Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var ClassNameToDescriptor = map[string]FGJetPack{ "Equip_JetPack_C": JetPack, }
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var ( JetPack = FGJetPack{ Name: "JetPack", ClassName: "Equip_JetPack_C", MArmAnimation: `AE_None`, MAttachSocket: `None`, MBackAnimation: `BE_Jetpack`, MCostToUse: `((ItemClass=BlueprintGeneratedClass'"/Game/FactoryGame/Resource/Parts/Fuel/Desc_Fuel.Desc_Fuel_C"',Amount=1))`, MCurrentFuel: 1.000000, MDefaultAirControl: 0.000000, MEquipmentSlot: resource.Back, MFuelConsumeRate: 0.200000, MFuelRegenRate: 0.500000, MFuelWorth: 0.500000, MHasPersistentOwner: false, MIsThrusting: false, MJumpBeforeThrustTime: 0.300000, MJumpTimeStamp: 0.000000, MMaxFuel: 1.000000, MPaidForFuel: 0.000000, MRTPCInterval: 0.000000, MThrustAirControl: 0.300000, MThrustCooldown: 0.400000, MThrustPower: 4000.000000, MUseDefaultPrimaryFire: false, MVelocityZExtreme: 350.000000, MVelocityZExtremesDamper: 0.900000, } )
Functions ¶
This section is empty.
Types ¶
type FGJetPack ¶
type FGJetPack struct { Name string ClassName string MArmAnimation string MAttachSocket string MBackAnimation string MCostToUse string MCurrentFuel float64 MDefaultAirControl float64 MEquipmentSlot resource.EquipmentSlot MFuelConsumeRate float64 MFuelRegenRate float64 MFuelWorth float64 MHasPersistentOwner bool MIsThrusting bool MJumpBeforeThrustTime float64 MJumpTimeStamp float64 MMaxFuel float64 MPaidForFuel float64 MRTPCInterval float64 MThrustAirControl float64 MThrustCooldown float64 MThrustPower float64 MUseDefaultPrimaryFire bool MVelocityZExtreme float64 MVelocityZExtremesDamper float64 }
func GetByClassName ¶
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