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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Player ¶
type Player struct {
XMLName xml.Name `xml:"Client"`
ID int `xml:"CID,attr"`
ColorName string `xml:"ColorName,attr"`
IP string `xml:"IP,attr"`
GUID string `xml:"PBID,attr"`
Score int `xml:"Score,attr"`
Kills int `xml:"Kills,attr"`
Deaths int `xml:"Deaths,attr"`
Assists int `xml:"Assists,attr"`
Ping int `xml:"Ping,attr"`
Team int `xml:"Team,attr"`
TeamName string `xml:"TeamName,attr"`
Rank int `xml:"rank,attr"`
Power int `xml:"power,attr"`
Updated string `xml:"Updated,attr"`
}
Player properties
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