Documentation
¶
Index ¶
- Constants
- func ComponentPtr[T any](e Entity, t Compotype) *T
- func ContainsComponent(e Entity, t Compotype) bool
- func DestroyComponent(e Entity, t Compotype)
- func NewComponent[T any](e Entity, t Compotype, buff *Component) *T
- func NewComponentB[T any](e Entity, t Compotype) *T
- type Component
- type ComponentManager
- func (x *ComponentManager) Components() [][]unsafe.Pointer
- func (x *ComponentManager) Contains(v Component) bool
- func (x *ComponentManager) ContainsA(e Entity, t Compotype) bool
- func (x *ComponentManager) Destroy(v Component)
- func (x *ComponentManager) FindFirstEntity(t Compotype, buff *Entity, condFn func(Entity, unsafe.Pointer) bool) bool
- func (x *ComponentManager) Get(v Component) unsafe.Pointer
- func (x *ComponentManager) Init() errnov1.Code
- func (x *ComponentManager) IterateB(v Compotype, fn func(Entity, unsafe.Pointer))
- func (x *ComponentManager) IterateC(e Entity, handlerFn func(t Compotype, ptr unsafe.Pointer))
- func (x *ComponentManager) Iterator(v Compotype) *Iterator[unsafe.Pointer]
- func (x *ComponentManager) New(e Entity, t Compotype, buff *Component) errnov1.Code
- func (x *ComponentManager) OnActivate()
- func (x *ComponentManager) OnAllLoaded()
- func (x *ComponentManager) OnPreLoad()
- func (x *ComponentManager) OnUnLoad()
- type ComponentMask
- func (x ComponentMask) Get(id int) byte
- func (x ComponentMask) Get64(id int) uint64
- func (x ComponentMask) Has(v Compotype) bool
- func (x ComponentMask) IsEmpty() bool
- func (x ComponentMask) Len() int
- func (x ComponentMask) Reset()
- func (x ComponentMask) Set64(id int, v uint64) ComponentMask
- func (x ComponentMask) String() string
- func (x ComponentMask) With(i Compotype) ComponentMask
- func (x ComponentMask) With8(id int, v uint8) ComponentMask
- func (x ComponentMask) With16(id int, v uint16) ComponentMask
- func (x ComponentMask) With32(id int, v uint32) ComponentMask
- func (x ComponentMask) With64(id int, v uint64) ComponentMask
- func (x ComponentMask) WithB(v ...Compotype) ComponentMask
- func (x ComponentMask) Without(i Compotype) ComponentMask
- type Compotype
- type CompotypeAllocator
- type CompotypeManager
- type ConnectionId
- func (x ConnectionId) Closer() uint64
- func (x ConnectionId) Id() uint64
- func (x ConnectionId) Protocol() uint8
- func (x ConnectionId) SetId(v uint64) ConnectionId
- func (x ConnectionId) SetProtocol(v uint8) ConnectionId
- func (x ConnectionId) SetState(v uint8) ConnectionId
- func (x ConnectionId) State() uint8
- type ConnectionProtocol
- type Entity
- type EntityManager
- func (x *EntityManager) Cleanup()
- func (x *EntityManager) Count() int
- func (x *EntityManager) Create() Entity
- func (x *EntityManager) Destroy(v Entity)
- func (x *EntityManager) Has(e Entity, t Compotype) bool
- func (x *EntityManager) HasComponent(e Entity, t Compotype) bool
- func (x *EntityManager) HasComponentB(e Entity, t Compotype) bool
- func (x *EntityManager) Init() errnov1.Code
- func (x *EntityManager) IsAlive(v Entity) bool
- func (x *EntityManager) Iterator() *Iterator[Entity]
- func (x *EntityManager) Mask(v Entity) ComponentMask
- func (x *EntityManager) Masks() []ComponentMask
- func (x *EntityManager) SetMask(e Entity, v ComponentMask)
- func (x *EntityManager) WithComponent(e Entity, v Compotype)
