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Index ¶
Constants ¶
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const ( // Controller name. Name = "storage-map" // Fast re-queue delay. FastReQ = time.Millisecond * 100 // Slow re-queue delay. SlowReQ = time.Second * 3 )
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const ( Required = libcnd.Required Advisory = libcnd.Advisory Critical = libcnd.Critical Error = libcnd.Error Warn = libcnd.Warn )
Categories
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const ( NotSet = "NotSet" NotFound = "NotFound" )
Reasons
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const ( True = libcnd.True False = libcnd.False )
Statuses
Variables ¶
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var Settings = &settings.Settings
Application settings.
Functions ¶
Types ¶
type MapPredicate ¶
func (MapPredicate) Create ¶
func (r MapPredicate) Create(e event.CreateEvent) bool
func (MapPredicate) Delete ¶
func (r MapPredicate) Delete(e event.DeleteEvent) bool
func (MapPredicate) Update ¶
func (r MapPredicate) Update(e event.UpdateEvent) bool
type ProviderPredicate ¶
func (ProviderPredicate) Create ¶
func (r ProviderPredicate) Create(e event.CreateEvent) bool
func (ProviderPredicate) Delete ¶
func (r ProviderPredicate) Delete(e event.DeleteEvent) bool
func (ProviderPredicate) Generic ¶
func (r ProviderPredicate) Generic(e event.GenericEvent) bool
func (ProviderPredicate) Update ¶
func (r ProviderPredicate) Update(e event.UpdateEvent) bool
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