Documentation
¶
Index ¶
- Constants
- Variables
- func DisableLog()
- func IsError(e interface{}, codes ...ErrorCode) bool
- func UseLogger(logger btclog.Logger)
- type Builder
- func (b *Builder) AddEdge(edge *models.ChannelEdgeInfo, op ...batch.SchedulerOption) error
- func (b *Builder) AddNode(node *models.LightningNode, op ...batch.SchedulerOption) error
- func (b *Builder) AddProof(chanID lnwire.ShortChannelID, proof *models.ChannelAuthProof) error
- func (b *Builder) ApplyChannelUpdate(msg *lnwire.ChannelUpdate1) bool
- func (b *Builder) CurrentBlockHeight() (uint32, error)
- func (b *Builder) FetchLightningNode(node route.Vertex) (*models.LightningNode, error)
- func (b *Builder) ForAllOutgoingChannels(cb func(*models.ChannelEdgeInfo, *models.ChannelEdgePolicy) error) error
- func (b *Builder) GetChannelByID(chanID lnwire.ShortChannelID) (*models.ChannelEdgeInfo, *models.ChannelEdgePolicy, *models.ChannelEdgePolicy, ...)
- func (b *Builder) IsKnownEdge(chanID lnwire.ShortChannelID) bool
- func (b *Builder) IsPublicNode(node route.Vertex) (bool, error)
- func (b *Builder) IsStaleEdgePolicy(chanID lnwire.ShortChannelID, timestamp time.Time, ...) bool
- func (b *Builder) IsStaleNode(node route.Vertex, timestamp time.Time) bool
- func (b *Builder) IsZombieChannel(updateTime1, updateTime2 time.Time) bool
- func (b *Builder) IsZombieEdge(chanID lnwire.ShortChannelID) (bool, error)
- func (b *Builder) MarkEdgeLive(chanID lnwire.ShortChannelID) error
- func (b *Builder) MarkZombieEdge(chanID uint64) error
- func (b *Builder) Start() error
- func (b *Builder) Stop() error
- func (b *Builder) SyncedHeight() uint32
- func (b *Builder) UpdateEdge(update *models.ChannelEdgePolicy, op ...batch.SchedulerOption) error
- type ChannelGraphSource
- type Config
- type DB
- type Error
- type ErrorCode
Constants ¶
const ( // DefaultChannelPruneExpiry is the default duration used to determine // if a channel should be pruned or not. DefaultChannelPruneExpiry = time.Hour * 24 * 14 // DefaultFirstTimePruneDelay is the time we'll wait after startup // before attempting to prune the graph for zombie channels. We don't // do it immediately after startup to allow lnd to start up without // getting blocked by this job. DefaultFirstTimePruneDelay = 30 * time.Second )
const Subsystem = "GRPH"
Variables ¶
var ( // ErrGraphBuilderShuttingDown is returned if the graph builder is in // the process of shutting down. ErrGraphBuilderShuttingDown = fmt.Errorf("graph builder shutting down") )
Functions ¶
func DisableLog ¶
func DisableLog()
DisableLog disables all library log output. Logging output is disabled by default until UseLogger is called.
Types ¶
type Builder ¶
type Builder struct {
// contains filtered or unexported fields
}
Builder builds and maintains a view of the Lightning Network graph.
func NewBuilder ¶
NewBuilder constructs a new Builder.
func (*Builder) AddEdge ¶
func (b *Builder) AddEdge(edge *models.ChannelEdgeInfo, op ...batch.SchedulerOption) error
AddEdge is used to add edge/channel to the topology of the router, after all information about channel will be gathered this edge/channel might be used in construction of payment path.
NOTE: This method is part of the ChannelGraphSource interface.
func (*Builder) AddNode ¶
func (b *Builder) AddNode(node *models.LightningNode, op ...batch.SchedulerOption) error
AddNode is used to add information about a node to the router database. If the node with this pubkey is not present in an existing channel, it will be ignored.
NOTE: This method is part of the ChannelGraphSource interface.
func (*Builder) AddProof ¶
func (b *Builder) AddProof(chanID lnwire.ShortChannelID, proof *models.ChannelAuthProof) error
AddProof updates the channel edge info with proof which is needed to properly announce the edge to the rest of the network.