- func (x *EntityManager) WithComponents(e Entity, v ...Compotype)
- func (x *EntityManager) WithoutComponent(e Entity, v Compotype)
- type Event
- type EventManager
- func (x *EventManager) Count() int
- func (x *EventManager) Destroy()
- func (x *EventManager) Init() errnov1.Code
- func (x *EventManager) PostPublisherRun()
- func (x *EventManager) Publish(n string, v any)
- func (x *EventManager) PublishAsync(n string, v any)
- func (x *EventManager) Subscribe(k string, v ListenerFn) uint64
- func (x *EventManager) Unsubscribe(id uint64)
- type ISystem
- type Iterator
- type ListenerEntry
- type ListenerFn
- type NetMessage
- func (x *NetMessage) Builder() *NetMessageBuilder
- func (x *NetMessage) Bytes(len int) []byte
- func (x *NetMessage) BytesB(offset, len int) []byte
- func (x *NetMessage) Closer() *byte
- func (x *NetMessage) Flags() NetMessageFlag
- func (x *NetMessage) Header() *byte
- func (x *NetMessage) HeaderChecksum() uint32
- func (x *NetMessage) HeaderRealChecksum() uint32
- func (x *NetMessage) KeyID() uint8
- func (x *NetMessage) Magic() uint32
- func (x *NetMessage) Payload() *byte
- func (x *NetMessage) PayloadChecksum() uint32
- func (x *NetMessage) PayloadLen() uint32
- func (x *NetMessage) PayloadRealChecksum() uint32
- func (x *NetMessage) Reserved() *byte
- func (x *NetMessage) Sequence() uint32
- func (x *NetMessage) SessionID() uint64
- func (x *NetMessage) Timestamp() uint64
- func (x *NetMessage) TotalLen() uint32
- func (x *NetMessage) Type() NetMessageType
- func (x *NetMessage) Version() uint16
- type NetMessageBuilder
- func (x *NetMessageBuilder) Build()
- func (x *NetMessageBuilder) PutFlags(v NetMessageFlag) *NetMessageBuilder
- func (x *NetMessageBuilder) PutKeyID(v uint8) *NetMessageBuilder
- func (x *NetMessageBuilder) PutPayloadChecksum(v uint32) *NetMessageBuilder
- func (x *NetMessageBuilder) PutPayloadLen(v uint32) *NetMessageBuilder
- func (x *NetMessageBuilder) PutSequence(v uint32) *NetMessageBuilder
- func (x *NetMessageBuilder) PutSessionID(v uint64) *NetMessageBuilder
- func (x *NetMessageBuilder) PutTimestamp(v uint64) *NetMessageBuilder
- func (x *NetMessageBuilder) PutType(v uint32) *NetMessageBuilder
- func (x *NetMessageBuilder) ReserveBytes(offset int, v *byte, len int) *NetMessageBuilder
- type NetMessageFlag
- type NetMessageType
- type NetworkHandler
- type NetworkHandlerFn
- type NetworkHandlerManager
- func (x *NetworkHandlerManager) Exist(v NetworkHandler) bool
- func (x *NetworkHandlerManager) Get(v NetworkHandler) NetworkHandlerFn
- func (x *NetworkHandlerManager) Init() errnov1.Code
- func (x *NetworkHandlerManager) Register(proto ConnectionProtocol, typ NetMessageType, fn NetworkHandlerFn) bool
- func (x *NetworkHandlerManager) Unregister(v NetworkHandler)
- type NetworkManager
- func (x *NetworkManager) Addr(v ConnectionId) net.Addr
- func (x *NetworkManager) Connect(con net.Conn, buff *ConnectionId) errnov1.Code
- func (x *NetworkManager) ConnectB(conn net.Conn, proto uint8, buff *ConnectionId) errnov1.Code
- func (x *NetworkManager) Connection(v ConnectionId) net.Conn
- func (x *NetworkManager) Count() int
- func (x *NetworkManager) Destroy(v ConnectionId)
- func (x *NetworkManager) Init() errnov1.Code
- func (x NetworkManager) IsAlive(v ConnectionId) bool
