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Published: Dec 23, 2023 License: Apache-2.0 Imports: 7 Imported by: 0

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Types

type AlertChannel

type AlertChannel struct {
	pulumi.CustomResourceState

	// AMP Consumer ID.
	AmpConsumerId pulumi.StringPtrOutput `pulumi:"ampConsumerId"`
	// App ID Note: this field may return null, indicating that a valid value cannot be obtained.
	AppId pulumi.IntOutput `pulumi:"appId"`
	// Creation time Note: this field may return null, indicating that a valid value cannot be obtained.
	CreatedAt pulumi.StringOutput `pulumi:"createdAt"`
	// Notice ID.
	NoticeId pulumi.StringOutput `pulumi:"noticeId"`
	// Project ID.
	ProjectId pulumi.StringOutput `pulumi:"projectId"`
	// Status Note: this field may return null, indicating that a valid value cannot be obtained.
	Status pulumi.IntOutput `pulumi:"status"`
	// Sub-user ID Note: this field may return null, indicating that a valid value cannot be obtained.
	SubAccountUin pulumi.StringOutput `pulumi:"subAccountUin"`
	// User ID Note: this field may return null, indicating that a valid value cannot be obtained.
	Uin pulumi.StringOutput `pulumi:"uin"`
	// Update time Note: this field may return null, indicating that a valid value cannot be obtained.
	UpdatedAt pulumi.StringOutput `pulumi:"updatedAt"`
}

func GetAlertChannel

func GetAlertChannel(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *AlertChannelState, opts ...pulumi.ResourceOption) (*AlertChannel, error)

GetAlertChannel gets an existing AlertChannel resource's state with the given name, ID, and optional state properties that are used to uniquely qualify the lookup (nil if not required).

func NewAlertChannel

func NewAlertChannel(ctx *pulumi.Context,
	name string, args *AlertChannelArgs, opts ...pulumi.ResourceOption) (*AlertChannel, error)

NewAlertChannel registers a new resource with the given unique name, arguments, and options.

func (*AlertChannel) ElementType

func (*AlertChannel) ElementType() reflect.Type

func (*AlertChannel) ToAlertChannelOutput

func (i *AlertChannel) ToAlertChannelOutput() AlertChannelOutput

func (*AlertChannel) ToAlertChannelOutputWithContext

func (i *AlertChannel) ToAlertChannelOutputWithContext(ctx context.Context) AlertChannelOutput

type AlertChannelArgs

type AlertChannelArgs struct {
	// AMP Consumer ID.
	AmpConsumerId pulumi.StringPtrInput
	// Notice ID.
	NoticeId pulumi.StringInput
	// Project ID.
	ProjectId pulumi.StringInput
}

The set of arguments for constructing a AlertChannel resource.

func (AlertChannelArgs) ElementType

func (AlertChannelArgs) ElementType() reflect.Type

type AlertChannelArray

type AlertChannelArray []AlertChannelInput

func (AlertChannelArray) ElementType

func (AlertChannelArray) ElementType() reflect.Type

func (AlertChannelArray) ToAlertChannelArrayOutput

func (i AlertChannelArray) ToAlertChannelArrayOutput() AlertChannelArrayOutput

func (AlertChannelArray) ToAlertChannelArrayOutputWithContext

func (i AlertChannelArray) ToAlertChannelArrayOutputWithContext(ctx context.Context) AlertChannelArrayOutput

type AlertChannelArrayInput

type AlertChannelArrayInput interface {
	pulumi.Input

	ToAlertChannelArrayOutput() AlertChannelArrayOutput
	ToAlertChannelArrayOutputWithContext(context.Context) AlertChannelArrayOutput
}

AlertChannelArrayInput is an input type that accepts AlertChannelArray and AlertChannelArrayOutput values. You can construct a concrete instance of `AlertChannelArrayInput` via:

AlertChannelArray{ AlertChannelArgs{...} }

type AlertChannelArrayOutput

type AlertChannelArrayOutput struct{ *pulumi.OutputState }

func (AlertChannelArrayOutput) ElementType

func (AlertChannelArrayOutput) ElementType() reflect.Type

func (AlertChannelArrayOutput) Index

func (AlertChannelArrayOutput) ToAlertChannelArrayOutput

func (o AlertChannelArrayOutput) ToAlertChannelArrayOutput() AlertChannelArrayOutput

func (AlertChannelArrayOutput) ToAlertChannelArrayOutputWithContext

func (o AlertChannelArrayOutput) ToAlertChannelArrayOutputWithContext(ctx context.Context) AlertChannelArrayOutput

type AlertChannelInput

type AlertChannelInput interface {
	pulumi.Input

	ToAlertChannelOutput() AlertChannelOutput
	ToAlertChannelOutputWithContext(ctx context.Context) AlertChannelOutput
}

type AlertChannelMap

type AlertChannelMap map[string]AlertChannelInput

func (AlertChannelMap) ElementType

func (AlertChannelMap) ElementType() reflect.Type

func (AlertChannelMap) ToAlertChannelMapOutput

func (i AlertChannelMap) ToAlertChannelMapOutput() AlertChannelMapOutput

func (AlertChannelMap) ToAlertChannelMapOutputWithContext

func (i AlertChannelMap) ToAlertChannelMapOutputWithContext(ctx context.Context) AlertChannelMapOutput

type AlertChannelMapInput

type AlertChannelMapInput interface {
	pulumi.Input

	ToAlertChannelMapOutput() AlertChannelMapOutput
	ToAlertChannelMapOutputWithContext(context.Context) AlertChannelMapOutput
}

AlertChannelMapInput is an input type that accepts AlertChannelMap and AlertChannelMapOutput values. You can construct a concrete instance of `AlertChannelMapInput` via:

AlertChannelMap{ "key": AlertChannelArgs{...} }

type AlertChannelMapOutput

type AlertChannelMapOutput struct{ *pulumi.OutputState }

func (AlertChannelMapOutput) ElementType

func (AlertChannelMapOutput) ElementType() reflect.Type

func (AlertChannelMapOutput) MapIndex

func (AlertChannelMapOutput) ToAlertChannelMapOutput

func (o AlertChannelMapOutput) ToAlertChannelMapOutput() AlertChannelMapOutput

func (AlertChannelMapOutput) ToAlertChannelMapOutputWithContext

func (o AlertChannelMapOutput) ToAlertChannelMapOutputWithContext(ctx context.Context) AlertChannelMapOutput

type AlertChannelOutput

type AlertChannelOutput struct{ *pulumi.OutputState }

func (AlertChannelOutput) AmpConsumerId

func (o AlertChannelOutput) AmpConsumerId() pulumi.StringPtrOutput

AMP Consumer ID.

func (AlertChannelOutput) AppId

App ID Note: this field may return null, indicating that a valid value cannot be obtained.

func (AlertChannelOutput) CreatedAt

func (o AlertChannelOutput) CreatedAt() pulumi.StringOutput

Creation time Note: this field may return null, indicating that a valid value cannot be obtained.

func (AlertChannelOutput) ElementType

func (AlertChannelOutput) ElementType() reflect.Type

func (AlertChannelOutput) NoticeId

func (o AlertChannelOutput) NoticeId() pulumi.StringOutput

Notice ID.

func (AlertChannelOutput) ProjectId

func (o AlertChannelOutput) ProjectId() pulumi.StringOutput

Project ID.

func (AlertChannelOutput) Status

func (o AlertChannelOutput) Status() pulumi.IntOutput

Status Note: this field may return null, indicating that a valid value cannot be obtained.

func (AlertChannelOutput) SubAccountUin

func (o AlertChannelOutput) SubAccountUin() pulumi.StringOutput

Sub-user ID Note: this field may return null, indicating that a valid value cannot be obtained.

func (AlertChannelOutput) ToAlertChannelOutput

func (o AlertChannelOutput) ToAlertChannelOutput() AlertChannelOutput

func (AlertChannelOutput) ToAlertChannelOutputWithContext

func (o AlertChannelOutput) ToAlertChannelOutputWithContext(ctx context.Context) AlertChannelOutput

func (AlertChannelOutput) Uin

User ID Note: this field may return null, indicating that a valid value cannot be obtained.

func (AlertChannelOutput) UpdatedAt

func (o AlertChannelOutput) UpdatedAt() pulumi.StringOutput

Update time Note: this field may return null, indicating that a valid value cannot be obtained.

type AlertChannelState

type AlertChannelState struct {
	// AMP Consumer ID.
	AmpConsumerId pulumi.StringPtrInput
	// App ID Note: this field may return null, indicating that a valid value cannot be obtained.
	AppId pulumi.IntPtrInput
	// Creation time Note: this field may return null, indicating that a valid value cannot be obtained.
	CreatedAt pulumi.StringPtrInput
	// Notice ID.
	NoticeId pulumi.StringPtrInput
	// Project ID.
	ProjectId pulumi.StringPtrInput
	// Status Note: this field may return null, indicating that a valid value cannot be obtained.
	Status pulumi.IntPtrInput
	// Sub-user ID Note: this field may return null, indicating that a valid value cannot be obtained.
	SubAccountUin pulumi.StringPtrInput
	// User ID Note: this field may return null, indicating that a valid value cannot be obtained.
	Uin pulumi.StringPtrInput
	// Update time Note: this field may return null, indicating that a valid value cannot be obtained.
	UpdatedAt pulumi.StringPtrInput
}

func (AlertChannelState) ElementType

func (AlertChannelState) ElementType() reflect.Type

type CronJob

type CronJob struct {
	pulumi.CustomResourceState

	// Reason for suspension.
	AbortReason pulumi.IntOutput `pulumi:"abortReason"`
	// App ID.
	AppId pulumi.IntOutput `pulumi:"appId"`
	// Creation time; type: Timestamp ISO8601.
	CreatedAt pulumi.StringOutput `pulumi:"createdAt"`
	// Cron expression, When setting cron_expression at that time, frequency_type must be greater than 1.
	CronExpression pulumi.StringOutput `pulumi:"cronExpression"`
	// Cron job ID.
	CronJobId pulumi.StringOutput `pulumi:"cronJobId"`
	// End Time; type: Timestamp ISO8601.
	EndTime pulumi.StringPtrOutput `pulumi:"endTime"`
	// Execution frequency type, `1`: execute only once; `2`: daily granularity; `3`: weekly granularity; `4`: advanced.
	FrequencyType pulumi.IntOutput `pulumi:"frequencyType"`
	// Job Owner.
	JobOwner pulumi.StringOutput `pulumi:"jobOwner"`
	// Cron Job Name.
	Name pulumi.StringOutput `pulumi:"name"`
	// Note.
	Note pulumi.StringPtrOutput `pulumi:"note"`
	// Notice ID.
	NoticeId pulumi.StringPtrOutput `pulumi:"noticeId"`
	// Project Id.
	ProjectId pulumi.StringOutput `pulumi:"projectId"`
	// Scenario Id.
	ScenarioId pulumi.StringOutput `pulumi:"scenarioId"`
	// Scenario Name.
	ScenarioName pulumi.StringOutput `pulumi:"scenarioName"`
	// Scheduled task status.
	Status pulumi.IntOutput `pulumi:"status"`
	// Sub-user ID.
	SubAccountUin pulumi.StringOutput `pulumi:"subAccountUin"`
	// User ID.
	Uin pulumi.StringOutput `pulumi:"uin"`
	// Update time; type: Timestamp ISO8601.
	UpdatedAt pulumi.StringOutput `pulumi:"updatedAt"`
}

func GetCronJob

func GetCronJob(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *CronJobState, opts ...pulumi.ResourceOption) (*CronJob, error)

GetCronJob gets an existing CronJob resource's state with the given name, ID, and optional state properties that are used to uniquely qualify the lookup (nil if not required).

func NewCronJob

func NewCronJob(ctx *pulumi.Context,
	name string, args *CronJobArgs, opts ...pulumi.ResourceOption) (*CronJob, error)

NewCronJob registers a new resource with the given unique name, arguments, and options.

func (*CronJob) ElementType

func (*CronJob) ElementType() reflect.Type

func (*CronJob) ToCronJobOutput

func (i *CronJob) ToCronJobOutput() CronJobOutput

func (*CronJob) ToCronJobOutputWithContext

func (i *CronJob) ToCronJobOutputWithContext(ctx context.Context) CronJobOutput

type CronJobAbort

type CronJobAbort struct {
	pulumi.CustomResourceState

	// Cron job ID.
	CronJobId pulumi.StringOutput `pulumi:"cronJobId"`
	// Project ID.
	ProjectId pulumi.StringOutput `pulumi:"projectId"`
}

func GetCronJobAbort

func GetCronJobAbort(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *CronJobAbortState, opts ...pulumi.ResourceOption) (*CronJobAbort, error)

GetCronJobAbort gets an existing CronJobAbort resource's state with the given name, ID, and optional state properties that are used to uniquely qualify the lookup (nil if not required).

func NewCronJobAbort

func NewCronJobAbort(ctx *pulumi.Context,
	name string, args *CronJobAbortArgs, opts ...pulumi.ResourceOption) (*CronJobAbort, error)

NewCronJobAbort registers a new resource with the given unique name, arguments, and options.

func (*CronJobAbort) ElementType

func (*CronJobAbort) ElementType() reflect.Type

func (*CronJobAbort) ToCronJobAbortOutput

func (i *CronJobAbort) ToCronJobAbortOutput() CronJobAbortOutput

func (*CronJobAbort) ToCronJobAbortOutputWithContext

func (i *CronJobAbort) ToCronJobAbortOutputWithContext(ctx context.Context) CronJobAbortOutput

type CronJobAbortArgs

type CronJobAbortArgs struct {
	// Cron job ID.
	CronJobId pulumi.StringInput
	// Project ID.
	ProjectId pulumi.StringInput
}

The set of arguments for constructing a CronJobAbort resource.

func (CronJobAbortArgs) ElementType

func (CronJobAbortArgs) ElementType() reflect.Type

type CronJobAbortArray

type CronJobAbortArray []CronJobAbortInput

func (CronJobAbortArray) ElementType

func (CronJobAbortArray) ElementType() reflect.Type

func (CronJobAbortArray) ToCronJobAbortArrayOutput

func (i CronJobAbortArray) ToCronJobAbortArrayOutput() CronJobAbortArrayOutput

func (CronJobAbortArray) ToCronJobAbortArrayOutputWithContext

func (i CronJobAbortArray) ToCronJobAbortArrayOutputWithContext(ctx context.Context) CronJobAbortArrayOutput

type CronJobAbortArrayInput

type CronJobAbortArrayInput interface {
	pulumi.Input

	ToCronJobAbortArrayOutput() CronJobAbortArrayOutput
	ToCronJobAbortArrayOutputWithContext(context.Context) CronJobAbortArrayOutput
}

CronJobAbortArrayInput is an input type that accepts CronJobAbortArray and CronJobAbortArrayOutput values. You can construct a concrete instance of `CronJobAbortArrayInput` via:

CronJobAbortArray{ CronJobAbortArgs{...} }

type CronJobAbortArrayOutput

type CronJobAbortArrayOutput struct{ *pulumi.OutputState }

func (CronJobAbortArrayOutput) ElementType

func (CronJobAbortArrayOutput) ElementType() reflect.Type

func (CronJobAbortArrayOutput) Index

func (CronJobAbortArrayOutput) ToCronJobAbortArrayOutput

func (o CronJobAbortArrayOutput) ToCronJobAbortArrayOutput() CronJobAbortArrayOutput

func (CronJobAbortArrayOutput) ToCronJobAbortArrayOutputWithContext

func (o CronJobAbortArrayOutput) ToCronJobAbortArrayOutputWithContext(ctx context.Context) CronJobAbortArrayOutput

type CronJobAbortInput

type CronJobAbortInput interface {
	pulumi.Input

	ToCronJobAbortOutput() CronJobAbortOutput
	ToCronJobAbortOutputWithContext(ctx context.Context) CronJobAbortOutput
}

type CronJobAbortMap

type CronJobAbortMap map[string]CronJobAbortInput

func (CronJobAbortMap) ElementType

func (CronJobAbortMap) ElementType() reflect.Type

func (CronJobAbortMap) ToCronJobAbortMapOutput

func (i CronJobAbortMap) ToCronJobAbortMapOutput() CronJobAbortMapOutput

func (CronJobAbortMap) ToCronJobAbortMapOutputWithContext

func (i CronJobAbortMap) ToCronJobAbortMapOutputWithContext(ctx context.Context) CronJobAbortMapOutput

type CronJobAbortMapInput

type CronJobAbortMapInput interface {
	pulumi.Input

	ToCronJobAbortMapOutput() CronJobAbortMapOutput
	ToCronJobAbortMapOutputWithContext(context.Context) CronJobAbortMapOutput
}

CronJobAbortMapInput is an input type that accepts CronJobAbortMap and CronJobAbortMapOutput values. You can construct a concrete instance of `CronJobAbortMapInput` via:

CronJobAbortMap{ "key": CronJobAbortArgs{...} }

type CronJobAbortMapOutput

type CronJobAbortMapOutput struct{ *pulumi.OutputState }

func (CronJobAbortMapOutput) ElementType

func (CronJobAbortMapOutput) ElementType() reflect.Type

func (CronJobAbortMapOutput) MapIndex

func (CronJobAbortMapOutput) ToCronJobAbortMapOutput

func (o CronJobAbortMapOutput) ToCronJobAbortMapOutput() CronJobAbortMapOutput

func (CronJobAbortMapOutput) ToCronJobAbortMapOutputWithContext

func (o CronJobAbortMapOutput) ToCronJobAbortMapOutputWithContext(ctx context.Context) CronJobAbortMapOutput

type CronJobAbortOutput

type CronJobAbortOutput struct{ *pulumi.OutputState }

func (CronJobAbortOutput) CronJobId

func (o CronJobAbortOutput) CronJobId() pulumi.StringOutput

Cron job ID.

func (CronJobAbortOutput) ElementType

func (CronJobAbortOutput) ElementType() reflect.Type

func (CronJobAbortOutput) ProjectId

func (o CronJobAbortOutput) ProjectId() pulumi.StringOutput

Project ID.

func (CronJobAbortOutput) ToCronJobAbortOutput

func (o CronJobAbortOutput) ToCronJobAbortOutput() CronJobAbortOutput

func (CronJobAbortOutput) ToCronJobAbortOutputWithContext

func (o CronJobAbortOutput) ToCronJobAbortOutputWithContext(ctx context.Context) CronJobAbortOutput

type CronJobAbortState

type CronJobAbortState struct {
	// Cron job ID.
	CronJobId pulumi.StringPtrInput
	// Project ID.
	ProjectId pulumi.StringPtrInput
}

func (CronJobAbortState) ElementType

func (CronJobAbortState) ElementType() reflect.Type

type CronJobArgs

type CronJobArgs struct {
	// Cron expression, When setting cron_expression at that time, frequency_type must be greater than 1.
	CronExpression pulumi.StringInput
	// End Time; type: Timestamp ISO8601.
	EndTime pulumi.StringPtrInput
	// Execution frequency type, `1`: execute only once; `2`: daily granularity; `3`: weekly granularity; `4`: advanced.
	FrequencyType pulumi.IntInput
	// Job Owner.
	JobOwner pulumi.StringInput
	// Cron Job Name.
	Name pulumi.StringPtrInput
	// Note.
	Note pulumi.StringPtrInput
	// Notice ID.
	NoticeId pulumi.StringPtrInput
	// Project Id.
	ProjectId pulumi.StringInput
	// Scenario Id.
	ScenarioId pulumi.StringInput
	// Scenario Name.
	ScenarioName pulumi.StringInput
}

The set of arguments for constructing a CronJob resource.

func (CronJobArgs) ElementType

func (CronJobArgs) ElementType() reflect.Type

type CronJobArray

type CronJobArray []CronJobInput

func (CronJobArray) ElementType

func (CronJobArray) ElementType() reflect.Type

func (CronJobArray) ToCronJobArrayOutput

func (i CronJobArray) ToCronJobArrayOutput() CronJobArrayOutput

func (CronJobArray) ToCronJobArrayOutputWithContext

func (i CronJobArray) ToCronJobArrayOutputWithContext(ctx context.Context) CronJobArrayOutput

type CronJobArrayInput

type CronJobArrayInput interface {
	pulumi.Input

	ToCronJobArrayOutput() CronJobArrayOutput
	ToCronJobArrayOutputWithContext(context.Context) CronJobArrayOutput
}

CronJobArrayInput is an input type that accepts CronJobArray and CronJobArrayOutput values. You can construct a concrete instance of `CronJobArrayInput` via:

CronJobArray{ CronJobArgs{...} }

type CronJobArrayOutput

type CronJobArrayOutput struct{ *pulumi.OutputState }

func (CronJobArrayOutput) ElementType

func (CronJobArrayOutput) ElementType() reflect.Type

func (CronJobArrayOutput) Index

func (CronJobArrayOutput) ToCronJobArrayOutput

func (o CronJobArrayOutput) ToCronJobArrayOutput() CronJobArrayOutput

func (CronJobArrayOutput) ToCronJobArrayOutputWithContext

func (o CronJobArrayOutput) ToCronJobArrayOutputWithContext(ctx context.Context) CronJobArrayOutput

type CronJobInput

type CronJobInput interface {
	pulumi.Input

	ToCronJobOutput() CronJobOutput
	ToCronJobOutputWithContext(ctx context.Context) CronJobOutput
}

type CronJobMap

type CronJobMap map[string]CronJobInput

func (CronJobMap) ElementType

func (CronJobMap) ElementType() reflect.Type

func (CronJobMap) ToCronJobMapOutput

func (i CronJobMap) ToCronJobMapOutput() CronJobMapOutput

func (CronJobMap) ToCronJobMapOutputWithContext

func (i CronJobMap) ToCronJobMapOutputWithContext(ctx context.Context) CronJobMapOutput

type CronJobMapInput

type CronJobMapInput interface {
	pulumi.Input

	ToCronJobMapOutput() CronJobMapOutput
	ToCronJobMapOutputWithContext(context.Context) CronJobMapOutput
}

CronJobMapInput is an input type that accepts CronJobMap and CronJobMapOutput values. You can construct a concrete instance of `CronJobMapInput` via:

CronJobMap{ "key": CronJobArgs{...} }

type CronJobMapOutput

type CronJobMapOutput struct{ *pulumi.OutputState }

func (CronJobMapOutput) ElementType

func (CronJobMapOutput) ElementType() reflect.Type

func (CronJobMapOutput) MapIndex

func (CronJobMapOutput) ToCronJobMapOutput

func (o CronJobMapOutput) ToCronJobMapOutput() CronJobMapOutput

func (CronJobMapOutput) ToCronJobMapOutputWithContext

func (o CronJobMapOutput) ToCronJobMapOutputWithContext(ctx context.Context) CronJobMapOutput

type CronJobOutput

type CronJobOutput struct{ *pulumi.OutputState }

func (CronJobOutput) AbortReason

func (o CronJobOutput) AbortReason() pulumi.IntOutput

Reason for suspension.

func (CronJobOutput) AppId

func (o CronJobOutput) AppId() pulumi.IntOutput

App ID.

func (CronJobOutput) CreatedAt

func (o CronJobOutput) CreatedAt() pulumi.StringOutput

Creation time; type: Timestamp ISO8601.

func (CronJobOutput) CronExpression

func (o CronJobOutput) CronExpression() pulumi.StringOutput

Cron expression, When setting cron_expression at that time, frequency_type must be greater than 1.

func (CronJobOutput) CronJobId

func (o CronJobOutput) CronJobId() pulumi.StringOutput

Cron job ID.

func (CronJobOutput) ElementType

func (CronJobOutput) ElementType() reflect.Type

func (CronJobOutput) EndTime

func (o CronJobOutput) EndTime() pulumi.StringPtrOutput

End Time; type: Timestamp ISO8601.

func (CronJobOutput) FrequencyType

func (o CronJobOutput) FrequencyType() pulumi.IntOutput

Execution frequency type, `1`: execute only once; `2`: daily granularity; `3`: weekly granularity; `4`: advanced.

func (CronJobOutput) JobOwner

func (o CronJobOutput) JobOwner() pulumi.StringOutput

Job Owner.

func (CronJobOutput) Name

Cron Job Name.

func (CronJobOutput) Note

Note.

func (CronJobOutput) NoticeId

func (o CronJobOutput) NoticeId() pulumi.StringPtrOutput

Notice ID.

func (CronJobOutput) ProjectId

func (o CronJobOutput) ProjectId() pulumi.StringOutput

Project Id.

func (CronJobOutput) ScenarioId

func (o CronJobOutput) ScenarioId() pulumi.StringOutput

Scenario Id.

func (CronJobOutput) ScenarioName

func (o CronJobOutput) ScenarioName() pulumi.StringOutput

Scenario Name.

func (CronJobOutput) Status

func (o CronJobOutput) Status() pulumi.IntOutput

Scheduled task status.

func (CronJobOutput) SubAccountUin

func (o CronJobOutput) SubAccountUin() pulumi.StringOutput

Sub-user ID.

func (CronJobOutput) ToCronJobOutput

func (o CronJobOutput) ToCronJobOutput() CronJobOutput

func (CronJobOutput) ToCronJobOutputWithContext

func (o CronJobOutput) ToCronJobOutputWithContext(ctx context.Context) CronJobOutput

func (CronJobOutput) Uin

User ID.

func (CronJobOutput) UpdatedAt

func (o CronJobOutput) UpdatedAt() pulumi.StringOutput

Update time; type: Timestamp ISO8601.

type CronJobRestart

type CronJobRestart struct {
	pulumi.CustomResourceState

	// Cron job ID.
	CronJobId pulumi.StringOutput `pulumi:"cronJobId"`
	// Project ID.
	ProjectId pulumi.StringOutput `pulumi:"projectId"`
}

func GetCronJobRestart

func GetCronJobRestart(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *CronJobRestartState, opts ...pulumi.ResourceOption) (*CronJobRestart, error)

GetCronJobRestart gets an existing CronJobRestart resource's state with the given name, ID, and optional state properties that are used to uniquely qualify the lookup (nil if not required).

func NewCronJobRestart

func NewCronJobRestart(ctx *pulumi.Context,
	name string, args *CronJobRestartArgs, opts ...pulumi.ResourceOption) (*CronJobRestart, error)

NewCronJobRestart registers a new resource with the given unique name, arguments, and options.

func (*CronJobRestart) ElementType

func (*CronJobRestart) ElementType() reflect.Type

func (*CronJobRestart) ToCronJobRestartOutput

func (i *CronJobRestart) ToCronJobRestartOutput() CronJobRestartOutput

func (*CronJobRestart) ToCronJobRestartOutputWithContext

func (i *CronJobRestart) ToCronJobRestartOutputWithContext(ctx context.Context) CronJobRestartOutput

type CronJobRestartArgs

type CronJobRestartArgs struct {
	// Cron job ID.
	CronJobId pulumi.StringInput
	// Project ID.
	ProjectId pulumi.StringInput
}

The set of arguments for constructing a CronJobRestart resource.

func (CronJobRestartArgs) ElementType

func (CronJobRestartArgs) ElementType() reflect.Type

type CronJobRestartArray

type CronJobRestartArray []CronJobRestartInput

func (CronJobRestartArray) ElementType

func (CronJobRestartArray) ElementType() reflect.Type

func (CronJobRestartArray) ToCronJobRestartArrayOutput

func (i CronJobRestartArray) ToCronJobRestartArrayOutput() CronJobRestartArrayOutput

func (CronJobRestartArray) ToCronJobRestartArrayOutputWithContext

func (i CronJobRestartArray) ToCronJobRestartArrayOutputWithContext(ctx context.Context) CronJobRestartArrayOutput

type CronJobRestartArrayInput

type CronJobRestartArrayInput interface {
	pulumi.Input

	ToCronJobRestartArrayOutput() CronJobRestartArrayOutput
	ToCronJobRestartArrayOutputWithContext(context.Context) CronJobRestartArrayOutput
}

CronJobRestartArrayInput is an input type that accepts CronJobRestartArray and CronJobRestartArrayOutput values. You can construct a concrete instance of `CronJobRestartArrayInput` via:

CronJobRestartArray{ CronJobRestartArgs{...} }

type CronJobRestartArrayOutput

type CronJobRestartArrayOutput struct{ *pulumi.OutputState }

func (CronJobRestartArrayOutput) ElementType

func (CronJobRestartArrayOutput) ElementType() reflect.Type

func (CronJobRestartArrayOutput) Index

func (CronJobRestartArrayOutput) ToCronJobRestartArrayOutput

func (o CronJobRestartArrayOutput) ToCronJobRestartArrayOutput() CronJobRestartArrayOutput

func (CronJobRestartArrayOutput) ToCronJobRestartArrayOutputWithContext

func (o CronJobRestartArrayOutput) ToCronJobRestartArrayOutputWithContext(ctx context.Context) CronJobRestartArrayOutput

type CronJobRestartInput

type CronJobRestartInput interface {
	pulumi.Input

	ToCronJobRestartOutput() CronJobRestartOutput
	ToCronJobRestartOutputWithContext(ctx context.Context) CronJobRestartOutput
}

type CronJobRestartMap

type CronJobRestartMap map[string]CronJobRestartInput

func (CronJobRestartMap) ElementType

func (CronJobRestartMap) ElementType() reflect.Type

func (CronJobRestartMap) ToCronJobRestartMapOutput

func (i CronJobRestartMap) ToCronJobRestartMapOutput() CronJobRestartMapOutput

func (CronJobRestartMap) ToCronJobRestartMapOutputWithContext

func (i CronJobRestartMap) ToCronJobRestartMapOutputWithContext(ctx context.Context) CronJobRestartMapOutput

type CronJobRestartMapInput

type CronJobRestartMapInput interface {
	pulumi.Input

	ToCronJobRestartMapOutput() CronJobRestartMapOutput
	ToCronJobRestartMapOutputWithContext(context.Context) CronJobRestartMapOutput
}

CronJobRestartMapInput is an input type that accepts CronJobRestartMap and CronJobRestartMapOutput values. You can construct a concrete instance of `CronJobRestartMapInput` via:

CronJobRestartMap{ "key": CronJobRestartArgs{...} }

type CronJobRestartMapOutput

type CronJobRestartMapOutput struct{ *pulumi.OutputState }

func (CronJobRestartMapOutput) ElementType

func (CronJobRestartMapOutput) ElementType() reflect.Type

func (CronJobRestartMapOutput) MapIndex

func (CronJobRestartMapOutput) ToCronJobRestartMapOutput

func (o CronJobRestartMapOutput) ToCronJobRestartMapOutput() CronJobRestartMapOutput

func (CronJobRestartMapOutput) ToCronJobRestartMapOutputWithContext

func (o CronJobRestartMapOutput) ToCronJobRestartMapOutputWithContext(ctx context.Context) CronJobRestartMapOutput

type CronJobRestartOutput

type CronJobRestartOutput struct{ *pulumi.OutputState }

func (CronJobRestartOutput) CronJobId

Cron job ID.