NOTE: This method is part of the ChannelGraphSource interface.
func (*Builder) ApplyChannelUpdate ¶
func (b *Builder) ApplyChannelUpdate(msg *lnwire.ChannelUpdate1) bool
ApplyChannelUpdate validates a channel update and if valid, applies it to the database. It returns a bool indicating whether the updates were successful.
func (*Builder) CurrentBlockHeight ¶
CurrentBlockHeight returns the block height from POV of the router subsystem.
NOTE: This method is part of the ChannelGraphSource interface.
func (*Builder) FetchLightningNode ¶
FetchLightningNode attempts to look up a target node by its identity public key. graphdb.ErrGraphNodeNotFound is returned if the node doesn't exist within the graph.
NOTE: This method is part of the ChannelGraphSource interface.
func (*Builder) ForAllOutgoingChannels ¶
func (b *Builder) ForAllOutgoingChannels(cb func(*models.ChannelEdgeInfo, *models.ChannelEdgePolicy) error) error
ForAllOutgoingChannels is used to iterate over all outgoing channels owned by the router.
NOTE: This method is part of the ChannelGraphSource interface.
func (*Builder) GetChannelByID ¶
func (b *Builder) GetChannelByID(chanID lnwire.ShortChannelID) ( *models.ChannelEdgeInfo, *models.ChannelEdgePolicy, *models.ChannelEdgePolicy, error)
GetChannelByID return the channel by the channel id.
NOTE: This method is part of the ChannelGraphSource interface.
func (*Builder) IsKnownEdge ¶
func (b *Builder) IsKnownEdge(chanID lnwire.ShortChannelID) bool
IsKnownEdge returns true if the graph source already knows of the passed channel ID either as a live or zombie edge.
NOTE: This method is part of the ChannelGraphSource interface.
func (*Builder) IsPublicNode ¶
IsPublicNode determines whether the given vertex is seen as a public node in the graph from the graph's source node's point of view.
NOTE: This method is part of the ChannelGraphSource interface.
func (*Builder) IsStaleEdgePolicy ¶
func (b *Builder) IsStaleEdgePolicy(chanID lnwire.ShortChannelID, timestamp time.Time, flags lnwire.ChanUpdateChanFlags) bool
IsStaleEdgePolicy returns true if the graph source has a channel edge for the passed channel ID (and flags) that have a more recent timestamp.
NOTE: This method is part of the ChannelGraphSource interface.
func (*Builder) IsStaleNode ¶
IsStaleNode returns true if the graph source has a node announcement for the target node with a more recent timestamp.
NOTE: This method is part of the ChannelGraphSource interface.
func (*Builder) IsZombieChannel ¶
IsZombieChannel takes the timestamps of the latest channel updates for a channel and returns true if the channel should be considered a zombie based on these timestamps.
func (*Builder) IsZombieEdge ¶
func (b *Builder) IsZombieEdge(chanID lnwire.ShortChannelID) (bool, error)
IsZombieEdge returns true if the graph source has marked the given channel ID as a zombie edge.
NOTE: This method is part of the ChannelGraphSource interface.
func (*Builder) MarkEdgeLive ¶
func (b *Builder) MarkEdgeLive(chanID lnwire.ShortChannelID) error
MarkEdgeLive clears an edge from our zombie index, deeming it as live.
NOTE: This method is part of the ChannelGraphSource interface.
func (*Builder) MarkZombieEdge ¶
MarkZombieEdge adds a channel that failed complete validation into the zombie index so we can avoid having to re-validate it in the future.
func (*Builder) Start ¶
Start launches all the goroutines the Builder requires to carry out its duties. If the builder has already been started, then this method is a noop.
func (*Builder) Stop ¶
Stop signals to the Builder that it should halt all routines. This method will *block* until all goroutines have excited. If the builder has already stopped then this method will return immediately.
func (*Builder) SyncedHeight ¶
SyncedHeight returns the block height to which the router subsystem currently is synced to. This can differ from the above chain height if the goroutine responsible for processing the blocks isn't yet up to speed.
func (*Builder) UpdateEdge ¶
func (b *Builder) UpdateEdge(update *models.ChannelEdgePolicy, op ...batch.SchedulerOption) error
UpdateEdge is used to update edge information, without this message edge considered as not fully constructed.