- func (x *NetworkManager) OnAllLoaded()
- func (x *NetworkManager) Protocol(v ConnectionId) uint8
- func (x *NetworkManager) TCPAddr(v ConnectionId) *net.TCPAddr
- type SystemManager
- func (x *SystemManager) Activate() bool
- func (x *SystemManager) Contains(v string) bool
- func (x *SystemManager) Count() int
- func (x *SystemManager) Create(k string, v ISystem) int
- func (x *SystemManager) Deactivate()
- func (x *SystemManager) Destroy(v string)
- func (x *SystemManager) Load() errnov1.Code
- func (x *SystemManager) OnAllLoaded()
- func (x *SystemManager) System(v string) ISystem
- func (x *SystemManager) SystemByIndex(v int) ISystem
- func (x *SystemManager) SystemTypeByIndex(v int) string
- func (x *SystemManager) Unload()
- func (x *SystemManager) Update(dt time.Duration)
- type WorkerManager
- type World
- func (x *World) Activate() bool
- func (x *World) CreateCompotype(allocFn CompotypeAllocator, buff *Compotype) bool
- func (x *World) CreateEntity() Entity
- func (x *World) CreateSystem(name string, v ISystem) int
- func (x *World) Deactivate()
- func (x *World) Load() errnov1.Code
- func (x *World) OnAllLoaded()
- func (x *World) Ticks() uint64
- func (x *World) Unload()
- func (x *World) Update(dt time.Duration)
Constants ¶
View Source
const ( NETMSG_MAGIC_VALUE = uint32(0xBEEEAAA3) NETMSG_VERSION = 1 NETMSG_HEADER_SIZE = 64 NETMSG_PAYLOAD_MAX_LENGTH = 1 << 20 NETMSG_GCM_SIZE = 16 NETMSG_RESERVE_SIZE = 16 NETMSG_PAYLOAD_WITH_GCM_SIZE = NETMSG_PAYLOAD_MAX_LENGTH + NETMSG_GCM_SIZE NETMSG_SIZE = NETMSG_HEADER_SIZE + NETMSG_PAYLOAD_MAX_LENGTH + NETMSG_GCM_SIZE // + gcm tag (16) )
View Source
const ConnectionsMax = uint64(0xFFFF_FFFF_FFFF_0000)
View Source
const MaxCompotypes = 1<<8 - 1
Variables ¶
This section is empty.
Functions ¶
func ComponentPtr ¶
func ContainsComponent ¶
func DestroyComponent ¶
func NewComponentB ¶
Types ¶
type ComponentManager ¶
type ComponentManager struct {
// contains filtered or unexported fields
}
func Components ¶
func Components() *ComponentManager
func (*ComponentManager) Components ¶
func (x *ComponentManager) Components() [][]unsafe.Pointer
func (*ComponentManager) Contains ¶
func (x *ComponentManager) Contains(v Component) bool
func (*ComponentManager) ContainsA ¶
func (x *ComponentManager) ContainsA(e Entity, t Compotype) bool
func (*ComponentManager) Destroy ¶
func (x *ComponentManager) Destroy(v Component)
func (*ComponentManager) FindFirstEntity ¶
func (*ComponentManager) Init ¶
func (x *ComponentManager) Init() errnov1.Code
func (*ComponentManager) IterateB ¶
func (x *ComponentManager) IterateB(v Compotype, fn func(Entity, unsafe.Pointer))
func (*ComponentManager) IterateC ¶
func (x *ComponentManager) IterateC(e Entity, handlerFn func(t Compotype, ptr unsafe.Pointer))
func (*ComponentManager) Iterator ¶
func (x *ComponentManager) Iterator(v Compotype) *Iterator[unsafe.Pointer]
func (*ComponentManager) OnActivate ¶
func (x *ComponentManager) OnActivate()
OnActivate implements [ISystemComponent].
func (*ComponentManager) OnAllLoaded ¶
func (x *ComponentManager) OnAllLoaded()
func (*ComponentManager) OnPreLoad ¶
func (x *ComponentManager) OnPreLoad()
OnPreLoad implements [ISystemComponent].
func (*ComponentManager) OnUnLoad ¶
func (x *ComponentManager) OnUnLoad()
OnUnLoad implements [ISystemComponent].