func (CronJobRestartOutput) ElementType

func (CronJobRestartOutput) ElementType() reflect.Type

func (CronJobRestartOutput) ProjectId

Project ID.

func (CronJobRestartOutput) ToCronJobRestartOutput

func (o CronJobRestartOutput) ToCronJobRestartOutput() CronJobRestartOutput

func (CronJobRestartOutput) ToCronJobRestartOutputWithContext

func (o CronJobRestartOutput) ToCronJobRestartOutputWithContext(ctx context.Context) CronJobRestartOutput

type CronJobRestartState

type CronJobRestartState struct {
	// Cron job ID.
	CronJobId pulumi.StringPtrInput
	// Project ID.
	ProjectId pulumi.StringPtrInput
}

func (CronJobRestartState) ElementType

func (CronJobRestartState) ElementType() reflect.Type

type CronJobState

type CronJobState struct {
	// Reason for suspension.
	AbortReason pulumi.IntPtrInput
	// App ID.
	AppId pulumi.IntPtrInput
	// Creation time; type: Timestamp ISO8601.
	CreatedAt pulumi.StringPtrInput
	// Cron expression, When setting cron_expression at that time, frequency_type must be greater than 1.
	CronExpression pulumi.StringPtrInput
	// Cron job ID.
	CronJobId pulumi.StringPtrInput
	// End Time; type: Timestamp ISO8601.
	EndTime pulumi.StringPtrInput
	// Execution frequency type, `1`: execute only once; `2`: daily granularity; `3`: weekly granularity; `4`: advanced.
	FrequencyType pulumi.IntPtrInput
	// Job Owner.
	JobOwner pulumi.StringPtrInput
	// Cron Job Name.
	Name pulumi.StringPtrInput
	// Note.
	Note pulumi.StringPtrInput
	// Notice ID.
	NoticeId pulumi.StringPtrInput
	// Project Id.
	ProjectId pulumi.StringPtrInput
	// Scenario Id.
	ScenarioId pulumi.StringPtrInput
	// Scenario Name.
	ScenarioName pulumi.StringPtrInput
	// Scheduled task status.
	Status pulumi.IntPtrInput
	// Sub-user ID.
	SubAccountUin pulumi.StringPtrInput
	// User ID.
	Uin pulumi.StringPtrInput
	// Update time; type: Timestamp ISO8601.
	UpdatedAt pulumi.StringPtrInput
}

func (CronJobState) ElementType

func (CronJobState) ElementType() reflect.Type

type File

type File struct {
	pulumi.CustomResourceState

	// File id.
	FileId pulumi.StringOutput `pulumi:"fileId"`
	// Files in a folder.
	FileInfos FileFileInfoArrayOutput `pulumi:"fileInfos"`
	// The first few lines of data.
	HeadLines pulumi.StringArrayOutput `pulumi:"headLines"`
	// Meter head.
	HeaderColumns pulumi.StringArrayOutput `pulumi:"headerColumns"`
	// Whether the header is in the file.
	HeaderInFile pulumi.BoolPtrOutput `pulumi:"headerInFile"`
	// File kind, parameter file-1, protocol file-2, request file-3.
	Kind pulumi.IntOutput `pulumi:"kind"`
	// Line count.
	LineCount pulumi.IntPtrOutput `pulumi:"lineCount"`
	// File name.
	Name pulumi.StringOutput `pulumi:"name"`
	// Project id.
	ProjectId pulumi.StringOutput `pulumi:"projectId"`
	// File size.
	Size pulumi.IntOutput `pulumi:"size"`
	// The last few lines of data.
	TailLines pulumi.StringArrayOutput `pulumi:"tailLines"`
	// File type, folder-folder.
	Type pulumi.StringOutput `pulumi:"type"`
}

func GetFile

func GetFile(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *FileState, opts ...pulumi.ResourceOption) (*File, error)

GetFile gets an existing File resource's state with the given name, ID, and optional state properties that are used to uniquely qualify the lookup (nil if not required).

func NewFile

func NewFile(ctx *pulumi.Context,
	name string, args *FileArgs, opts ...pulumi.ResourceOption) (*File, error)

NewFile registers a new resource with the given unique name, arguments, and options.

func (*File) ElementType

func (*File) ElementType() reflect.Type

func (*File) ToFileOutput

func (i *File) ToFileOutput() FileOutput

func (*File) ToFileOutputWithContext

func (i *File) ToFileOutputWithContext(ctx context.Context) FileOutput

type FileArgs

type FileArgs struct {
	// File id.
	FileId pulumi.StringInput
	// Files in a folder.
	FileInfos FileFileInfoArrayInput
	// The first few lines of data.
	HeadLines pulumi.StringArrayInput
	// Meter head.
	HeaderColumns pulumi.StringArrayInput
	// Whether the header is in the file.
	HeaderInFile pulumi.BoolPtrInput
	// File kind, parameter file-1, protocol file-2, request file-3.
	Kind pulumi.IntInput
	// Line count.
	LineCount pulumi.IntPtrInput
	// File name.
	Name pulumi.StringPtrInput
	// Project id.
	ProjectId pulumi.StringInput
	// File size.
	Size pulumi.IntInput
	// The last few lines of data.
	TailLines pulumi.StringArrayInput
	// File type, folder-folder.
	Type pulumi.StringInput
}

The set of arguments for constructing a File resource.

func (FileArgs) ElementType

func (FileArgs) ElementType() reflect.Type

type FileArray

type FileArray []FileInput

func (FileArray) ElementType

func (FileArray) ElementType() reflect.Type

func (FileArray) ToFileArrayOutput

func (i FileArray) ToFileArrayOutput() FileArrayOutput

func (FileArray) ToFileArrayOutputWithContext

func (i FileArray) ToFileArrayOutputWithContext(ctx context.Context) FileArrayOutput

type FileArrayInput

type FileArrayInput interface {
	pulumi.Input

	ToFileArrayOutput() FileArrayOutput
	ToFileArrayOutputWithContext(context.Context) FileArrayOutput
}

FileArrayInput is an input type that accepts FileArray and FileArrayOutput values. You can construct a concrete instance of `FileArrayInput` via:

FileArray{ FileArgs{...} }

type FileArrayOutput

type FileArrayOutput struct{ *pulumi.OutputState }

func (FileArrayOutput) ElementType

func (FileArrayOutput) ElementType() reflect.Type

func (FileArrayOutput) Index

func (FileArrayOutput) ToFileArrayOutput

func (o FileArrayOutput) ToFileArrayOutput() FileArrayOutput

func (FileArrayOutput) ToFileArrayOutputWithContext

func (o FileArrayOutput) ToFileArrayOutputWithContext(ctx context.Context) FileArrayOutput

type FileFileInfo

type FileFileInfo struct {
	FileId    *string `pulumi:"fileId"`
	Name      *string `pulumi:"name"`
	Size      *int    `pulumi:"size"`
	Type      *string `pulumi:"type"`
	UpdatedAt *string `pulumi:"updatedAt"`
}

type FileFileInfoArgs

type FileFileInfoArgs struct {
	FileId    pulumi.StringPtrInput `pulumi:"fileId"`
	Name      pulumi.StringPtrInput `pulumi:"name"`
	Size      pulumi.IntPtrInput    `pulumi:"size"`
	Type      pulumi.StringPtrInput `pulumi:"type"`
	UpdatedAt pulumi.StringPtrInput `pulumi:"updatedAt"`
}

func (FileFileInfoArgs) ElementType

func (FileFileInfoArgs) ElementType() reflect.Type

func (FileFileInfoArgs) ToFileFileInfoOutput

func (i FileFileInfoArgs) ToFileFileInfoOutput() FileFileInfoOutput

func (FileFileInfoArgs) ToFileFileInfoOutputWithContext

func (i FileFileInfoArgs) ToFileFileInfoOutputWithContext(ctx context.Context) FileFileInfoOutput

type FileFileInfoArray

type FileFileInfoArray []FileFileInfoInput

func (FileFileInfoArray) ElementType

func (FileFileInfoArray) ElementType() reflect.Type

func (FileFileInfoArray) ToFileFileInfoArrayOutput

func (i FileFileInfoArray) ToFileFileInfoArrayOutput() FileFileInfoArrayOutput

func (FileFileInfoArray) ToFileFileInfoArrayOutputWithContext

func (i FileFileInfoArray) ToFileFileInfoArrayOutputWithContext(ctx context.Context) FileFileInfoArrayOutput

type FileFileInfoArrayInput

type FileFileInfoArrayInput interface {
	pulumi.Input

	ToFileFileInfoArrayOutput() FileFileInfoArrayOutput
	ToFileFileInfoArrayOutputWithContext(context.Context) FileFileInfoArrayOutput
}

FileFileInfoArrayInput is an input type that accepts FileFileInfoArray and FileFileInfoArrayOutput values. You can construct a concrete instance of `FileFileInfoArrayInput` via:

FileFileInfoArray{ FileFileInfoArgs{...} }

type FileFileInfoArrayOutput

type FileFileInfoArrayOutput struct{ *pulumi.OutputState }

func (FileFileInfoArrayOutput) ElementType

func (FileFileInfoArrayOutput) ElementType() reflect.Type

func (FileFileInfoArrayOutput) Index

func (FileFileInfoArrayOutput) ToFileFileInfoArrayOutput

func (o FileFileInfoArrayOutput) ToFileFileInfoArrayOutput() FileFileInfoArrayOutput

func (FileFileInfoArrayOutput) ToFileFileInfoArrayOutputWithContext

func (o FileFileInfoArrayOutput) ToFileFileInfoArrayOutputWithContext(ctx context.Context) FileFileInfoArrayOutput

type FileFileInfoInput

type FileFileInfoInput interface {
	pulumi.Input

	ToFileFileInfoOutput() FileFileInfoOutput
	ToFileFileInfoOutputWithContext(context.Context) FileFileInfoOutput
}

FileFileInfoInput is an input type that accepts FileFileInfoArgs and FileFileInfoOutput values. You can construct a concrete instance of `FileFileInfoInput` via:

FileFileInfoArgs{...}

type FileFileInfoOutput

type FileFileInfoOutput struct{ *pulumi.OutputState }

func (FileFileInfoOutput) ElementType

func (FileFileInfoOutput) ElementType() reflect.Type

func (FileFileInfoOutput) FileId

func (FileFileInfoOutput) Name

func (FileFileInfoOutput) Size

func (FileFileInfoOutput) ToFileFileInfoOutput

func (o FileFileInfoOutput) ToFileFileInfoOutput() FileFileInfoOutput

func (FileFileInfoOutput) ToFileFileInfoOutputWithContext

func (o FileFileInfoOutput) ToFileFileInfoOutputWithContext(ctx context.Context) FileFileInfoOutput

func (FileFileInfoOutput) Type

func (FileFileInfoOutput) UpdatedAt

type FileInput

type FileInput interface {
	pulumi.Input

	ToFileOutput() FileOutput
	ToFileOutputWithContext(ctx context.Context) FileOutput
}

type FileMap

type FileMap map[string]FileInput

func (FileMap) ElementType

func (FileMap) ElementType() reflect.Type

func (FileMap) ToFileMapOutput

func (i FileMap) ToFileMapOutput() FileMapOutput

func (FileMap) ToFileMapOutputWithContext

func (i FileMap) ToFileMapOutputWithContext(ctx context.Context) FileMapOutput

type FileMapInput

type FileMapInput interface {
	pulumi.Input

	ToFileMapOutput() FileMapOutput
	ToFileMapOutputWithContext(context.Context) FileMapOutput
}

FileMapInput is an input type that accepts FileMap and FileMapOutput values. You can construct a concrete instance of `FileMapInput` via:

FileMap{ "key": FileArgs{...} }

type FileMapOutput

type FileMapOutput struct{ *pulumi.OutputState }

func (FileMapOutput) ElementType

func (FileMapOutput) ElementType() reflect.Type

func (FileMapOutput) MapIndex

func (FileMapOutput) ToFileMapOutput

func (o FileMapOutput) ToFileMapOutput() FileMapOutput

func (FileMapOutput) ToFileMapOutputWithContext

func (o FileMapOutput) ToFileMapOutputWithContext(ctx context.Context) FileMapOutput

type FileOutput

type FileOutput struct{ *pulumi.OutputState }

func (FileOutput) ElementType

func (FileOutput) ElementType() reflect.Type

func (FileOutput) FileId

func (o FileOutput) FileId() pulumi.StringOutput

File id.

func (FileOutput) FileInfos

func (o FileOutput) FileInfos() FileFileInfoArrayOutput

Files in a folder.

func (FileOutput) HeadLines

func (o FileOutput) HeadLines() pulumi.StringArrayOutput

The first few lines of data.

func (FileOutput) HeaderColumns

func (o FileOutput) HeaderColumns() pulumi.StringArrayOutput

Meter head.

func (FileOutput) HeaderInFile

func (o FileOutput) HeaderInFile() pulumi.BoolPtrOutput

Whether the header is in the file.

func (FileOutput) Kind

func (o FileOutput) Kind() pulumi.IntOutput

File kind, parameter file-1, protocol file-2, request file-3.

func (FileOutput) LineCount

func (o FileOutput) LineCount() pulumi.IntPtrOutput

Line count.

func (FileOutput) Name

func (o FileOutput) Name() pulumi.StringOutput

File name.

func (FileOutput) ProjectId

func (o FileOutput) ProjectId() pulumi.StringOutput

Project id.

func (FileOutput) Size

func (o FileOutput) Size() pulumi.IntOutput

File size.

func (FileOutput) TailLines

func (o FileOutput) TailLines() pulumi.StringArrayOutput

The last few lines of data.

func (FileOutput) ToFileOutput

func (o FileOutput) ToFileOutput() FileOutput

func (FileOutput) ToFileOutputWithContext

func (o FileOutput) ToFileOutputWithContext(ctx context.Context) FileOutput

func (FileOutput) Type

func (o FileOutput) Type() pulumi.StringOutput

File type, folder-folder.

type FileState

type FileState struct {
	// File id.
	FileId pulumi.StringPtrInput
	// Files in a folder.
	FileInfos FileFileInfoArrayInput
	// The first few lines of data.
	HeadLines pulumi.StringArrayInput
	// Meter head.
	HeaderColumns pulumi.StringArrayInput
	// Whether the header is in the file.
	HeaderInFile pulumi.BoolPtrInput
	// File kind, parameter file-1, protocol file-2, request file-3.
	Kind pulumi.IntPtrInput
	// Line count.
	LineCount pulumi.IntPtrInput
	// File name.
	Name pulumi.StringPtrInput
	// Project id.
	ProjectId pulumi.StringPtrInput
	// File size.
	Size pulumi.IntPtrInput
	// The last few lines of data.
	TailLines pulumi.StringArrayInput
	// File type, folder-folder.
	Type pulumi.StringPtrInput
}

func (FileState) ElementType

func (FileState) ElementType() reflect.Type

type GetScenarioWithJobsArgs

type GetScenarioWithJobsArgs struct {
	Ascend           *bool    `pulumi:"ascend"`
	IgnoreDataset    *bool    `pulumi:"ignoreDataset"`
	IgnoreScript     *bool    `pulumi:"ignoreScript"`
	OrderBy          *string  `pulumi:"orderBy"`
	Owner            *string  `pulumi:"owner"`
	ProjectIds       []string `pulumi:"projectIds"`
	ResultOutputFile *string  `pulumi:"resultOutputFile"`
	ScenarioIds      []string `pulumi:"scenarioIds"`
	ScenarioName     *string  `pulumi:"scenarioName"`
	ScenarioType     *string  `pulumi:"scenarioType"`
}

A collection of arguments for invoking getScenarioWithJobs.

type GetScenarioWithJobsOutputArgs

type GetScenarioWithJobsOutputArgs struct {
	Ascend           pulumi.BoolPtrInput     `pulumi:"ascend"`
	IgnoreDataset    pulumi.BoolPtrInput     `pulumi:"ignoreDataset"`
	IgnoreScript     pulumi.BoolPtrInput     `pulumi:"ignoreScript"`
	OrderBy          pulumi.StringPtrInput   `pulumi:"orderBy"`
	Owner            pulumi.StringPtrInput   `pulumi:"owner"`
	ProjectIds       pulumi.StringArrayInput `pulumi:"projectIds"`
	ResultOutputFile pulumi.StringPtrInput   `pulumi:"resultOutputFile"`
	ScenarioIds      pulumi.StringArrayInput `pulumi:"scenarioIds"`
	ScenarioName     pulumi.StringPtrInput   `pulumi:"scenarioName"`
	ScenarioType     pulumi.StringPtrInput   `pulumi:"scenarioType"`
}

A collection of arguments for invoking getScenarioWithJobs.

func (GetScenarioWithJobsOutputArgs) ElementType

type GetScenarioWithJobsResult

type GetScenarioWithJobsResult struct {
	Ascend *bool `pulumi:"ascend"`
	// The provider-assigned unique ID for this managed resource.
	Id                   string                                   `pulumi:"id"`
	IgnoreDataset        *bool                                    `pulumi:"ignoreDataset"`
	IgnoreScript         *bool                                    `pulumi:"ignoreScript"`
	OrderBy              *string                                  `pulumi:"orderBy"`
	Owner                *string                                  `pulumi:"owner"`
	ProjectIds           []string                                 `pulumi:"projectIds"`
	ResultOutputFile     *string                                  `pulumi:"resultOutputFile"`
	ScenarioIds          []string                                 `pulumi:"scenarioIds"`
	ScenarioName         *string                                  `pulumi:"scenarioName"`
	ScenarioType         *string                                  `pulumi:"scenarioType"`
	ScenarioWithJobsSets []GetScenarioWithJobsScenarioWithJobsSet `pulumi:"scenarioWithJobsSets"`
}

A collection of values returned by getScenarioWithJobs.

type GetScenarioWithJobsResultOutput

type GetScenarioWithJobsResultOutput struct{ *pulumi.OutputState }

A collection of values returned by getScenarioWithJobs.

func (GetScenarioWithJobsResultOutput) Ascend

func (GetScenarioWithJobsResultOutput) ElementType

func (GetScenarioWithJobsResultOutput) Id

The provider-assigned unique ID for this managed resource.

func (GetScenarioWithJobsResultOutput) IgnoreDataset

func (GetScenarioWithJobsResultOutput) IgnoreScript

func (GetScenarioWithJobsResultOutput) OrderBy

func (GetScenarioWithJobsResultOutput) Owner

func (GetScenarioWithJobsResultOutput) ProjectIds

func (GetScenarioWithJobsResultOutput) ResultOutputFile

func (GetScenarioWithJobsResultOutput) ScenarioIds

func (GetScenarioWithJobsResultOutput) ScenarioName

func (GetScenarioWithJobsResultOutput) ScenarioType

func (GetScenarioWithJobsResultOutput) ScenarioWithJobsSets

func (GetScenarioWithJobsResultOutput) ToGetScenarioWithJobsResultOutput

func (o GetScenarioWithJobsResultOutput) ToGetScenarioWithJobsResultOutput() GetScenarioWithJobsResultOutput

func (GetScenarioWithJobsResultOutput) ToGetScenarioWithJobsResultOutputWithContext

func (o GetScenarioWithJobsResultOutput) ToGetScenarioWithJobsResultOutputWithContext(ctx context.Context) GetScenarioWithJobsResultOutput

type GetScenarioWithJobsScenarioWithJobsSet

type GetScenarioWithJobsScenarioWithJobsSet struct {
	Jobs      []GetScenarioWithJobsScenarioWithJobsSetJob      `pulumi:"jobs"`
	Scenarios []GetScenarioWithJobsScenarioWithJobsSetScenario `pulumi:"scenarios"`
}

type GetScenarioWithJobsScenarioWithJobsSetArgs

type GetScenarioWithJobsScenarioWithJobsSetArgs struct {
	Jobs      GetScenarioWithJobsScenarioWithJobsSetJobArrayInput      `pulumi:"jobs"`
	Scenarios GetScenarioWithJobsScenarioWithJobsSetScenarioArrayInput `pulumi:"scenarios"`
}

func (GetScenarioWithJobsScenarioWithJobsSetArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetArgs) ToGetScenarioWithJobsScenarioWithJobsSetOutput

func (i GetScenarioWithJobsScenarioWithJobsSetArgs) ToGetScenarioWithJobsScenarioWithJobsSetOutput() GetScenarioWithJobsScenarioWithJobsSetOutput

func (GetScenarioWithJobsScenarioWithJobsSetArgs) ToGetScenarioWithJobsScenarioWithJobsSetOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetArgs) ToGetScenarioWithJobsScenarioWithJobsSetOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetOutput

type GetScenarioWithJobsScenarioWithJobsSetArray

type GetScenarioWithJobsScenarioWithJobsSetArray []GetScenarioWithJobsScenarioWithJobsSetInput

func (GetScenarioWithJobsScenarioWithJobsSetArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetArray) ToGetScenarioWithJobsScenarioWithJobsSetArrayOutput

func (i GetScenarioWithJobsScenarioWithJobsSetArray) ToGetScenarioWithJobsScenarioWithJobsSetArrayOutput() GetScenarioWithJobsScenarioWithJobsSetArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetArray) ToGetScenarioWithJobsScenarioWithJobsSetArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetArray) ToGetScenarioWithJobsScenarioWithJobsSetArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetArrayInput

type GetScenarioWithJobsScenarioWithJobsSetArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetArrayOutput() GetScenarioWithJobsScenarioWithJobsSetArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetArray and GetScenarioWithJobsScenarioWithJobsSetArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetArray{ GetScenarioWithJobsScenarioWithJobsSetArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetArrayOutput) Index

func (GetScenarioWithJobsScenarioWithJobsSetArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetArrayOutput

func (o GetScenarioWithJobsScenarioWithJobsSetArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetArrayOutput() GetScenarioWithJobsScenarioWithJobsSetArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetArrayOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetInput

type GetScenarioWithJobsScenarioWithJobsSetInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetOutput() GetScenarioWithJobsScenarioWithJobsSetOutput
	ToGetScenarioWithJobsScenarioWithJobsSetOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetOutput
}

GetScenarioWithJobsScenarioWithJobsSetInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetArgs and GetScenarioWithJobsScenarioWithJobsSetOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetInput` via:

GetScenarioWithJobsScenarioWithJobsSetArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetJob

type GetScenarioWithJobsScenarioWithJobsSetJob struct {
	AbortReason          int                                                         `pulumi:"abortReason"`
	Configs              []string                                                    `pulumi:"configs"`
	CreatedAt            string                                                      `pulumi:"createdAt"`
	CronId               string                                                      `pulumi:"cronId"`
	Datasets             []GetScenarioWithJobsScenarioWithJobsSetJobDataset          `pulumi:"datasets"`
	Debug                bool                                                        `pulumi:"debug"`
	DomainNameConfigs    []GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfig `pulumi:"domainNameConfigs"`
	Duration             int                                                         `pulumi:"duration"`
	EndTime              string                                                      `pulumi:"endTime"`
	ErrorRate            float64                                                     `pulumi:"errorRate"`
	Extensions           []string                                                    `pulumi:"extensions"`
	JobId                string                                                      `pulumi:"jobId"`
	JobOwner             string                                                      `pulumi:"jobOwner"`
	LoadSourceInfos      []GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfo   `pulumi:"loadSourceInfos"`
	LoadSources          []GetScenarioWithJobsScenarioWithJobsSetJobLoadSource       `pulumi:"loadSources"`
	Loads                []GetScenarioWithJobsScenarioWithJobsSetJobLoad             `pulumi:"loads"`
	MaxRequestsPerSecond int                                                         `pulumi:"maxRequestsPerSecond"`
	MaxVirtualUserCount  int                                                         `pulumi:"maxVirtualUserCount"`
	Message              string                                                      `pulumi:"message"`
	NetworkReceiveRate   float64                                                     `pulumi:"networkReceiveRate"`
	NetworkSendRate      float64                                                     `pulumi:"networkSendRate"`
	Note                 string                                                      `pulumi:"note"`
	NotificationHooks    []GetScenarioWithJobsScenarioWithJobsSetJobNotificationHook `pulumi:"notificationHooks"`
	Plugins              []GetScenarioWithJobsScenarioWithJobsSetJobPlugin           `pulumi:"plugins"`
	ProjectId            string                                                      `pulumi:"projectId"`
	ProjectName          string                                                      `pulumi:"projectName"`
	Protocols            []GetScenarioWithJobsScenarioWithJobsSetJobProtocol         `pulumi:"protocols"`
	RequestFiles         []GetScenarioWithJobsScenarioWithJobsSetJobRequestFile      `pulumi:"requestFiles"`
	RequestTotal         float64                                                     `pulumi:"requestTotal"`
	RequestsPerSecond    float64                                                     `pulumi:"requestsPerSecond"`
	ResponseTimeAverage  float64                                                     `pulumi:"responseTimeAverage"`
	ResponseTimeMax      float64                                                     `pulumi:"responseTimeMax"`
	ResponseTimeMin      float64                                                     `pulumi:"responseTimeMin"`
	ResponseTimeP90      float64                                                     `pulumi:"responseTimeP90"`
	ResponseTimeP95      float64                                                     `pulumi:"responseTimeP95"`
	ResponseTimeP99      float64                                                     `pulumi:"responseTimeP99"`
	ScenarioId           string                                                      `pulumi:"scenarioId"`
	ScenarioName         string                                                      `pulumi:"scenarioName"`
	Scripts              []string                                                    `pulumi:"scripts"`
	StartTime            string                                                      `pulumi:"startTime"`
	Status               int                                                         `pulumi:"status"`
	TestScripts          []GetScenarioWithJobsScenarioWithJobsSetJobTestScript       `pulumi:"testScripts"`
	Type                 string                                                      `pulumi:"type"`
}

type GetScenarioWithJobsScenarioWithJobsSetJobArgs

type GetScenarioWithJobsScenarioWithJobsSetJobArgs struct {
	AbortReason          pulumi.IntInput                                                     `pulumi:"abortReason"`
	Configs              pulumi.StringArrayInput                                             `pulumi:"configs"`
	CreatedAt            pulumi.StringInput                                                  `pulumi:"createdAt"`
	CronId               pulumi.StringInput                                                  `pulumi:"cronId"`
	Datasets             GetScenarioWithJobsScenarioWithJobsSetJobDatasetArrayInput          `pulumi:"datasets"`
	Debug                pulumi.BoolInput                                                    `pulumi:"debug"`
	DomainNameConfigs    GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArrayInput `pulumi:"domainNameConfigs"`
	Duration             pulumi.IntInput                                                     `pulumi:"duration"`
	EndTime              pulumi.StringInput                                                  `pulumi:"endTime"`
	ErrorRate            pulumi.Float64Input                                                 `pulumi:"errorRate"`
	Extensions           pulumi.StringArrayInput                                             `pulumi:"extensions"`
	JobId                pulumi.StringInput                                                  `pulumi:"jobId"`
	JobOwner             pulumi.StringInput                                                  `pulumi:"jobOwner"`
	LoadSourceInfos      GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArrayInput   `pulumi:"loadSourceInfos"`
	LoadSources          GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArrayInput       `pulumi:"loadSources"`
	Loads                GetScenarioWithJobsScenarioWithJobsSetJobLoadArrayInput             `pulumi:"loads"`
	MaxRequestsPerSecond pulumi.IntInput                                                     `pulumi:"maxRequestsPerSecond"`
	MaxVirtualUserCount  pulumi.IntInput                                                     `pulumi:"maxVirtualUserCount"`
	Message              pulumi.StringInput                                                  `pulumi:"message"`
	NetworkReceiveRate   pulumi.Float64Input                                                 `pulumi:"networkReceiveRate"`
	NetworkSendRate      pulumi.Float64Input                                                 `pulumi:"networkSendRate"`
	Note                 pulumi.StringInput                                                  `pulumi:"note"`
	NotificationHooks    GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArrayInput `pulumi:"notificationHooks"`
	Plugins              GetScenarioWithJobsScenarioWithJobsSetJobPluginArrayInput           `pulumi:"plugins"`
	ProjectId            pulumi.StringInput                                                  `pulumi:"projectId"`
	ProjectName          pulumi.StringInput                                                  `pulumi:"projectName"`
	Protocols            GetScenarioWithJobsScenarioWithJobsSetJobProtocolArrayInput         `pulumi:"protocols"`
	RequestFiles         GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArrayInput      `pulumi:"requestFiles"`
	RequestTotal         pulumi.Float64Input                                                 `pulumi:"requestTotal"`
	RequestsPerSecond    pulumi.Float64Input                                                 `pulumi:"requestsPerSecond"`
	ResponseTimeAverage  pulumi.Float64Input                                                 `pulumi:"responseTimeAverage"`
	ResponseTimeMax      pulumi.Float64Input                                                 `pulumi:"responseTimeMax"`
	ResponseTimeMin      pulumi.Float64Input                                                 `pulumi:"responseTimeMin"`
	ResponseTimeP90      pulumi.Float64Input                                                 `pulumi:"responseTimeP90"`
	ResponseTimeP95      pulumi.Float64Input                                                 `pulumi:"responseTimeP95"`
	ResponseTimeP99      pulumi.Float64Input                                                 `pulumi:"responseTimeP99"`
	ScenarioId           pulumi.StringInput                                                  `pulumi:"scenarioId"`
	ScenarioName         pulumi.StringInput                                                  `pulumi:"scenarioName"`
	Scripts              pulumi.StringArrayInput                                             `pulumi:"scripts"`
	StartTime            pulumi.StringInput                                                  `pulumi:"startTime"`
	Status               pulumi.IntInput                                                     `pulumi:"status"`
	TestScripts          GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArrayInput       `pulumi:"testScripts"`
	Type                 pulumi.StringInput                                                  `pulumi:"type"`
}

func (GetScenarioWithJobsScenarioWithJobsSetJobArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobOutput

func (i GetScenarioWithJobsScenarioWithJobsSetJobArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobOutput() GetScenarioWithJobsScenarioWithJobsSetJobOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobOutput

type GetScenarioWithJobsScenarioWithJobsSetJobArray

type GetScenarioWithJobsScenarioWithJobsSetJobArray []GetScenarioWithJobsScenarioWithJobsSetJobInput

func (GetScenarioWithJobsScenarioWithJobsSetJobArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobArray) ToGetScenarioWithJobsScenarioWithJobsSetJobArrayOutput

func (i GetScenarioWithJobsScenarioWithJobsSetJobArray) ToGetScenarioWithJobsScenarioWithJobsSetJobArrayOutput() GetScenarioWithJobsScenarioWithJobsSetJobArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobArray) ToGetScenarioWithJobsScenarioWithJobsSetJobArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobArray) ToGetScenarioWithJobsScenarioWithJobsSetJobArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobArrayInput

type GetScenarioWithJobsScenarioWithJobsSetJobArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobArrayOutput() GetScenarioWithJobsScenarioWithJobsSetJobArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobArray and GetScenarioWithJobsScenarioWithJobsSetJobArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobArray{ GetScenarioWithJobsScenarioWithJobsSetJobArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetJobArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobArrayOutput) Index