NOTE: This method is part of the ChannelGraphSource interface.
type ChannelGraphSource ¶
type ChannelGraphSource interface { // AddNode is used to add information about a node to the router // database. If the node with this pubkey is not present in an existing // channel, it will be ignored. AddNode(node *models.LightningNode, op ...batch.SchedulerOption) error // AddEdge is used to add edge/channel to the topology of the router, // after all information about channel will be gathered this // edge/channel might be used in construction of payment path. AddEdge(edge *models.ChannelEdgeInfo, op ...batch.SchedulerOption) error // AddProof updates the channel edge info with proof which is needed to // properly announce the edge to the rest of the network. AddProof(chanID lnwire.ShortChannelID, proof *models.ChannelAuthProof) error // UpdateEdge is used to update edge information, without this message // edge considered as not fully constructed. UpdateEdge(policy *models.ChannelEdgePolicy, op ...batch.SchedulerOption) error // IsStaleNode returns true if the graph source has a node announcement // for the target node with a more recent timestamp. This method will // also return true if we don't have an active channel announcement for // the target node. IsStaleNode(node route.Vertex, timestamp time.Time) bool // IsPublicNode determines whether the given vertex is seen as a public // node in the graph from the graph's source node's point of view. IsPublicNode(node route.Vertex) (bool, error) // IsKnownEdge returns true if the graph source already knows of the // passed channel ID either as a live or zombie edge. IsKnownEdge(chanID lnwire.ShortChannelID) bool // IsStaleEdgePolicy returns true if the graph source has a channel // edge for the passed channel ID (and flags) that have a more recent // timestamp. IsStaleEdgePolicy(chanID lnwire.ShortChannelID, timestamp time.Time, flags lnwire.ChanUpdateChanFlags) bool // MarkEdgeLive clears an edge from our zombie index, deeming it as // live. MarkEdgeLive(chanID lnwire.ShortChannelID) error // ForAllOutgoingChannels is used to iterate over all channels // emanating from the "source" node which is the center of the // star-graph. ForAllOutgoingChannels(cb func(c *models.ChannelEdgeInfo, e *models.ChannelEdgePolicy) error) error // CurrentBlockHeight returns the block height from POV of the router // subsystem. CurrentBlockHeight() (uint32, error) // GetChannelByID return the channel by the channel id. GetChannelByID(chanID lnwire.ShortChannelID) ( *models.ChannelEdgeInfo, *models.ChannelEdgePolicy, *models.ChannelEdgePolicy, error) // FetchLightningNode attempts to look up a target node by its identity // public key. channeldb.ErrGraphNodeNotFound is returned if the node // doesn't exist within the graph. FetchLightningNode(route.Vertex) (*models.LightningNode, error) // MarkZombieEdge marks the channel with the given ID as a zombie edge. MarkZombieEdge(chanID uint64) error // IsZombieEdge returns true if the edge with the given channel ID is // currently marked as a zombie edge. IsZombieEdge(chanID lnwire.ShortChannelID) (bool, error) }
ChannelGraphSource represents the source of information about the topology of the lightning network. It's responsible for the addition of nodes, edges, applying edge updates, and returning the current block height with which the topology is synchronized.
type Config ¶
type Config struct { // SelfNode is the public key of the node that this channel router // belongs to. SelfNode route.Vertex // Graph is the channel graph that the ChannelRouter will use to gather // metrics from and also to carry out path finding queries. Graph DB // Chain is the router's source to the most up-to-date blockchain data. // All incoming advertised channels will be checked against the chain // to ensure that the channels advertised are still open. Chain lnwallet.BlockChainIO // ChainView is an instance of a FilteredChainView which is used to // watch the sub-set of the UTXO set (the set of active channels) that // we need in order to properly maintain the channel graph. ChainView chainview.FilteredChainView // Notifier is a reference to the ChainNotifier, used to grab // the latest blocks if the router is missing any. Notifier chainntnfs.ChainNotifier // ChannelPruneExpiry is the duration used to determine if a channel // should be pruned or not. If the delta between now and when the // channel was last updated is greater than ChannelPruneExpiry, then // the channel is marked as a zombie channel eligible for pruning. ChannelPruneExpiry time.Duration // GraphPruneInterval is used as an interval to determine how often we // should examine the channel graph to garbage collect zombie channels. GraphPruneInterval time.Duration // FirstTimePruneDelay is the time we'll wait after startup before // attempting to prune the graph for zombie channels. We don't do it // immediately after startup to allow lnd to start up without getting // blocked by this job. FirstTimePruneDelay time.Duration // AssumeChannelValid toggles whether the builder will prune channels // based on their spentness vs using the fact that they are considered // zombies. AssumeChannelValid bool // StrictZombiePruning determines if we attempt to prune zombie // channels according to a stricter criteria. If true, then we'll prune // a channel if only *one* of the edges is considered a zombie. // Otherwise, we'll only prune the channel when both edges have a very // dated last update. StrictZombiePruning bool // IsAlias returns whether a passed ShortChannelID is an alias. This is // only used for our local channels. IsAlias func(scid lnwire.ShortChannelID) bool }
Config holds the configuration required by the Builder.