type ComponentMask ¶
type ComponentMask [32]byte
func CreateComponentMask ¶
func CreateComponentMask() ComponentMask
func (ComponentMask) Get ¶
func (x ComponentMask) Get(id int) byte
func (ComponentMask) Get64 ¶
func (x ComponentMask) Get64(id int) uint64
func (ComponentMask) Has ¶
func (x ComponentMask) Has(v Compotype) bool
func (ComponentMask) IsEmpty ¶
func (x ComponentMask) IsEmpty() bool
func (ComponentMask) Reset ¶
func (x ComponentMask) Reset()
func (ComponentMask) Set64 ¶
func (x ComponentMask) Set64(id int, v uint64) ComponentMask
func (ComponentMask) String ¶
func (x ComponentMask) String() string
func (ComponentMask) With ¶
func (x ComponentMask) With(i Compotype) ComponentMask
func (ComponentMask) With8 ¶
func (x ComponentMask) With8(id int, v uint8) ComponentMask
func (ComponentMask) With16 ¶
func (x ComponentMask) With16(id int, v uint16) ComponentMask
func (ComponentMask) With32 ¶
func (x ComponentMask) With32(id int, v uint32) ComponentMask
func (ComponentMask) With64 ¶
func (x ComponentMask) With64(id int, v uint64) ComponentMask
func (ComponentMask) WithB ¶
func (x ComponentMask) WithB(v ...Compotype) ComponentMask
func (ComponentMask) Without ¶
func (x ComponentMask) Without(i Compotype) ComponentMask
type CompotypeAllocator ¶
type CompotypeManager ¶
type CompotypeManager struct {
// contains filtered or unexported fields
}
func Compotypes ¶
func Compotypes() *CompotypeManager
func (*CompotypeManager) Init ¶
func (x *CompotypeManager) Init() errnov1.Code
func (*CompotypeManager) Register ¶
func (x *CompotypeManager) Register(allocFn CompotypeAllocator, buff *Compotype) bool
type ConnectionId ¶
type ConnectionId uint64
func CreateConnectionId ¶
func CreateConnectionId() ConnectionId
func (ConnectionId) Closer ¶
func (x ConnectionId) Closer() uint64
func (ConnectionId) Id ¶
func (x ConnectionId) Id() uint64
func (ConnectionId) Protocol ¶
func (x ConnectionId) Protocol() uint8
func (ConnectionId) SetId ¶
func (x ConnectionId) SetId(v uint64) ConnectionId
func (ConnectionId) SetProtocol ¶
func (x ConnectionId) SetProtocol(v uint8) ConnectionId
func (ConnectionId) SetState ¶
func (x ConnectionId) SetState(v uint8) ConnectionId
func (ConnectionId) State ¶
func (x ConnectionId) State() uint8
type ConnectionProtocol ¶
type ConnectionProtocol uint8
const ( UnknownConnProto ConnectionProtocol = 0 TCPConnProto ConnectionProtocol = 1 WsConnProto ConnectionProtocol = 1 << 1 UDPConnProto ConnectionProtocol = 1 << 2 )
func (ConnectionProtocol) Closer ¶
func (x ConnectionProtocol) Closer() uint8
func (ConnectionProtocol) Int ¶
func (x ConnectionProtocol) Int() int
func (ConnectionProtocol) String ¶
func (x ConnectionProtocol) String() string
type EntityManager ¶
type EntityManager struct {
// contains filtered or unexported fields
}
func Entities ¶
func Entities() *EntityManager
func (*EntityManager) Cleanup ¶
func (x *EntityManager) Cleanup()
func (*EntityManager) Count ¶
func (x *EntityManager) Count() int
func (*EntityManager) Create ¶
func (x *EntityManager) Create() Entity
func (*EntityManager) Destroy ¶
func (x *EntityManager) Destroy(v Entity)
DestroyEntitySystem -> ent.Destroy -> sync Publish("entity.destroy")
func (*EntityManager) HasComponent ¶
func (x *EntityManager) HasComponent(e Entity, t Compotype) bool
func (*EntityManager) HasComponentB ¶
func (x *EntityManager) HasComponentB(e Entity, t Compotype) bool
func (*EntityManager) Init ¶
func (x *EntityManager) Init() errnov1.Code
func (*EntityManager) IsAlive ¶