func (GetScenarioWithJobsScenarioWithJobsSetJobArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobArrayOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetJobArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobDataset

type GetScenarioWithJobsScenarioWithJobsSetJobDataset struct {
	FileId        string   `pulumi:"fileId"`
	HeadLines     []string `pulumi:"headLines"`
	HeaderColumns []string `pulumi:"headerColumns"`
	HeaderInFile  bool     `pulumi:"headerInFile"`
	LineCount     int      `pulumi:"lineCount"`
	Name          string   `pulumi:"name"`
	Size          int      `pulumi:"size"`
	Split         bool     `pulumi:"split"`
	TailLines     []string `pulumi:"tailLines"`
	Type          string   `pulumi:"type"`
	UpdatedAt     string   `pulumi:"updatedAt"`
}

type GetScenarioWithJobsScenarioWithJobsSetJobDatasetArgs

type GetScenarioWithJobsScenarioWithJobsSetJobDatasetArgs struct {
	FileId        pulumi.StringInput      `pulumi:"fileId"`
	HeadLines     pulumi.StringArrayInput `pulumi:"headLines"`
	HeaderColumns pulumi.StringArrayInput `pulumi:"headerColumns"`
	HeaderInFile  pulumi.BoolInput        `pulumi:"headerInFile"`
	LineCount     pulumi.IntInput         `pulumi:"lineCount"`
	Name          pulumi.StringInput      `pulumi:"name"`
	Size          pulumi.IntInput         `pulumi:"size"`
	Split         pulumi.BoolInput        `pulumi:"split"`
	TailLines     pulumi.StringArrayInput `pulumi:"tailLines"`
	Type          pulumi.StringInput      `pulumi:"type"`
	UpdatedAt     pulumi.StringInput      `pulumi:"updatedAt"`
}

func (GetScenarioWithJobsScenarioWithJobsSetJobDatasetArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobDatasetArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobDatasetOutput

func (i GetScenarioWithJobsScenarioWithJobsSetJobDatasetArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobDatasetOutput() GetScenarioWithJobsScenarioWithJobsSetJobDatasetOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobDatasetArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobDatasetOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobDatasetArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobDatasetOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobDatasetOutput

type GetScenarioWithJobsScenarioWithJobsSetJobDatasetArray

type GetScenarioWithJobsScenarioWithJobsSetJobDatasetArray []GetScenarioWithJobsScenarioWithJobsSetJobDatasetInput

func (GetScenarioWithJobsScenarioWithJobsSetJobDatasetArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobDatasetArray) ToGetScenarioWithJobsScenarioWithJobsSetJobDatasetArrayOutput

func (i GetScenarioWithJobsScenarioWithJobsSetJobDatasetArray) ToGetScenarioWithJobsScenarioWithJobsSetJobDatasetArrayOutput() GetScenarioWithJobsScenarioWithJobsSetJobDatasetArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobDatasetArray) ToGetScenarioWithJobsScenarioWithJobsSetJobDatasetArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobDatasetArray) ToGetScenarioWithJobsScenarioWithJobsSetJobDatasetArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobDatasetArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobDatasetArrayInput

type GetScenarioWithJobsScenarioWithJobsSetJobDatasetArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobDatasetArrayOutput() GetScenarioWithJobsScenarioWithJobsSetJobDatasetArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobDatasetArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobDatasetArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobDatasetArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobDatasetArray and GetScenarioWithJobsScenarioWithJobsSetJobDatasetArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobDatasetArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobDatasetArray{ GetScenarioWithJobsScenarioWithJobsSetJobDatasetArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetJobDatasetArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobDatasetArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobDatasetArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobDatasetArrayOutput) Index

func (GetScenarioWithJobsScenarioWithJobsSetJobDatasetArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobDatasetArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobDatasetArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobDatasetArrayOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetJobDatasetArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobDatasetArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobDatasetArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobDatasetInput

type GetScenarioWithJobsScenarioWithJobsSetJobDatasetInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobDatasetOutput() GetScenarioWithJobsScenarioWithJobsSetJobDatasetOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobDatasetOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobDatasetOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobDatasetInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobDatasetArgs and GetScenarioWithJobsScenarioWithJobsSetJobDatasetOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobDatasetInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobDatasetArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetJobDatasetOutput

type GetScenarioWithJobsScenarioWithJobsSetJobDatasetOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobDatasetOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobDatasetOutput) FileId

func (GetScenarioWithJobsScenarioWithJobsSetJobDatasetOutput) HeadLines

func (GetScenarioWithJobsScenarioWithJobsSetJobDatasetOutput) HeaderColumns

func (GetScenarioWithJobsScenarioWithJobsSetJobDatasetOutput) HeaderInFile

func (GetScenarioWithJobsScenarioWithJobsSetJobDatasetOutput) LineCount

func (GetScenarioWithJobsScenarioWithJobsSetJobDatasetOutput) Name

func (GetScenarioWithJobsScenarioWithJobsSetJobDatasetOutput) Size

func (GetScenarioWithJobsScenarioWithJobsSetJobDatasetOutput) Split

func (GetScenarioWithJobsScenarioWithJobsSetJobDatasetOutput) TailLines

func (GetScenarioWithJobsScenarioWithJobsSetJobDatasetOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobDatasetOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobDatasetOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobDatasetOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetJobDatasetOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobDatasetOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobDatasetOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobDatasetOutput) Type

func (GetScenarioWithJobsScenarioWithJobsSetJobDatasetOutput) UpdatedAt

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfig

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfig struct {
	DnsConfigs  []GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfig `pulumi:"dnsConfigs"`
	HostAliases []GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAlias `pulumi:"hostAliases"`
}

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArgs

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArgs struct {
	DnsConfigs  GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArrayInput `pulumi:"dnsConfigs"`
	HostAliases GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArrayInput `pulumi:"hostAliases"`
}

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigOutput

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArray

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArray []GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigInput

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArray) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArray) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArray) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArrayInput

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArrayOutput() GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArray and GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArray{ GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArrayOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfig

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfig struct {
	Nameservers []string `pulumi:"nameservers"`
}

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArgs

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArgs struct {
	Nameservers pulumi.StringArrayInput `pulumi:"nameservers"`
}

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigOutput

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArray

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArray []GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigInput

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArray) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArray) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArray) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArrayInput

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArrayOutput() GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArray and GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArray{ GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArrayOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigInput

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigOutput() GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArgs and GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigOutput

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigOutput) Nameservers

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigDnsConfigOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAlias

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAlias struct {
	HostNames []string `pulumi:"hostNames"`
	Ip        string   `pulumi:"ip"`
}

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArgs

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArgs struct {
	HostNames pulumi.StringArrayInput `pulumi:"hostNames"`
	Ip        pulumi.StringInput      `pulumi:"ip"`
}

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasOutput

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArray

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArray []GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasInput

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArray) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArray) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArray) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArrayInput

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArrayOutput() GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArray and GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArray{ GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArrayOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasInput

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasOutput() GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArgs and GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasOutput

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasOutput) HostNames

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasOutput) Ip

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigHostAliasOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigInput

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigOutput() GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArgs and GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigOutput

type GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobDomainNameConfigOutput

type GetScenarioWithJobsScenarioWithJobsSetJobInput

type GetScenarioWithJobsScenarioWithJobsSetJobInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobOutput() GetScenarioWithJobsScenarioWithJobsSetJobOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobArgs and GetScenarioWithJobsScenarioWithJobsSetJobOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetJobLoad

type GetScenarioWithJobsScenarioWithJobsSetJobLoad struct {
	GeoRegionsLoadDistributions []GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistribution `pulumi:"geoRegionsLoadDistributions"`
	LoadSpecs                   []GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpec                   `pulumi:"loadSpecs"`
	VpcLoadDistributions        []GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistribution        `pulumi:"vpcLoadDistributions"`
}

type GetScenarioWithJobsScenarioWithJobsSetJobLoadArgs

type GetScenarioWithJobsScenarioWithJobsSetJobLoadArgs struct {
	GeoRegionsLoadDistributions GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArrayInput `pulumi:"geoRegionsLoadDistributions"`
	LoadSpecs                   GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArrayInput                   `pulumi:"loadSpecs"`
	VpcLoadDistributions        GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArrayInput        `pulumi:"vpcLoadDistributions"`
}

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadOutput

func (i GetScenarioWithJobsScenarioWithJobsSetJobLoadArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadOutput() GetScenarioWithJobsScenarioWithJobsSetJobLoadOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobLoadArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadArray

type GetScenarioWithJobsScenarioWithJobsSetJobLoadArray []GetScenarioWithJobsScenarioWithJobsSetJobLoadInput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadArrayOutput

func (i GetScenarioWithJobsScenarioWithJobsSetJobLoadArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadArrayOutput() GetScenarioWithJobsScenarioWithJobsSetJobLoadArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobLoadArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadArrayInput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadArrayOutput() GetScenarioWithJobsScenarioWithJobsSetJobLoadArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobLoadArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobLoadArray and GetScenarioWithJobsScenarioWithJobsSetJobLoadArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobLoadArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobLoadArray{ GetScenarioWithJobsScenarioWithJobsSetJobLoadArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetJobLoadArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadArrayOutput) Index

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadArrayOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetJobLoadArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistribution

type GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistribution struct {
	Percentage int    `pulumi:"percentage"`
	Region     string `pulumi:"region"`
	RegionId   int    `pulumi:"regionId"`
}

type GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArgs

type GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArgs struct {
	Percentage pulumi.IntInput    `pulumi:"percentage"`
	Region     pulumi.StringInput `pulumi:"region"`
	RegionId   pulumi.IntInput    `pulumi:"regionId"`
}

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArray

type GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArray []GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionInput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArrayInput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArrayOutput() GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArray and GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArray{ GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArrayOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionInput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionOutput() GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArgs and GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionOutput) Percentage

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionOutput) Region

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionOutput) RegionId

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadGeoRegionsLoadDistributionOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetJobLoadInput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadOutput() GetScenarioWithJobsScenarioWithJobsSetJobLoadOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobLoadInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobLoadArgs and GetScenarioWithJobsScenarioWithJobsSetJobLoadOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobLoadInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobLoadArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpec

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpec struct {
	Concurrencies      []GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrency       `pulumi:"concurrencies"`
	RequestsPerSeconds []GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecond `pulumi:"requestsPerSeconds"`
	ScriptOrigins      []GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOrigin      `pulumi:"scriptOrigins"`
}

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArgs

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArgs struct {
	Concurrencies      GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArrayInput       `pulumi:"concurrencies"`
	RequestsPerSeconds GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArrayInput `pulumi:"requestsPerSeconds"`
	ScriptOrigins      GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArrayInput      `pulumi:"scriptOrigins"`
}

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArray

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArray []GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecInput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArrayInput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArrayOutput() GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArray and GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArray{ GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArrayOutput) Index

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArrayOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrency

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrency struct {
	GracefulStopSeconds  int                                                                     `pulumi:"gracefulStopSeconds"`
	IterationCount       int                                                                     `pulumi:"iterationCount"`
	MaxRequestsPerSecond int                                                                     `pulumi:"maxRequestsPerSecond"`
	Resources            int                                                                     `pulumi:"resources"`
	Stages               []GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStage `pulumi:"stages"`
}

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArgs

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArgs struct {
	GracefulStopSeconds  pulumi.IntInput                                                                 `pulumi:"gracefulStopSeconds"`
	IterationCount       pulumi.IntInput                                                                 `pulumi:"iterationCount"`
	MaxRequestsPerSecond pulumi.IntInput                                                                 `pulumi:"maxRequestsPerSecond"`
	Resources            pulumi.IntInput                                                                 `pulumi:"resources"`
	Stages               GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArrayInput `pulumi:"stages"`
}

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArray

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArray []GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyInput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArrayInput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArrayOutput() GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArray and GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArray{ GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArrayOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyInput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyOutput() GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArgs and GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyOutput) GracefulStopSeconds

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyOutput) IterationCount

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyOutput) MaxRequestsPerSecond

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyOutput) Resources

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStage

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStage struct {
	DurationSeconds    int `pulumi:"durationSeconds"`
	TargetVirtualUsers int `pulumi:"targetVirtualUsers"`
}

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArgs

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArgs struct {
	DurationSeconds    pulumi.IntInput `pulumi:"durationSeconds"`
	TargetVirtualUsers pulumi.IntInput `pulumi:"targetVirtualUsers"`
}

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArray

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArray []GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageInput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArrayInput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArrayOutput() GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArray and GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArray{ GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArrayOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageInput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageOutput() GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArgs and GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageOutput) DurationSeconds

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageOutput) TargetVirtualUsers

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecConcurrencyStageOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecInput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecOutput() GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArgs and GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecond

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecond struct {
	DurationSeconds         int `pulumi:"durationSeconds"`
	GracefulStopSeconds     int `pulumi:"gracefulStopSeconds"`
	MaxRequestsPerSecond    int `pulumi:"maxRequestsPerSecond"`
	Resources               int `pulumi:"resources"`
	StartRequestsPerSecond  int `pulumi:"startRequestsPerSecond"`
	TargetRequestsPerSecond int `pulumi:"targetRequestsPerSecond"`
	TargetVirtualUsers      int `pulumi:"targetVirtualUsers"`
}

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArgs

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArgs struct {
	DurationSeconds         pulumi.IntInput `pulumi:"durationSeconds"`
	GracefulStopSeconds     pulumi.IntInput `pulumi:"gracefulStopSeconds"`
	MaxRequestsPerSecond    pulumi.IntInput `pulumi:"maxRequestsPerSecond"`
	Resources               pulumi.IntInput `pulumi:"resources"`
	StartRequestsPerSecond  pulumi.IntInput `pulumi:"startRequestsPerSecond"`
	TargetRequestsPerSecond pulumi.IntInput `pulumi:"targetRequestsPerSecond"`
	TargetVirtualUsers      pulumi.IntInput `pulumi:"targetVirtualUsers"`
}

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArray

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArray []GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondInput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArrayInput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArrayOutput() GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArray and GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArray{ GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArrayOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondInput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondOutput() GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArgs and GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondOutput) DurationSeconds

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondOutput) GracefulStopSeconds

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondOutput) MaxRequestsPerSecond

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondOutput) Resources

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondOutput) StartRequestsPerSecond

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondOutput) TargetRequestsPerSecond

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondOutput) TargetVirtualUsers

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecRequestsPerSecondOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOrigin

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOrigin struct {
	DurationSeconds      int    `pulumi:"durationSeconds"`
	MachineNumber        int    `pulumi:"machineNumber"`
	MachineSpecification string `pulumi:"machineSpecification"`
}

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArgs

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArgs struct {
	DurationSeconds      pulumi.IntInput    `pulumi:"durationSeconds"`
	MachineNumber        pulumi.IntInput    `pulumi:"machineNumber"`
	MachineSpecification pulumi.StringInput `pulumi:"machineSpecification"`
}

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArray

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArray []GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginInput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArrayInput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArrayOutput() GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArray and GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArray{ GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArrayOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginInput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginOutput() GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArgs and GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginOutput) DurationSeconds

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginOutput) MachineNumber

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginOutput) MachineSpecification

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadLoadSpecScriptOriginOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadOutput) LoadSpecs

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadOutput

func (o GetScenarioWithJobsScenarioWithJobsSetJobLoadOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadOutput() GetScenarioWithJobsScenarioWithJobsSetJobLoadOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetJobLoadOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadSource

type GetScenarioWithJobsScenarioWithJobsSetJobLoadSource struct {
	Ip      string `pulumi:"ip"`
	PodName string `pulumi:"podName"`
	Region  string `pulumi:"region"`
}

type GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArgs

type GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArgs struct {
	Ip      pulumi.StringInput `pulumi:"ip"`
	PodName pulumi.StringInput `pulumi:"podName"`
	Region  pulumi.StringInput `pulumi:"region"`
}

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArray

type GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArray []GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArrayOutput

func (i GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArrayOutput() GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArrayInput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArrayOutput() GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArray and GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArray{ GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArrayOutput) Index

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArrayOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfo

type GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfo struct {
	Ip      string `pulumi:"ip"`
	PodName string `pulumi:"podName"`
	Region  string `pulumi:"region"`
}

type GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArgs

type GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArgs struct {
	Ip      pulumi.StringInput `pulumi:"ip"`
	PodName pulumi.StringInput `pulumi:"podName"`
	Region  pulumi.StringInput `pulumi:"region"`
}

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArray

type GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArray []GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoInput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArrayInput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArrayOutput() GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArray and GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArray{ GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArrayOutput) Index

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArrayOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoInput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoOutput() GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArgs and GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoOutput) Ip

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoOutput) PodName

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoOutput) Region

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInfoOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceOutput() GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArgs and GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceOutput) Ip

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceOutput) PodName

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceOutput) Region

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadSourceOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadSourceOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistribution

type GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistribution struct {
	Region    string   `pulumi:"region"`
	RegionId  int      `pulumi:"regionId"`
	SubnetIds []string `pulumi:"subnetIds"`
	VpcId     string   `pulumi:"vpcId"`
}

type GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArgs

type GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArgs struct {
	Region    pulumi.StringInput      `pulumi:"region"`
	RegionId  pulumi.IntInput         `pulumi:"regionId"`
	SubnetIds pulumi.StringArrayInput `pulumi:"subnetIds"`
	VpcId     pulumi.StringInput      `pulumi:"vpcId"`
}

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArray

type GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArray []GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionInput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArray) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArrayInput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArrayOutput() GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArray and GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArray{ GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArrayOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionInput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionOutput() GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArgs and GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionOutput

type GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionOutput) Region

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionOutput) RegionId

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionOutput) SubnetIds

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobLoadVpcLoadDistributionOutput) VpcId

type GetScenarioWithJobsScenarioWithJobsSetJobNotificationHook

type GetScenarioWithJobsScenarioWithJobsSetJobNotificationHook struct {
	Events []string `pulumi:"events"`
	Url    string   `pulumi:"url"`
}

type GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArgs

type GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArgs struct {
	Events pulumi.StringArrayInput `pulumi:"events"`
	Url    pulumi.StringInput      `pulumi:"url"`
}

func (GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobNotificationHookOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobNotificationHookOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobNotificationHookOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookOutput

type GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArray

type GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArray []GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookInput

func (GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArray) ToGetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArray) ToGetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArray) ToGetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArrayInput

type GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArrayOutput() GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArray and GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArray{ GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArrayOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookInput

type GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobNotificationHookOutput() GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobNotificationHookOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArgs and GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookOutput

type GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookOutput) Events

func (GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobNotificationHookOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobNotificationHookOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobNotificationHookOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobNotificationHookOutput) Url

type GetScenarioWithJobsScenarioWithJobsSetJobOutput

type GetScenarioWithJobsScenarioWithJobsSetJobOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) AbortReason

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) Configs

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) CreatedAt

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) CronId

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) Datasets

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) Debug

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) Duration

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) EndTime

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) ErrorRate

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) Extensions

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) JobId

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) JobOwner

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) LoadSourceInfos

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) LoadSources

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) Loads

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) MaxRequestsPerSecond

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) MaxVirtualUserCount

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) Message

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) NetworkReceiveRate

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) NetworkSendRate

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) Note

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) Plugins

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) ProjectId

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) ProjectName

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) Protocols

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) RequestFiles

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) RequestTotal

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) RequestsPerSecond

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) ResponseTimeAverage

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) ResponseTimeMax

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) ResponseTimeMin

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) ResponseTimeP90

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) ResponseTimeP95

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) ResponseTimeP99

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) ScenarioId

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) ScenarioName

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) Scripts

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) StartTime

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) Status

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) TestScripts

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobOutput

func (o GetScenarioWithJobsScenarioWithJobsSetJobOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobOutput() GetScenarioWithJobsScenarioWithJobsSetJobOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetJobOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobOutput) Type

type GetScenarioWithJobsScenarioWithJobsSetJobPlugin

type GetScenarioWithJobsScenarioWithJobsSetJobPlugin struct {
	FileId    string `pulumi:"fileId"`
	Name      string `pulumi:"name"`
	Size      int    `pulumi:"size"`
	Type      string `pulumi:"type"`
	UpdatedAt string `pulumi:"updatedAt"`
}

type GetScenarioWithJobsScenarioWithJobsSetJobPluginArgs

type GetScenarioWithJobsScenarioWithJobsSetJobPluginArgs struct {
	FileId    pulumi.StringInput `pulumi:"fileId"`
	Name      pulumi.StringInput `pulumi:"name"`
	Size      pulumi.IntInput    `pulumi:"size"`
	Type      pulumi.StringInput `pulumi:"type"`
	UpdatedAt pulumi.StringInput `pulumi:"updatedAt"`
}

func (GetScenarioWithJobsScenarioWithJobsSetJobPluginArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobPluginArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobPluginOutput

func (i GetScenarioWithJobsScenarioWithJobsSetJobPluginArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobPluginOutput() GetScenarioWithJobsScenarioWithJobsSetJobPluginOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobPluginArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobPluginOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobPluginArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobPluginOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobPluginOutput

type GetScenarioWithJobsScenarioWithJobsSetJobPluginArray

type GetScenarioWithJobsScenarioWithJobsSetJobPluginArray []GetScenarioWithJobsScenarioWithJobsSetJobPluginInput

func (GetScenarioWithJobsScenarioWithJobsSetJobPluginArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobPluginArray) ToGetScenarioWithJobsScenarioWithJobsSetJobPluginArrayOutput

func (i GetScenarioWithJobsScenarioWithJobsSetJobPluginArray) ToGetScenarioWithJobsScenarioWithJobsSetJobPluginArrayOutput() GetScenarioWithJobsScenarioWithJobsSetJobPluginArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobPluginArray) ToGetScenarioWithJobsScenarioWithJobsSetJobPluginArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobPluginArray) ToGetScenarioWithJobsScenarioWithJobsSetJobPluginArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobPluginArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobPluginArrayInput

type GetScenarioWithJobsScenarioWithJobsSetJobPluginArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobPluginArrayOutput() GetScenarioWithJobsScenarioWithJobsSetJobPluginArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobPluginArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobPluginArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobPluginArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobPluginArray and GetScenarioWithJobsScenarioWithJobsSetJobPluginArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobPluginArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobPluginArray{ GetScenarioWithJobsScenarioWithJobsSetJobPluginArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetJobPluginArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobPluginArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobPluginArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobPluginArrayOutput) Index

func (GetScenarioWithJobsScenarioWithJobsSetJobPluginArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobPluginArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobPluginArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobPluginArrayOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetJobPluginArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobPluginArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobPluginArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobPluginInput

type GetScenarioWithJobsScenarioWithJobsSetJobPluginInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobPluginOutput() GetScenarioWithJobsScenarioWithJobsSetJobPluginOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobPluginOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobPluginOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobPluginInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobPluginArgs and GetScenarioWithJobsScenarioWithJobsSetJobPluginOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobPluginInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobPluginArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetJobPluginOutput

type GetScenarioWithJobsScenarioWithJobsSetJobPluginOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobPluginOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobPluginOutput) FileId

func (GetScenarioWithJobsScenarioWithJobsSetJobPluginOutput) Name

func (GetScenarioWithJobsScenarioWithJobsSetJobPluginOutput) Size

func (GetScenarioWithJobsScenarioWithJobsSetJobPluginOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobPluginOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobPluginOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobPluginOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetJobPluginOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobPluginOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobPluginOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobPluginOutput) Type

func (GetScenarioWithJobsScenarioWithJobsSetJobPluginOutput) UpdatedAt

type GetScenarioWithJobsScenarioWithJobsSetJobProtocol

type GetScenarioWithJobsScenarioWithJobsSetJobProtocol struct {
	FileId    string `pulumi:"fileId"`
	Name      string `pulumi:"name"`
	Size      int    `pulumi:"size"`
	Type      string `pulumi:"type"`
	UpdatedAt string `pulumi:"updatedAt"`
}

type GetScenarioWithJobsScenarioWithJobsSetJobProtocolArgs

type GetScenarioWithJobsScenarioWithJobsSetJobProtocolArgs struct {
	FileId    pulumi.StringInput `pulumi:"fileId"`
	Name      pulumi.StringInput `pulumi:"name"`
	Size      pulumi.IntInput    `pulumi:"size"`
	Type      pulumi.StringInput `pulumi:"type"`
	UpdatedAt pulumi.StringInput `pulumi:"updatedAt"`
}

func (GetScenarioWithJobsScenarioWithJobsSetJobProtocolArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobProtocolArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobProtocolOutput

func (i GetScenarioWithJobsScenarioWithJobsSetJobProtocolArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobProtocolOutput() GetScenarioWithJobsScenarioWithJobsSetJobProtocolOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobProtocolArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobProtocolOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobProtocolArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobProtocolOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobProtocolOutput

type GetScenarioWithJobsScenarioWithJobsSetJobProtocolArray

type GetScenarioWithJobsScenarioWithJobsSetJobProtocolArray []GetScenarioWithJobsScenarioWithJobsSetJobProtocolInput

func (GetScenarioWithJobsScenarioWithJobsSetJobProtocolArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobProtocolArray) ToGetScenarioWithJobsScenarioWithJobsSetJobProtocolArrayOutput

func (i GetScenarioWithJobsScenarioWithJobsSetJobProtocolArray) ToGetScenarioWithJobsScenarioWithJobsSetJobProtocolArrayOutput() GetScenarioWithJobsScenarioWithJobsSetJobProtocolArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobProtocolArray) ToGetScenarioWithJobsScenarioWithJobsSetJobProtocolArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobProtocolArray) ToGetScenarioWithJobsScenarioWithJobsSetJobProtocolArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobProtocolArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobProtocolArrayInput

type GetScenarioWithJobsScenarioWithJobsSetJobProtocolArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobProtocolArrayOutput() GetScenarioWithJobsScenarioWithJobsSetJobProtocolArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobProtocolArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobProtocolArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobProtocolArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobProtocolArray and GetScenarioWithJobsScenarioWithJobsSetJobProtocolArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobProtocolArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobProtocolArray{ GetScenarioWithJobsScenarioWithJobsSetJobProtocolArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetJobProtocolArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobProtocolArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobProtocolArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobProtocolArrayOutput) Index

func (GetScenarioWithJobsScenarioWithJobsSetJobProtocolArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobProtocolArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobProtocolArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobProtocolArrayOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetJobProtocolArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobProtocolArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobProtocolArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobProtocolInput

type GetScenarioWithJobsScenarioWithJobsSetJobProtocolInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobProtocolOutput() GetScenarioWithJobsScenarioWithJobsSetJobProtocolOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobProtocolOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobProtocolOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobProtocolInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobProtocolArgs and GetScenarioWithJobsScenarioWithJobsSetJobProtocolOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobProtocolInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobProtocolArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetJobProtocolOutput

type GetScenarioWithJobsScenarioWithJobsSetJobProtocolOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobProtocolOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobProtocolOutput) FileId

func (GetScenarioWithJobsScenarioWithJobsSetJobProtocolOutput) Name

func (GetScenarioWithJobsScenarioWithJobsSetJobProtocolOutput) Size

func (GetScenarioWithJobsScenarioWithJobsSetJobProtocolOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobProtocolOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobProtocolOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobProtocolOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetJobProtocolOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobProtocolOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobProtocolOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobProtocolOutput) Type

func (GetScenarioWithJobsScenarioWithJobsSetJobProtocolOutput) UpdatedAt

type GetScenarioWithJobsScenarioWithJobsSetJobRequestFile

type GetScenarioWithJobsScenarioWithJobsSetJobRequestFile struct {
	FileId    string `pulumi:"fileId"`
	Name      string `pulumi:"name"`
	Size      int    `pulumi:"size"`
	Type      string `pulumi:"type"`
	UpdatedAt string `pulumi:"updatedAt"`
}

type GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArgs

type GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArgs struct {
	FileId    pulumi.StringInput `pulumi:"fileId"`
	Name      pulumi.StringInput `pulumi:"name"`
	Size      pulumi.IntInput    `pulumi:"size"`
	Type      pulumi.StringInput `pulumi:"type"`
	UpdatedAt pulumi.StringInput `pulumi:"updatedAt"`
}

func (GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobRequestFileOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobRequestFileOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobRequestFileOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobRequestFileOutput

type GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArray

type GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArray []GetScenarioWithJobsScenarioWithJobsSetJobRequestFileInput

func (GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArray) ToGetScenarioWithJobsScenarioWithJobsSetJobRequestFileArrayOutput

func (i GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArray) ToGetScenarioWithJobsScenarioWithJobsSetJobRequestFileArrayOutput() GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArray) ToGetScenarioWithJobsScenarioWithJobsSetJobRequestFileArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArray) ToGetScenarioWithJobsScenarioWithJobsSetJobRequestFileArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArrayInput

type GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobRequestFileArrayOutput() GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobRequestFileArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArray and GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArray{ GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArrayOutput) Index

func (GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobRequestFileArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobRequestFileArrayOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobRequestFileArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobRequestFileInput

type GetScenarioWithJobsScenarioWithJobsSetJobRequestFileInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobRequestFileOutput() GetScenarioWithJobsScenarioWithJobsSetJobRequestFileOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobRequestFileOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobRequestFileOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobRequestFileInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArgs and GetScenarioWithJobsScenarioWithJobsSetJobRequestFileOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobRequestFileInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobRequestFileArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetJobRequestFileOutput

type GetScenarioWithJobsScenarioWithJobsSetJobRequestFileOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobRequestFileOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobRequestFileOutput) FileId

func (GetScenarioWithJobsScenarioWithJobsSetJobRequestFileOutput) Name

func (GetScenarioWithJobsScenarioWithJobsSetJobRequestFileOutput) Size

func (GetScenarioWithJobsScenarioWithJobsSetJobRequestFileOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobRequestFileOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobRequestFileOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobRequestFileOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetJobRequestFileOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobRequestFileOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobRequestFileOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobRequestFileOutput) Type

func (GetScenarioWithJobsScenarioWithJobsSetJobRequestFileOutput) UpdatedAt

type GetScenarioWithJobsScenarioWithJobsSetJobTestScript

type GetScenarioWithJobsScenarioWithJobsSetJobTestScript struct {
	EncodedContent     string `pulumi:"encodedContent"`
	EncodedHttpArchive string `pulumi:"encodedHttpArchive"`
	FileId             string `pulumi:"fileId"`
	LoadWeight         int    `pulumi:"loadWeight"`
	Name               string `pulumi:"name"`
	Size               int    `pulumi:"size"`
	Type               string `pulumi:"type"`
	UpdatedAt          string `pulumi:"updatedAt"`
}

type GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArgs

type GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArgs struct {
	EncodedContent     pulumi.StringInput `pulumi:"encodedContent"`
	EncodedHttpArchive pulumi.StringInput `pulumi:"encodedHttpArchive"`
	FileId             pulumi.StringInput `pulumi:"fileId"`
	LoadWeight         pulumi.IntInput    `pulumi:"loadWeight"`
	Name               pulumi.StringInput `pulumi:"name"`
	Size               pulumi.IntInput    `pulumi:"size"`
	Type               pulumi.StringInput `pulumi:"type"`
	UpdatedAt          pulumi.StringInput `pulumi:"updatedAt"`
}

func (GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobTestScriptOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobTestScriptOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArgs) ToGetScenarioWithJobsScenarioWithJobsSetJobTestScriptOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobTestScriptOutput

type GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArray

type GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArray []GetScenarioWithJobsScenarioWithJobsSetJobTestScriptInput

func (GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArray) ToGetScenarioWithJobsScenarioWithJobsSetJobTestScriptArrayOutput

func (i GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArray) ToGetScenarioWithJobsScenarioWithJobsSetJobTestScriptArrayOutput() GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArray) ToGetScenarioWithJobsScenarioWithJobsSetJobTestScriptArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArray) ToGetScenarioWithJobsScenarioWithJobsSetJobTestScriptArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArrayInput

type GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobTestScriptArrayOutput() GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobTestScriptArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArray and GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArray{ GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArrayOutput) Index

func (GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobTestScriptArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobTestScriptArrayOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobTestScriptArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetJobTestScriptInput

type GetScenarioWithJobsScenarioWithJobsSetJobTestScriptInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetJobTestScriptOutput() GetScenarioWithJobsScenarioWithJobsSetJobTestScriptOutput
	ToGetScenarioWithJobsScenarioWithJobsSetJobTestScriptOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetJobTestScriptOutput
}

