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Published: Apr 18, 2018 License: MIT Imports: 7 Imported by: 0



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An enum generator for go

How it works

The goal of go-enum is to create an easy to use enum generator that will take a decorated type declaration like type EnumName int and create the associated constant values and funcs that will make life a little easier for adding new values. It's not perfect, but I think it's useful.

I took the output of the Stringer command as the String() method, and added a way to parse a string value.


The parser looks for comments on your type defs and parse the enum declarations from it.
The parser will look for ENUM( and continue to look for comma separated values until it finds a ). You can put values on the same line, or on multiple lines. If you need to have a specific value jump in the enum, you can now specify that by adding =numericValue to the enum declaration. Keep in mind, this resets the data for all following values. So if you specify 50 in the middle of an enum, each value after that will be 51, 52, 53...

There are a few examples in the example directory. I've included one here for easy access, but can't guarantee it's up to date.

// Color is an enumeration of colors that are allowed.
// ENUM(
// Black, White, Red
// Green 
// Blue
// grey
// yellow
// )
type Color int32

The generated code will look something like:

const (
	// ColorBlack is a Color of type Black
	ColorBlack Color = iota
	// ColorWhite is a Color of type White
	// ColorRed is a Color of type Red
	// ColorGreen is a Color of type Green
	// ColorBlue is a Color of type Blue
	// ColorGrey is a Color of type Grey
	// ColorYellow is a Color of type Yellow

const _ColorName = "BlackWhiteRedGreenBlueGreyYellow"

var _ColorMap = map[Color]string{
	0: _ColorName[0:5],
	1: _ColorName[5:10],
	2: _ColorName[10:13],
	3: _ColorName[13:18],
	4: _ColorName[18:22],
	5: _ColorName[22:26],
	6: _ColorName[26:32],

func (i Color) String() string {
	if str, ok := _ColorMap[i]; ok {
		return str
	return fmt.Sprintf("Color(%d)", i)

var _ColorValue = map[string]Color{
	_ColorName[0:5]:                    0,
	strings.ToLower(_ColorName[0:5]):   0,
	_ColorName[5:10]:                   1,
	strings.ToLower(_ColorName[5:10]):  1,
	_ColorName[10:13]:                  2,
	strings.ToLower(_ColorName[10:13]): 2,
	_ColorName[13:18]:                  3,
	strings.ToLower(_ColorName[13:18]): 3,
	_ColorName[18:22]:                  4,
	strings.ToLower(_ColorName[18:22]): 4,
	_ColorName[22:26]:                  5,
	strings.ToLower(_ColorName[22:26]): 5,
	_ColorName[26:32]:                  6,
	strings.ToLower(_ColorName[26:32]): 6,

// ParseColor attempts to convert a string to a Color
func ParseColor(name string) (Color, error) {
	if x, ok := _ColorValue[name]; ok {
		return Color(x), nil
	return Color(0), fmt.Errorf("%s is not a valid Color", name)

func (x *Color) MarshalText() ([]byte, error) {
	return []byte(x.String()), nil

func (x *Color) UnmarshalText(text []byte) error {
	name := string(text)
	tmp, err := ParseColor(name)
	if err != nil {
		return err
	*x = tmp
	return nil

Adding it to your project

  1. go get github.com/abice/go-enum
  2. Add a go:generate line to your file like so... //go:generate go-enum -f=thisfile.go
  3. Run go generate like so go generate ./...
  4. Enjoy your newly created Enumeration


go-enum --help

  -h, --help       display help information
  -f, --file      *The file(s) to generate enums.  Use more than one flag for more files.
      --noprefix   Prevents the constants generated from having the Enum as a prefix.
      --lower      Adds lowercase variants of the enum strings for lookup.
      --marshal    Adds text marshalling functions.



go-enum is a utility for generating a more functional version of enumerations in go.

The generator looks for the exact string `ENUM(` and will continue to store comma separated values until it finds a `)`. Those values can be on one line, or separate lines; they can include `_` in order to skip a value in the enum that won't be an allowed value.


go get github.com/abice/go-enum

Usage: Sample File

//go:generate go-enum -f=myenum.go --marshal --

package mypackage

// MyEnum docs here
// ENUM(Value1, Value2
// Value3,_,
// Value4)
type MyEnum int

Command to generate your enum

go generate ./

Source Files


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