func (x *EntityManager) IsAlive(v Entity) bool
func (*EntityManager) Iterator ¶
func (x *EntityManager) Iterator() *Iterator[Entity]
func (*EntityManager) Mask ¶
func (x *EntityManager) Mask(v Entity) ComponentMask
func (*EntityManager) Masks ¶
func (x *EntityManager) Masks() []ComponentMask
func (*EntityManager) SetMask ¶
func (x *EntityManager) SetMask(e Entity, v ComponentMask)
func (*EntityManager) WithComponent ¶
func (x *EntityManager) WithComponent(e Entity, v Compotype)
func (*EntityManager) WithComponents ¶
func (x *EntityManager) WithComponents(e Entity, v ...Compotype)
func (*EntityManager) WithoutComponent ¶
func (x *EntityManager) WithoutComponent(e Entity, v Compotype)
type EventManager ¶
type EventManager struct {
// contains filtered or unexported fields
}
func Events ¶
func Events() *EventManager
func (*EventManager) Count ¶
func (x *EventManager) Count() int
func (*EventManager) Destroy ¶
func (x *EventManager) Destroy()
func (*EventManager) Init ¶
func (x *EventManager) Init() errnov1.Code
func (*EventManager) PostPublisherRun ¶
func (x *EventManager) PostPublisherRun()
func (*EventManager) Publish ¶
func (x *EventManager) Publish(n string, v any)
func (*EventManager) PublishAsync ¶
func (x *EventManager) PublishAsync(n string, v any)
PublishAsync implements [IManager].
func (*EventManager) Subscribe ¶
func (x *EventManager) Subscribe(k string, v ListenerFn) uint64
func (*EventManager) Unsubscribe ¶
func (x *EventManager) Unsubscribe(id uint64)
type Iterator ¶
type Iterator[T comparable] struct { // contains filtered or unexported fields }
func NewIterator ¶
func NewIterator[T comparable](v []T) *Iterator[T]
type ListenerEntry ¶
type ListenerEntry struct {
Id uint64
Lis ListenerFn
}
type ListenerFn ¶
type NetMessage ¶
type NetMessage byte
NetMessage
func NetMessageOf ¶
func NetMessageOf(v []byte) *NetMessage
func (*NetMessage) Builder ¶
func (x *NetMessage) Builder() *NetMessageBuilder
func (*NetMessage) Bytes ¶
func (x *NetMessage) Bytes(len int) []byte
func (*NetMessage) BytesB ¶
func (x *NetMessage) BytesB(offset, len int) []byte
func (*NetMessage) Closer ¶
func (x *NetMessage) Closer() *byte
func (*NetMessage) Flags ¶
func (x *NetMessage) Flags() NetMessageFlag
func (*NetMessage) Header ¶
func (x *NetMessage) Header() *byte
func (*NetMessage) HeaderChecksum ¶
func (x *NetMessage) HeaderChecksum() uint32
func (*NetMessage) HeaderRealChecksum ¶
func (x *NetMessage) HeaderRealChecksum() uint32
func (*NetMessage) KeyID ¶
func (x *NetMessage) KeyID() uint8
func (*NetMessage) Magic ¶
func (x *NetMessage) Magic() uint32
func (*NetMessage) Payload ¶
func (x *NetMessage) Payload() *byte
func (*NetMessage) PayloadChecksum ¶
func (x *NetMessage) PayloadChecksum() uint32
func (*NetMessage) PayloadLen ¶
func (x *NetMessage) PayloadLen() uint32
func (*NetMessage) PayloadRealChecksum ¶
func (x *NetMessage) PayloadRealChecksum() uint32
func (*NetMessage) Reserved ¶
func (x *NetMessage) Reserved() *byte
func (*NetMessage) Sequence ¶
func (x *NetMessage) Sequence() uint32
func (*NetMessage) SessionID ¶
func (x *NetMessage) SessionID() uint64
func (*NetMessage) Timestamp ¶
func (x *NetMessage) Timestamp() uint64
func (*NetMessage) TotalLen ¶
func (x *NetMessage) TotalLen() uint32
func (*NetMessage) Type ¶
func (x *NetMessage) Type() NetMessageType
func (*NetMessage) Version ¶
func (x *NetMessage) Version() uint16
type NetMessageBuilder ¶
type NetMessageBuilder byte
NetMessageBuilder
func (*NetMessageBuilder) Build ¶
func (x *NetMessageBuilder) Build()
