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Constants ¶
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const ( AdaptorConsole = "console" AdaptorFile = "file" )
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const ( LevelDebug = 0 LevelInfo = 1 LevelPrintln = 1 LevelWarn = 2 LevelError = 3 LevelFatal = 4 )
Variables ¶
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Functions ¶
Types ¶
type ConsoleConfig ¶
type ConsoleConfig struct {
Level int `json:"level,int"`
}
type FileConfig ¶
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