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Index ¶
Constants ¶
This section is empty.
Variables ¶
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var ClassNameToDescriptor = map[string]FGConveyorPoleStackable{ "Build_ConveyorPoleStackable_C": ConveyorPoleStackable, }
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var ( ConveyorPoleStackable = FGConveyorPoleStackable{ Name: "ConveyorPoleStackable", ClassName: "Build_ConveyorPoleStackable_C", MAllowColoring: true, MAttachmentPoints: ``, MBuildEffectSpeed: 0.000000, MCanStack: true, MCreateClearanceMeshRepresentation: false, MDescription: `Support for conveyor belts. Can be stacked on other stackable supports.`, MDisplayName: `Stackable Conveyor Pole`, MForceNetUpdateOnRegisterPlayer: false, MHeight: 100.000000, MHideOnBuildEffectStart: false, MHighlightVector: `(X=0.000000,Y=0.000000,Z=0.000000)`, MInteractingPlayers: ``, MIsUseable: false, MShouldModifyWorldGrid: true, MShouldShowAttachmentPointVisuals: false, MShouldShowHighlight: false, MSkipBuildEffect: false, MStackHeight: 200.000000, MToggleDormancyOnInteraction: false, MUseStaticHeight: true, MaxRenderDistance: -1.000000, } )
Functions ¶
This section is empty.
Types ¶
type FGConveyorPoleStackable ¶
type FGConveyorPoleStackable struct { Name string ClassName string MAllowColoring bool MAttachmentPoints string MBuildEffectSpeed float64 MCanStack bool MCreateClearanceMeshRepresentation bool MDescription string MDisplayName string MForceNetUpdateOnRegisterPlayer bool MHeight float64 MHideOnBuildEffectStart bool MHighlightVector string MInteractingPlayers string MIsUseable bool MShouldModifyWorldGrid bool MShouldShowAttachmentPointVisuals bool MShouldShowHighlight bool MSkipBuildEffect bool MStackHeight float64 MToggleDormancyOnInteraction bool MUseStaticHeight bool MaxRenderDistance float64 }
func GetByClassName ¶
func GetByClassName(className string) (FGConveyorPoleStackable, error)
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