func (*NetMessageBuilder) PutFlags ¶
func (x *NetMessageBuilder) PutFlags(v NetMessageFlag) *NetMessageBuilder
func (*NetMessageBuilder) PutKeyID ¶
func (x *NetMessageBuilder) PutKeyID(v uint8) *NetMessageBuilder
func (*NetMessageBuilder) PutPayloadChecksum ¶
func (x *NetMessageBuilder) PutPayloadChecksum(v uint32) *NetMessageBuilder
func (*NetMessageBuilder) PutPayloadLen ¶
func (x *NetMessageBuilder) PutPayloadLen(v uint32) *NetMessageBuilder
func (*NetMessageBuilder) PutSequence ¶
func (x *NetMessageBuilder) PutSequence(v uint32) *NetMessageBuilder
func (*NetMessageBuilder) PutSessionID ¶
func (x *NetMessageBuilder) PutSessionID(v uint64) *NetMessageBuilder
func (*NetMessageBuilder) PutTimestamp ¶
func (x *NetMessageBuilder) PutTimestamp(v uint64) *NetMessageBuilder
func (*NetMessageBuilder) PutType ¶
func (x *NetMessageBuilder) PutType(v uint32) *NetMessageBuilder
func (*NetMessageBuilder) ReserveBytes ¶
func (x *NetMessageBuilder) ReserveBytes(offset int, v *byte, len int) *NetMessageBuilder
type NetMessageFlag ¶
type NetMessageFlag byte
NetMessageFlag
const ( FlagNone NetMessageFlag = 0x00 FlagCompressed NetMessageFlag = 0x01 FlagEncrypted NetMessageFlag = 0x02 FlagSigned NetMessageFlag = 0x04 )
func (NetMessageFlag) Closer ¶
func (x NetMessageFlag) Closer() byte
func (NetMessageFlag) Contains ¶
func (x NetMessageFlag) Contains(v NetMessageFlag) bool
func (NetMessageFlag) Is ¶
func (x NetMessageFlag) Is(v NetMessageFlag) bool
func (NetMessageFlag) With ¶
func (x NetMessageFlag) With(v NetMessageFlag) NetMessageFlag
func (NetMessageFlag) Without ¶
func (x NetMessageFlag) Without(v NetMessageFlag) NetMessageFlag
type NetMessageType ¶
type NetMessageType uint32
NetMessageType
func (NetMessageType) Closer ¶
func (x NetMessageType) Closer() uint32
type NetworkHandler ¶
type NetworkHandler [5]byte
func NetworkHandlerFor ¶
func NetworkHandlerFor(proto ConnectionProtocol, typ NetMessageType) NetworkHandler
func (NetworkHandler) Closer ¶
func (x NetworkHandler) Closer() [5]byte
func (NetworkHandler) Proto ¶
func (x NetworkHandler) Proto() ConnectionProtocol
func (NetworkHandler) Type ¶
func (x NetworkHandler) Type() NetMessageType
type NetworkHandlerManager ¶
type NetworkHandlerManager struct {
// contains filtered or unexported fields
}
func NetworkHandlers ¶
func NetworkHandlers() *NetworkHandlerManager
func (*NetworkHandlerManager) Exist ¶
func (x *NetworkHandlerManager) Exist(v NetworkHandler) bool
func (*NetworkHandlerManager) Get ¶
func (x *NetworkHandlerManager) Get(v NetworkHandler) NetworkHandlerFn
func (*NetworkHandlerManager) Init ¶
func (x *NetworkHandlerManager) Init() errnov1.Code
func (*NetworkHandlerManager) Register ¶
func (x *NetworkHandlerManager) Register(proto ConnectionProtocol, typ NetMessageType, fn NetworkHandlerFn) bool
func (*NetworkHandlerManager) Unregister ¶
func (x *NetworkHandlerManager) Unregister(v NetworkHandler)
type NetworkManager ¶
type NetworkManager struct {
// contains filtered or unexported fields
}
func Networks ¶
func Networks() *NetworkManager
func (*NetworkManager) Addr ¶
func (x *NetworkManager) Addr(v ConnectionId) net.Addr
func (*NetworkManager) Connect ¶
func (x *NetworkManager) Connect(con net.Conn, buff *ConnectionId) errnov1.Code
func (*NetworkManager) ConnectB ¶
func (x *NetworkManager) ConnectB(conn net.Conn, proto uint8, buff *ConnectionId) errnov1.Code
func (*NetworkManager) Connection ¶
func (x *NetworkManager) Connection(v ConnectionId) net.Conn
Connection implements [IConnectionManager].
