Documentation ¶
Overview ¶
+k8s:openapi-gen=true +k8s:deepcopy-gen=package,register
Index ¶
Constants ¶
const ( // DeletingReason (Severity=Info) documents an condition not in Status=True because the underlying object it is currently being deleted. DeletingReason = "Deleting" // DeletionFailedReason (Severity=Warning) documents an condition not in Status=True because the underlying object // encountered problems during deletion. This is a warning because the reconciler will retry deletion. DeletionFailedReason = "DeletionFailed" // DeletedReason (Severity=Info) documents an condition not in Status=True because the underlying object was deleted. DeletedReason = "Deleted" // IncorrectExternalRefReason (Severity=Error) documents an object with an incorrect external object reference. IncorrectExternalRefReason = "IncorrectExternalRef" )
Common ConditionReason used by objects.
const ( // ControlPlaneInitializedCondition reports if the cluster's control plane has been initialized such that the // cluster's apiserver is reachable and at least one control plane Machine has a node reference. Once this // condition is marked true, its value is never changed. See the ControlPlaneReady condition for an indication of // the current readiness of the cluster's control plane. ControlPlaneInitializedCondition ConditionType = "ControlPlaneInitialized" // MissingNodeRefReason (Severity=Info) documents a cluster waiting for at least one control plane Machine to have // its node reference populated. MissingNodeRefReason = "MissingNodeRef" // WaitingForControlPlaneProviderInitializedReason (Severity=Info) documents a cluster waiting for the control plane // provider to report successful control plane initialization. WaitingForControlPlaneProviderInitializedReason = "WaitingForControlPlaneProviderInitialized" // ControlPlaneReadyCondition reports the ready condition from the control plane object defined for this cluster. // This condition is mirrored from the Ready condition in the control plane ref object, and // the absence of this condition might signal problems in the reconcile external loops or the fact that // the control plane provider does not not implements the Ready condition yet. ControlPlaneReadyCondition ConditionType = "ControlPlaneReady" // WaitingForControlPlaneFallbackReason (Severity=Info) documents a cluster waiting for the control plane // to be available. // NOTE: This reason is used only as a fallback when the control plane object is not reporting its own ready condition. WaitingForControlPlaneFallbackReason = "WaitingForControlPlane" // WaitingForControlPlaneAvailableReason (Severity=Info) documents an object // waiting for the control plane machine to be available. // // NOTE: Having the control plane machine available is a pre-condition for joining additional control planes // or workers nodes. WaitingForControlPlaneAvailableReason = "WaitingForControlPlaneAvailable" )
const ( // BootstrapReadyCondition reports a summary of current status of the bootstrap object defined for this machine. // This condition is mirrored from the Ready condition in the bootstrap ref object, and // the absence of this condition might signal problems in the reconcile external loops or the fact that // the bootstrap provider does not implement the Ready condition yet. BootstrapReadyCondition ConditionType = "BootstrapReady" // WaitingForDataSecretFallbackReason (Severity=Info) documents a machine waiting for the bootstrap data secret // to be available. // NOTE: This reason is used only as a fallback when the bootstrap object is not reporting its own ready condition. WaitingForDataSecretFallbackReason = "WaitingForDataSecret" // DrainingSucceededCondition provide evidence of the status of the node drain operation which happens during the machine // deletion process. DrainingSucceededCondition ConditionType = "DrainingSucceeded" // DrainingReason (Severity=Info) documents a machine node being drained. DrainingReason = "Draining" // DrainingFailedReason (Severity=Warning) documents a machine node drain operation failed. DrainingFailedReason = "DrainingFailed" // PreDrainDeleteHookSucceededCondition reports a machine waiting for a PreDrainDeleteHook before being delete. PreDrainDeleteHookSucceededCondition ConditionType = "PreDrainDeleteHookSucceeded" // PreTerminateDeleteHookSucceededCondition reports a machine waiting for a PreDrainDeleteHook before being delete. PreTerminateDeleteHookSucceededCondition ConditionType = "PreTerminateDeleteHookSucceeded" // WaitingExternalHookReason (Severity=Info) provide evidence that we are waiting for an external hook to complete. WaitingExternalHookReason = "WaitingExternalHook" // VolumeDetachSucceededCondition reports a machine waiting for volumes to be detached. VolumeDetachSucceededCondition ConditionType = "VolumeDetachSucceeded" // WaitingForVolumeDetachReason (Severity=Info) provide evidence that a machine node waiting for volumes to be attached. WaitingForVolumeDetachReason = "WaitingForVolumeDetach" )