type DB ¶
type DB interface { // PruneTip returns the block height and hash of the latest block that // has been used to prune channels in the graph. Knowing the "prune tip" // allows callers to tell if the graph is currently in sync with the // current best known UTXO state. PruneTip() (*chainhash.Hash, uint32, error) // PruneGraph prunes newly closed channels from the channel graph in // response to a new block being solved on the network. Any transactions // which spend the funding output of any known channels within the graph // will be deleted. Additionally, the "prune tip", or the last block // which has been used to prune the graph is stored so callers can // ensure the graph is fully in sync with the current UTXO state. A // slice of channels that have been closed by the target block are // returned if the function succeeds without error. PruneGraph(spentOutputs []*wire.OutPoint, blockHash *chainhash.Hash, blockHeight uint32) ([]*models.ChannelEdgeInfo, error) // ChannelView returns the verifiable edge information for each active // channel within the known channel graph. The set of UTXO's (along with // their scripts) returned are the ones that need to be watched on // chain to detect channel closes on the resident blockchain. ChannelView() ([]graphdb.EdgePoint, error) // PruneGraphNodes is a garbage collection method which attempts to // prune out any nodes from the channel graph that are currently // unconnected. This ensure that we only maintain a graph of reachable // nodes. In the event that a pruned node gains more channels, it will // be re-added back to the graph. PruneGraphNodes() error // SourceNode returns the source node of the graph. The source node is // treated as the center node within a star-graph. This method may be // used to kick off a path finding algorithm in order to explore the // reachability of another node based off the source node. SourceNode() (*models.LightningNode, error) // DisabledChannelIDs returns the channel ids of disabled channels. // A channel is disabled when two of the associated ChanelEdgePolicies // have their disabled bit on. DisabledChannelIDs() ([]uint64, error) // FetchChanInfos returns the set of channel edges that correspond to // the passed channel ID's. If an edge is the query is unknown to the // database, it will skipped and the result will contain only those // edges that exist at the time of the query. This can be used to // respond to peer queries that are seeking to fill in gaps in their // view of the channel graph. FetchChanInfos(chanIDs []uint64) ([]graphdb.ChannelEdge, error) // ChanUpdatesInHorizon returns all the known channel edges which have // at least one edge that has an update timestamp within the specified // horizon. ChanUpdatesInHorizon(startTime, endTime time.Time) ( []graphdb.ChannelEdge, error) // DeleteChannelEdges removes edges with the given channel IDs from the // database and marks them as zombies. This ensures that we're unable to // re-add it to our database once again. If an edge does not exist // within the database, then ErrEdgeNotFound will be returned. If // strictZombiePruning is true, then when we mark these edges as // zombies, we'll set up the keys such that we require the node that // failed to send the fresh update to be the one that resurrects the // channel from its zombie state. The markZombie bool denotes whether // to mark the channel as a zombie. DeleteChannelEdges(strictZombiePruning, markZombie bool, chanIDs ...uint64) error // DisconnectBlockAtHeight is used to indicate that the block specified // by the passed height has been disconnected from the main chain. This // will "rewind" the graph back to the height below, deleting channels // that are no longer confirmed from the graph. The prune log will be // set to the last prune height valid for the remaining chain. // Channels that were removed from the graph resulting from the // disconnected block are returned. DisconnectBlockAtHeight(height uint32) ([]*models.ChannelEdgeInfo, error) // HasChannelEdge returns true if the database knows of a channel edge // with the passed channel ID, and false otherwise. If an edge with that // ID is found within the graph, then two time stamps representing the // last time the edge was updated for both directed edges are returned // along with the boolean. If it is not found, then the zombie index is // checked and its result is returned as the second boolean. HasChannelEdge(chanID uint64) (time.Time, time.Time, bool, bool, error) // FetchChannelEdgesByID attempts to lookup the two directed edges for // the channel identified by the channel ID. If the channel can't be // found, then ErrEdgeNotFound is returned. A struct which houses the // general information for the channel itself is returned as well as // two structs that contain the routing policies for the channel