Documentation ¶
Overview ¶
Package core houses zap's shared internal buffer pool. Third-party packages can recreate the same functionality with buffers.NewPool.
Index ¶
- Constants
- Variables
- func EpochTimeEncoder(t time.Time, enc PrimitiveArrayEncoder)
- func SecondsDurationEncoder(d time.Duration, enc PrimitiveArrayEncoder)
- type ArrayEncoder
- type ArrayMarshaler
- type ArrayMarshalerFunc
- type Buffer
- func (b *Buffer) AppendBool(v bool)
- func (b *Buffer) AppendByte(v byte)
- func (b *Buffer) AppendFloat(f float64, bitSize int)
- func (b *Buffer) AppendInt(i int64)
- func (b *Buffer) AppendString(s string)
- func (b *Buffer) AppendUint(i uint64)
- func (b *Buffer) Bytes() []byte
- func (b *Buffer) Cap() int
- func (b *Buffer) Free()
- func (b *Buffer) Len() int
- func (b *Buffer) Reset()
- func (b *Buffer) String() string
- func (b *Buffer) TrimNewline()
- func (b *Buffer) Write(bs []byte) (int, error)
- type DurationEncoder
- type Encoder
- type EncoderConfig
- type Field
- type FieldType
- type ObjectEncoder
- type ObjectMarshaler
- type ObjectMarshalerFunc
- type Pool
- type PrimitiveArrayEncoder
- type TimeEncoder
Constants ¶
const DefaultLineEnding = "\n"
DefaultLineEnding defines the default line ending when writing logs. Alternate line endings specified in EncoderConfig can override this behavior.
Variables ¶
var (
// GetPool retrieves a buffer from the pool, creating one if necessary.
GetPool = _pool.Get
)
Functions ¶
func EpochTimeEncoder ¶
func EpochTimeEncoder(t time.Time, enc PrimitiveArrayEncoder)
EpochTimeEncoder serializes a time.Time to a floating-point number of seconds since the Unix epoch.
func SecondsDurationEncoder ¶
func SecondsDurationEncoder(d time.Duration, enc PrimitiveArrayEncoder)
SecondsDurationEncoder serializes a time.Duration to a floating-point number of seconds elapsed.
Types ¶
type ArrayEncoder ¶
type ArrayEncoder interface { // Built-in types. PrimitiveArrayEncoder // Time-related types. AppendDuration(time.Duration) AppendTime(time.Time) // Logging-specific marshalers. AppendArray(ArrayMarshaler) error AppendObject(ObjectMarshaler) error // AppendReflected uses reflection to serialize arbitrary objects, so it's // slow and allocation-heavy. AppendReflected(value interface{}) error }
ArrayEncoder is a strongly-typed, encoding-agnostic interface for adding array-like objects to the logging context. Of note, it supports mixed-type arrays even though they aren't typical in Go. Like slices, ArrayEncoders aren't safe for concurrent use (though typical use shouldn't require locks).
type ArrayMarshaler ¶
type ArrayMarshaler interface {
MarshalLogArray(ArrayEncoder) error
}
ArrayMarshaler allows user-defined types to efficiently add themselves to the logging context, and to selectively omit information which shouldn't be included in logs (e.g., passwords).
type ArrayMarshalerFunc ¶
type ArrayMarshalerFunc func(ArrayEncoder) error
ArrayMarshalerFunc is a type adapter that turns a function into an ArrayMarshaler.
func (ArrayMarshalerFunc) MarshalLogArray ¶
func (f ArrayMarshalerFunc) MarshalLogArray(enc ArrayEncoder) error
MarshalLogArray calls the underlying function.
type Buffer ¶
type Buffer struct {
// contains filtered or unexported fields
}
Buffer is a thin wrapper around a byte slice. It's intended to be pooled, so the only way to construct one is via a Pool.
func (*Buffer) AppendBool ¶
AppendBool appends a bool to the underlying buffer.
func (*Buffer) AppendByte ¶
AppendByte writes a single byte to the Buffer.
func (*Buffer) AppendFloat ¶
AppendFloat appends a float to the underlying buffer. It doesn't quote NaN or +/- Inf.
func (*Buffer) AppendInt ¶
AppendInt appends an integer to the underlying buffer (assuming base 10).
func (*Buffer) AppendString ¶
AppendString writes a string to the Buffer.
func (*Buffer) AppendUint ¶
AppendUint appends an unsigned integer to the underlying buffer (assuming base 10).
func (*Buffer) Free ¶
func (b *Buffer) Free()
Free returns the Buffer to its Pool.
Callers must not retain references to the Buffer after calling Free.
func (*Buffer) Reset ¶
func (b *Buffer) Reset()
Reset resets the underlying byte slice. Subsequent writes re-use the slice's backing array.
func (*Buffer) TrimNewline ¶
func (b *Buffer) TrimNewline()
TrimNewline trims any final "\n" byte from the end of the buffer.
type DurationEncoder ¶
type DurationEncoder func(time.Duration, PrimitiveArrayEncoder)
A DurationEncoder serializes a time.Duration to a primitive type.
type Encoder ¶
type Encoder interface { ObjectEncoder // Clone copies the encoder, ensuring that adding fields to the copy doesn't // affect the original. Clone() Encoder // EncodeEntry encodes an entry and fields, along with any accumulated // context, into a byte buffer and returns it. Encode(*Buffer, ...Field) error }
Encoder is a format-agnostic interface for all log entry marshalers. Since log encoders don't need to support the same wide range of use cases as general-purpose marshalers, it's possible to make them faster and lower-allocation.