const ( // MachineHealthCheckSuccededCondition is set on machines that have passed a healthcheck by the MachineHealthCheck controller. // In the event that the health check fails it will be set to False. MachineHealthCheckSuccededCondition ConditionType = "HealthCheckSucceeded" // MachineHasFailureReason is the reason used when a machine has either a FailureReason or a FailureMessage set on its status. MachineHasFailureReason = "MachineHasFailure" // NodeStartupTimeoutReason is the reason used when a machine's node does not appear within the specified timeout. NodeStartupTimeoutReason = "NodeStartupTimeout" // UnhealthyNodeConditionReason is the reason used when a machine's node has one of the MachineHealthCheck's unhealthy conditions. UnhealthyNodeConditionReason = "UnhealthyNode" )
const ( // MachineOwnerRemediatedCondition is set on machines that have failed a healthcheck by the MachineHealthCheck controller. // MachineOwnerRemediatedCondition is set to False after a health check fails, but should be changed to True by the owning controller after remediation succeeds. MachineOwnerRemediatedCondition ConditionType = "OwnerRemediated" // WaitingForRemediationReason is the reason used when a machine fails a health check and remediation is needed. WaitingForRemediationReason = "WaitingForRemediation" // RemediationFailedReason is the reason used when a remediation owner fails to remediate an unhealthy machine. RemediationFailedReason = "RemediationFailed" // RemediationInProgressReason is the reason used when an unhealthy machine is being remediated by the remediation owner. RemediationInProgressReason = "RemediationInProgress" // ExternalRemediationTemplateAvailable is set on machinehealthchecks when MachineHealthCheck controller uses external remediation. // ExternalRemediationTemplateAvailable is set to false if external remediation template is not found. ExternalRemediationTemplateAvailable ConditionType = "ExternalRemediationTemplateAvailable" // ExternalRemediationTemplateNotFound is the reason used when a machine health check fails to find external remediation template. ExternalRemediationTemplateNotFound = "ExternalRemediationTemplateNotFound" // ExternalRemediationRequestAvailable is set on machinehealthchecks when MachineHealthCheck controller uses external remediation. // ExternalRemediationRequestAvailable is set to false if creating external remediation request fails. ExternalRemediationRequestAvailable ConditionType = "ExternalRemediationRequestAvailable" // ExternalRemediationRequestCreationFailed is the reason used when a machine health check fails to create external remediation request. ExternalRemediationRequestCreationFailed = "ExternalRemediationRequestCreationFailed" )
const ( // MachineNodeHealthyCondition provides info about the operational state of the Kubernetes node hosted on the machine by summarizing node conditions. // If the conditions defined in a Kubernetes node (i.e., NodeReady, NodeMemoryPressure, NodeDiskPressure, NodePIDPressure, and NodeNetworkUnavailable) are in a healthy state, it will be set to True. MachineNodeHealthyCondition ConditionType = "NodeHealthy" // WaitingForNodeRefReason (Severity=Info) documents a machine.spec.providerId is not assigned yet. WaitingForNodeRefReason = "WaitingForNodeRef" // NodeProvisioningReason (Severity=Info) documents machine in the process of provisioning a node. // NB. provisioning --> NodeRef == "". NodeProvisioningReason = "NodeProvisioning" // NodeNotFoundReason (Severity=Error) documents a machine's node has previously been observed but is now gone. // NB. provisioned --> NodeRef != "". NodeNotFoundReason = "NodeNotFound" // NodeConditionsFailedReason (Severity=Warning) documents a node is not in a healthy state due to the failed state of at least 1 Kubelet condition. NodeConditionsFailedReason = "NodeConditionsFailed" )
Conditions and condition Reasons for the Machine's Node object.
