*schema.Column{CitiesColumns[1], CitiesColumns[2]},
			},
		},
	}
	// ConstructionsColumns holds the columns for the "constructions" table.
	ConstructionsColumns = []*schema.Column{
		{Name: "id", Type: field.TypeInt, Increment: true},
		{Name: "x", Type: field.TypeInt},
		{Name: "y", Type: field.TypeInt},
		{Name: "raw_production", Type: field.TypeInt},
		{Name: "type", Type: field.TypeInt},
		{Name: "level", Type: field.TypeInt},
		{Name: "modifier", Type: field.TypeFloat64, Default: 1},
		{Name: "need_refresh", Type: field.TypeBool, Default: true},
		{Name: "city_constructions", Type: field.TypeInt, Nullable: true},
	}
	// ConstructionsTable holds the schema information for the "constructions" table.
	ConstructionsTable = &schema.Table{
		Name:       "constructions",
		Columns:    ConstructionsColumns,
		PrimaryKey: []*schema.Column{ConstructionsColumns[0]},
		ForeignKeys: []*schema.ForeignKey{
			{
				Symbol:  "constructions_cities_constructions",
				Columns: []*schema.Column{ConstructionsColumns[8]},

				RefColumns: []*schema.Column{CitiesColumns[0]},
				OnDelete:   schema.SetNull,
			},
		},
		Indexes: []*schema.Index{
			{
				Name:    "construction_x_y_city_constructions",
				Unique:  true,
				Columns: []*schema.Column{ConstructionsColumns[1], ConstructionsColumns[2], ConstructionsColumns[8]},
			},
		},
	}
	// QueuesColumns holds the columns for the "queues" table.
	QueuesColumns = []*schema.Column{
		{Name: "id", Type: field.TypeInt, Increment: true},
		{Name: "completion", Type: field.TypeTime},
		{Name: "action", Type: field.TypeInt},
		{Name: "order", Type: field.TypeInt},
		{Name: "city_queue", Type: field.TypeInt, Nullable: true},
		{Name: "construction_queue", Type: field.TypeInt, Nullable: true},
	}
	// QueuesTable holds the schema information for the "queues" table.
	QueuesTable = &schema.Table{
		Name:       "queues",
		Columns:    QueuesColumns,
		PrimaryKey: []*schema.Column{QueuesColumns[0]},
		ForeignKeys: []*schema.ForeignKey{
			{
				Symbol:  "queues_cities_queue",
				Columns: []*schema.Column{QueuesColumns[4]},

				RefColumns: []*schema.Column{CitiesColumns[0]},
				OnDelete:   schema.SetNull,
			},
			{
				Symbol:  "queues_constructions_queue",
				Columns: []*schema.Column{QueuesColumns[5]},

				RefColumns: []*schema.Column{ConstructionsColumns[0]},
				OnDelete:   schema.SetNull,
			},
		},
		Indexes: []*schema.Index{
			{
				Name:    "queue_order_city_queue",
				Unique:  true,
				Columns: []*schema.Column{QueuesColumns[3], QueuesColumns[4]},
			},
		},
	}
	// UsersColumns holds the columns for the "users" table.
	UsersColumns = []*schema.Column{
		{Name: "id", Type: field.TypeInt, Increment: true},
		{Name: "name", Type: field.TypeString, Unique: true},
		{Name: "email", Type: field.TypeString, Unique: true},
		{Name: "password_hash", Type: field.TypeString},
		{Name: "gold", Type: field.TypeInt},
		{Name: "diamonds", Type: field.TypeInt},
		{Name: "darkwood", Type: field.TypeInt},
		{Name: "runestone", Type: field.TypeInt},
		{Name: "veritium", Type: field.TypeInt},
		{Name: "trueseed", Type: field.TypeInt},
		{Name: "rank", Type: field.TypeInt},
		{Name: "alliance_rank", Type: field.TypeInt},
	}
	// UsersTable holds the schema information for the "users" table.
	UsersTable = &schema.Table{
		Name:        "users",
		Columns:     UsersColumns,
		PrimaryKey:  []*schema.Column{UsersColumns[0]},
		ForeignKeys: []*schema.ForeignKey{},
	}
	// Tables holds all the tables in the schema.
	Tables = []*schema.Table{
		CitiesTable,
		ConstructionsTable,
		QueuesTable,
		UsersTable,
	}
)

Functions

This section is empty.

Types

type Schema

type Schema struct {
	// contains filtered or unexported fields
}

Schema is the API for creating, migrating and dropping a schema.

func NewSchema

func NewSchema(drv dialect.Driver) *Schema

NewSchema creates a new schema client.

func (*Schema) Create

func (s *Schema) Create(ctx context.Context, opts ...schema.MigrateOption) error

Create creates all schema resources.

func (*Schema) WriteTo

func (s *Schema) WriteTo(ctx context.Context, w io.Writer, opts ...schema.MigrateOption) error

WriteTo writes the schema changes to w instead of running them against the database.

if err := client.Schema.WriteTo(context.Background(), os.Stdout); err != nil {
	log.Fatal(err)
}

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