in // either direction. // // ErrZombieEdge an be returned if the edge is currently marked as a // zombie within the database. In this case, the ChannelEdgePolicy's // will be nil, and the ChannelEdgeInfo will only include the public // keys of each node. FetchChannelEdgesByID(chanID uint64) (*models.ChannelEdgeInfo, *models.ChannelEdgePolicy, *models.ChannelEdgePolicy, error) // AddLightningNode adds a vertex/node to the graph database. If the // node is not in the database from before, this will add a new, // unconnected one to the graph. If it is present from before, this will // update that node's information. Note that this method is expected to // only be called to update an already present node from a node // announcement, or to insert a node found in a channel update. AddLightningNode(node *models.LightningNode, op ...batch.SchedulerOption) error // AddChannelEdge adds a new (undirected, blank) edge to the graph // database. An undirected edge from the two target nodes are created. // The information stored denotes the static attributes of the channel, // such as the channelID, the keys involved in creation of the channel, // and the set of features that the channel supports. The chanPoint and // chanID are used to uniquely identify the edge globally within the // database. AddChannelEdge(edge *models.ChannelEdgeInfo, op ...batch.SchedulerOption) error // MarkEdgeZombie attempts to mark a channel identified by its channel // ID as a zombie. This method is used on an ad-hoc basis, when channels // need to be marked as zombies outside the normal pruning cycle. MarkEdgeZombie(chanID uint64, pubKey1, pubKey2 [33]byte) error // UpdateEdgePolicy updates the edge routing policy for a single // directed edge within the database for the referenced channel. The // `flags` attribute within the ChannelEdgePolicy determines which of // the directed edges are being updated. If the flag is 1, then the // first node's information is being updated, otherwise it's the second // node's information. The node ordering is determined by the // lexicographical ordering of the identity public keys of the nodes on // either side of the channel. UpdateEdgePolicy(edge *models.ChannelEdgePolicy, op ...batch.SchedulerOption) error // HasLightningNode determines if the graph has a vertex identified by // the target node identity public key. If the node exists in the // database, a timestamp of when the data for the node was lasted // updated is returned along with a true boolean. Otherwise, an empty // time.Time is returned with a false boolean. HasLightningNode(nodePub [33]byte) (time.Time, bool, error) // FetchLightningNode attempts to look up a target node by its identity // public key. If the node isn't found in the database, then // ErrGraphNodeNotFound is returned. FetchLightningNode(nodePub route.Vertex) (*models.LightningNode, error) // ForEachNodeChannel iterates through all channels of the given node, // executing the passed callback with an edge info structure and the // policies of each end of the channel. The first edge policy is the // outgoing edge *to* the connecting node, while the second is the // incoming edge *from* the connecting node. If the callback returns an // error, then the iteration is halted with the error propagated back up // to the caller. // // Unknown policies are passed into the callback as nil values. ForEachNodeChannel(nodePub route.Vertex, cb func(*models.ChannelEdgeInfo, *models.ChannelEdgePolicy, *models.ChannelEdgePolicy) error) error // AddEdgeProof sets the proof of an existing edge in the graph // database. AddEdgeProof(chanID lnwire.ShortChannelID, proof *models.ChannelAuthProof) error // IsPublicNode is a helper method that determines whether the node with // the given public key is seen as a public node in the graph from the // graph's source node's point of view. IsPublicNode(pubKey [33]byte) (bool, error) // MarkEdgeLive clears an edge from our zombie index, deeming it as // live. MarkEdgeLive(chanID uint64) error }
DB is an interface describing a persisted Lightning Network graph.
type Error ¶
type Error struct {
// contains filtered or unexported fields
}
Error is a structure that represent the error inside the graph package, this structure carries additional information about error code in order to be able distinguish errors outside of the current package.
type ErrorCode ¶
type ErrorCode uint8
ErrorCode is used to represent the various errors that can occur within this package.
const ( // ErrOutdated is returned when the routing update already have // been applied, or a newer update is already known. ErrOutdated ErrorCode = iota // ErrIgnored is returned when the update have been ignored because // this update can't bring us something new, or because a node // announcement was given for node not found in any channel. ErrIgnored )