const ( // MachinesCreatedCondition documents that the machines controlled by the MachineSet are created. // When this condition is false, it indicates that there was an error when cloning the infrastructure/bootstrap template or // when generating the machine object. MachinesCreatedCondition ConditionType = "MachinesCreated" // MachinesReadyCondition reports an aggregate of current status of the machines controlled by the MachineSet. MachinesReadyCondition ConditionType = "MachinesReady" // BootstrapTemplateCloningFailedReason (Severity=Error) documents a MachineSet failing to // clone the bootstrap template. BootstrapTemplateCloningFailedReason = "BootstrapTemplateCloningFailed" // InfrastructureTemplateCloningFailedReason (Severity=Error) documents a MachineSet failing to // clone the infrastructure template. InfrastructureTemplateCloningFailedReason = "InfrastructureTemplateCloningFailed" // MachineCreationFailedReason (Severity=Error) documents a MachineSet failing to // generate a machine object. MachineCreationFailedReason = "MachineCreationFailed" // ResizedCondition documents a MachineSet is resizing the set of controlled machines. ResizedCondition ConditionType = "Resized" // ScalingUpReason (Severity=Info) documents a MachineSet is increasing the number of replicas. ScalingUpReason = "ScalingUp" // ScalingDownReason (Severity=Info) documents a MachineSet is decreasing the number of replicas. ScalingDownReason = "ScalingDown" )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Condition ¶
type Condition struct { // Type of condition in CamelCase or in foo.example.com/CamelCase. // Many .condition.type values are consistent across resources like Available, but because arbitrary conditions // can be useful (see .node.status.conditions), the ability to deconflict is important. Type ConditionType `json:"type"` // Status of the condition, one of True, False, Unknown. Status corev1.ConditionStatus `json:"status"` // Severity provides an explicit classification of Reason code, so the users or machines can immediately // understand the current situation and act accordingly. // The Severity field MUST be set only when Status=False. // +optional Severity ConditionSeverity `json:"severity,omitempty"` // Last time the condition transitioned from one status to another. // This should be when the underlying condition changed. If that is not known, then using the time when // the API field changed is acceptable. LastTransitionTime metav1.Time `json:"lastTransitionTime"` // The reason for the condition's last transition in CamelCase. // The specific API may choose whether or not this field is considered a guaranteed API. // This field may not be empty. // +optional Reason string `json:"reason,omitempty"` // A human readable message indicating details about the transition. // This field may be empty. // +optional Message string `json:"message,omitempty"` }
Condition defines an observation of a object operational state.
func (*Condition) DeepCopy ¶
DeepCopy is an autogenerated deepcopy function, copying the receiver, creating a new Condition.
func (*Condition) DeepCopyInto ¶
DeepCopyInto is an autogenerated deepcopy function, copying the receiver, writing into out. in must be non-nil.
type ConditionSeverity ¶
type ConditionSeverity string
ConditionSeverity expresses the severity of a Condition Type failing.
const ( // ConditionSeverityError specifies that a condition with `Status=False` is an error. ConditionSeverityError ConditionSeverity = "Error" // ConditionSeverityWarning specifies that a condition with `Status=False` is a warning. ConditionSeverityWarning ConditionSeverity = "Warning" // ConditionSeverityInfo specifies that a condition with `Status=False` is informative. ConditionSeverityInfo ConditionSeverity = "Info" // ConditionSeverityNone should apply only to conditions with `Status=True`. ConditionSeverityNone ConditionSeverity = "" )
type ConditionType ¶
type ConditionType string
ConditionType is a valid value for Condition.Type.
const ( // InfrastructureReadyCondition reports a summary of current status of the infrastructure object defined for this cluster/machine/machinepool. // This condition is mirrored from the Ready condition in the infrastructure ref object, and // the absence of this condition might signal problems in the reconcile external loops or the fact that // the infrastructure provider does not implement the Ready condition yet. InfrastructureReadyCondition ConditionType = "InfrastructureReady" // WaitingForInfrastructureFallbackReason (Severity=Info) documents a cluster/machine/machinepool waiting for the underlying infrastructure // to be available. // NOTE: This reason is used only as a fallback when the infrastructure object is not reporting its own ready condition. WaitingForInfrastructureFallbackReason = "WaitingForInfrastructure" )
const ( // RemediationAllowedCondition is set on MachineHealthChecks to show the status of whether the MachineHealthCheck is // allowed to remediate any Machines or whether it is blocked from remediating any further. RemediationAllowedCondition ConditionType = "RemediationAllowed" // TooManyUnhealthyReason is the reason used when too many Machines are unhealthy and the MachineHealthCheck is blocked // from making any further remediations. TooManyUnhealthyReason = "TooManyUnhealthy" )
const ( // MachineDeploymentAvailableCondition means the MachineDeployment is available, that is, at least the minimum available // machines required (i.e. Spec.Replicas-MaxUnavailable when MachineDeploymentStrategyType = RollingUpdate) are up and running for at least minReadySeconds. MachineDeploymentAvailableCondition ConditionType = "Available" // WaitingForAvailableMachinesReason (Severity=Warning) reflects the fact that the required minimum number of machines for a machinedeployment are not available. WaitingForAvailableMachinesReason = "WaitingForAvailableMachines" )
const ( // ReadyCondition defines the Ready condition type that summarizes the operational state of an object. ReadyCondition ConditionType = "Ready" )
Common ConditionTypes used by objects.
type Conditions ¶
type Conditions []Condition
Conditions provide observations of the operational state of a object.
func (Conditions) DeepCopy ¶
func (in Conditions) DeepCopy() Conditions
DeepCopy is an autogenerated deepcopy function, copying the receiver, creating a new Conditions.
func (Conditions) DeepCopyInto ¶
func (in Conditions) DeepCopyInto(out *Conditions)
DeepCopyInto is an autogenerated deepcopy function, copying the receiver, writing into out. in must be non-nil.