Implementations of the ObjectEncoder interface's methods can, of course, freely modify the receiver. However, the Clone and EncodeEntry methods will be called concurrently and shouldn't modify the receiver.
func NewJSONEncoder ¶
func NewJSONEncoder(cfg EncoderConfig, buf *Buffer) Encoder
NewJSONEncoder creates a fast, low-allocation JSON encoder. The encoder appropriately escapes all field keys and values.
Note that the encoder doesn't deduplicate keys, so it's possible to produce a message like
{"foo":"bar","foo":"baz"}
This is permitted by the JSON specification, but not encouraged. Many libraries will ignore duplicate key-value pairs (typically keeping the last pair) when unmarshaling, but users should attempt to avoid adding duplicate keys.
type EncoderConfig ¶
type EncoderConfig struct { EncodeTime TimeEncoder `json:"timeEncoder" yaml:"timeEncoder"` EncodeDuration DurationEncoder `json:"durationEncoder" yaml:"durationEncoder"` }
An EncoderConfig allows users to configure the concrete encoders supplied by zapcore.
type Field ¶
Field is for encoder
func (Field) AddTo ¶
func (f Field) AddTo(enc ObjectEncoder)
AddTo exports a field through the ObjectEncoder interface. It's primarily useful to library authors, and shouldn't be necessary in most applications.
type ObjectEncoder ¶
type ObjectEncoder interface { // Logging-specific marshalers. AddArray(key string, marshaler ArrayMarshaler) error AddObject(key string, marshaler ObjectMarshaler) error // Built-in types. AddBinary(key string, value []byte) // for arbitrary bytes AddByteString(key string, value []byte) // for UTF-8 encoded bytes AddBool(key string, value bool) AddComplex128(key string, value complex128) AddComplex64(key string, value complex64) AddDuration(key string, value time.Duration) AddFloat64(key string, value float64) AddFloat32(key string, value float32) AddInt(key string, value int) AddInt64(key string, value int64) AddInt32(key string, value int32) AddInt16(key string, value int16) AddInt8(key string, value int8) AddString(key, value string) AddTime(key string, value time.Time) AddUint(key string, value uint) AddUint64(key string, value uint64) AddUint32(key string, value uint32) AddUint16(key string, value uint16) AddUint8(key string, value uint8) AddUintptr(key string, value uintptr) // AddReflected uses reflection to serialize arbitrary objects, so it's slow // and allocation-heavy. AddReflected(key string, value interface{}) error // OpenNamespace opens an isolated namespace where all subsequent fields will // be added. Applications can use namespaces to prevent key collisions when // injecting loggers into sub-components or third-party libraries. OpenNamespace(key string) }
ObjectEncoder is a strongly-typed, encoding-agnostic interface for adding a map- or struct-like object to the logging context. Like maps, ObjectEncoders aren't safe for concurrent use (though typical use shouldn't require locks).
type ObjectMarshaler ¶
type ObjectMarshaler interface {
MarshalLogObject(ObjectEncoder) error
}
ObjectMarshaler allows user-defined types to efficiently add themselves to the logging context, and to selectively omit information which shouldn't be included in logs (e.g., passwords).
type ObjectMarshalerFunc ¶
type ObjectMarshalerFunc func(ObjectEncoder) error
ObjectMarshalerFunc is a type adapter that turns a function into an ObjectMarshaler.
func (ObjectMarshalerFunc) MarshalLogObject ¶
func (f ObjectMarshalerFunc) MarshalLogObject(enc ObjectEncoder) error
MarshalLogObject calls the underlying function.
type Pool ¶
type Pool struct {
// contains filtered or unexported fields
}
A Pool is a type-safe wrapper around a sync.Pool.
type PrimitiveArrayEncoder ¶
type PrimitiveArrayEncoder interface { // Built-in types. AppendBool(bool) AppendByteString([]byte) // for UTF-8 encoded bytes AppendComplex128(complex128) AppendComplex64(complex64) AppendFloat64(float64) AppendFloat32(float32) AppendInt(int) AppendInt64(int64) AppendInt32(int32) AppendInt16(int16) AppendInt8(int8) AppendString(string) AppendUint(uint) AppendUint64(uint64) AppendUint32(uint32) AppendUint16(uint16) AppendUint8(uint8) AppendUintptr(uintptr) }
PrimitiveArrayEncoder is the subset of the ArrayEncoder interface that deals only in Go's built-in types. It's included only so that Duration- and TimeEncoders cannot trigger infinite recursion.
type TimeEncoder ¶
type TimeEncoder func(time.Time, PrimitiveArrayEncoder)
A TimeEncoder serializes a time.Time to a primitive type.