func (*NetworkManager) Count ¶
func (x *NetworkManager) Count() int
Count implements [IConnectionManager].
func (*NetworkManager) Destroy ¶
func (x *NetworkManager) Destroy(v ConnectionId)
Destroy implements [IConnectionManager].
func (*NetworkManager) Init ¶
func (x *NetworkManager) Init() errnov1.Code
func (NetworkManager) IsAlive ¶
func (x NetworkManager) IsAlive(v ConnectionId) bool
func (*NetworkManager) OnAllLoaded ¶
func (x *NetworkManager) OnAllLoaded()
func (*NetworkManager) Protocol ¶
func (x *NetworkManager) Protocol(v ConnectionId) uint8
func (*NetworkManager) TCPAddr ¶
func (x *NetworkManager) TCPAddr(v ConnectionId) *net.TCPAddr
type SystemManager ¶
type SystemManager struct {
// contains filtered or unexported fields
}
func Systems ¶
func Systems() *SystemManager
func (*SystemManager) Activate ¶
func (x *SystemManager) Activate() bool
OnActivate implements [ISystemComponent].
func (*SystemManager) Contains ¶
func (x *SystemManager) Contains(v string) bool
func (*SystemManager) Count ¶
func (x *SystemManager) Count() int
func (*SystemManager) Deactivate ¶
func (x *SystemManager) Deactivate()
OnDeActivate implements ISystem.
func (*SystemManager) Destroy ¶
func (x *SystemManager) Destroy(v string)
func (*SystemManager) Load ¶
func (x *SystemManager) Load() errnov1.Code
func (*SystemManager) OnAllLoaded ¶
func (x *SystemManager) OnAllLoaded()
func (*SystemManager) System ¶
func (x *SystemManager) System(v string) ISystem
func (*SystemManager) SystemByIndex ¶
func (x *SystemManager) SystemByIndex(v int) ISystem
func (*SystemManager) SystemTypeByIndex ¶
func (x *SystemManager) SystemTypeByIndex(v int) string
func (*SystemManager) Unload ¶
func (x *SystemManager) Unload()
OnUnLoad implements [ISystemComponent].
func (*SystemManager) Update ¶
func (x *SystemManager) Update(dt time.Duration)
type WorkerManager ¶
type WorkerManager struct {
// contains filtered or unexported fields
}
func Workers ¶
func Workers() *WorkerManager
func (*WorkerManager) Cancel ¶
func (x *WorkerManager) Cancel(v string) bool
func (*WorkerManager) Close ¶
func (x *WorkerManager) Close()
func (*WorkerManager) Destroy ¶
func (x *WorkerManager) Destroy(v string)
func (*WorkerManager) Init ¶
func (x *WorkerManager) Init() errnov1.Code
type World ¶
type World struct {
// contains filtered or unexported fields
}
func (*World) CreateCompotype ¶
func (x *World) CreateCompotype(allocFn CompotypeAllocator, buff *Compotype) bool
func (*World) CreateEntity ¶
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