GolfCartDispenser

package
v0.0.0-...-0c1458e Latest Latest
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Published: Jun 7, 2022 License: MIT Imports: 2 Imported by: 0

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Index

Constants

This section is empty.

Variables

View Source
var (
	GoldGolfCartDispenser = FGGolfCartDispenser{
		Name:                   "GoldGolfCartDispenser",
		ClassName:              "Equip_GoldGolfCartDispenser_C",
		CanDisplayDisqualifier: true,
		MArmAnimation:          `AE_Generic2Hand`,
		MAttachSocket:          `hand_rSocket`,
		MBackAnimation:         `BE_None`,
		MBuildDisqualifierText: `Vehicles cannot be built or deployed on top of existing vehicles.`,
		MCostToUse:             ``,
		MEquipmentSlot:         resource.Arms,
		MHasPersistentOwner:    false,
		MMaxSpawnDistance:      3000.000000,
		MPlaceDistanceMax:      1000.000000,
		MSpawningClearance:     1.050000,
		MUseDefaultPrimaryFire: false,
	}

	GolfCartDispenser = FGGolfCartDispenser{
		Name:                   "GolfCartDispenser",
		ClassName:              "Equip_GolfCartDispenser_C",
		CanDisplayDisqualifier: true,
		MArmAnimation:          `AE_Generic2Hand`,
		MAttachSocket:          `hand_rSocket`,
		MBackAnimation:         `BE_None`,
		MBuildDisqualifierText: `Vehicles cannot be built or deployed on top of existing vehicles.`,
		MCostToUse:             ``,
		MEquipmentSlot:         resource.Arms,
		MHasPersistentOwner:    false,
		MMaxSpawnDistance:      3000.000000,
		MPlaceDistanceMax:      1000.000000,
		MSpawningClearance:     1.050000,
		MUseDefaultPrimaryFire: false,
	}
)
View Source
var ClassNameToDescriptor = map[string]FGGolfCartDispenser{
	"Equip_GoldGolfCartDispenser_C": GoldGolfCartDispenser,
	"Equip_GolfCartDispenser_C":     GolfCartDispenser,
}

Functions

This section is empty.

Types

type FGGolfCartDispenser

type FGGolfCartDispenser struct {
	Name                   string
	ClassName              string
	CanDisplayDisqualifier bool
	MArmAnimation          string
	MAttachSocket          string
	MBackAnimation         string
	MBuildDisqualifierText string
	MCostToUse             string
	MEquipmentSlot         resource.EquipmentSlot
	MHasPersistentOwner    bool
	MMaxSpawnDistance      float64
	MPlaceDistanceMax      float64
	MSpawningClearance     float64
	MUseDefaultPrimaryFire bool
}

func GetByClassName

func GetByClassName(className string) (FGGolfCartDispenser, error)

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