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Published: May 20, 2021 License: BSD-2-Clause, BSD-2-Clause Imports: 22 Imported by: 0

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Constants

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const (
	CMD_FORWARD = iota
	CMD_BACKWARD
	CMD_LEFT
	CMD_RIGHT
	CMD_CANNON_LEFT
	CMD_CANNON_RIGHT
	CMD_CANNON_UP
	CMD_CANNON_DOWN
	CMD_LAST
)

Variables

This section is empty.

Functions

This section is empty.

Types

type Children

type Children struct {
	// contains filtered or unexported fields
}

func (*Children) Cleanup

func (t *Children) Cleanup(a *app.App)

Cleanup is called once at the end of the demo.

func (*Children) Start

func (t *Children) Start(a *app.App)

Start is called once at the start of the demo.

func (*Children) Update

func (t *Children) Update(a *app.App, deltaTime time.Duration)

Update is called every frame.

type Curves2

type Curves2 struct {
	// contains filtered or unexported fields
}

func (*Curves2) Cleanup

func (t *Curves2) Cleanup(a *app.App)

Cleanup is called once at the end of the demo.

func (*Curves2) Start

func (t *Curves2) Start(a *app.App)

Start is called once at the start of the demo.

func (*Curves2) Update

func (t *Curves2) Update(a *app.App, deltaTime time.Duration)

Update is called every frame.

type MorphTargets

type MorphTargets struct {
	// contains filtered or unexported fields
}

func (*MorphTargets) Cleanup

func (t *MorphTargets) Cleanup(a *app.App)

Cleanup is called once at the end of the demo.

func (*MorphTargets) Start

func (t *MorphTargets) Start(a *app.App)

Start is called once at the start of the demo.

func (*MorphTargets) Update

func (t *MorphTargets) Update(a *app.App, deltaTime time.Duration)

Update is called every frame.

type Performance

type Performance struct{}

func (*Performance) Cleanup

func (t *Performance) Cleanup(a *app.App)

Cleanup is called once at the end of the demo.

func (*Performance) Start

func (t *Performance) Start(a *app.App)

Start is called once at the start of the demo.

func (*Performance) Update

func (t *Performance) Update(a *app.App, deltaTime time.Duration)

Update is called every frame.

type Pitch

type Pitch struct {
	// contains filtered or unexported fields
}

func (*Pitch) Cleanup

func (t *Pitch) Cleanup(a *app.App)

Cleanup is called once at the end of the demo.

func (*Pitch) Start

func (t *Pitch) Start(a *app.App)

Start is called once at the start of the demo.

func (*Pitch) Update

func (t *Pitch) Update(a *app.App, deltaTime time.Duration)

Update is called every frame.

type Points2

type Points2 struct {
	// contains filtered or unexported fields
}

func (*Points2) Cleanup

func (t *Points2) Cleanup(a *app.App)

Cleanup is called once at the end of the demo.

func (*Points2) Start

func (t *Points2) Start(a *app.App)

Start is called once at the start of the demo.

func (*Points2) Update

func (t *Points2) Update(a *app.App, deltaTime time.Duration)

Update is called every frame.

type Raycast

type Raycast struct {
	// contains filtered or unexported fields
}

func (*Raycast) Cleanup

func (t *Raycast) Cleanup(a *app.App)

Cleanup is called once at the end of the demo.

func (*Raycast) Start

func (t *Raycast) Start(a *app.App)

Start is called once at the start of the demo.

func (*Raycast) Update

func (t *Raycast) Update(a *app.App, deltaTime time.Duration)

Update is called every frame.

type Skybox

type Skybox struct{}

func (*Skybox) Cleanup

func (t *Skybox) Cleanup(a *app.App)

Cleanup is called once at the end of the demo.

func (*Skybox) Start

func (t *Skybox) Start(a *app.App)

Start is called once at the start of the demo.

func (*Skybox) Update

func (t *Skybox) Update(a *app.App, deltaTime time.Duration)

Update is called every frame.

type SpriteAnim

type SpriteAnim struct {
	// contains filtered or unexported fields
}

func (*SpriteAnim) Cleanup

func (t *SpriteAnim) Cleanup(a *app.App)

Cleanup is called once at the end of the demo.

func (*SpriteAnim) Start

func (t *SpriteAnim) Start(a *app.App)

Start is called once at the start of the demo.

func (*SpriteAnim) Update

func (t *SpriteAnim) Update(a *app.App, deltaTime time.Duration)

Update is called every frame.

type TankModel

type TankModel struct {
	// contains filtered or unexported fields
}

type TankTest

type TankTest struct {
	// contains filtered or unexported fields
}

func (*TankTest) Cleanup

func (t *TankTest) Cleanup(a *app.App)

Cleanup is called once at the end of the demo.

func (*TankTest) Start

func (t *TankTest) Start(a *app.App)

Start is called once at the start of the demo.

func (*TankTest) Update

func (t *TankTest) Update(a *app.App, deltaTime time.Duration)

Update is called every frame.

type Text1

type Text1 struct {
	// contains filtered or unexported fields
}

func (*Text1) Cleanup

func (t *Text1) Cleanup(a *app.App)

Cleanup is called once at the end of the demo.

func (*Text1) Start

func (t *Text1) Start(a *app.App)

Start is called once at the start of the demo.

func (*Text1) Update

func (t *Text1) Update(a *app.App, deltaTime time.Duration)

Update is called every frame.

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