Documentation ¶
Index ¶
- Constants
- Variables
- func Action(v int) predicate.Queue
- func ActionEQ(v int) predicate.Queue
- func ActionGT(v int) predicate.Queue
- func ActionGTE(v int) predicate.Queue
- func ActionIn(vs ...int) predicate.Queue
- func ActionLT(v int) predicate.Queue
- func ActionLTE(v int) predicate.Queue
- func ActionNEQ(v int) predicate.Queue
- func ActionNotIn(vs ...int) predicate.Queue
- func And(predicates ...predicate.Queue) predicate.Queue
- func Completion(v time.Time) predicate.Queue
- func CompletionEQ(v time.Time) predicate.Queue
- func CompletionGT(v time.Time) predicate.Queue
- func CompletionGTE(v time.Time) predicate.Queue
- func CompletionIn(vs ...time.Time) predicate.Queue
- func CompletionLT(v time.Time) predicate.Queue
- func CompletionLTE(v time.Time) predicate.Queue
- func CompletionNEQ(v time.Time) predicate.Queue
- func CompletionNotIn(vs ...time.Time) predicate.Queue
- func HasCity() predicate.Queue
- func HasCityWith(preds ...predicate.City) predicate.Queue
- func HasConstruction() predicate.Queue
- func HasConstructionWith(preds ...predicate.Construction) predicate.Queue
- func ID(id int) predicate.Queue
- func IDEQ(id int) predicate.Queue
- func IDGT(id int) predicate.Queue
- func IDGTE(id int) predicate.Queue
- func IDIn(ids ...int) predicate.Queue
- func IDLT(id int) predicate.Queue
- func IDLTE(id int) predicate.Queue
- func IDNEQ(id int) predicate.Queue
- func IDNotIn(ids ...int) predicate.Queue
- func Not(p predicate.Queue) predicate.Queue
- func Or(predicates ...predicate.Queue) predicate.Queue
- func Order(v int) predicate.Queue
- func OrderEQ(v int) predicate.Queue
- func OrderGT(v int) predicate.Queue
- func OrderGTE(v int) predicate.Queue
- func OrderIn(vs ...int) predicate.Queue
- func OrderLT(v int) predicate.Queue
- func OrderLTE(v int) predicate.Queue
- func OrderNEQ(v int) predicate.Queue
- func OrderNotIn(vs ...int) predicate.Queue
Constants ¶
const ( // Label holds the string label denoting the queue type in the database. Label = "queue" // FieldID holds the string denoting the id field in the database. FieldID = "id" // FieldCompletion holds the string denoting the completion vertex property in the database. FieldCompletion = "completion" // FieldAction holds the string denoting the action vertex property in the database. FieldAction = "action" // FieldOrder holds the string denoting the order vertex property in the database. FieldOrder = "order" // EdgeCity holds the string denoting the city edge name in mutations. EdgeCity = "city" // EdgeConstruction holds the string denoting the construction edge name in mutations. EdgeConstruction = "construction" // Table holds the table name of the queue in the database. Table = "queues" // CityTable is the table the holds the city relation/edge. CityTable = "queues" // CityInverseTable is the table name for the City entity. // It exists in this package in order to avoid circular dependency with the "city" package. CityInverseTable = "cities" // CityColumn is the table column denoting the city relation/edge. CityColumn = "city_queue" // ConstructionTable is the table the holds the construction relation/edge. ConstructionTable = "queues" // ConstructionInverseTable is the table name for the Construction entity. // It exists in this package in order to avoid circular dependency with the "construction" package. ConstructionInverseTable = "constructions" // ConstructionColumn is the table column denoting the construction relation/edge. ConstructionColumn = "construction_queue" )
Variables ¶
var Columns = []string{ FieldID, FieldCompletion, FieldAction, FieldOrder, }
Columns holds all SQL columns for queue fields.
var ForeignKeys = []string{
"city_queue",
"construction_queue",
}
ForeignKeys holds the SQL foreign-keys that are owned by the Queue type.
Functions ¶
func Action ¶
Action applies equality check predicate on the "action" field. It's identical to ActionEQ.
func ActionNotIn ¶
ActionNotIn applies the NotIn predicate on the "action" field.
func Completion ¶
Completion applies equality check predicate on the "completion" field. It's identical to CompletionEQ.
func CompletionEQ ¶
CompletionEQ applies the EQ predicate on the "completion" field.
func CompletionGT ¶
CompletionGT applies the GT predicate on the "completion" field.
func CompletionGTE ¶
CompletionGTE applies the GTE predicate on the "completion" field.
func CompletionIn ¶
CompletionIn applies the In predicate on the "completion" field.
func CompletionLT ¶
CompletionLT applies the LT predicate on the "completion" field.
func CompletionLTE ¶
CompletionLTE applies the LTE predicate on the "completion" field.
func CompletionNEQ ¶
CompletionNEQ applies the NEQ predicate on the "completion" field.
func CompletionNotIn ¶
CompletionNotIn applies the NotIn predicate on the "completion" field.
func HasCityWith ¶
HasCityWith applies the HasEdge predicate on the "city" edge with a given conditions (other predicates).
func HasConstruction ¶
HasConstruction applies the HasEdge predicate on the "construction" edge.
func HasConstructionWith ¶
func HasConstructionWith(preds ...predicate.Construction) predicate.Queue
HasConstructionWith applies the HasEdge predicate on the "construction" edge with a given conditions (other predicates).
func Order ¶
Order applies equality check predicate on the "order" field. It's identical to OrderEQ.
func OrderNotIn ¶
OrderNotIn applies the NotIn predicate on the "order" field.
Types ¶
This section is empty.