GetScenarioWithJobsScenarioWithJobsSetJobTestScriptInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArgs and GetScenarioWithJobsScenarioWithJobsSetJobTestScriptOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetJobTestScriptInput` via:

GetScenarioWithJobsScenarioWithJobsSetJobTestScriptArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetJobTestScriptOutput

type GetScenarioWithJobsScenarioWithJobsSetJobTestScriptOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetJobTestScriptOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetJobTestScriptOutput) EncodedContent

func (GetScenarioWithJobsScenarioWithJobsSetJobTestScriptOutput) EncodedHttpArchive

func (GetScenarioWithJobsScenarioWithJobsSetJobTestScriptOutput) FileId

func (GetScenarioWithJobsScenarioWithJobsSetJobTestScriptOutput) LoadWeight

func (GetScenarioWithJobsScenarioWithJobsSetJobTestScriptOutput) Name

func (GetScenarioWithJobsScenarioWithJobsSetJobTestScriptOutput) Size

func (GetScenarioWithJobsScenarioWithJobsSetJobTestScriptOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobTestScriptOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobTestScriptOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobTestScriptOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetJobTestScriptOutput) ToGetScenarioWithJobsScenarioWithJobsSetJobTestScriptOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetJobTestScriptOutput

func (GetScenarioWithJobsScenarioWithJobsSetJobTestScriptOutput) Type

func (GetScenarioWithJobsScenarioWithJobsSetJobTestScriptOutput) UpdatedAt

type GetScenarioWithJobsScenarioWithJobsSetOutput

type GetScenarioWithJobsScenarioWithJobsSetOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetOutput) Jobs

func (GetScenarioWithJobsScenarioWithJobsSetOutput) Scenarios

func (GetScenarioWithJobsScenarioWithJobsSetOutput) ToGetScenarioWithJobsScenarioWithJobsSetOutput

func (o GetScenarioWithJobsScenarioWithJobsSetOutput) ToGetScenarioWithJobsScenarioWithJobsSetOutput() GetScenarioWithJobsScenarioWithJobsSetOutput

func (GetScenarioWithJobsScenarioWithJobsSetOutput) ToGetScenarioWithJobsScenarioWithJobsSetOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetOutput) ToGetScenarioWithJobsScenarioWithJobsSetOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetOutput

type GetScenarioWithJobsScenarioWithJobsSetScenario

type GetScenarioWithJobsScenarioWithJobsSetScenario struct {
	AppId             int                                                              `pulumi:"appId"`
	Configs           []string                                                         `pulumi:"configs"`
	CreatedAt         string                                                           `pulumi:"createdAt"`
	CronId            string                                                           `pulumi:"cronId"`
	Datasets          []GetScenarioWithJobsScenarioWithJobsSetScenarioDataset          `pulumi:"datasets"`
	Description       string                                                           `pulumi:"description"`
	DomainNameConfigs []GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfig `pulumi:"domainNameConfigs"`
	EncodedScripts    string                                                           `pulumi:"encodedScripts"`
	Extensions        []string                                                         `pulumi:"extensions"`
	Loads             []GetScenarioWithJobsScenarioWithJobsSetScenarioLoad             `pulumi:"loads"`
	Name              string                                                           `pulumi:"name"`
	NotificationHooks []GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHook `pulumi:"notificationHooks"`
	Owner             string                                                           `pulumi:"owner"`
	Plugins           []GetScenarioWithJobsScenarioWithJobsSetScenarioPlugin           `pulumi:"plugins"`
	ProjectId         string                                                           `pulumi:"projectId"`
	ProjectName       string                                                           `pulumi:"projectName"`
	Protocols         []GetScenarioWithJobsScenarioWithJobsSetScenarioProtocol         `pulumi:"protocols"`
	RequestFiles      []GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFile      `pulumi:"requestFiles"`
	ScenarioId        string                                                           `pulumi:"scenarioId"`
	SlaId             string                                                           `pulumi:"slaId"`
	SlaPolicies       []GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicy        `pulumi:"slaPolicies"`
	Status            int                                                              `pulumi:"status"`
	SubAccountUin     string                                                           `pulumi:"subAccountUin"`
	TestScripts       []GetScenarioWithJobsScenarioWithJobsSetScenarioTestScript       `pulumi:"testScripts"`
	Type              string                                                           `pulumi:"type"`
	Uin               string                                                           `pulumi:"uin"`
	UpdatedAt         string                                                           `pulumi:"updatedAt"`
}

type GetScenarioWithJobsScenarioWithJobsSetScenarioArgs

type GetScenarioWithJobsScenarioWithJobsSetScenarioArgs struct {
	AppId             pulumi.IntInput                                                          `pulumi:"appId"`
	Configs           pulumi.StringArrayInput                                                  `pulumi:"configs"`
	CreatedAt         pulumi.StringInput                                                       `pulumi:"createdAt"`
	CronId            pulumi.StringInput                                                       `pulumi:"cronId"`
	Datasets          GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArrayInput          `pulumi:"datasets"`
	Description       pulumi.StringInput                                                       `pulumi:"description"`
	DomainNameConfigs GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArrayInput `pulumi:"domainNameConfigs"`
	EncodedScripts    pulumi.StringInput                                                       `pulumi:"encodedScripts"`
	Extensions        pulumi.StringArrayInput                                                  `pulumi:"extensions"`
	Loads             GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArrayInput             `pulumi:"loads"`
	Name              pulumi.StringInput                                                       `pulumi:"name"`
	NotificationHooks GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArrayInput `pulumi:"notificationHooks"`
	Owner             pulumi.StringInput                                                       `pulumi:"owner"`
	Plugins           GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArrayInput           `pulumi:"plugins"`
	ProjectId         pulumi.StringInput                                                       `pulumi:"projectId"`
	ProjectName       pulumi.StringInput                                                       `pulumi:"projectName"`
	Protocols         GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArrayInput         `pulumi:"protocols"`
	RequestFiles      GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArrayInput      `pulumi:"requestFiles"`
	ScenarioId        pulumi.StringInput                                                       `pulumi:"scenarioId"`
	SlaId             pulumi.StringInput                                                       `pulumi:"slaId"`
	SlaPolicies       GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArrayInput        `pulumi:"slaPolicies"`
	Status            pulumi.IntInput                                                          `pulumi:"status"`
	SubAccountUin     pulumi.StringInput                                                       `pulumi:"subAccountUin"`
	TestScripts       GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArrayInput       `pulumi:"testScripts"`
	Type              pulumi.StringInput                                                       `pulumi:"type"`
	Uin               pulumi.StringInput                                                       `pulumi:"uin"`
	UpdatedAt         pulumi.StringInput                                                       `pulumi:"updatedAt"`
}

func (GetScenarioWithJobsScenarioWithJobsSetScenarioArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioOutput

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioArray

type GetScenarioWithJobsScenarioWithJobsSetScenarioArray []GetScenarioWithJobsScenarioWithJobsSetScenarioInput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioArrayOutput

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioArrayOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioArrayInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioArrayOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioArray and GetScenarioWithJobsScenarioWithJobsSetScenarioArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioArray{ GetScenarioWithJobsScenarioWithJobsSetScenarioArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetScenarioArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioArrayOutput) Index

func (GetScenarioWithJobsScenarioWithJobsSetScenarioArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioArrayOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetScenarioArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioDataset

type GetScenarioWithJobsScenarioWithJobsSetScenarioDataset struct {
	FileId        string   `pulumi:"fileId"`
	HeadLines     []string `pulumi:"headLines"`
	HeaderColumns []string `pulumi:"headerColumns"`
	HeaderInFile  bool     `pulumi:"headerInFile"`
	LineCount     int      `pulumi:"lineCount"`
	Name          string   `pulumi:"name"`
	Size          int      `pulumi:"size"`
	Split         bool     `pulumi:"split"`
	TailLines     []string `pulumi:"tailLines"`
	Type          string   `pulumi:"type"`
	UpdatedAt     string   `pulumi:"updatedAt"`
}

type GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArgs

type GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArgs struct {
	FileId        pulumi.StringInput      `pulumi:"fileId"`
	HeadLines     pulumi.StringArrayInput `pulumi:"headLines"`
	HeaderColumns pulumi.StringArrayInput `pulumi:"headerColumns"`
	HeaderInFile  pulumi.BoolInput        `pulumi:"headerInFile"`
	LineCount     pulumi.IntInput         `pulumi:"lineCount"`
	Name          pulumi.StringInput      `pulumi:"name"`
	Size          pulumi.IntInput         `pulumi:"size"`
	Split         pulumi.BoolInput        `pulumi:"split"`
	TailLines     pulumi.StringArrayInput `pulumi:"tailLines"`
	Type          pulumi.StringInput      `pulumi:"type"`
	UpdatedAt     pulumi.StringInput      `pulumi:"updatedAt"`
}

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArray

type GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArray []GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetInput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArrayInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArrayOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArray and GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArray{ GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArrayOutput) Index

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArrayOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArgs and GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutput) FileId

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutput) HeadLines

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutput) HeaderColumns

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutput) HeaderInFile

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutput) LineCount

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutput) Name

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutput) Size

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutput) Split

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutput) TailLines

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutput) Type

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDatasetOutput) UpdatedAt

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfig

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfig struct {
	DnsConfigs  []GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfig `pulumi:"dnsConfigs"`
	HostAliases []GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAlias `pulumi:"hostAliases"`
}

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArgs

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArgs struct {
	DnsConfigs  GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArrayInput `pulumi:"dnsConfigs"`
	HostAliases GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArrayInput `pulumi:"hostAliases"`
}

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArray

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArray []GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigInput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArrayInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArrayOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArray and GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArray{ GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArrayOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfig

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfig struct {
	Nameservers []string `pulumi:"nameservers"`
}

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArgs

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArgs struct {
	Nameservers pulumi.StringArrayInput `pulumi:"nameservers"`
}

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArray

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArray []GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigInput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArrayInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArrayOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArray and GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArray{ GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArrayOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArgs and GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigOutput) Nameservers

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigDnsConfigOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAlias

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAlias struct {
	HostNames []string `pulumi:"hostNames"`
	Ip        string   `pulumi:"ip"`
}

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArgs

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArgs struct {
	HostNames pulumi.StringArrayInput `pulumi:"hostNames"`
	Ip        pulumi.StringInput      `pulumi:"ip"`
}

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArray

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArray []GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasInput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArrayInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArrayOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArray and GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArray{ GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArrayOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArgs and GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasOutput) HostNames

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasOutput) Ip

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigHostAliasOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArgs and GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioDomainNameConfigOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioArgs and GetScenarioWithJobsScenarioWithJobsSetScenarioOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoad

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoad struct {
	GeoRegionsLoadDistributions []GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistribution `pulumi:"geoRegionsLoadDistributions"`
	LoadSpecs                   []GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpec                   `pulumi:"loadSpecs"`
	VpcLoadDistributions        []GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistribution        `pulumi:"vpcLoadDistributions"`
}

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArgs

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArgs struct {
	GeoRegionsLoadDistributions GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArrayInput `pulumi:"geoRegionsLoadDistributions"`
	LoadSpecs                   GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArrayInput                   `pulumi:"loadSpecs"`
	VpcLoadDistributions        GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArrayInput        `pulumi:"vpcLoadDistributions"`
}

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioLoadOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArray

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArray []GetScenarioWithJobsScenarioWithJobsSetScenarioLoadInput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadArrayOutput

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadArrayOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArrayInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadArrayOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArray and GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArray{ GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArrayOutput) Index

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadArrayOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistribution

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistribution struct {
	Percentage int    `pulumi:"percentage"`
	Region     string `pulumi:"region"`
	RegionId   int    `pulumi:"regionId"`
}

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArgs

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArgs struct {
	Percentage pulumi.IntInput    `pulumi:"percentage"`
	Region     pulumi.StringInput `pulumi:"region"`
	RegionId   pulumi.IntInput    `pulumi:"regionId"`
}

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArray

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArray []GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionInput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArrayOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArrayInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArrayOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArray and GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArray{ GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArrayOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArgs and GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionOutput) Percentage

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionOutput) Region

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionOutput) RegionId

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadGeoRegionsLoadDistributionOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioLoadOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioLoadOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArgs and GetScenarioWithJobsScenarioWithJobsSetScenarioLoadOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioLoadInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpec

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpec struct {
	Concurrencies      []GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrency       `pulumi:"concurrencies"`
	RequestsPerSeconds []GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecond `pulumi:"requestsPerSeconds"`
	ScriptOrigins      []GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOrigin      `pulumi:"scriptOrigins"`
}

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArgs

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArgs struct {
	Concurrencies      GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArrayInput       `pulumi:"concurrencies"`
	RequestsPerSeconds GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArrayInput `pulumi:"requestsPerSeconds"`
	ScriptOrigins      GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArrayInput      `pulumi:"scriptOrigins"`
}

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArray

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArray []GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecInput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArrayInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArrayOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArray and GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArray{ GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArrayOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrency

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrency struct {
	GracefulStopSeconds  int                                                                          `pulumi:"gracefulStopSeconds"`
	IterationCount       int                                                                          `pulumi:"iterationCount"`
	MaxRequestsPerSecond int                                                                          `pulumi:"maxRequestsPerSecond"`
	Resources            int                                                                          `pulumi:"resources"`
	Stages               []GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStage `pulumi:"stages"`
}

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArgs

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArgs struct {
	GracefulStopSeconds  pulumi.IntInput                                                                      `pulumi:"gracefulStopSeconds"`
	IterationCount       pulumi.IntInput                                                                      `pulumi:"iterationCount"`
	MaxRequestsPerSecond pulumi.IntInput                                                                      `pulumi:"maxRequestsPerSecond"`
	Resources            pulumi.IntInput                                                                      `pulumi:"resources"`
	Stages               GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArrayInput `pulumi:"stages"`
}

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArray

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArray []GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyInput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArrayInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArrayOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArray and GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArray{ GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArrayOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArgs and GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyOutput) GracefulStopSeconds

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyOutput) IterationCount

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyOutput) MaxRequestsPerSecond

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyOutput) Resources

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStage

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStage struct {
	DurationSeconds    int `pulumi:"durationSeconds"`
	TargetVirtualUsers int `pulumi:"targetVirtualUsers"`
}

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArgs

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArgs struct {
	DurationSeconds    pulumi.IntInput `pulumi:"durationSeconds"`
	TargetVirtualUsers pulumi.IntInput `pulumi:"targetVirtualUsers"`
}

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArray

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArray []GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageInput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArrayOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArrayInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArrayOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArray and GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArray{ GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArrayOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArgs and GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageOutput) DurationSeconds

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageOutput) TargetVirtualUsers

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecConcurrencyStageOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArgs and GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecond

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecond struct {
	DurationSeconds         int `pulumi:"durationSeconds"`
	GracefulStopSeconds     int `pulumi:"gracefulStopSeconds"`
	MaxRequestsPerSecond    int `pulumi:"maxRequestsPerSecond"`
	Resources               int `pulumi:"resources"`
	StartRequestsPerSecond  int `pulumi:"startRequestsPerSecond"`
	TargetRequestsPerSecond int `pulumi:"targetRequestsPerSecond"`
	TargetVirtualUsers      int `pulumi:"targetVirtualUsers"`
}

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArgs

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArgs struct {
	DurationSeconds         pulumi.IntInput `pulumi:"durationSeconds"`
	GracefulStopSeconds     pulumi.IntInput `pulumi:"gracefulStopSeconds"`
	MaxRequestsPerSecond    pulumi.IntInput `pulumi:"maxRequestsPerSecond"`
	Resources               pulumi.IntInput `pulumi:"resources"`
	StartRequestsPerSecond  pulumi.IntInput `pulumi:"startRequestsPerSecond"`
	TargetRequestsPerSecond pulumi.IntInput `pulumi:"targetRequestsPerSecond"`
	TargetVirtualUsers      pulumi.IntInput `pulumi:"targetVirtualUsers"`
}

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArray

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArray []GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondInput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArrayOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArrayInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArrayOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArray and GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArray{ GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArrayOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArgs and GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondOutput) DurationSeconds

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondOutput) GracefulStopSeconds

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondOutput) MaxRequestsPerSecond

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondOutput) Resources

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondOutput) StartRequestsPerSecond

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondOutput) TargetRequestsPerSecond

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondOutput) TargetVirtualUsers

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecRequestsPerSecondOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOrigin

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOrigin struct {
	DurationSeconds      int    `pulumi:"durationSeconds"`
	MachineNumber        int    `pulumi:"machineNumber"`
	MachineSpecification string `pulumi:"machineSpecification"`
}

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArgs

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArgs struct {
	DurationSeconds      pulumi.IntInput    `pulumi:"durationSeconds"`
	MachineNumber        pulumi.IntInput    `pulumi:"machineNumber"`
	MachineSpecification pulumi.StringInput `pulumi:"machineSpecification"`
}

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArray

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArray []GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginInput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArrayInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArrayOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArray and GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArray{ GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArrayOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArgs and GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginOutput) DurationSeconds

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginOutput) MachineNumber

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginOutput) MachineSpecification

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadLoadSpecScriptOriginOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetScenarioLoadOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioLoadOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistribution

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistribution struct {
	Region    string   `pulumi:"region"`
	RegionId  int      `pulumi:"regionId"`
	SubnetIds []string `pulumi:"subnetIds"`
	VpcId     string   `pulumi:"vpcId"`
}

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArgs

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArgs struct {
	Region    pulumi.StringInput      `pulumi:"region"`
	RegionId  pulumi.IntInput         `pulumi:"regionId"`
	SubnetIds pulumi.StringArrayInput `pulumi:"subnetIds"`
	VpcId     pulumi.StringInput      `pulumi:"vpcId"`
}

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArray

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArray []GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionInput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArrayInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArrayOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArray and GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArray{ GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArrayOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArgs and GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionOutput) Region

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionOutput) RegionId

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionOutput) SubnetIds

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionOutputWithContext

func (GetScenarioWithJobsScenarioWithJobsSetScenarioLoadVpcLoadDistributionOutput) VpcId

type GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHook

type GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHook struct {
	Events []string `pulumi:"events"`
	Url    string   `pulumi:"url"`
}

type GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArgs

type GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArgs struct {
	Events pulumi.StringArrayInput `pulumi:"events"`
	Url    pulumi.StringInput      `pulumi:"url"`
}

func (GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArray

type GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArray []GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookInput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArrayInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArrayOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArray and GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArray{ GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArrayOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArgs and GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookOutput) Events

func (GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioNotificationHookOutput) Url

type GetScenarioWithJobsScenarioWithJobsSetScenarioOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioOutput) AppId

func (GetScenarioWithJobsScenarioWithJobsSetScenarioOutput) Configs

func (GetScenarioWithJobsScenarioWithJobsSetScenarioOutput) CreatedAt

func (GetScenarioWithJobsScenarioWithJobsSetScenarioOutput) CronId

func (GetScenarioWithJobsScenarioWithJobsSetScenarioOutput) Datasets

func (GetScenarioWithJobsScenarioWithJobsSetScenarioOutput) Description

func (GetScenarioWithJobsScenarioWithJobsSetScenarioOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioOutput) EncodedScripts

func (GetScenarioWithJobsScenarioWithJobsSetScenarioOutput) Extensions

func (GetScenarioWithJobsScenarioWithJobsSetScenarioOutput) Loads

func (GetScenarioWithJobsScenarioWithJobsSetScenarioOutput) Name

func (GetScenarioWithJobsScenarioWithJobsSetScenarioOutput) Owner

func (GetScenarioWithJobsScenarioWithJobsSetScenarioOutput) Plugins

func (GetScenarioWithJobsScenarioWithJobsSetScenarioOutput) ProjectId

func (GetScenarioWithJobsScenarioWithJobsSetScenarioOutput) ProjectName

func (GetScenarioWithJobsScenarioWithJobsSetScenarioOutput) Protocols

func (GetScenarioWithJobsScenarioWithJobsSetScenarioOutput) ScenarioId

func (GetScenarioWithJobsScenarioWithJobsSetScenarioOutput) SlaId

func (GetScenarioWithJobsScenarioWithJobsSetScenarioOutput) SlaPolicies

func (GetScenarioWithJobsScenarioWithJobsSetScenarioOutput) Status

func (GetScenarioWithJobsScenarioWithJobsSetScenarioOutput) SubAccountUin

func (GetScenarioWithJobsScenarioWithJobsSetScenarioOutput) TestScripts

func (GetScenarioWithJobsScenarioWithJobsSetScenarioOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetScenarioOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioOutput) Type

func (GetScenarioWithJobsScenarioWithJobsSetScenarioOutput) Uin

func (GetScenarioWithJobsScenarioWithJobsSetScenarioOutput) UpdatedAt

type GetScenarioWithJobsScenarioWithJobsSetScenarioPlugin

type GetScenarioWithJobsScenarioWithJobsSetScenarioPlugin struct {
	FileId    string `pulumi:"fileId"`
	Name      string `pulumi:"name"`
	Size      int    `pulumi:"size"`
	Type      string `pulumi:"type"`
	UpdatedAt string `pulumi:"updatedAt"`
}

type GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArgs

type GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArgs struct {
	FileId    pulumi.StringInput `pulumi:"fileId"`
	Name      pulumi.StringInput `pulumi:"name"`
	Size      pulumi.IntInput    `pulumi:"size"`
	Type      pulumi.StringInput `pulumi:"type"`
	UpdatedAt pulumi.StringInput `pulumi:"updatedAt"`
}

func (GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioPluginOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioPluginOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioPluginOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioPluginOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArray

type GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArray []GetScenarioWithJobsScenarioWithJobsSetScenarioPluginInput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioPluginArrayOutput

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioPluginArrayOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioPluginArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioPluginArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArrayInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioPluginArrayOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioPluginArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArray and GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArray{ GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArrayOutput) Index

func (GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioPluginArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioPluginArrayOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioPluginArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioPluginInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioPluginInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioPluginOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioPluginOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioPluginOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioPluginOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioPluginInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArgs and GetScenarioWithJobsScenarioWithJobsSetScenarioPluginOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioPluginInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioPluginArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetScenarioPluginOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioPluginOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioPluginOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioPluginOutput) FileId

func (GetScenarioWithJobsScenarioWithJobsSetScenarioPluginOutput) Name

func (GetScenarioWithJobsScenarioWithJobsSetScenarioPluginOutput) Size

func (GetScenarioWithJobsScenarioWithJobsSetScenarioPluginOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioPluginOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioPluginOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioPluginOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetScenarioPluginOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioPluginOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioPluginOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioPluginOutput) Type

func (GetScenarioWithJobsScenarioWithJobsSetScenarioPluginOutput) UpdatedAt

type GetScenarioWithJobsScenarioWithJobsSetScenarioProtocol

type GetScenarioWithJobsScenarioWithJobsSetScenarioProtocol struct {
	FileId    string `pulumi:"fileId"`
	Name      string `pulumi:"name"`
	Size      int    `pulumi:"size"`
	Type      string `pulumi:"type"`
	UpdatedAt string `pulumi:"updatedAt"`
}

type GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArgs

type GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArgs struct {
	FileId    pulumi.StringInput `pulumi:"fileId"`
	Name      pulumi.StringInput `pulumi:"name"`
	Size      pulumi.IntInput    `pulumi:"size"`
	Type      pulumi.StringInput `pulumi:"type"`
	UpdatedAt pulumi.StringInput `pulumi:"updatedAt"`
}

func (GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioProtocolOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioProtocolOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioProtocolOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArray

type GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArray []GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolInput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArrayInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArrayOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArray and GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArray{ GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArrayOutput) Index

func (GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArrayOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioProtocolOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioProtocolOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArgs and GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolOutput) FileId

func (GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolOutput) Name

func (GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolOutput) Size

func (GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioProtocolOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioProtocolOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioProtocolOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolOutput) Type

func (GetScenarioWithJobsScenarioWithJobsSetScenarioProtocolOutput) UpdatedAt

type GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFile

type GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFile struct {
	FileId    string `pulumi:"fileId"`
	Name      string `pulumi:"name"`
	Size      int    `pulumi:"size"`
	Type      string `pulumi:"type"`
	UpdatedAt string `pulumi:"updatedAt"`
}

type GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArgs

type GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArgs struct {
	FileId    pulumi.StringInput `pulumi:"fileId"`
	Name      pulumi.StringInput `pulumi:"name"`
	Size      pulumi.IntInput    `pulumi:"size"`
	Type      pulumi.StringInput `pulumi:"type"`
	UpdatedAt pulumi.StringInput `pulumi:"updatedAt"`
}

func (GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArray

type GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArray []GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileInput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArrayInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArrayOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArray and GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArray{ GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArrayOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArgs and GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileOutput) FileId

func (GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileOutput) Name

func (GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileOutput) Size

func (GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileOutput) Type

func (GetScenarioWithJobsScenarioWithJobsSetScenarioRequestFileOutput) UpdatedAt

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicy

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicy struct {
	AlertChannels []GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannel `pulumi:"alertChannels"`
	SlaRules      []GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRule      `pulumi:"slaRules"`
}

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannel

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannel struct {
	AmpConsumerId string `pulumi:"ampConsumerId"`
	NoticeId      string `pulumi:"noticeId"`
}

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArgs

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArgs struct {
	AmpConsumerId pulumi.StringInput `pulumi:"ampConsumerId"`
	NoticeId      pulumi.StringInput `pulumi:"noticeId"`
}

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArray

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArray []GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelInput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArrayInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArrayOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArray and GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArray{ GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArrayOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArgs and GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelOutput) AmpConsumerId

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelOutput) NoticeId

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArgs

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArgs struct {
	AlertChannels GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyAlertChannelArrayInput `pulumi:"alertChannels"`
	SlaRules      GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArrayInput      `pulumi:"slaRules"`
}

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArray

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArray []GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyInput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArrayInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArrayOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArray and GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArray{ GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArrayOutput) Index

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArrayOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArgs and GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicyOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRule

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRule struct {
	AbortFlag    bool                                                                        `pulumi:"abortFlag"`
	Aggregation  string                                                                      `pulumi:"aggregation"`
	Condition    string                                                                      `pulumi:"condition"`
	For          string                                                                      `pulumi:"for"`
	LabelFilters []GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilter `pulumi:"labelFilters"`
	Metric       string                                                                      `pulumi:"metric"`
	Value        float64                                                                     `pulumi:"value"`
}

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArgs

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArgs struct {
	AbortFlag    pulumi.BoolInput                                                                    `pulumi:"abortFlag"`
	Aggregation  pulumi.StringInput                                                                  `pulumi:"aggregation"`
	Condition    pulumi.StringInput                                                                  `pulumi:"condition"`
	For          pulumi.StringInput                                                                  `pulumi:"for"`
	LabelFilters GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArrayInput `pulumi:"labelFilters"`
	Metric       pulumi.StringInput                                                                  `pulumi:"metric"`
	Value        pulumi.Float64Input                                                                 `pulumi:"value"`
}

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArray

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArray []GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleInput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArrayInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArrayOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArray and GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArray{ GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArrayOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArgs and GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilter

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilter struct {
	LabelName  string `pulumi:"labelName"`
	LabelValue string `pulumi:"labelValue"`
}

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArgs

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArgs struct {
	LabelName  pulumi.StringInput `pulumi:"labelName"`
	LabelValue pulumi.StringInput `pulumi:"labelValue"`
}

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArray

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArray []GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterInput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArrayOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArrayInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArrayOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArray and GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArray{ GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArrayOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArgs and GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterOutput) LabelName

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterOutput) LabelValue

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleLabelFilterOutputWithContext

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleOutput) AbortFlag

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleOutput) Aggregation

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleOutput) Condition

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleOutput) For

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleOutput) Metric

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioSlaPolicySlaRuleOutput) Value

type GetScenarioWithJobsScenarioWithJobsSetScenarioTestScript

type GetScenarioWithJobsScenarioWithJobsSetScenarioTestScript struct {
	EncodedContent     string `pulumi:"encodedContent"`
	EncodedHttpArchive string `pulumi:"encodedHttpArchive"`
	FileId             string `pulumi:"fileId"`
	LoadWeight         int    `pulumi:"loadWeight"`
	Name               string `pulumi:"name"`
	Size               int    `pulumi:"size"`
	Type               string `pulumi:"type"`
	UpdatedAt          string `pulumi:"updatedAt"`
}

type GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArgs

type GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArgs struct {
	EncodedContent     pulumi.StringInput `pulumi:"encodedContent"`
	EncodedHttpArchive pulumi.StringInput `pulumi:"encodedHttpArchive"`
	FileId             pulumi.StringInput `pulumi:"fileId"`
	LoadWeight         pulumi.IntInput    `pulumi:"loadWeight"`
	Name               pulumi.StringInput `pulumi:"name"`
	Size               pulumi.IntInput    `pulumi:"size"`
	Type               pulumi.StringInput `pulumi:"type"`
	UpdatedAt          pulumi.StringInput `pulumi:"updatedAt"`
}

func (GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArgs) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArgs) ToGetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArray

type GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArray []GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptInput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArray) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArrayOutputWithContext

func (i GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArray) ToGetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArrayInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArrayInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArrayOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArrayOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArrayOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArrayOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArrayInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArray and GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArrayOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArrayInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArray{ GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArgs{...} }

type GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArrayOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArrayOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArrayOutput) Index

func (GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArrayOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArrayOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArrayOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArrayOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArrayOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptInput

type GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptInput interface {
	pulumi.Input

	ToGetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptOutput() GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptOutput
	ToGetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptOutputWithContext(context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptOutput
}

GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptInput is an input type that accepts GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArgs and GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptOutput values. You can construct a concrete instance of `GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptInput` via:

GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptArgs{...}

type GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptOutput

type GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptOutput struct{ *pulumi.OutputState }

func (GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptOutput) ElementType

func (GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptOutput) EncodedContent

func (GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptOutput) EncodedHttpArchive

func (GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptOutput) FileId

func (GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptOutput) LoadWeight

func (GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptOutput) Name

func (GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptOutput) Size

func (GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptOutputWithContext

func (o GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptOutput) ToGetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptOutputWithContext(ctx context.Context) GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptOutput

func (GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptOutput) Type

func (GetScenarioWithJobsScenarioWithJobsSetScenarioTestScriptOutput) UpdatedAt

type Job

type Job struct {
	pulumi.CustomResourceState

	// Cause of interruption.
	AbortReason pulumi.IntOutput `pulumi:"abortReason"`
	// Creation time of the job.
	CreatedAt pulumi.StringOutput `pulumi:"createdAt"`
	// Scheduled job ID.
	CronId pulumi.StringOutput `pulumi:"cronId"`
	// Dataset file for the job.
	Datasets JobDatasetArrayOutput `pulumi:"datasets"`
	// Whether to debug.
	Debug pulumi.BoolPtrOutput `pulumi:"debug"`
	// Domain name binding configuration.
	DomainNameConfigs JobDomainNameConfigArrayOutput `pulumi:"domainNameConfigs"`
	// Job duration.
	Duration pulumi.IntOutput `pulumi:"duration"`
	// End time of the job.
	EndTime pulumi.StringOutput `pulumi:"endTime"`
	// Percentage of error rate.
	ErrorRate pulumi.Float64Output `pulumi:"errorRate"`
	// Job Id.
	JobId pulumi.StringOutput `pulumi:"jobId"`
	// Job owner.
	JobOwner pulumi.StringOutput `pulumi:"jobOwner"`
	// Pressure configuration of job.
	Loads JobLoadArrayOutput `pulumi:"loads"`
	// Maximum requests per second.
	MaxRequestsPerSecond pulumi.IntOutput `pulumi:"maxRequestsPerSecond"`
	// Maximum number of VU for the job.
	MaxVirtualUserCount pulumi.IntOutput `pulumi:"maxVirtualUserCount"`
	// Note.
	Note pulumi.StringPtrOutput `pulumi:"note"`
	// Expansion package file information.
	Plugins JobPluginArrayOutput `pulumi:"plugins"`
	// Project ID.
	ProjectId pulumi.StringOutput `pulumi:"projectId"`
	// Protocol script information.
	Protocols JobProtocolArrayOutput `pulumi:"protocols"`
	// Request file information.
	RequestFiles JobRequestFileArrayOutput `pulumi:"requestFiles"`
	// Total number of requests.
	RequestTotal pulumi.Float64Output `pulumi:"requestTotal"`
	// Average number of requests per second.
	RequestsPerSecond pulumi.Float64Output `pulumi:"requestsPerSecond"`
	// Average response time.
	ResponseTimeAverage pulumi.Float64Output `pulumi:"responseTimeAverage"`
	// Maximum response time.
	ResponseTimeMax pulumi.Float64Output `pulumi:"responseTimeMax"`
	// Minimum response time.
	ResponseTimeMin pulumi.Float64Output `pulumi:"responseTimeMin"`
	// 90th percentile response time.
	ResponseTimeP90 pulumi.Float64Output `pulumi:"responseTimeP90"`
	// 95th percentile response time.
	ResponseTimeP95 pulumi.Float64Output `pulumi:"responseTimeP95"`
	// 99th percentile response time.
	ResponseTimeP99 pulumi.Float64Output `pulumi:"responseTimeP99"`
	// Pts scenario id.
	ScenarioId pulumi.StringOutput `pulumi:"scenarioId"`
	// Start time of the job.
	StartTime pulumi.StringOutput `pulumi:"startTime"`
	// The running status of the task; `0`: JobUnknown, `1`: JobCreated, `2`: JobPending, `3`: JobPreparing, `4`:
	// JobSelectClustering, `5`: JobCreateTasking, `6`: JobSyncTasking, `11`: JobRunning, `12`: JobFinished, `13`:
	// JobPrepareException, `14`: JobFinishException, `15`: JobAborting, `16`: JobAborted, `17`: JobAbortException, `18`:
	// JobDeleted, `19`: JobSelectClusterException, `20`: JobCreateTaskException, `21`: JobSyncTaskException.
	Status pulumi.IntOutput `pulumi:"status"`
	// Test script information.
	TestScripts JobTestScriptArrayOutput `pulumi:"testScripts"`
	// Scene Type.
	Type pulumi.StringOutput `pulumi:"type"`
}

func GetJob

func GetJob(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *JobState, opts ...pulumi.ResourceOption) (*Job, error)

GetJob gets an existing Job resource's state with the given name, ID, and optional state properties that are used to uniquely qualify the lookup (nil if not required).

func NewJob

func NewJob(ctx *pulumi.Context,
	name string, args *JobArgs, opts ...pulumi.ResourceOption) (*Job, error)

NewJob registers a new resource with the given unique name, arguments, and options.

func (*Job) ElementType

func (*Job) ElementType() reflect.Type

func (*Job) ToJobOutput

func (i *Job) ToJobOutput() JobOutput

func (*Job) ToJobOutputWithContext

func (i *Job) ToJobOutputWithContext(ctx context.Context) JobOutput

type JobAbort

type JobAbort struct {
	pulumi.CustomResourceState

	// The reason for aborting the job.
	AbortReason pulumi.IntPtrOutput `pulumi:"abortReason"`
	// Job ID.
	JobId pulumi.StringOutput `pulumi:"jobId"`
	// Project ID.
	ProjectId pulumi.StringOutput `pulumi:"projectId"`
	// Scenario ID.
	ScenarioId pulumi.StringOutput `pulumi:"scenarioId"`
}

func GetJobAbort

func GetJobAbort(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *JobAbortState, opts ...pulumi.ResourceOption) (*JobAbort, error)

GetJobAbort gets an existing JobAbort resource's state with the given name, ID, and optional state properties that are used to uniquely qualify the lookup (nil if not required).

func NewJobAbort

func NewJobAbort(ctx *pulumi.Context,
	name string, args *JobAbortArgs, opts ...pulumi.ResourceOption) (*JobAbort, error)

NewJobAbort registers a new resource with the given unique name, arguments, and options.

func (*JobAbort) ElementType

func (*JobAbort) ElementType() reflect.Type

func (*JobAbort) ToJobAbortOutput

func (i *JobAbort) ToJobAbortOutput() JobAbortOutput

func (*JobAbort) ToJobAbortOutputWithContext

func (i *JobAbort) ToJobAbortOutputWithContext(ctx context.Context) JobAbortOutput

type JobAbortArgs

type JobAbortArgs struct {
	// The reason for aborting the job.
	AbortReason pulumi.IntPtrInput
	// Job ID.
	JobId pulumi.StringInput
	// Project ID.
	ProjectId pulumi.StringInput
	// Scenario ID.
	ScenarioId pulumi.StringInput
}

The set of arguments for constructing a JobAbort resource.

func (JobAbortArgs) ElementType

func (JobAbortArgs) ElementType() reflect.Type

type JobAbortArray

type JobAbortArray []JobAbortInput

func (JobAbortArray) ElementType

func (JobAbortArray) ElementType() reflect.Type

func (JobAbortArray) ToJobAbortArrayOutput

func (i JobAbortArray) ToJobAbortArrayOutput() JobAbortArrayOutput

func (JobAbortArray) ToJobAbortArrayOutputWithContext

func (i JobAbortArray) ToJobAbortArrayOutputWithContext(ctx context.Context) JobAbortArrayOutput

type JobAbortArrayInput

type JobAbortArrayInput interface {
	pulumi.Input

	ToJobAbortArrayOutput() JobAbortArrayOutput
	ToJobAbortArrayOutputWithContext(context.Context) JobAbortArrayOutput
}

JobAbortArrayInput is an input type that accepts JobAbortArray and JobAbortArrayOutput values. You can construct a concrete instance of `JobAbortArrayInput` via:

JobAbortArray{ JobAbortArgs{...} }

type JobAbortArrayOutput

type JobAbortArrayOutput struct{ *pulumi.OutputState }

func (JobAbortArrayOutput) ElementType

func (JobAbortArrayOutput) ElementType() reflect.Type

func (JobAbortArrayOutput) Index

func (JobAbortArrayOutput) ToJobAbortArrayOutput

func (o JobAbortArrayOutput) ToJobAbortArrayOutput() JobAbortArrayOutput

func (JobAbortArrayOutput) ToJobAbortArrayOutputWithContext

func (o JobAbortArrayOutput) ToJobAbortArrayOutputWithContext(ctx context.Context) JobAbortArrayOutput

type JobAbortInput

type JobAbortInput interface {
	pulumi.Input

	ToJobAbortOutput() JobAbortOutput
	ToJobAbortOutputWithContext(ctx context.Context) JobAbortOutput
}

type JobAbortMap

type JobAbortMap map[string]JobAbortInput

func (JobAbortMap) ElementType

func (JobAbortMap) ElementType() reflect.Type

func (JobAbortMap) ToJobAbortMapOutput

func (i JobAbortMap) ToJobAbortMapOutput() JobAbortMapOutput

func (JobAbortMap) ToJobAbortMapOutputWithContext

func (i JobAbortMap) ToJobAbortMapOutputWithContext(ctx context.Context) JobAbortMapOutput

type JobAbortMapInput

type JobAbortMapInput interface {
	pulumi.Input

	ToJobAbortMapOutput() JobAbortMapOutput
	ToJobAbortMapOutputWithContext(context.Context) JobAbortMapOutput
}

JobAbortMapInput is an input type that accepts JobAbortMap and JobAbortMapOutput values. You can construct a concrete instance of `JobAbortMapInput` via:

JobAbortMap{ "key": JobAbortArgs{...} }

type JobAbortMapOutput

type JobAbortMapOutput struct{ *pulumi.OutputState }

func (JobAbortMapOutput) ElementType

func (JobAbortMapOutput) ElementType() reflect.Type

func (JobAbortMapOutput) MapIndex

func (JobAbortMapOutput) ToJobAbortMapOutput

func (o JobAbortMapOutput) ToJobAbortMapOutput() JobAbortMapOutput

func (JobAbortMapOutput) ToJobAbortMapOutputWithContext

func (o JobAbortMapOutput) ToJobAbortMapOutputWithContext(ctx context.Context) JobAbortMapOutput

type JobAbortOutput

type JobAbortOutput struct{ *pulumi.OutputState }

func (JobAbortOutput) AbortReason

func (o JobAbortOutput) AbortReason() pulumi.IntPtrOutput

The reason for aborting the job.

func (JobAbortOutput) ElementType

func (JobAbortOutput) ElementType() reflect.Type

func (JobAbortOutput) JobId

Job ID.

func (JobAbortOutput) ProjectId

func (o JobAbortOutput) ProjectId() pulumi.StringOutput

Project ID.

func (JobAbortOutput) ScenarioId

func (o JobAbortOutput) ScenarioId() pulumi.StringOutput

Scenario ID.

func (JobAbortOutput) ToJobAbortOutput

func (o JobAbortOutput) ToJobAbortOutput() JobAbortOutput

func (JobAbortOutput) ToJobAbortOutputWithContext

func (o JobAbortOutput) ToJobAbortOutputWithContext(ctx context.Context) JobAbortOutput

type JobAbortState

type JobAbortState struct {
	// The reason for aborting the job.
	AbortReason pulumi.IntPtrInput
	// Job ID.
	JobId pulumi.StringPtrInput
	// Project ID.
	ProjectId pulumi.StringPtrInput
	// Scenario ID.
	ScenarioId pulumi.StringPtrInput
}

func (JobAbortState) ElementType

func (JobAbortState) ElementType() reflect.Type

type JobArgs

type JobArgs struct {
	// Whether to debug.
	Debug pulumi.BoolPtrInput
	// Job owner.
	JobOwner pulumi.StringInput
	// Note.
	Note pulumi.StringPtrInput
	// Project ID.
	ProjectId pulumi.StringInput
	// Pts scenario id.
	ScenarioId pulumi.StringInput
}

The set of arguments for constructing a Job resource.

func (JobArgs) ElementType

func (JobArgs) ElementType() reflect.Type

type JobArray

type JobArray []JobInput

func (JobArray) ElementType

func (JobArray) ElementType() reflect.Type

func (JobArray) ToJobArrayOutput

func (i JobArray) ToJobArrayOutput() JobArrayOutput

func (JobArray) ToJobArrayOutputWithContext

func (i JobArray) ToJobArrayOutputWithContext(ctx context.Context) JobArrayOutput

type JobArrayInput

type JobArrayInput interface {
	pulumi.Input

	ToJobArrayOutput() JobArrayOutput
	ToJobArrayOutputWithContext(context.Context) JobArrayOutput
}

JobArrayInput is an input type that accepts JobArray and JobArrayOutput values. You can construct a concrete instance of `JobArrayInput` via:

JobArray{ JobArgs{...} }

type JobArrayOutput

type JobArrayOutput struct{ *pulumi.OutputState }

func (JobArrayOutput) ElementType

func (JobArrayOutput) ElementType() reflect.Type

func (JobArrayOutput) Index

func (JobArrayOutput) ToJobArrayOutput

func (o JobArrayOutput) ToJobArrayOutput() JobArrayOutput

func (JobArrayOutput) ToJobArrayOutputWithContext

func (o JobArrayOutput) ToJobArrayOutputWithContext(ctx context.Context) JobArrayOutput

type JobDataset

type JobDataset struct {
	FileId        *string  `pulumi:"fileId"`
	HeadLines     []string `pulumi:"headLines"`
	HeaderColumns []string `pulumi:"headerColumns"`
	HeaderInFile  bool     `pulumi:"headerInFile"`
	LineCount     *int     `pulumi:"lineCount"`
	Name          string   `pulumi:"name"`
	Size          *int     `pulumi:"size"`
	Split         bool     `pulumi:"split"`
	TailLines     []string `pulumi:"tailLines"`
	Type          *string  `pulumi:"type"`
	UpdatedAt     *string  `pulumi:"updatedAt"`
}

type JobDatasetArgs

type JobDatasetArgs struct {
	FileId        pulumi.StringPtrInput   `pulumi:"fileId"`
	HeadLines     pulumi.StringArrayInput `pulumi:"headLines"`
	HeaderColumns pulumi.StringArrayInput `pulumi:"headerColumns"`
	HeaderInFile  pulumi.BoolInput        `pulumi:"headerInFile"`
	LineCount     pulumi.IntPtrInput      `pulumi:"lineCount"`
	Name          pulumi.StringInput      `pulumi:"name"`
	Size          pulumi.IntPtrInput      `pulumi:"size"`
	Split         pulumi.BoolInput        `pulumi:"split"`
	TailLines     pulumi.StringArrayInput `pulumi:"tailLines"`
	Type          pulumi.StringPtrInput   `pulumi:"type"`
	UpdatedAt     pulumi.StringPtrInput   `pulumi:"updatedAt"`
}

func (JobDatasetArgs) ElementType

func (JobDatasetArgs) ElementType() reflect.Type

func (JobDatasetArgs) ToJobDatasetOutput

func (i JobDatasetArgs) ToJobDatasetOutput() JobDatasetOutput

func (JobDatasetArgs) ToJobDatasetOutputWithContext

func (i JobDatasetArgs) ToJobDatasetOutputWithContext(ctx context.Context) JobDatasetOutput

type JobDatasetArray

type JobDatasetArray []JobDatasetInput

func (JobDatasetArray) ElementType

func (JobDatasetArray) ElementType() reflect.Type

func (JobDatasetArray) ToJobDatasetArrayOutput

func (i JobDatasetArray) ToJobDatasetArrayOutput() JobDatasetArrayOutput

func (JobDatasetArray) ToJobDatasetArrayOutputWithContext

func (i JobDatasetArray) ToJobDatasetArrayOutputWithContext(ctx context.Context) JobDatasetArrayOutput

type JobDatasetArrayInput

type JobDatasetArrayInput interface {
	pulumi.Input

	ToJobDatasetArrayOutput() JobDatasetArrayOutput
	ToJobDatasetArrayOutputWithContext(context.Context) JobDatasetArrayOutput
}

JobDatasetArrayInput is an input type that accepts JobDatasetArray and JobDatasetArrayOutput values. You can construct a concrete instance of `JobDatasetArrayInput` via:

JobDatasetArray{ JobDatasetArgs{...} }

type JobDatasetArrayOutput

type JobDatasetArrayOutput struct{ *pulumi.OutputState }

func (JobDatasetArrayOutput) ElementType

func (JobDatasetArrayOutput) ElementType() reflect.Type

func (JobDatasetArrayOutput) Index

func (JobDatasetArrayOutput) ToJobDatasetArrayOutput

func (o JobDatasetArrayOutput) ToJobDatasetArrayOutput() JobDatasetArrayOutput

func (JobDatasetArrayOutput) ToJobDatasetArrayOutputWithContext

func (o JobDatasetArrayOutput) ToJobDatasetArrayOutputWithContext(ctx context.Context) JobDatasetArrayOutput

type JobDatasetInput

type JobDatasetInput interface {
	pulumi.Input

	ToJobDatasetOutput() JobDatasetOutput
	ToJobDatasetOutputWithContext(context.Context) JobDatasetOutput
}

JobDatasetInput is an input type that accepts JobDatasetArgs and JobDatasetOutput values. You can construct a concrete instance of `JobDatasetInput` via:

JobDatasetArgs{...}

type JobDatasetOutput

type JobDatasetOutput struct{ *pulumi.OutputState }

func (JobDatasetOutput) ElementType

func (JobDatasetOutput) ElementType() reflect.Type

func (JobDatasetOutput) FileId

func (JobDatasetOutput) HeadLines

func (JobDatasetOutput) HeaderColumns

func (o JobDatasetOutput) HeaderColumns() pulumi.StringArrayOutput

func (JobDatasetOutput) HeaderInFile

func (o JobDatasetOutput) HeaderInFile() pulumi.BoolOutput

func (JobDatasetOutput) LineCount

func (o JobDatasetOutput) LineCount() pulumi.IntPtrOutput

func (JobDatasetOutput) Name

func (JobDatasetOutput) Size

func (JobDatasetOutput) Split

func (JobDatasetOutput) TailLines

func (JobDatasetOutput) ToJobDatasetOutput

func (o JobDatasetOutput) ToJobDatasetOutput() JobDatasetOutput

func (JobDatasetOutput) ToJobDatasetOutputWithContext

func (o JobDatasetOutput) ToJobDatasetOutputWithContext(ctx context.Context) JobDatasetOutput

func (JobDatasetOutput) Type

func (JobDatasetOutput) UpdatedAt

func (o JobDatasetOutput) UpdatedAt() pulumi.StringPtrOutput

type JobDomainNameConfig

type JobDomainNameConfig struct {
	DnsConfig   *JobDomainNameConfigDnsConfig  `pulumi:"dnsConfig"`
	HostAliases []JobDomainNameConfigHostAlias `pulumi:"hostAliases"`
}

type JobDomainNameConfigArgs

type JobDomainNameConfigArgs struct {
	DnsConfig   JobDomainNameConfigDnsConfigPtrInput   `pulumi:"dnsConfig"`
	HostAliases JobDomainNameConfigHostAliasArrayInput `pulumi:"hostAliases"`
}

func (JobDomainNameConfigArgs) ElementType

func (JobDomainNameConfigArgs) ElementType() reflect.Type

func (JobDomainNameConfigArgs) ToJobDomainNameConfigOutput

func (i JobDomainNameConfigArgs) ToJobDomainNameConfigOutput() JobDomainNameConfigOutput

func (JobDomainNameConfigArgs) ToJobDomainNameConfigOutputWithContext

func (i JobDomainNameConfigArgs) ToJobDomainNameConfigOutputWithContext(ctx context.Context) JobDomainNameConfigOutput

type JobDomainNameConfigArray

type JobDomainNameConfigArray []JobDomainNameConfigInput

func (JobDomainNameConfigArray) ElementType

func (JobDomainNameConfigArray) ElementType() reflect.Type

func (JobDomainNameConfigArray) ToJobDomainNameConfigArrayOutput

func (i JobDomainNameConfigArray) ToJobDomainNameConfigArrayOutput() JobDomainNameConfigArrayOutput

func (JobDomainNameConfigArray) ToJobDomainNameConfigArrayOutputWithContext

func (i JobDomainNameConfigArray) ToJobDomainNameConfigArrayOutputWithContext(ctx context.Context) JobDomainNameConfigArrayOutput

type JobDomainNameConfigArrayInput

type JobDomainNameConfigArrayInput interface {
	pulumi.Input

	ToJobDomainNameConfigArrayOutput() JobDomainNameConfigArrayOutput
	ToJobDomainNameConfigArrayOutputWithContext(context.Context) JobDomainNameConfigArrayOutput
}

JobDomainNameConfigArrayInput is an input type that accepts JobDomainNameConfigArray and JobDomainNameConfigArrayOutput values. You can construct a concrete instance of `JobDomainNameConfigArrayInput` via:

JobDomainNameConfigArray{ JobDomainNameConfigArgs{...} }

type JobDomainNameConfigArrayOutput

type JobDomainNameConfigArrayOutput struct{ *pulumi.OutputState }

func (JobDomainNameConfigArrayOutput) ElementType

func (JobDomainNameConfigArrayOutput) Index

func (JobDomainNameConfigArrayOutput) ToJobDomainNameConfigArrayOutput

func (o JobDomainNameConfigArrayOutput) ToJobDomainNameConfigArrayOutput() JobDomainNameConfigArrayOutput

func (JobDomainNameConfigArrayOutput) ToJobDomainNameConfigArrayOutputWithContext

func (o JobDomainNameConfigArrayOutput) ToJobDomainNameConfigArrayOutputWithContext(ctx context.Context) JobDomainNameConfigArrayOutput

type JobDomainNameConfigDnsConfig

type JobDomainNameConfigDnsConfig struct {
	Nameservers []string `pulumi:"nameservers"`
}

type JobDomainNameConfigDnsConfigArgs

type JobDomainNameConfigDnsConfigArgs struct {
	Nameservers pulumi.StringArrayInput `pulumi:"nameservers"`
}

func (JobDomainNameConfigDnsConfigArgs) ElementType

func (JobDomainNameConfigDnsConfigArgs) ToJobDomainNameConfigDnsConfigOutput

func (i JobDomainNameConfigDnsConfigArgs) ToJobDomainNameConfigDnsConfigOutput() JobDomainNameConfigDnsConfigOutput

func (JobDomainNameConfigDnsConfigArgs) ToJobDomainNameConfigDnsConfigOutputWithContext

func (i JobDomainNameConfigDnsConfigArgs) ToJobDomainNameConfigDnsConfigOutputWithContext(ctx context.Context) JobDomainNameConfigDnsConfigOutput

func (JobDomainNameConfigDnsConfigArgs) ToJobDomainNameConfigDnsConfigPtrOutput

func (i JobDomainNameConfigDnsConfigArgs) ToJobDomainNameConfigDnsConfigPtrOutput() JobDomainNameConfigDnsConfigPtrOutput

func (JobDomainNameConfigDnsConfigArgs) ToJobDomainNameConfigDnsConfigPtrOutputWithContext

func (i JobDomainNameConfigDnsConfigArgs) ToJobDomainNameConfigDnsConfigPtrOutputWithContext(ctx context.Context) JobDomainNameConfigDnsConfigPtrOutput

type JobDomainNameConfigDnsConfigInput

type JobDomainNameConfigDnsConfigInput interface {
	pulumi.Input

	ToJobDomainNameConfigDnsConfigOutput() JobDomainNameConfigDnsConfigOutput
	ToJobDomainNameConfigDnsConfigOutputWithContext(context.Context) JobDomainNameConfigDnsConfigOutput
}

JobDomainNameConfigDnsConfigInput is an input type that accepts JobDomainNameConfigDnsConfigArgs and JobDomainNameConfigDnsConfigOutput values. You can construct a concrete instance of `JobDomainNameConfigDnsConfigInput` via:

JobDomainNameConfigDnsConfigArgs{...}

type JobDomainNameConfigDnsConfigOutput

type JobDomainNameConfigDnsConfigOutput struct{ *pulumi.OutputState }

func (JobDomainNameConfigDnsConfigOutput) ElementType

func (JobDomainNameConfigDnsConfigOutput) Nameservers

func (JobDomainNameConfigDnsConfigOutput) ToJobDomainNameConfigDnsConfigOutput

func (o JobDomainNameConfigDnsConfigOutput) ToJobDomainNameConfigDnsConfigOutput() JobDomainNameConfigDnsConfigOutput

func (JobDomainNameConfigDnsConfigOutput) ToJobDomainNameConfigDnsConfigOutputWithContext

func (o JobDomainNameConfigDnsConfigOutput) ToJobDomainNameConfigDnsConfigOutputWithContext(ctx context.Context) JobDomainNameConfigDnsConfigOutput

func (JobDomainNameConfigDnsConfigOutput) ToJobDomainNameConfigDnsConfigPtrOutput

func (o JobDomainNameConfigDnsConfigOutput) ToJobDomainNameConfigDnsConfigPtrOutput() JobDomainNameConfigDnsConfigPtrOutput

func (JobDomainNameConfigDnsConfigOutput) ToJobDomainNameConfigDnsConfigPtrOutputWithContext

func (o JobDomainNameConfigDnsConfigOutput) ToJobDomainNameConfigDnsConfigPtrOutputWithContext(ctx context.Context) JobDomainNameConfigDnsConfigPtrOutput

type JobDomainNameConfigDnsConfigPtrInput

type JobDomainNameConfigDnsConfigPtrInput interface {
	pulumi.Input

	ToJobDomainNameConfigDnsConfigPtrOutput() JobDomainNameConfigDnsConfigPtrOutput
	ToJobDomainNameConfigDnsConfigPtrOutputWithContext(context.Context) JobDomainNameConfigDnsConfigPtrOutput
}

JobDomainNameConfigDnsConfigPtrInput is an input type that accepts JobDomainNameConfigDnsConfigArgs, JobDomainNameConfigDnsConfigPtr and JobDomainNameConfigDnsConfigPtrOutput values. You can construct a concrete instance of `JobDomainNameConfigDnsConfigPtrInput` via:

        JobDomainNameConfigDnsConfigArgs{...}

or:

        nil

type JobDomainNameConfigDnsConfigPtrOutput

type JobDomainNameConfigDnsConfigPtrOutput struct{ *pulumi.OutputState }

func (JobDomainNameConfigDnsConfigPtrOutput) Elem

func (JobDomainNameConfigDnsConfigPtrOutput) ElementType

func (JobDomainNameConfigDnsConfigPtrOutput) Nameservers

func (JobDomainNameConfigDnsConfigPtrOutput) ToJobDomainNameConfigDnsConfigPtrOutput

func (o JobDomainNameConfigDnsConfigPtrOutput) ToJobDomainNameConfigDnsConfigPtrOutput() JobDomainNameConfigDnsConfigPtrOutput

func (JobDomainNameConfigDnsConfigPtrOutput) ToJobDomainNameConfigDnsConfigPtrOutputWithContext

func (o JobDomainNameConfigDnsConfigPtrOutput) ToJobDomainNameConfigDnsConfigPtrOutputWithContext(ctx context.Context) JobDomainNameConfigDnsConfigPtrOutput

type JobDomainNameConfigHostAlias

type JobDomainNameConfigHostAlias struct {
	HostNames []string `pulumi:"hostNames"`
	Ip        *string  `pulumi:"ip"`
}

type JobDomainNameConfigHostAliasArgs

type JobDomainNameConfigHostAliasArgs struct {
	HostNames pulumi.StringArrayInput `pulumi:"hostNames"`
	Ip        pulumi.StringPtrInput   `pulumi:"ip"`
}

func (JobDomainNameConfigHostAliasArgs) ElementType

func (JobDomainNameConfigHostAliasArgs) ToJobDomainNameConfigHostAliasOutput

func (i JobDomainNameConfigHostAliasArgs) ToJobDomainNameConfigHostAliasOutput() JobDomainNameConfigHostAliasOutput

func (JobDomainNameConfigHostAliasArgs) ToJobDomainNameConfigHostAliasOutputWithContext

func (i JobDomainNameConfigHostAliasArgs) ToJobDomainNameConfigHostAliasOutputWithContext(ctx context.Context) JobDomainNameConfigHostAliasOutput

type JobDomainNameConfigHostAliasArray

type JobDomainNameConfigHostAliasArray []JobDomainNameConfigHostAliasInput

func (JobDomainNameConfigHostAliasArray) ElementType

func (JobDomainNameConfigHostAliasArray) ToJobDomainNameConfigHostAliasArrayOutput

func (i JobDomainNameConfigHostAliasArray) ToJobDomainNameConfigHostAliasArrayOutput() JobDomainNameConfigHostAliasArrayOutput

func (JobDomainNameConfigHostAliasArray) ToJobDomainNameConfigHostAliasArrayOutputWithContext

func (i JobDomainNameConfigHostAliasArray) ToJobDomainNameConfigHostAliasArrayOutputWithContext(ctx context.Context) JobDomainNameConfigHostAliasArrayOutput

type JobDomainNameConfigHostAliasArrayInput

type JobDomainNameConfigHostAliasArrayInput interface {
	pulumi.Input

	ToJobDomainNameConfigHostAliasArrayOutput() JobDomainNameConfigHostAliasArrayOutput
	ToJobDomainNameConfigHostAliasArrayOutputWithContext(context.Context) JobDomainNameConfigHostAliasArrayOutput
}

JobDomainNameConfigHostAliasArrayInput is an input type that accepts JobDomainNameConfigHostAliasArray and JobDomainNameConfigHostAliasArrayOutput values. You can construct a concrete instance of `JobDomainNameConfigHostAliasArrayInput` via:

JobDomainNameConfigHostAliasArray{ JobDomainNameConfigHostAliasArgs{...} }

type JobDomainNameConfigHostAliasArrayOutput

type JobDomainNameConfigHostAliasArrayOutput struct{ *pulumi.OutputState }

func (JobDomainNameConfigHostAliasArrayOutput) ElementType

func (JobDomainNameConfigHostAliasArrayOutput) Index

func (JobDomainNameConfigHostAliasArrayOutput) ToJobDomainNameConfigHostAliasArrayOutput

func (o JobDomainNameConfigHostAliasArrayOutput) ToJobDomainNameConfigHostAliasArrayOutput() JobDomainNameConfigHostAliasArrayOutput

func (JobDomainNameConfigHostAliasArrayOutput) ToJobDomainNameConfigHostAliasArrayOutputWithContext

func (o JobDomainNameConfigHostAliasArrayOutput) ToJobDomainNameConfigHostAliasArrayOutputWithContext(ctx context.Context) JobDomainNameConfigHostAliasArrayOutput

type JobDomainNameConfigHostAliasInput

type JobDomainNameConfigHostAliasInput interface {
	pulumi.Input

	ToJobDomainNameConfigHostAliasOutput() JobDomainNameConfigHostAliasOutput
	ToJobDomainNameConfigHostAliasOutputWithContext(context.Context) JobDomainNameConfigHostAliasOutput
}

JobDomainNameConfigHostAliasInput is an input type that accepts JobDomainNameConfigHostAliasArgs and JobDomainNameConfigHostAliasOutput values. You can construct a concrete instance of `JobDomainNameConfigHostAliasInput` via:

JobDomainNameConfigHostAliasArgs{...}

type JobDomainNameConfigHostAliasOutput

type JobDomainNameConfigHostAliasOutput struct{ *pulumi.OutputState }

func (JobDomainNameConfigHostAliasOutput) ElementType

func (JobDomainNameConfigHostAliasOutput) HostNames

func (JobDomainNameConfigHostAliasOutput) Ip

func (JobDomainNameConfigHostAliasOutput) ToJobDomainNameConfigHostAliasOutput

func (o JobDomainNameConfigHostAliasOutput) ToJobDomainNameConfigHostAliasOutput() JobDomainNameConfigHostAliasOutput

func (JobDomainNameConfigHostAliasOutput) ToJobDomainNameConfigHostAliasOutputWithContext

func (o JobDomainNameConfigHostAliasOutput) ToJobDomainNameConfigHostAliasOutputWithContext(ctx context.Context) JobDomainNameConfigHostAliasOutput

type JobDomainNameConfigInput

type JobDomainNameConfigInput interface {
	pulumi.Input

	ToJobDomainNameConfigOutput() JobDomainNameConfigOutput
	ToJobDomainNameConfigOutputWithContext(context.Context) JobDomainNameConfigOutput
}

JobDomainNameConfigInput is an input type that accepts JobDomainNameConfigArgs and JobDomainNameConfigOutput values. You can construct a concrete instance of `JobDomainNameConfigInput` via:

JobDomainNameConfigArgs{...}

type JobDomainNameConfigOutput

type JobDomainNameConfigOutput struct{ *pulumi.OutputState }

func (JobDomainNameConfigOutput) DnsConfig

func (JobDomainNameConfigOutput) ElementType

func (JobDomainNameConfigOutput) ElementType() reflect.Type

func (JobDomainNameConfigOutput) HostAliases

func (JobDomainNameConfigOutput) ToJobDomainNameConfigOutput

func (o JobDomainNameConfigOutput) ToJobDomainNameConfigOutput() JobDomainNameConfigOutput

func (JobDomainNameConfigOutput) ToJobDomainNameConfigOutputWithContext

func (o JobDomainNameConfigOutput) ToJobDomainNameConfigOutputWithContext(ctx context.Context) JobDomainNameConfigOutput

type JobInput

type JobInput interface {
	pulumi.Input

	ToJobOutput() JobOutput
	ToJobOutputWithContext(ctx context.Context) JobOutput
}

type JobLoad

type JobLoad struct {
	GeoRegionsLoadDistributions []JobLoadGeoRegionsLoadDistribution `pulumi:"geoRegionsLoadDistributions"`
	LoadSpec                    *JobLoadLoadSpec                    `pulumi:"loadSpec"`
	VpcLoadDistribution         *JobLoadVpcLoadDistribution         `pulumi:"vpcLoadDistribution"`
}

type JobLoadArgs

type JobLoadArgs struct {
	GeoRegionsLoadDistributions JobLoadGeoRegionsLoadDistributionArrayInput `pulumi:"geoRegionsLoadDistributions"`
	LoadSpec                    JobLoadLoadSpecPtrInput                     `pulumi:"loadSpec"`
	VpcLoadDistribution         JobLoadVpcLoadDistributionPtrInput          `pulumi:"vpcLoadDistribution"`
}

func (JobLoadArgs) ElementType

func (JobLoadArgs) ElementType() reflect.Type

func (JobLoadArgs) ToJobLoadOutput

func (i JobLoadArgs) ToJobLoadOutput() JobLoadOutput

func (JobLoadArgs) ToJobLoadOutputWithContext

func (i JobLoadArgs) ToJobLoadOutputWithContext(ctx context.Context) JobLoadOutput

type JobLoadArray

type JobLoadArray []JobLoadInput

func (JobLoadArray) ElementType

func (JobLoadArray) ElementType() reflect.Type

func (JobLoadArray) ToJobLoadArrayOutput

func (i JobLoadArray) ToJobLoadArrayOutput() JobLoadArrayOutput

func (JobLoadArray) ToJobLoadArrayOutputWithContext

func (i JobLoadArray) ToJobLoadArrayOutputWithContext(ctx context.Context) JobLoadArrayOutput

type JobLoadArrayInput

type JobLoadArrayInput interface {
	pulumi.Input

	ToJobLoadArrayOutput() JobLoadArrayOutput
	ToJobLoadArrayOutputWithContext(context.Context) JobLoadArrayOutput
}

JobLoadArrayInput is an input type that accepts JobLoadArray and JobLoadArrayOutput values. You can construct a concrete instance of `JobLoadArrayInput` via:

JobLoadArray{ JobLoadArgs{...} }

type JobLoadArrayOutput

type JobLoadArrayOutput struct{ *pulumi.OutputState }

func (JobLoadArrayOutput) ElementType

func (JobLoadArrayOutput) ElementType() reflect.Type

func (JobLoadArrayOutput) Index

func (JobLoadArrayOutput) ToJobLoadArrayOutput

func (o JobLoadArrayOutput) ToJobLoadArrayOutput() JobLoadArrayOutput

func (JobLoadArrayOutput) ToJobLoadArrayOutputWithContext

func (o JobLoadArrayOutput) ToJobLoadArrayOutputWithContext(ctx context.Context) JobLoadArrayOutput

type JobLoadGeoRegionsLoadDistribution

type JobLoadGeoRegionsLoadDistribution struct {
	Percentage *int    `pulumi:"percentage"`
	Region     *string `pulumi:"region"`
	RegionId   int     `pulumi:"regionId"`
}

type JobLoadGeoRegionsLoadDistributionArgs

type JobLoadGeoRegionsLoadDistributionArgs struct {
	Percentage pulumi.IntPtrInput    `pulumi:"percentage"`
	Region     pulumi.StringPtrInput `pulumi:"region"`
	RegionId   pulumi.IntInput       `pulumi:"regionId"`
}

func (JobLoadGeoRegionsLoadDistributionArgs) ElementType

func (JobLoadGeoRegionsLoadDistributionArgs) ToJobLoadGeoRegionsLoadDistributionOutput

func (i JobLoadGeoRegionsLoadDistributionArgs) ToJobLoadGeoRegionsLoadDistributionOutput() JobLoadGeoRegionsLoadDistributionOutput

func (JobLoadGeoRegionsLoadDistributionArgs) ToJobLoadGeoRegionsLoadDistributionOutputWithContext

func (i JobLoadGeoRegionsLoadDistributionArgs) ToJobLoadGeoRegionsLoadDistributionOutputWithContext(ctx context.Context) JobLoadGeoRegionsLoadDistributionOutput

type JobLoadGeoRegionsLoadDistributionArray

type JobLoadGeoRegionsLoadDistributionArray []JobLoadGeoRegionsLoadDistributionInput

func (JobLoadGeoRegionsLoadDistributionArray) ElementType

func (JobLoadGeoRegionsLoadDistributionArray) ToJobLoadGeoRegionsLoadDistributionArrayOutput

func (i JobLoadGeoRegionsLoadDistributionArray) ToJobLoadGeoRegionsLoadDistributionArrayOutput() JobLoadGeoRegionsLoadDistributionArrayOutput

func (JobLoadGeoRegionsLoadDistributionArray) ToJobLoadGeoRegionsLoadDistributionArrayOutputWithContext

func (i JobLoadGeoRegionsLoadDistributionArray) ToJobLoadGeoRegionsLoadDistributionArrayOutputWithContext(ctx context.Context) JobLoadGeoRegionsLoadDistributionArrayOutput

type JobLoadGeoRegionsLoadDistributionArrayInput

type JobLoadGeoRegionsLoadDistributionArrayInput interface {
	pulumi.Input

	ToJobLoadGeoRegionsLoadDistributionArrayOutput() JobLoadGeoRegionsLoadDistributionArrayOutput
	ToJobLoadGeoRegionsLoadDistributionArrayOutputWithContext(context.Context) JobLoadGeoRegionsLoadDistributionArrayOutput
}

JobLoadGeoRegionsLoadDistributionArrayInput is an input type that accepts JobLoadGeoRegionsLoadDistributionArray and JobLoadGeoRegionsLoadDistributionArrayOutput values. You can construct a concrete instance of `JobLoadGeoRegionsLoadDistributionArrayInput` via:

JobLoadGeoRegionsLoadDistributionArray{ JobLoadGeoRegionsLoadDistributionArgs{...} }

type JobLoadGeoRegionsLoadDistributionArrayOutput

type JobLoadGeoRegionsLoadDistributionArrayOutput struct{ *pulumi.OutputState }

func (JobLoadGeoRegionsLoadDistributionArrayOutput) ElementType

func (JobLoadGeoRegionsLoadDistributionArrayOutput) Index

func (JobLoadGeoRegionsLoadDistributionArrayOutput) ToJobLoadGeoRegionsLoadDistributionArrayOutput

func (o JobLoadGeoRegionsLoadDistributionArrayOutput) ToJobLoadGeoRegionsLoadDistributionArrayOutput() JobLoadGeoRegionsLoadDistributionArrayOutput

func (JobLoadGeoRegionsLoadDistributionArrayOutput) ToJobLoadGeoRegionsLoadDistributionArrayOutputWithContext

func (o JobLoadGeoRegionsLoadDistributionArrayOutput) ToJobLoadGeoRegionsLoadDistributionArrayOutputWithContext(ctx context.Context) JobLoadGeoRegionsLoadDistributionArrayOutput

type JobLoadGeoRegionsLoadDistributionInput

type JobLoadGeoRegionsLoadDistributionInput interface {
	pulumi.Input

	ToJobLoadGeoRegionsLoadDistributionOutput() JobLoadGeoRegionsLoadDistributionOutput
	ToJobLoadGeoRegionsLoadDistributionOutputWithContext(context.Context) JobLoadGeoRegionsLoadDistributionOutput
}

JobLoadGeoRegionsLoadDistributionInput is an input type that accepts JobLoadGeoRegionsLoadDistributionArgs and JobLoadGeoRegionsLoadDistributionOutput values. You can construct a concrete instance of `JobLoadGeoRegionsLoadDistributionInput` via:

JobLoadGeoRegionsLoadDistributionArgs{...}

type JobLoadGeoRegionsLoadDistributionOutput

type JobLoadGeoRegionsLoadDistributionOutput struct{ *pulumi.OutputState }

func (JobLoadGeoRegionsLoadDistributionOutput) ElementType

func (JobLoadGeoRegionsLoadDistributionOutput) Percentage

func (JobLoadGeoRegionsLoadDistributionOutput) Region

func (JobLoadGeoRegionsLoadDistributionOutput) RegionId

func (JobLoadGeoRegionsLoadDistributionOutput) ToJobLoadGeoRegionsLoadDistributionOutput

func (o JobLoadGeoRegionsLoadDistributionOutput) ToJobLoadGeoRegionsLoadDistributionOutput() JobLoadGeoRegionsLoadDistributionOutput

func (JobLoadGeoRegionsLoadDistributionOutput) ToJobLoadGeoRegionsLoadDistributionOutputWithContext

func (o JobLoadGeoRegionsLoadDistributionOutput) ToJobLoadGeoRegionsLoadDistributionOutputWithContext(ctx context.Context) JobLoadGeoRegionsLoadDistributionOutput

type JobLoadInput

type JobLoadInput interface {
	pulumi.Input

	ToJobLoadOutput() JobLoadOutput
	ToJobLoadOutputWithContext(context.Context) JobLoadOutput
}

JobLoadInput is an input type that accepts JobLoadArgs and JobLoadOutput values. You can construct a concrete instance of `JobLoadInput` via:

JobLoadArgs{...}

type JobLoadLoadSpec

type JobLoadLoadSpec struct {
	Concurrency       *JobLoadLoadSpecConcurrency       `pulumi:"concurrency"`
	RequestsPerSecond *JobLoadLoadSpecRequestsPerSecond `pulumi:"requestsPerSecond"`
	ScriptOrigin      *JobLoadLoadSpecScriptOrigin      `pulumi:"scriptOrigin"`
}

type JobLoadLoadSpecArgs

type JobLoadLoadSpecArgs struct {
	Concurrency       JobLoadLoadSpecConcurrencyPtrInput       `pulumi:"concurrency"`
	RequestsPerSecond JobLoadLoadSpecRequestsPerSecondPtrInput `pulumi:"requestsPerSecond"`
	ScriptOrigin      JobLoadLoadSpecScriptOriginPtrInput      `pulumi:"scriptOrigin"`
}

func (JobLoadLoadSpecArgs) ElementType

func (JobLoadLoadSpecArgs) ElementType() reflect.Type

func (JobLoadLoadSpecArgs) ToJobLoadLoadSpecOutput

func (i JobLoadLoadSpecArgs) ToJobLoadLoadSpecOutput() JobLoadLoadSpecOutput

func (JobLoadLoadSpecArgs) ToJobLoadLoadSpecOutputWithContext

func (i JobLoadLoadSpecArgs) ToJobLoadLoadSpecOutputWithContext(ctx context.Context) JobLoadLoadSpecOutput

func (JobLoadLoadSpecArgs) ToJobLoadLoadSpecPtrOutput

func (i JobLoadLoadSpecArgs) ToJobLoadLoadSpecPtrOutput() JobLoadLoadSpecPtrOutput

func (JobLoadLoadSpecArgs) ToJobLoadLoadSpecPtrOutputWithContext

func (i JobLoadLoadSpecArgs) ToJobLoadLoadSpecPtrOutputWithContext(ctx context.Context) JobLoadLoadSpecPtrOutput

type JobLoadLoadSpecConcurrency

type JobLoadLoadSpecConcurrency struct {
	GracefulStopSeconds  *int                              `pulumi:"gracefulStopSeconds"`
	IterationCount       *int                              `pulumi:"iterationCount"`
	MaxRequestsPerSecond *int                              `pulumi:"maxRequestsPerSecond"`
	Stages               []JobLoadLoadSpecConcurrencyStage `pulumi:"stages"`
}

type JobLoadLoadSpecConcurrencyArgs

type JobLoadLoadSpecConcurrencyArgs struct {
	GracefulStopSeconds  pulumi.IntPtrInput                        `pulumi:"gracefulStopSeconds"`
	IterationCount       pulumi.IntPtrInput                        `pulumi:"iterationCount"`
	MaxRequestsPerSecond pulumi.IntPtrInput                        `pulumi:"maxRequestsPerSecond"`
	Stages               JobLoadLoadSpecConcurrencyStageArrayInput `pulumi:"stages"`
}

func (JobLoadLoadSpecConcurrencyArgs) ElementType

func (JobLoadLoadSpecConcurrencyArgs) ToJobLoadLoadSpecConcurrencyOutput

func (i JobLoadLoadSpecConcurrencyArgs) ToJobLoadLoadSpecConcurrencyOutput() JobLoadLoadSpecConcurrencyOutput

func (JobLoadLoadSpecConcurrencyArgs) ToJobLoadLoadSpecConcurrencyOutputWithContext

func (i JobLoadLoadSpecConcurrencyArgs) ToJobLoadLoadSpecConcurrencyOutputWithContext(ctx context.Context) JobLoadLoadSpecConcurrencyOutput

func (JobLoadLoadSpecConcurrencyArgs) ToJobLoadLoadSpecConcurrencyPtrOutput

func (i JobLoadLoadSpecConcurrencyArgs) ToJobLoadLoadSpecConcurrencyPtrOutput() JobLoadLoadSpecConcurrencyPtrOutput

func (JobLoadLoadSpecConcurrencyArgs) ToJobLoadLoadSpecConcurrencyPtrOutputWithContext

func (i JobLoadLoadSpecConcurrencyArgs) ToJobLoadLoadSpecConcurrencyPtrOutputWithContext(ctx context.Context) JobLoadLoadSpecConcurrencyPtrOutput

type JobLoadLoadSpecConcurrencyInput

type JobLoadLoadSpecConcurrencyInput interface {
	pulumi.Input

	ToJobLoadLoadSpecConcurrencyOutput() JobLoadLoadSpecConcurrencyOutput
	ToJobLoadLoadSpecConcurrencyOutputWithContext(context.Context) JobLoadLoadSpecConcurrencyOutput
}

JobLoadLoadSpecConcurrencyInput is an input type that accepts JobLoadLoadSpecConcurrencyArgs and JobLoadLoadSpecConcurrencyOutput values. You can construct a concrete instance of `JobLoadLoadSpecConcurrencyInput` via:

JobLoadLoadSpecConcurrencyArgs{...}

type JobLoadLoadSpecConcurrencyOutput

type JobLoadLoadSpecConcurrencyOutput struct{ *pulumi.OutputState }

func (JobLoadLoadSpecConcurrencyOutput) ElementType

func (JobLoadLoadSpecConcurrencyOutput) GracefulStopSeconds

func (o JobLoadLoadSpecConcurrencyOutput) GracefulStopSeconds() pulumi.IntPtrOutput

func (JobLoadLoadSpecConcurrencyOutput) IterationCount

func (JobLoadLoadSpecConcurrencyOutput) MaxRequestsPerSecond

func (o JobLoadLoadSpecConcurrencyOutput) MaxRequestsPerSecond() pulumi.IntPtrOutput

func (JobLoadLoadSpecConcurrencyOutput) Stages

func (JobLoadLoadSpecConcurrencyOutput) ToJobLoadLoadSpecConcurrencyOutput

func (o JobLoadLoadSpecConcurrencyOutput) ToJobLoadLoadSpecConcurrencyOutput() JobLoadLoadSpecConcurrencyOutput

func (JobLoadLoadSpecConcurrencyOutput) ToJobLoadLoadSpecConcurrencyOutputWithContext

func (o JobLoadLoadSpecConcurrencyOutput) ToJobLoadLoadSpecConcurrencyOutputWithContext(ctx context.Context) JobLoadLoadSpecConcurrencyOutput

func (JobLoadLoadSpecConcurrencyOutput) ToJobLoadLoadSpecConcurrencyPtrOutput

func (o JobLoadLoadSpecConcurrencyOutput) ToJobLoadLoadSpecConcurrencyPtrOutput() JobLoadLoadSpecConcurrencyPtrOutput

func (JobLoadLoadSpecConcurrencyOutput) ToJobLoadLoadSpecConcurrencyPtrOutputWithContext

func (o JobLoadLoadSpecConcurrencyOutput) ToJobLoadLoadSpecConcurrencyPtrOutputWithContext(ctx context.Context) JobLoadLoadSpecConcurrencyPtrOutput

type JobLoadLoadSpecConcurrencyPtrInput

type JobLoadLoadSpecConcurrencyPtrInput interface {
	pulumi.Input

	ToJobLoadLoadSpecConcurrencyPtrOutput() JobLoadLoadSpecConcurrencyPtrOutput
	ToJobLoadLoadSpecConcurrencyPtrOutputWithContext(context.Context) JobLoadLoadSpecConcurrencyPtrOutput
}

JobLoadLoadSpecConcurrencyPtrInput is an input type that accepts JobLoadLoadSpecConcurrencyArgs, JobLoadLoadSpecConcurrencyPtr and JobLoadLoadSpecConcurrencyPtrOutput values. You can construct a concrete instance of `JobLoadLoadSpecConcurrencyPtrInput` via:

        JobLoadLoadSpecConcurrencyArgs{...}

or:

        nil

type JobLoadLoadSpecConcurrencyPtrOutput

type JobLoadLoadSpecConcurrencyPtrOutput struct{ *pulumi.OutputState }

func (JobLoadLoadSpecConcurrencyPtrOutput) Elem

func (JobLoadLoadSpecConcurrencyPtrOutput) ElementType

func (JobLoadLoadSpecConcurrencyPtrOutput) GracefulStopSeconds

func (JobLoadLoadSpecConcurrencyPtrOutput) IterationCount

func (JobLoadLoadSpecConcurrencyPtrOutput) MaxRequestsPerSecond

func (o JobLoadLoadSpecConcurrencyPtrOutput) MaxRequestsPerSecond() pulumi.IntPtrOutput

func (JobLoadLoadSpecConcurrencyPtrOutput) Stages

func (JobLoadLoadSpecConcurrencyPtrOutput) ToJobLoadLoadSpecConcurrencyPtrOutput

func (o JobLoadLoadSpecConcurrencyPtrOutput) ToJobLoadLoadSpecConcurrencyPtrOutput() JobLoadLoadSpecConcurrencyPtrOutput

func (JobLoadLoadSpecConcurrencyPtrOutput) ToJobLoadLoadSpecConcurrencyPtrOutputWithContext

func (o JobLoadLoadSpecConcurrencyPtrOutput) ToJobLoadLoadSpecConcurrencyPtrOutputWithContext(ctx context.Context) JobLoadLoadSpecConcurrencyPtrOutput

type JobLoadLoadSpecConcurrencyStage

type JobLoadLoadSpecConcurrencyStage struct {
	DurationSeconds    *int `pulumi:"durationSeconds"`
	TargetVirtualUsers *int `pulumi:"targetVirtualUsers"`
}

type JobLoadLoadSpecConcurrencyStageArgs

type JobLoadLoadSpecConcurrencyStageArgs struct {
	DurationSeconds    pulumi.IntPtrInput `pulumi:"durationSeconds"`
	TargetVirtualUsers pulumi.IntPtrInput `pulumi:"targetVirtualUsers"`
}

func (JobLoadLoadSpecConcurrencyStageArgs) ElementType

func (JobLoadLoadSpecConcurrencyStageArgs) ToJobLoadLoadSpecConcurrencyStageOutput

func (i JobLoadLoadSpecConcurrencyStageArgs) ToJobLoadLoadSpecConcurrencyStageOutput() JobLoadLoadSpecConcurrencyStageOutput

func (JobLoadLoadSpecConcurrencyStageArgs) ToJobLoadLoadSpecConcurrencyStageOutputWithContext

func (i JobLoadLoadSpecConcurrencyStageArgs) ToJobLoadLoadSpecConcurrencyStageOutputWithContext(ctx context.Context) JobLoadLoadSpecConcurrencyStageOutput

type JobLoadLoadSpecConcurrencyStageArray

type JobLoadLoadSpecConcurrencyStageArray []JobLoadLoadSpecConcurrencyStageInput

func (JobLoadLoadSpecConcurrencyStageArray) ElementType

func (JobLoadLoadSpecConcurrencyStageArray) ToJobLoadLoadSpecConcurrencyStageArrayOutput

func (i JobLoadLoadSpecConcurrencyStageArray) ToJobLoadLoadSpecConcurrencyStageArrayOutput() JobLoadLoadSpecConcurrencyStageArrayOutput

func (JobLoadLoadSpecConcurrencyStageArray) ToJobLoadLoadSpecConcurrencyStageArrayOutputWithContext

func (i JobLoadLoadSpecConcurrencyStageArray) ToJobLoadLoadSpecConcurrencyStageArrayOutputWithContext(ctx context.Context) JobLoadLoadSpecConcurrencyStageArrayOutput

type JobLoadLoadSpecConcurrencyStageArrayInput

type JobLoadLoadSpecConcurrencyStageArrayInput interface {
	pulumi.Input

	ToJobLoadLoadSpecConcurrencyStageArrayOutput() JobLoadLoadSpecConcurrencyStageArrayOutput
	ToJobLoadLoadSpecConcurrencyStageArrayOutputWithContext(context.Context) JobLoadLoadSpecConcurrencyStageArrayOutput
}

JobLoadLoadSpecConcurrencyStageArrayInput is an input type that accepts JobLoadLoadSpecConcurrencyStageArray and JobLoadLoadSpecConcurrencyStageArrayOutput values. You can construct a concrete instance of `JobLoadLoadSpecConcurrencyStageArrayInput` via:

JobLoadLoadSpecConcurrencyStageArray{ JobLoadLoadSpecConcurrencyStageArgs{...} }

type JobLoadLoadSpecConcurrencyStageArrayOutput

type JobLoadLoadSpecConcurrencyStageArrayOutput struct{ *pulumi.OutputState }

func (JobLoadLoadSpecConcurrencyStageArrayOutput) ElementType

func (JobLoadLoadSpecConcurrencyStageArrayOutput) Index

func (JobLoadLoadSpecConcurrencyStageArrayOutput) ToJobLoadLoadSpecConcurrencyStageArrayOutput

func (o JobLoadLoadSpecConcurrencyStageArrayOutput) ToJobLoadLoadSpecConcurrencyStageArrayOutput() JobLoadLoadSpecConcurrencyStageArrayOutput

func (JobLoadLoadSpecConcurrencyStageArrayOutput) ToJobLoadLoadSpecConcurrencyStageArrayOutputWithContext

func (o JobLoadLoadSpecConcurrencyStageArrayOutput) ToJobLoadLoadSpecConcurrencyStageArrayOutputWithContext(ctx context.Context) JobLoadLoadSpecConcurrencyStageArrayOutput

type JobLoadLoadSpecConcurrencyStageInput

type JobLoadLoadSpecConcurrencyStageInput interface {
	pulumi.Input

	ToJobLoadLoadSpecConcurrencyStageOutput() JobLoadLoadSpecConcurrencyStageOutput
	ToJobLoadLoadSpecConcurrencyStageOutputWithContext(context.Context) JobLoadLoadSpecConcurrencyStageOutput
}

JobLoadLoadSpecConcurrencyStageInput is an input type that accepts JobLoadLoadSpecConcurrencyStageArgs and JobLoadLoadSpecConcurrencyStageOutput values. You can construct a concrete instance of `JobLoadLoadSpecConcurrencyStageInput` via:

JobLoadLoadSpecConcurrencyStageArgs{...}

type JobLoadLoadSpecConcurrencyStageOutput

type JobLoadLoadSpecConcurrencyStageOutput struct{ *pulumi.OutputState }

func (JobLoadLoadSpecConcurrencyStageOutput) DurationSeconds

func (JobLoadLoadSpecConcurrencyStageOutput) ElementType

func (JobLoadLoadSpecConcurrencyStageOutput) TargetVirtualUsers

func (JobLoadLoadSpecConcurrencyStageOutput) ToJobLoadLoadSpecConcurrencyStageOutput

func (o JobLoadLoadSpecConcurrencyStageOutput) ToJobLoadLoadSpecConcurrencyStageOutput() JobLoadLoadSpecConcurrencyStageOutput

func (JobLoadLoadSpecConcurrencyStageOutput) ToJobLoadLoadSpecConcurrencyStageOutputWithContext

func (o JobLoadLoadSpecConcurrencyStageOutput) ToJobLoadLoadSpecConcurrencyStageOutputWithContext(ctx context.Context) JobLoadLoadSpecConcurrencyStageOutput

type JobLoadLoadSpecInput

type JobLoadLoadSpecInput interface {
	pulumi.Input

	ToJobLoadLoadSpecOutput() JobLoadLoadSpecOutput
	ToJobLoadLoadSpecOutputWithContext(context.Context) JobLoadLoadSpecOutput
}

JobLoadLoadSpecInput is an input type that accepts JobLoadLoadSpecArgs and JobLoadLoadSpecOutput values. You can construct a concrete instance of `JobLoadLoadSpecInput` via:

JobLoadLoadSpecArgs{...}

type JobLoadLoadSpecOutput

type JobLoadLoadSpecOutput struct{ *pulumi.OutputState }

func (JobLoadLoadSpecOutput) Concurrency

func (JobLoadLoadSpecOutput) ElementType

func (JobLoadLoadSpecOutput) ElementType() reflect.Type

func (JobLoadLoadSpecOutput) RequestsPerSecond

func (JobLoadLoadSpecOutput) ScriptOrigin

func (JobLoadLoadSpecOutput) ToJobLoadLoadSpecOutput

func (o JobLoadLoadSpecOutput) ToJobLoadLoadSpecOutput() JobLoadLoadSpecOutput

func (JobLoadLoadSpecOutput) ToJobLoadLoadSpecOutputWithContext

func (o JobLoadLoadSpecOutput) ToJobLoadLoadSpecOutputWithContext(ctx context.Context) JobLoadLoadSpecOutput

func (JobLoadLoadSpecOutput) ToJobLoadLoadSpecPtrOutput

func (o JobLoadLoadSpecOutput) ToJobLoadLoadSpecPtrOutput() JobLoadLoadSpecPtrOutput

func (JobLoadLoadSpecOutput) ToJobLoadLoadSpecPtrOutputWithContext

func (o JobLoadLoadSpecOutput) ToJobLoadLoadSpecPtrOutputWithContext(ctx context.Context) JobLoadLoadSpecPtrOutput

type JobLoadLoadSpecPtrInput

type JobLoadLoadSpecPtrInput interface {
	pulumi.Input

	ToJobLoadLoadSpecPtrOutput() JobLoadLoadSpecPtrOutput
	ToJobLoadLoadSpecPtrOutputWithContext(context.Context) JobLoadLoadSpecPtrOutput
}

JobLoadLoadSpecPtrInput is an input type that accepts JobLoadLoadSpecArgs, JobLoadLoadSpecPtr and JobLoadLoadSpecPtrOutput values. You can construct a concrete instance of `JobLoadLoadSpecPtrInput` via:

        JobLoadLoadSpecArgs{...}

or:

        nil

type JobLoadLoadSpecPtrOutput

type JobLoadLoadSpecPtrOutput struct{ *pulumi.OutputState }

func (JobLoadLoadSpecPtrOutput) Concurrency

func (JobLoadLoadSpecPtrOutput) Elem

func (JobLoadLoadSpecPtrOutput) ElementType

func (JobLoadLoadSpecPtrOutput) ElementType() reflect.Type

func (JobLoadLoadSpecPtrOutput) RequestsPerSecond

func (JobLoadLoadSpecPtrOutput) ScriptOrigin

func (JobLoadLoadSpecPtrOutput) ToJobLoadLoadSpecPtrOutput

func (o JobLoadLoadSpecPtrOutput) ToJobLoadLoadSpecPtrOutput() JobLoadLoadSpecPtrOutput

func (JobLoadLoadSpecPtrOutput) ToJobLoadLoadSpecPtrOutputWithContext

func (o JobLoadLoadSpecPtrOutput) ToJobLoadLoadSpecPtrOutputWithContext(ctx context.Context) JobLoadLoadSpecPtrOutput

type JobLoadLoadSpecRequestsPerSecond

type JobLoadLoadSpecRequestsPerSecond struct {
	DurationSeconds         *int `pulumi:"durationSeconds"`
	GracefulStopSeconds     *int `pulumi:"gracefulStopSeconds"`
	MaxRequestsPerSecond    *int `pulumi:"maxRequestsPerSecond"`
	Resources               *int `pulumi:"resources"`
	StartRequestsPerSecond  *int `pulumi:"startRequestsPerSecond"`
	TargetRequestsPerSecond *int `pulumi:"targetRequestsPerSecond"`
}

type JobLoadLoadSpecRequestsPerSecondArgs

type JobLoadLoadSpecRequestsPerSecondArgs struct {
	DurationSeconds         pulumi.IntPtrInput `pulumi:"durationSeconds"`
	GracefulStopSeconds     pulumi.IntPtrInput `pulumi:"gracefulStopSeconds"`
	MaxRequestsPerSecond    pulumi.IntPtrInput `pulumi:"maxRequestsPerSecond"`
	Resources               pulumi.IntPtrInput `pulumi:"resources"`
	StartRequestsPerSecond  pulumi.IntPtrInput `pulumi:"startRequestsPerSecond"`
	TargetRequestsPerSecond pulumi.IntPtrInput `pulumi:"targetRequestsPerSecond"`
}

func (JobLoadLoadSpecRequestsPerSecondArgs) ElementType

func (JobLoadLoadSpecRequestsPerSecondArgs) ToJobLoadLoadSpecRequestsPerSecondOutput

func (i JobLoadLoadSpecRequestsPerSecondArgs) ToJobLoadLoadSpecRequestsPerSecondOutput() JobLoadLoadSpecRequestsPerSecondOutput

func (JobLoadLoadSpecRequestsPerSecondArgs) ToJobLoadLoadSpecRequestsPerSecondOutputWithContext

func (i JobLoadLoadSpecRequestsPerSecondArgs) ToJobLoadLoadSpecRequestsPerSecondOutputWithContext(ctx context.Context) JobLoadLoadSpecRequestsPerSecondOutput

func (JobLoadLoadSpecRequestsPerSecondArgs) ToJobLoadLoadSpecRequestsPerSecondPtrOutput

func (i JobLoadLoadSpecRequestsPerSecondArgs) ToJobLoadLoadSpecRequestsPerSecondPtrOutput() JobLoadLoadSpecRequestsPerSecondPtrOutput

func (JobLoadLoadSpecRequestsPerSecondArgs) ToJobLoadLoadSpecRequestsPerSecondPtrOutputWithContext

func (i JobLoadLoadSpecRequestsPerSecondArgs) ToJobLoadLoadSpecRequestsPerSecondPtrOutputWithContext(ctx context.Context) JobLoadLoadSpecRequestsPerSecondPtrOutput

type JobLoadLoadSpecRequestsPerSecondInput

type JobLoadLoadSpecRequestsPerSecondInput interface {
	pulumi.Input

	ToJobLoadLoadSpecRequestsPerSecondOutput() JobLoadLoadSpecRequestsPerSecondOutput
	ToJobLoadLoadSpecRequestsPerSecondOutputWithContext(context.Context) JobLoadLoadSpecRequestsPerSecondOutput
}

JobLoadLoadSpecRequestsPerSecondInput is an input type that accepts JobLoadLoadSpecRequestsPerSecondArgs and JobLoadLoadSpecRequestsPerSecondOutput values. You can construct a concrete instance of `JobLoadLoadSpecRequestsPerSecondInput` via:

JobLoadLoadSpecRequestsPerSecondArgs{...}

type JobLoadLoadSpecRequestsPerSecondOutput

type JobLoadLoadSpecRequestsPerSecondOutput struct{ *pulumi.OutputState }

func (JobLoadLoadSpecRequestsPerSecondOutput) DurationSeconds

func (JobLoadLoadSpecRequestsPerSecondOutput) ElementType

func (JobLoadLoadSpecRequestsPerSecondOutput) GracefulStopSeconds

func (JobLoadLoadSpecRequestsPerSecondOutput) MaxRequestsPerSecond

func (JobLoadLoadSpecRequestsPerSecondOutput) Resources

func (JobLoadLoadSpecRequestsPerSecondOutput) StartRequestsPerSecond

func (o JobLoadLoadSpecRequestsPerSecondOutput) StartRequestsPerSecond() pulumi.IntPtrOutput

func (JobLoadLoadSpecRequestsPerSecondOutput) TargetRequestsPerSecond

func (o JobLoadLoadSpecRequestsPerSecondOutput) TargetRequestsPerSecond() pulumi.IntPtrOutput

func (JobLoadLoadSpecRequestsPerSecondOutput) ToJobLoadLoadSpecRequestsPerSecondOutput

func (o JobLoadLoadSpecRequestsPerSecondOutput) ToJobLoadLoadSpecRequestsPerSecondOutput() JobLoadLoadSpecRequestsPerSecondOutput

func (JobLoadLoadSpecRequestsPerSecondOutput) ToJobLoadLoadSpecRequestsPerSecondOutputWithContext

func (o JobLoadLoadSpecRequestsPerSecondOutput) ToJobLoadLoadSpecRequestsPerSecondOutputWithContext(ctx context.Context) JobLoadLoadSpecRequestsPerSecondOutput

func (JobLoadLoadSpecRequestsPerSecondOutput) ToJobLoadLoadSpecRequestsPerSecondPtrOutput

func (o JobLoadLoadSpecRequestsPerSecondOutput) ToJobLoadLoadSpecRequestsPerSecondPtrOutput() JobLoadLoadSpecRequestsPerSecondPtrOutput

func (JobLoadLoadSpecRequestsPerSecondOutput) ToJobLoadLoadSpecRequestsPerSecondPtrOutputWithContext

func (o JobLoadLoadSpecRequestsPerSecondOutput) ToJobLoadLoadSpecRequestsPerSecondPtrOutputWithContext(ctx context.Context) JobLoadLoadSpecRequestsPerSecondPtrOutput

type JobLoadLoadSpecRequestsPerSecondPtrInput

type JobLoadLoadSpecRequestsPerSecondPtrInput interface {
	pulumi.Input

	ToJobLoadLoadSpecRequestsPerSecondPtrOutput() JobLoadLoadSpecRequestsPerSecondPtrOutput
	ToJobLoadLoadSpecRequestsPerSecondPtrOutputWithContext(context.Context) JobLoadLoadSpecRequestsPerSecondPtrOutput
}

JobLoadLoadSpecRequestsPerSecondPtrInput is an input type that accepts JobLoadLoadSpecRequestsPerSecondArgs, JobLoadLoadSpecRequestsPerSecondPtr and JobLoadLoadSpecRequestsPerSecondPtrOutput values. You can construct a concrete instance of `JobLoadLoadSpecRequestsPerSecondPtrInput` via:

        JobLoadLoadSpecRequestsPerSecondArgs{...}

or:

        nil

type JobLoadLoadSpecRequestsPerSecondPtrOutput

type JobLoadLoadSpecRequestsPerSecondPtrOutput struct{ *pulumi.OutputState }

func (JobLoadLoadSpecRequestsPerSecondPtrOutput) DurationSeconds

func (JobLoadLoadSpecRequestsPerSecondPtrOutput) Elem

func (JobLoadLoadSpecRequestsPerSecondPtrOutput) ElementType

func (JobLoadLoadSpecRequestsPerSecondPtrOutput) GracefulStopSeconds

func (JobLoadLoadSpecRequestsPerSecondPtrOutput) MaxRequestsPerSecond

func (JobLoadLoadSpecRequestsPerSecondPtrOutput) Resources

func (JobLoadLoadSpecRequestsPerSecondPtrOutput) StartRequestsPerSecond

func (JobLoadLoadSpecRequestsPerSecondPtrOutput) TargetRequestsPerSecond

func (JobLoadLoadSpecRequestsPerSecondPtrOutput) ToJobLoadLoadSpecRequestsPerSecondPtrOutput

func (o JobLoadLoadSpecRequestsPerSecondPtrOutput) ToJobLoadLoadSpecRequestsPerSecondPtrOutput() JobLoadLoadSpecRequestsPerSecondPtrOutput

func (JobLoadLoadSpecRequestsPerSecondPtrOutput) ToJobLoadLoadSpecRequestsPerSecondPtrOutputWithContext

func (o JobLoadLoadSpecRequestsPerSecondPtrOutput) ToJobLoadLoadSpecRequestsPerSecondPtrOutputWithContext(ctx context.Context) JobLoadLoadSpecRequestsPerSecondPtrOutput

type JobLoadLoadSpecScriptOrigin

type JobLoadLoadSpecScriptOrigin struct {
	DurationSeconds      int    `pulumi:"durationSeconds"`
	MachineNumber        int    `pulumi:"machineNumber"`
	MachineSpecification string `pulumi:"machineSpecification"`
}

type JobLoadLoadSpecScriptOriginArgs

type JobLoadLoadSpecScriptOriginArgs struct {
	DurationSeconds      pulumi.IntInput    `pulumi:"durationSeconds"`
	MachineNumber        pulumi.IntInput    `pulumi:"machineNumber"`
	MachineSpecification pulumi.StringInput `pulumi:"machineSpecification"`
}

func (JobLoadLoadSpecScriptOriginArgs) ElementType

func (JobLoadLoadSpecScriptOriginArgs) ToJobLoadLoadSpecScriptOriginOutput

func (i JobLoadLoadSpecScriptOriginArgs) ToJobLoadLoadSpecScriptOriginOutput() JobLoadLoadSpecScriptOriginOutput

func (JobLoadLoadSpecScriptOriginArgs) ToJobLoadLoadSpecScriptOriginOutputWithContext

func (i JobLoadLoadSpecScriptOriginArgs) ToJobLoadLoadSpecScriptOriginOutputWithContext(ctx context.Context) JobLoadLoadSpecScriptOriginOutput

func (JobLoadLoadSpecScriptOriginArgs) ToJobLoadLoadSpecScriptOriginPtrOutput

func (i JobLoadLoadSpecScriptOriginArgs) ToJobLoadLoadSpecScriptOriginPtrOutput() JobLoadLoadSpecScriptOriginPtrOutput

func (JobLoadLoadSpecScriptOriginArgs) ToJobLoadLoadSpecScriptOriginPtrOutputWithContext

func (i JobLoadLoadSpecScriptOriginArgs) ToJobLoadLoadSpecScriptOriginPtrOutputWithContext(ctx context.Context) JobLoadLoadSpecScriptOriginPtrOutput

type JobLoadLoadSpecScriptOriginInput

type JobLoadLoadSpecScriptOriginInput interface {
	pulumi.Input

	ToJobLoadLoadSpecScriptOriginOutput() JobLoadLoadSpecScriptOriginOutput
	ToJobLoadLoadSpecScriptOriginOutputWithContext(context.Context) JobLoadLoadSpecScriptOriginOutput
}

JobLoadLoadSpecScriptOriginInput is an input type that accepts JobLoadLoadSpecScriptOriginArgs and JobLoadLoadSpecScriptOriginOutput values. You can construct a concrete instance of `JobLoadLoadSpecScriptOriginInput` via:

JobLoadLoadSpecScriptOriginArgs{...}

type JobLoadLoadSpecScriptOriginOutput

type JobLoadLoadSpecScriptOriginOutput struct{ *pulumi.OutputState }

func (JobLoadLoadSpecScriptOriginOutput) DurationSeconds

func (JobLoadLoadSpecScriptOriginOutput) ElementType

func (JobLoadLoadSpecScriptOriginOutput) MachineNumber

func (JobLoadLoadSpecScriptOriginOutput) MachineSpecification

func (o JobLoadLoadSpecScriptOriginOutput) MachineSpecification() pulumi.StringOutput

func (JobLoadLoadSpecScriptOriginOutput) ToJobLoadLoadSpecScriptOriginOutput

func (o JobLoadLoadSpecScriptOriginOutput) ToJobLoadLoadSpecScriptOriginOutput() JobLoadLoadSpecScriptOriginOutput

func (JobLoadLoadSpecScriptOriginOutput) ToJobLoadLoadSpecScriptOriginOutputWithContext

func (o JobLoadLoadSpecScriptOriginOutput) ToJobLoadLoadSpecScriptOriginOutputWithContext(ctx context.Context) JobLoadLoadSpecScriptOriginOutput

func (JobLoadLoadSpecScriptOriginOutput) ToJobLoadLoadSpecScriptOriginPtrOutput

func (o JobLoadLoadSpecScriptOriginOutput) ToJobLoadLoadSpecScriptOriginPtrOutput() JobLoadLoadSpecScriptOriginPtrOutput

func (JobLoadLoadSpecScriptOriginOutput) ToJobLoadLoadSpecScriptOriginPtrOutputWithContext

func (o JobLoadLoadSpecScriptOriginOutput) ToJobLoadLoadSpecScriptOriginPtrOutputWithContext(ctx context.Context) JobLoadLoadSpecScriptOriginPtrOutput

type JobLoadLoadSpecScriptOriginPtrInput

type JobLoadLoadSpecScriptOriginPtrInput interface {
	pulumi.Input

	ToJobLoadLoadSpecScriptOriginPtrOutput() JobLoadLoadSpecScriptOriginPtrOutput
	ToJobLoadLoadSpecScriptOriginPtrOutputWithContext(context.Context) JobLoadLoadSpecScriptOriginPtrOutput
}

JobLoadLoadSpecScriptOriginPtrInput is an input type that accepts JobLoadLoadSpecScriptOriginArgs, JobLoadLoadSpecScriptOriginPtr and JobLoadLoadSpecScriptOriginPtrOutput values. You can construct a concrete instance of `JobLoadLoadSpecScriptOriginPtrInput` via:

        JobLoadLoadSpecScriptOriginArgs{...}

or:

        nil

type JobLoadLoadSpecScriptOriginPtrOutput

type JobLoadLoadSpecScriptOriginPtrOutput struct{ *pulumi.OutputState }

func (JobLoadLoadSpecScriptOriginPtrOutput) DurationSeconds

func (JobLoadLoadSpecScriptOriginPtrOutput) Elem

func (JobLoadLoadSpecScriptOriginPtrOutput) ElementType

func (JobLoadLoadSpecScriptOriginPtrOutput) MachineNumber

func (JobLoadLoadSpecScriptOriginPtrOutput) MachineSpecification

func (JobLoadLoadSpecScriptOriginPtrOutput) ToJobLoadLoadSpecScriptOriginPtrOutput

func (o JobLoadLoadSpecScriptOriginPtrOutput) ToJobLoadLoadSpecScriptOriginPtrOutput() JobLoadLoadSpecScriptOriginPtrOutput

func (JobLoadLoadSpecScriptOriginPtrOutput) ToJobLoadLoadSpecScriptOriginPtrOutputWithContext

func (o JobLoadLoadSpecScriptOriginPtrOutput) ToJobLoadLoadSpecScriptOriginPtrOutputWithContext(ctx context.Context) JobLoadLoadSpecScriptOriginPtrOutput

type JobLoadOutput

type JobLoadOutput struct{ *pulumi.OutputState }

func (JobLoadOutput) ElementType

func (JobLoadOutput) ElementType() reflect.Type

func (JobLoadOutput) GeoRegionsLoadDistributions

func (o JobLoadOutput) GeoRegionsLoadDistributions() JobLoadGeoRegionsLoadDistributionArrayOutput

func (JobLoadOutput) LoadSpec

func (JobLoadOutput) ToJobLoadOutput

func (o JobLoadOutput) ToJobLoadOutput() JobLoadOutput

func (JobLoadOutput) ToJobLoadOutputWithContext

func (o JobLoadOutput) ToJobLoadOutputWithContext(ctx context.Context) JobLoadOutput

func (JobLoadOutput) VpcLoadDistribution

func (o JobLoadOutput) VpcLoadDistribution() JobLoadVpcLoadDistributionPtrOutput

type JobLoadVpcLoadDistribution

type JobLoadVpcLoadDistribution struct {
	Region    *string  `pulumi:"region"`
	RegionId  int      `pulumi:"regionId"`
	SubnetIds []string `pulumi:"subnetIds"`
	VpcId     *string  `pulumi:"vpcId"`
}

type JobLoadVpcLoadDistributionArgs

type JobLoadVpcLoadDistributionArgs struct {
	Region    pulumi.StringPtrInput   `pulumi:"region"`
	RegionId  pulumi.IntInput         `pulumi:"regionId"`
	SubnetIds pulumi.StringArrayInput `pulumi:"subnetIds"`
	VpcId     pulumi.StringPtrInput   `pulumi:"vpcId"`
}

func (JobLoadVpcLoadDistributionArgs) ElementType

func (JobLoadVpcLoadDistributionArgs) ToJobLoadVpcLoadDistributionOutput

func (i JobLoadVpcLoadDistributionArgs) ToJobLoadVpcLoadDistributionOutput() JobLoadVpcLoadDistributionOutput

func (JobLoadVpcLoadDistributionArgs) ToJobLoadVpcLoadDistributionOutputWithContext

func (i JobLoadVpcLoadDistributionArgs) ToJobLoadVpcLoadDistributionOutputWithContext(ctx context.Context) JobLoadVpcLoadDistributionOutput

func (JobLoadVpcLoadDistributionArgs) ToJobLoadVpcLoadDistributionPtrOutput

func (i JobLoadVpcLoadDistributionArgs) ToJobLoadVpcLoadDistributionPtrOutput() JobLoadVpcLoadDistributionPtrOutput

func (JobLoadVpcLoadDistributionArgs) ToJobLoadVpcLoadDistributionPtrOutputWithContext

func (i JobLoadVpcLoadDistributionArgs) ToJobLoadVpcLoadDistributionPtrOutputWithContext(ctx context.Context) JobLoadVpcLoadDistributionPtrOutput

type JobLoadVpcLoadDistributionInput

type JobLoadVpcLoadDistributionInput interface {
	pulumi.Input

	ToJobLoadVpcLoadDistributionOutput() JobLoadVpcLoadDistributionOutput
	ToJobLoadVpcLoadDistributionOutputWithContext(context.Context) JobLoadVpcLoadDistributionOutput
}

JobLoadVpcLoadDistributionInput is an input type that accepts JobLoadVpcLoadDistributionArgs and JobLoadVpcLoadDistributionOutput values. You can construct a concrete instance of `JobLoadVpcLoadDistributionInput` via:

JobLoadVpcLoadDistributionArgs{...}

type JobLoadVpcLoadDistributionOutput

type JobLoadVpcLoadDistributionOutput struct{ *pulumi.OutputState }

func (JobLoadVpcLoadDistributionOutput) ElementType

func (JobLoadVpcLoadDistributionOutput) Region

func (JobLoadVpcLoadDistributionOutput) RegionId

func (JobLoadVpcLoadDistributionOutput) SubnetIds

func (JobLoadVpcLoadDistributionOutput) ToJobLoadVpcLoadDistributionOutput

func (o JobLoadVpcLoadDistributionOutput) ToJobLoadVpcLoadDistributionOutput() JobLoadVpcLoadDistributionOutput

func (JobLoadVpcLoadDistributionOutput) ToJobLoadVpcLoadDistributionOutputWithContext

func (o JobLoadVpcLoadDistributionOutput) ToJobLoadVpcLoadDistributionOutputWithContext(ctx context.Context) JobLoadVpcLoadDistributionOutput

func (JobLoadVpcLoadDistributionOutput) ToJobLoadVpcLoadDistributionPtrOutput

func (o JobLoadVpcLoadDistributionOutput) ToJobLoadVpcLoadDistributionPtrOutput() JobLoadVpcLoadDistributionPtrOutput

func (JobLoadVpcLoadDistributionOutput) ToJobLoadVpcLoadDistributionPtrOutputWithContext

func (o JobLoadVpcLoadDistributionOutput) ToJobLoadVpcLoadDistributionPtrOutputWithContext(ctx context.Context) JobLoadVpcLoadDistributionPtrOutput

func (JobLoadVpcLoadDistributionOutput) VpcId

type JobLoadVpcLoadDistributionPtrInput

type JobLoadVpcLoadDistributionPtrInput interface {
	pulumi.Input

	ToJobLoadVpcLoadDistributionPtrOutput() JobLoadVpcLoadDistributionPtrOutput
	ToJobLoadVpcLoadDistributionPtrOutputWithContext(context.Context) JobLoadVpcLoadDistributionPtrOutput
}

JobLoadVpcLoadDistributionPtrInput is an input type that accepts JobLoadVpcLoadDistributionArgs, JobLoadVpcLoadDistributionPtr and JobLoadVpcLoadDistributionPtrOutput values. You can construct a concrete instance of `JobLoadVpcLoadDistributionPtrInput` via:

        JobLoadVpcLoadDistributionArgs{...}

or:

        nil

type JobLoadVpcLoadDistributionPtrOutput

type JobLoadVpcLoadDistributionPtrOutput struct{ *pulumi.OutputState }

func (JobLoadVpcLoadDistributionPtrOutput) Elem

func (JobLoadVpcLoadDistributionPtrOutput) ElementType

func (JobLoadVpcLoadDistributionPtrOutput) Region

func (JobLoadVpcLoadDistributionPtrOutput) RegionId

func (JobLoadVpcLoadDistributionPtrOutput) SubnetIds

func (JobLoadVpcLoadDistributionPtrOutput) ToJobLoadVpcLoadDistributionPtrOutput

func (o JobLoadVpcLoadDistributionPtrOutput) ToJobLoadVpcLoadDistributionPtrOutput() JobLoadVpcLoadDistributionPtrOutput

func (JobLoadVpcLoadDistributionPtrOutput) ToJobLoadVpcLoadDistributionPtrOutputWithContext

func (o JobLoadVpcLoadDistributionPtrOutput) ToJobLoadVpcLoadDistributionPtrOutputWithContext(ctx context.Context) JobLoadVpcLoadDistributionPtrOutput

func (JobLoadVpcLoadDistributionPtrOutput) VpcId

type JobMap

type JobMap map[string]JobInput

func (JobMap) ElementType

func (JobMap) ElementType() reflect.Type

func (JobMap) ToJobMapOutput

func (i JobMap) ToJobMapOutput() JobMapOutput

func (JobMap) ToJobMapOutputWithContext

func (i JobMap) ToJobMapOutputWithContext(ctx context.Context) JobMapOutput

type JobMapInput

type JobMapInput interface {
	pulumi.Input

	ToJobMapOutput() JobMapOutput
	ToJobMapOutputWithContext(context.Context) JobMapOutput
}

JobMapInput is an input type that accepts JobMap and JobMapOutput values. You can construct a concrete instance of `JobMapInput` via:

JobMap{ "key": JobArgs{...} }

type JobMapOutput

type JobMapOutput struct{ *pulumi.OutputState }

func (JobMapOutput) ElementType

func (JobMapOutput) ElementType() reflect.Type

func (JobMapOutput) MapIndex

func (o JobMapOutput) MapIndex(k pulumi.StringInput) JobOutput

func (JobMapOutput) ToJobMapOutput

func (o JobMapOutput) ToJobMapOutput() JobMapOutput

func (JobMapOutput) ToJobMapOutputWithContext

func (o JobMapOutput) ToJobMapOutputWithContext(ctx context.Context) JobMapOutput

type JobOutput

type JobOutput struct{ *pulumi.OutputState }

func (JobOutput) AbortReason

func (o JobOutput) AbortReason() pulumi.IntOutput

Cause of interruption.

func (JobOutput) CreatedAt

func (o JobOutput) CreatedAt() pulumi.StringOutput

Creation time of the job.

func (JobOutput) CronId

func (o JobOutput) CronId() pulumi.StringOutput

Scheduled job ID.

func (JobOutput) Datasets

func (o JobOutput) Datasets() JobDatasetArrayOutput

Dataset file for the job.

func (JobOutput) Debug

func (o JobOutput) Debug() pulumi.BoolPtrOutput

Whether to debug.

func (JobOutput) DomainNameConfigs

func (o JobOutput) DomainNameConfigs() JobDomainNameConfigArrayOutput

Domain name binding configuration.

func (JobOutput) Duration

func (o JobOutput) Duration() pulumi.IntOutput

Job duration.

func (JobOutput) ElementType

func (JobOutput) ElementType() reflect.Type

func (JobOutput) EndTime

func (o JobOutput) EndTime() pulumi.StringOutput

End time of the job.

func (JobOutput) ErrorRate

func (o JobOutput) ErrorRate() pulumi.Float64Output

Percentage of error rate.

func (JobOutput) JobId

func (o JobOutput) JobId() pulumi.StringOutput

Job Id.

func (JobOutput) JobOwner

func (o JobOutput) JobOwner() pulumi.StringOutput

Job owner.

func (JobOutput) Loads

func (o JobOutput) Loads() JobLoadArrayOutput

Pressure configuration of job.

func (JobOutput) MaxRequestsPerSecond

func (o JobOutput) MaxRequestsPerSecond() pulumi.IntOutput

Maximum requests per second.

func (JobOutput) MaxVirtualUserCount

func (o JobOutput) MaxVirtualUserCount() pulumi.IntOutput

Maximum number of VU for the job.

func (JobOutput) Note

func (o JobOutput) Note() pulumi.StringPtrOutput

Note.

func (JobOutput) Plugins

func (o JobOutput) Plugins() JobPluginArrayOutput

Expansion package file information.

func (JobOutput) ProjectId

func (o JobOutput) ProjectId() pulumi.StringOutput

Project ID.

func (JobOutput) Protocols

func (o JobOutput) Protocols() JobProtocolArrayOutput

Protocol script information.

func (JobOutput) RequestFiles

func (o JobOutput) RequestFiles() JobRequestFileArrayOutput

Request file information.

func (JobOutput) RequestTotal

func (o JobOutput) RequestTotal() pulumi.Float64Output

Total number of requests.

func (JobOutput) RequestsPerSecond

func (o JobOutput) RequestsPerSecond() pulumi.Float64Output

Average number of requests per second.

func (JobOutput) ResponseTimeAverage

func (o JobOutput) ResponseTimeAverage() pulumi.Float64Output

Average response time.

func (JobOutput) ResponseTimeMax

func (o JobOutput) ResponseTimeMax() pulumi.Float64Output

Maximum response time.

func (JobOutput) ResponseTimeMin

func (o JobOutput) ResponseTimeMin() pulumi.Float64Output

Minimum response time.

func (JobOutput) ResponseTimeP90

func (o JobOutput) ResponseTimeP90() pulumi.Float64Output

90th percentile response time.

func (JobOutput) ResponseTimeP95

func (o JobOutput) ResponseTimeP95() pulumi.Float64Output

95th percentile response time.

func (JobOutput) ResponseTimeP99

func (o JobOutput) ResponseTimeP99() pulumi.Float64Output

99th percentile response time.

func (JobOutput) ScenarioId

func (o JobOutput) ScenarioId() pulumi.StringOutput

Pts scenario id.

func (JobOutput) StartTime

func (o JobOutput) StartTime() pulumi.StringOutput

Start time of the job.

func (JobOutput) Status

func (o JobOutput) Status() pulumi.IntOutput

The running status of the task; `0`: JobUnknown, `1`: JobCreated, `2`: JobPending, `3`: JobPreparing, `4`: JobSelectClustering, `5`: JobCreateTasking, `6`: JobSyncTasking, `11`: JobRunning, `12`: JobFinished, `13`: JobPrepareException, `14`: JobFinishException, `15`: JobAborting, `16`: JobAborted, `17`: JobAbortException, `18`: JobDeleted, `19`: JobSelectClusterException, `20`: JobCreateTaskException, `21`: JobSyncTaskException.

func (JobOutput) TestScripts

func (o JobOutput) TestScripts() JobTestScriptArrayOutput

Test script information.

func (JobOutput) ToJobOutput

func (o JobOutput) ToJobOutput() JobOutput

func (JobOutput) ToJobOutputWithContext

func (o JobOutput) ToJobOutputWithContext(ctx context.Context) JobOutput

func (JobOutput) Type

func (o JobOutput) Type() pulumi.StringOutput

Scene Type.

type JobPlugin

type JobPlugin struct {
	FileId    *string `pulumi:"fileId"`
	Name      *string `pulumi:"name"`
	Size      *int    `pulumi:"size"`
	Type      *string `pulumi:"type"`
	UpdatedAt *string `pulumi:"updatedAt"`
}

type JobPluginArgs

type JobPluginArgs struct {
	FileId    pulumi.StringPtrInput `pulumi:"fileId"`
	Name      pulumi.StringPtrInput `pulumi:"name"`
	Size      pulumi.IntPtrInput    `pulumi:"size"`
	Type      pulumi.StringPtrInput `pulumi:"type"`
	UpdatedAt pulumi.StringPtrInput `pulumi:"updatedAt"`
}

func (JobPluginArgs) ElementType

func (JobPluginArgs) ElementType() reflect.Type

func (JobPluginArgs) ToJobPluginOutput

func (i JobPluginArgs) ToJobPluginOutput() JobPluginOutput

func (JobPluginArgs) ToJobPluginOutputWithContext

func (i JobPluginArgs) ToJobPluginOutputWithContext(ctx context.Context) JobPluginOutput

type JobPluginArray

type JobPluginArray []JobPluginInput

func (JobPluginArray) ElementType

func (JobPluginArray) ElementType() reflect.Type

func (JobPluginArray) ToJobPluginArrayOutput

func (i JobPluginArray) ToJobPluginArrayOutput() JobPluginArrayOutput

func (JobPluginArray) ToJobPluginArrayOutputWithContext

func (i JobPluginArray) ToJobPluginArrayOutputWithContext(ctx context.Context) JobPluginArrayOutput

type JobPluginArrayInput

type JobPluginArrayInput interface {
	pulumi.Input

	ToJobPluginArrayOutput() JobPluginArrayOutput
	ToJobPluginArrayOutputWithContext(context.Context) JobPluginArrayOutput
}

JobPluginArrayInput is an input type that accepts JobPluginArray and JobPluginArrayOutput values. You can construct a concrete instance of `JobPluginArrayInput` via:

JobPluginArray{ JobPluginArgs{...} }

type JobPluginArrayOutput

type JobPluginArrayOutput struct{ *pulumi.OutputState }

func (JobPluginArrayOutput) ElementType

func (JobPluginArrayOutput) ElementType() reflect.Type

func (JobPluginArrayOutput) Index

func (JobPluginArrayOutput) ToJobPluginArrayOutput

func (o JobPluginArrayOutput) ToJobPluginArrayOutput() JobPluginArrayOutput

func (JobPluginArrayOutput) ToJobPluginArrayOutputWithContext

func (o JobPluginArrayOutput) ToJobPluginArrayOutputWithContext(ctx context.Context) JobPluginArrayOutput

type JobPluginInput

type JobPluginInput interface {
	pulumi.Input

	ToJobPluginOutput() JobPluginOutput
	ToJobPluginOutputWithContext(context.Context) JobPluginOutput
}

JobPluginInput is an input type that accepts JobPluginArgs and JobPluginOutput values. You can construct a concrete instance of `JobPluginInput` via:

JobPluginArgs{...}

type JobPluginOutput

type JobPluginOutput struct{ *pulumi.OutputState }

func (JobPluginOutput) ElementType

func (JobPluginOutput) ElementType() reflect.Type

func (JobPluginOutput) FileId

func (JobPluginOutput) Name

func (JobPluginOutput) Size

func (JobPluginOutput) ToJobPluginOutput

func (o JobPluginOutput) ToJobPluginOutput() JobPluginOutput

func (JobPluginOutput) ToJobPluginOutputWithContext

func (o JobPluginOutput) ToJobPluginOutputWithContext(ctx context.Context) JobPluginOutput

func (JobPluginOutput) Type

func (JobPluginOutput) UpdatedAt

func (o JobPluginOutput) UpdatedAt() pulumi.StringPtrOutput

type JobProtocol

type JobProtocol struct {
	FileId    *string `pulumi:"fileId"`
	Name      *string `pulumi:"name"`
	Size      *int    `pulumi:"size"`
	Type      *string `pulumi:"type"`
	UpdatedAt *string `pulumi:"updatedAt"`
}

type JobProtocolArgs

type JobProtocolArgs struct {
	FileId    pulumi.StringPtrInput `pulumi:"fileId"`
	Name      pulumi.StringPtrInput `pulumi:"name"`
	Size      pulumi.IntPtrInput    `pulumi:"size"`
	Type      pulumi.StringPtrInput `pulumi:"type"`
	UpdatedAt pulumi.StringPtrInput `pulumi:"updatedAt"`
}

func (JobProtocolArgs) ElementType

func (JobProtocolArgs) ElementType() reflect.Type

func (JobProtocolArgs) ToJobProtocolOutput

func (i JobProtocolArgs) ToJobProtocolOutput() JobProtocolOutput

func (JobProtocolArgs) ToJobProtocolOutputWithContext

func (i JobProtocolArgs) ToJobProtocolOutputWithContext(ctx context.Context) JobProtocolOutput

type JobProtocolArray

type JobProtocolArray []JobProtocolInput

func (JobProtocolArray) ElementType

func (JobProtocolArray) ElementType() reflect.Type

func (JobProtocolArray) ToJobProtocolArrayOutput

func (i JobProtocolArray) ToJobProtocolArrayOutput() JobProtocolArrayOutput

func (JobProtocolArray) ToJobProtocolArrayOutputWithContext

func (i JobProtocolArray) ToJobProtocolArrayOutputWithContext(ctx context.Context) JobProtocolArrayOutput

type JobProtocolArrayInput

type JobProtocolArrayInput interface {
	pulumi.Input

	ToJobProtocolArrayOutput() JobProtocolArrayOutput
	ToJobProtocolArrayOutputWithContext(context.Context) JobProtocolArrayOutput
}

JobProtocolArrayInput is an input type that accepts JobProtocolArray and JobProtocolArrayOutput values. You can construct a concrete instance of `JobProtocolArrayInput` via:

JobProtocolArray{ JobProtocolArgs{...} }

type JobProtocolArrayOutput

type JobProtocolArrayOutput struct{ *pulumi.OutputState }

func (JobProtocolArrayOutput) ElementType

func (JobProtocolArrayOutput) ElementType() reflect.Type

func (JobProtocolArrayOutput) Index

func (JobProtocolArrayOutput) ToJobProtocolArrayOutput

func (o JobProtocolArrayOutput) ToJobProtocolArrayOutput() JobProtocolArrayOutput

func (JobProtocolArrayOutput) ToJobProtocolArrayOutputWithContext

func (o JobProtocolArrayOutput) ToJobProtocolArrayOutputWithContext(ctx context.Context) JobProtocolArrayOutput

type JobProtocolInput

type JobProtocolInput interface {
	pulumi.Input

	ToJobProtocolOutput() JobProtocolOutput
	ToJobProtocolOutputWithContext(context.Context) JobProtocolOutput
}

JobProtocolInput is an input type that accepts JobProtocolArgs and JobProtocolOutput values. You can construct a concrete instance of `JobProtocolInput` via:

JobProtocolArgs{...}

type JobProtocolOutput

type JobProtocolOutput struct{ *pulumi.OutputState }

func (JobProtocolOutput) ElementType

func (JobProtocolOutput) ElementType() reflect.Type

func (JobProtocolOutput) FileId

func (JobProtocolOutput) Name

func (JobProtocolOutput) Size

func (JobProtocolOutput) ToJobProtocolOutput

func (o JobProtocolOutput) ToJobProtocolOutput() JobProtocolOutput

func (JobProtocolOutput) ToJobProtocolOutputWithContext

func (o JobProtocolOutput) ToJobProtocolOutputWithContext(ctx context.Context) JobProtocolOutput

func (JobProtocolOutput) Type

func (JobProtocolOutput) UpdatedAt

type JobRequestFile

type JobRequestFile struct {
	FileId    *string `pulumi:"fileId"`
	Name      *string `pulumi:"name"`
	Size      *int    `pulumi:"size"`
	Type      *string `pulumi:"type"`
	UpdatedAt *string `pulumi:"updatedAt"`
}

type JobRequestFileArgs

type JobRequestFileArgs struct {
	FileId    pulumi.StringPtrInput `pulumi:"fileId"`
	Name      pulumi.StringPtrInput `pulumi:"name"`
	Size      pulumi.IntPtrInput    `pulumi:"size"`
	Type      pulumi.StringPtrInput `pulumi:"type"`
	UpdatedAt pulumi.StringPtrInput `pulumi:"updatedAt"`
}

func (JobRequestFileArgs) ElementType

func (JobRequestFileArgs) ElementType() reflect.Type

func (JobRequestFileArgs) ToJobRequestFileOutput

func (i JobRequestFileArgs) ToJobRequestFileOutput() JobRequestFileOutput

func (JobRequestFileArgs) ToJobRequestFileOutputWithContext

func (i JobRequestFileArgs) ToJobRequestFileOutputWithContext(ctx context.Context) JobRequestFileOutput

type JobRequestFileArray

type JobRequestFileArray []JobRequestFileInput

func (JobRequestFileArray) ElementType

func (JobRequestFileArray) ElementType() reflect.Type

func (JobRequestFileArray) ToJobRequestFileArrayOutput

func (i JobRequestFileArray) ToJobRequestFileArrayOutput() JobRequestFileArrayOutput

func (JobRequestFileArray) ToJobRequestFileArrayOutputWithContext

func (i JobRequestFileArray) ToJobRequestFileArrayOutputWithContext(ctx context.Context) JobRequestFileArrayOutput

type JobRequestFileArrayInput

type JobRequestFileArrayInput interface {
	pulumi.Input

	ToJobRequestFileArrayOutput() JobRequestFileArrayOutput
	ToJobRequestFileArrayOutputWithContext(context.Context) JobRequestFileArrayOutput
}

JobRequestFileArrayInput is an input type that accepts JobRequestFileArray and JobRequestFileArrayOutput values. You can construct a concrete instance of `JobRequestFileArrayInput` via:

JobRequestFileArray{ JobRequestFileArgs{...} }

type JobRequestFileArrayOutput

type JobRequestFileArrayOutput struct{ *pulumi.OutputState }

func (JobRequestFileArrayOutput) ElementType

func (JobRequestFileArrayOutput) ElementType() reflect.Type

func (JobRequestFileArrayOutput) Index

func (JobRequestFileArrayOutput) ToJobRequestFileArrayOutput

func (o JobRequestFileArrayOutput) ToJobRequestFileArrayOutput() JobRequestFileArrayOutput

func (JobRequestFileArrayOutput) ToJobRequestFileArrayOutputWithContext

func (o JobRequestFileArrayOutput) ToJobRequestFileArrayOutputWithContext(ctx context.Context) JobRequestFileArrayOutput

type JobRequestFileInput

type JobRequestFileInput interface {
	pulumi.Input

	ToJobRequestFileOutput() JobRequestFileOutput
	ToJobRequestFileOutputWithContext(context.Context) JobRequestFileOutput
}

JobRequestFileInput is an input type that accepts JobRequestFileArgs and JobRequestFileOutput values. You can construct a concrete instance of `JobRequestFileInput` via:

JobRequestFileArgs{...}

type JobRequestFileOutput

type JobRequestFileOutput struct{ *pulumi.OutputState }

func (JobRequestFileOutput) ElementType

func (JobRequestFileOutput) ElementType() reflect.Type

func (JobRequestFileOutput) FileId

func (JobRequestFileOutput) Name

func (JobRequestFileOutput) Size

func (JobRequestFileOutput) ToJobRequestFileOutput

func (o JobRequestFileOutput) ToJobRequestFileOutput() JobRequestFileOutput

func (JobRequestFileOutput) ToJobRequestFileOutputWithContext

func (o JobRequestFileOutput) ToJobRequestFileOutputWithContext(ctx context.Context) JobRequestFileOutput

func (JobRequestFileOutput) Type

func (JobRequestFileOutput) UpdatedAt

type JobState

type JobState struct {
	// Cause of interruption.
	AbortReason pulumi.IntPtrInput
	// Creation time of the job.
	CreatedAt pulumi.StringPtrInput
	// Scheduled job ID.
	CronId pulumi.StringPtrInput
	// Dataset file for the job.
	Datasets JobDatasetArrayInput
	// Whether to debug.
	Debug pulumi.BoolPtrInput
	// Domain name binding configuration.
	DomainNameConfigs JobDomainNameConfigArrayInput
	// Job duration.
	Duration pulumi.IntPtrInput
	// End time of the job.
	EndTime pulumi.StringPtrInput
	// Percentage of error rate.
	ErrorRate pulumi.Float64PtrInput
	// Job Id.
	JobId pulumi.StringPtrInput
	// Job owner.
	JobOwner pulumi.StringPtrInput
	// Pressure configuration of job.
	Loads JobLoadArrayInput
	// Maximum requests per second.
	MaxRequestsPerSecond pulumi.IntPtrInput
	// Maximum number of VU for the job.
	MaxVirtualUserCount pulumi.IntPtrInput
	// Note.
	Note pulumi.StringPtrInput
	// Expansion package file information.
	Plugins JobPluginArrayInput
	// Project ID.
	ProjectId pulumi.StringPtrInput
	// Protocol script information.
	Protocols JobProtocolArrayInput
	// Request file information.
	RequestFiles JobRequestFileArrayInput
	// Total number of requests.
	RequestTotal pulumi.Float64PtrInput
	// Average number of requests per second.
	RequestsPerSecond pulumi.Float64PtrInput
	// Average response time.
	ResponseTimeAverage pulumi.Float64PtrInput
	// Maximum response time.
	ResponseTimeMax pulumi.Float64PtrInput
	// Minimum response time.
	ResponseTimeMin pulumi.Float64PtrInput
	// 90th percentile response time.
	ResponseTimeP90 pulumi.Float64PtrInput
	// 95th percentile response time.
	ResponseTimeP95 pulumi.Float64PtrInput
	// 99th percentile response time.
	ResponseTimeP99 pulumi.Float64PtrInput
	// Pts scenario id.
	ScenarioId pulumi.StringPtrInput
	// Start time of the job.
	StartTime pulumi.StringPtrInput
	// The running status of the task; `0`: JobUnknown, `1`: JobCreated, `2`: JobPending, `3`: JobPreparing, `4`:
	// JobSelectClustering, `5`: JobCreateTasking, `6`: JobSyncTasking, `11`: JobRunning, `12`: JobFinished, `13`:
	// JobPrepareException, `14`: JobFinishException, `15`: JobAborting, `16`: JobAborted, `17`: JobAbortException, `18`:
	// JobDeleted, `19`: JobSelectClusterException, `20`: JobCreateTaskException, `21`: JobSyncTaskException.
	Status pulumi.IntPtrInput
	// Test script information.
	TestScripts JobTestScriptArrayInput
	// Scene Type.
	Type pulumi.StringPtrInput
}

func (JobState) ElementType

func (JobState) ElementType() reflect.Type

type JobTestScript

type JobTestScript struct {
	EncodedContent     *string `pulumi:"encodedContent"`
	EncodedHttpArchive *string `pulumi:"encodedHttpArchive"`
	LoadWeight         *int    `pulumi:"loadWeight"`
	Name               *string `pulumi:"name"`
	Size               *int    `pulumi:"size"`
	Type               *string `pulumi:"type"`
	UpdatedAt          *string `pulumi:"updatedAt"`
}

type JobTestScriptArgs

type JobTestScriptArgs struct {
	EncodedContent     pulumi.StringPtrInput `pulumi:"encodedContent"`
	EncodedHttpArchive pulumi.StringPtrInput `pulumi:"encodedHttpArchive"`
	LoadWeight         pulumi.IntPtrInput    `pulumi:"loadWeight"`
	Name               pulumi.StringPtrInput `pulumi:"name"`
	Size               pulumi.IntPtrInput    `pulumi:"size"`
	Type               pulumi.StringPtrInput `pulumi:"type"`
	UpdatedAt          pulumi.StringPtrInput `pulumi:"updatedAt"`
}

func (JobTestScriptArgs) ElementType

func (JobTestScriptArgs) ElementType() reflect.Type

func (JobTestScriptArgs) ToJobTestScriptOutput

func (i JobTestScriptArgs) ToJobTestScriptOutput() JobTestScriptOutput

func (JobTestScriptArgs) ToJobTestScriptOutputWithContext

func (i JobTestScriptArgs) ToJobTestScriptOutputWithContext(ctx context.Context) JobTestScriptOutput

type JobTestScriptArray

type JobTestScriptArray []JobTestScriptInput

func (JobTestScriptArray) ElementType

func (JobTestScriptArray) ElementType() reflect.Type

func (JobTestScriptArray) ToJobTestScriptArrayOutput

func (i JobTestScriptArray) ToJobTestScriptArrayOutput() JobTestScriptArrayOutput

func (JobTestScriptArray) ToJobTestScriptArrayOutputWithContext

func (i JobTestScriptArray) ToJobTestScriptArrayOutputWithContext(ctx context.Context) JobTestScriptArrayOutput

type JobTestScriptArrayInput

type JobTestScriptArrayInput interface {
	pulumi.Input

	ToJobTestScriptArrayOutput() JobTestScriptArrayOutput
	ToJobTestScriptArrayOutputWithContext(context.Context) JobTestScriptArrayOutput
}

JobTestScriptArrayInput is an input type that accepts JobTestScriptArray and JobTestScriptArrayOutput values. You can construct a concrete instance of `JobTestScriptArrayInput` via:

JobTestScriptArray{ JobTestScriptArgs{...} }

type JobTestScriptArrayOutput

type JobTestScriptArrayOutput struct{ *pulumi.OutputState }

func (JobTestScriptArrayOutput) ElementType

func (JobTestScriptArrayOutput) ElementType() reflect.Type

func (JobTestScriptArrayOutput) Index

func (JobTestScriptArrayOutput) ToJobTestScriptArrayOutput

func (o JobTestScriptArrayOutput) ToJobTestScriptArrayOutput() JobTestScriptArrayOutput

func (JobTestScriptArrayOutput) ToJobTestScriptArrayOutputWithContext

func (o JobTestScriptArrayOutput) ToJobTestScriptArrayOutputWithContext(ctx context.Context) JobTestScriptArrayOutput

type JobTestScriptInput

type JobTestScriptInput interface {
	pulumi.Input

	ToJobTestScriptOutput() JobTestScriptOutput
	ToJobTestScriptOutputWithContext(context.Context) JobTestScriptOutput
}

JobTestScriptInput is an input type that accepts JobTestScriptArgs and JobTestScriptOutput values. You can construct a concrete instance of `JobTestScriptInput` via:

JobTestScriptArgs{...}

type JobTestScriptOutput

type JobTestScriptOutput struct{ *pulumi.OutputState }

func (JobTestScriptOutput) ElementType

func (JobTestScriptOutput) ElementType() reflect.Type

func (JobTestScriptOutput) EncodedContent

func (o JobTestScriptOutput) EncodedContent() pulumi.StringPtrOutput

func (JobTestScriptOutput) EncodedHttpArchive

func (o JobTestScriptOutput) EncodedHttpArchive() pulumi.StringPtrOutput

func (JobTestScriptOutput) LoadWeight

func (o JobTestScriptOutput) LoadWeight() pulumi.IntPtrOutput

func (JobTestScriptOutput) Name

func (JobTestScriptOutput) Size

func (JobTestScriptOutput) ToJobTestScriptOutput

func (o JobTestScriptOutput) ToJobTestScriptOutput() JobTestScriptOutput

func (JobTestScriptOutput) ToJobTestScriptOutputWithContext

func (o JobTestScriptOutput) ToJobTestScriptOutputWithContext(ctx context.Context) JobTestScriptOutput

func (JobTestScriptOutput) Type

func (JobTestScriptOutput) UpdatedAt

type Project

type Project struct {
	pulumi.CustomResourceState

	// App ID.
	AppId pulumi.IntOutput `pulumi:"appId"`
	// Creation time.
	CreatedAt pulumi.StringOutput `pulumi:"createdAt"`
	// Pts object description.
	Description pulumi.StringPtrOutput `pulumi:"description"`
	// ptsObjectName, which must be required.
	Name pulumi.StringOutput `pulumi:"name"`
	// Project status.
	Status pulumi.StringOutput `pulumi:"status"`
	// Sub-user ID.
	SubAccountUin pulumi.StringOutput `pulumi:"subAccountUin"`
	// Tags List.
	Tags ProjectTagArrayOutput `pulumi:"tags"`
	// User ID.
	Uin pulumi.StringOutput `pulumi:"uin"`
	// Update time.
	UpdatedAt pulumi.StringOutput `pulumi:"updatedAt"`
}

func GetProject

func GetProject(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *ProjectState, opts ...pulumi.ResourceOption) (*Project, error)

GetProject gets an existing Project resource's state with the given name, ID, and optional state properties that are used to uniquely qualify the lookup (nil if not required).

func NewProject

func NewProject(ctx *pulumi.Context,
	name string, args *ProjectArgs, opts ...pulumi.ResourceOption) (*Project, error)

NewProject registers a new resource with the given unique name, arguments, and options.

func (*Project) ElementType

func (*Project) ElementType() reflect.Type

func (*Project) ToProjectOutput

func (i *Project) ToProjectOutput() ProjectOutput

func (*Project) ToProjectOutputWithContext

func (i *Project) ToProjectOutputWithContext(ctx context.Context) ProjectOutput

type ProjectArgs

type ProjectArgs struct {
	// Pts object description.
	Description pulumi.StringPtrInput
	// ptsObjectName, which must be required.
	Name pulumi.StringPtrInput
	// Tags List.
	Tags ProjectTagArrayInput
}

The set of arguments for constructing a Project resource.

func (ProjectArgs) ElementType

func (ProjectArgs) ElementType() reflect.Type

type ProjectArray

type ProjectArray []ProjectInput

func (ProjectArray) ElementType

func (ProjectArray) ElementType() reflect.Type

func (ProjectArray) ToProjectArrayOutput

func (i ProjectArray) ToProjectArrayOutput() ProjectArrayOutput

func (ProjectArray) ToProjectArrayOutputWithContext

func (i ProjectArray) ToProjectArrayOutputWithContext(ctx context.Context) ProjectArrayOutput

type ProjectArrayInput

type ProjectArrayInput interface {
	pulumi.Input

	ToProjectArrayOutput() ProjectArrayOutput
	ToProjectArrayOutputWithContext(context.Context) ProjectArrayOutput
}

ProjectArrayInput is an input type that accepts ProjectArray and ProjectArrayOutput values. You can construct a concrete instance of `ProjectArrayInput` via:

ProjectArray{ ProjectArgs{...} }

type ProjectArrayOutput

type ProjectArrayOutput struct{ *pulumi.OutputState }

func (ProjectArrayOutput) ElementType

func (ProjectArrayOutput) ElementType() reflect.Type

func (ProjectArrayOutput) Index

func (ProjectArrayOutput) ToProjectArrayOutput

func (o ProjectArrayOutput) ToProjectArrayOutput() ProjectArrayOutput

func (ProjectArrayOutput) ToProjectArrayOutputWithContext

func (o ProjectArrayOutput) ToProjectArrayOutputWithContext(ctx context.Context) ProjectArrayOutput

type ProjectInput

type ProjectInput interface {
	pulumi.Input

	ToProjectOutput() ProjectOutput
	ToProjectOutputWithContext(ctx context.Context) ProjectOutput
}

type ProjectMap

type ProjectMap map[string]ProjectInput

func (ProjectMap) ElementType

func (ProjectMap) ElementType() reflect.Type

func (ProjectMap) ToProjectMapOutput

func (i ProjectMap) ToProjectMapOutput() ProjectMapOutput

func (ProjectMap) ToProjectMapOutputWithContext

func (i ProjectMap) ToProjectMapOutputWithContext(ctx context.Context) ProjectMapOutput

type ProjectMapInput

type ProjectMapInput interface {
	pulumi.Input

	ToProjectMapOutput() ProjectMapOutput
	ToProjectMapOutputWithContext(context.Context) ProjectMapOutput
}

ProjectMapInput is an input type that accepts ProjectMap and ProjectMapOutput values. You can construct a concrete instance of `ProjectMapInput` via:

ProjectMap{ "key": ProjectArgs{...} }

type ProjectMapOutput

type ProjectMapOutput struct{ *pulumi.OutputState }

func (ProjectMapOutput) ElementType

func (ProjectMapOutput) ElementType() reflect.Type

func (ProjectMapOutput) MapIndex

func (ProjectMapOutput) ToProjectMapOutput

func (o ProjectMapOutput) ToProjectMapOutput() ProjectMapOutput

func (ProjectMapOutput) ToProjectMapOutputWithContext

func (o ProjectMapOutput) ToProjectMapOutputWithContext(ctx context.Context) ProjectMapOutput

type ProjectOutput

type ProjectOutput struct{ *pulumi.OutputState }

func (ProjectOutput) AppId

func (o ProjectOutput) AppId() pulumi.IntOutput

App ID.

func (ProjectOutput) CreatedAt

func (o ProjectOutput) CreatedAt() pulumi.StringOutput

Creation time.

func (ProjectOutput) Description

func (o ProjectOutput) Description() pulumi.StringPtrOutput

Pts object description.

func (ProjectOutput) ElementType

func (ProjectOutput) ElementType() reflect.Type

func (ProjectOutput) Name

ptsObjectName, which must be required.

func (ProjectOutput) Status

func (o ProjectOutput) Status() pulumi.StringOutput

Project status.

func (ProjectOutput) SubAccountUin

func (o ProjectOutput) SubAccountUin() pulumi.StringOutput

Sub-user ID.

func (ProjectOutput) Tags

Tags List.

func (ProjectOutput) ToProjectOutput

func (o ProjectOutput) ToProjectOutput() ProjectOutput

func (ProjectOutput) ToProjectOutputWithContext

func (o ProjectOutput) ToProjectOutputWithContext(ctx context.Context) ProjectOutput

func (ProjectOutput) Uin

User ID.

func (ProjectOutput) UpdatedAt

func (o ProjectOutput) UpdatedAt() pulumi.StringOutput

Update time.

type ProjectState

type ProjectState struct {
	// App ID.
	AppId pulumi.IntPtrInput
	// Creation time.
	CreatedAt pulumi.StringPtrInput
	// Pts object description.
	Description pulumi.StringPtrInput
	// ptsObjectName, which must be required.
	Name pulumi.StringPtrInput
	// Project status.
	Status pulumi.StringPtrInput
	// Sub-user ID.
	SubAccountUin pulumi.StringPtrInput
	// Tags List.
	Tags ProjectTagArrayInput
	// User ID.
	Uin pulumi.StringPtrInput
	// Update time.
	UpdatedAt pulumi.StringPtrInput
}

func (ProjectState) ElementType

func (ProjectState) ElementType() reflect.Type

type ProjectTag

type ProjectTag struct {
	TagKey   *string `pulumi:"tagKey"`
	TagValue *string `pulumi:"tagValue"`
}

type ProjectTagArgs

type ProjectTagArgs struct {
	TagKey   pulumi.StringPtrInput `pulumi:"tagKey"`
	TagValue pulumi.StringPtrInput `pulumi:"tagValue"`
}

func (ProjectTagArgs) ElementType

func (ProjectTagArgs) ElementType() reflect.Type

func (ProjectTagArgs) ToProjectTagOutput

func (i ProjectTagArgs) ToProjectTagOutput() ProjectTagOutput

func (ProjectTagArgs) ToProjectTagOutputWithContext

func (i ProjectTagArgs) ToProjectTagOutputWithContext(ctx context.Context) ProjectTagOutput

type ProjectTagArray

type ProjectTagArray []ProjectTagInput

func (ProjectTagArray) ElementType

func (ProjectTagArray) ElementType() reflect.Type

func (ProjectTagArray) ToProjectTagArrayOutput

func (i ProjectTagArray) ToProjectTagArrayOutput() ProjectTagArrayOutput

func (ProjectTagArray) ToProjectTagArrayOutputWithContext

func (i ProjectTagArray) ToProjectTagArrayOutputWithContext(ctx context.Context) ProjectTagArrayOutput

type ProjectTagArrayInput

type ProjectTagArrayInput interface {
	pulumi.Input

	ToProjectTagArrayOutput() ProjectTagArrayOutput
	ToProjectTagArrayOutputWithContext(context.Context) ProjectTagArrayOutput
}

ProjectTagArrayInput is an input type that accepts ProjectTagArray and ProjectTagArrayOutput values. You can construct a concrete instance of `ProjectTagArrayInput` via:

ProjectTagArray{ ProjectTagArgs{...} }

type ProjectTagArrayOutput

type ProjectTagArrayOutput struct{ *pulumi.OutputState }

func (ProjectTagArrayOutput) ElementType

func (ProjectTagArrayOutput) ElementType() reflect.Type

func (ProjectTagArrayOutput) Index

func (ProjectTagArrayOutput) ToProjectTagArrayOutput

func (o ProjectTagArrayOutput) ToProjectTagArrayOutput() ProjectTagArrayOutput

func (ProjectTagArrayOutput) ToProjectTagArrayOutputWithContext

func (o ProjectTagArrayOutput) ToProjectTagArrayOutputWithContext(ctx context.Context) ProjectTagArrayOutput

type ProjectTagInput

type ProjectTagInput interface {
	pulumi.Input

	ToProjectTagOutput() ProjectTagOutput
	ToProjectTagOutputWithContext(context.Context) ProjectTagOutput
}

ProjectTagInput is an input type that accepts ProjectTagArgs and ProjectTagOutput values. You can construct a concrete instance of `ProjectTagInput` via:

ProjectTagArgs{...}

type ProjectTagOutput

type ProjectTagOutput struct{ *pulumi.OutputState }

func (ProjectTagOutput) ElementType

func (ProjectTagOutput) ElementType() reflect.Type

func (ProjectTagOutput) TagKey

func (ProjectTagOutput) TagValue

func (ProjectTagOutput) ToProjectTagOutput

func (o ProjectTagOutput) ToProjectTagOutput() ProjectTagOutput

func (ProjectTagOutput) ToProjectTagOutputWithContext

func (o ProjectTagOutput) ToProjectTagOutputWithContext(ctx context.Context) ProjectTagOutput

type Scenario

type Scenario struct {
	pulumi.CustomResourceState

	// App ID Note: this field may return null, indicating that a valid value cannot be obtained.
	AppId pulumi.IntOutput `pulumi:"appId"`
	// Scene creation time.
	CreatedAt pulumi.StringOutput `pulumi:"createdAt"`
	// cron job ID.
	CronId pulumi.StringPtrOutput `pulumi:"cronId"`
	// Test data set.
	Datasets ScenarioDatasetArrayOutput `pulumi:"datasets"`
	// Pts Scenario Description.
	Description pulumi.StringPtrOutput `pulumi:"description"`
	// Domain name resolution configuration.
	DomainNameConfig ScenarioDomainNameConfigPtrOutput `pulumi:"domainNameConfig"`
	// deprecated.
	Extensions pulumi.StringArrayOutput `pulumi:"extensions"`
	// Pressure allocation.
	Load ScenarioLoadPtrOutput `pulumi:"load"`
	// Pts Scenario name.
	Name pulumi.StringOutput `pulumi:"name"`
	// SLA strategy.
	Plugins ScenarioPluginArrayOutput `pulumi:"plugins"`
	// Project id.
	ProjectId pulumi.StringOutput `pulumi:"projectId"`
	// Protocol file path.
	Protocols ScenarioProtocolArrayOutput `pulumi:"protocols"`
	// Request file path.
	RequestFiles ScenarioRequestFileArrayOutput `pulumi:"requestFiles"`
	// SLA strategy.
	SlaPolicy ScenarioSlaPolicyPtrOutput `pulumi:"slaPolicy"`
	// Scene statu Note: this field may return null, indicating that a valid value cannot be obtained.
	Status pulumi.IntOutput `pulumi:"status"`
	// Sub-user ID Note: this field may return null, indicating that a valid value cannot be obtained.
	SubAccountUin pulumi.StringOutput `pulumi:"subAccountUin"`
	// Test script file information.
	TestScripts ScenarioTestScriptArrayOutput `pulumi:"testScripts"`
	// Pressure test engine type.
	Type pulumi.StringOutput `pulumi:"type"`
	// User ID Note: this field may return null, indicating that a valid value cannot be obtained.
	Uin pulumi.StringOutput `pulumi:"uin"`
	// Scene modification time.
	UpdatedAt pulumi.StringOutput `pulumi:"updatedAt"`
}

func GetScenario

func GetScenario(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *ScenarioState, opts ...pulumi.ResourceOption) (*Scenario, error)

GetScenario gets an existing Scenario resource's state with the given name, ID, and optional state properties that are used to uniquely qualify the lookup (nil if not required).

func NewScenario

func NewScenario(ctx *pulumi.Context,
	name string, args *ScenarioArgs, opts ...pulumi.ResourceOption) (*Scenario, error)

NewScenario registers a new resource with the given unique name, arguments, and options.

func (*Scenario) ElementType

func (*Scenario) ElementType() reflect.Type

func (*Scenario) ToScenarioOutput

func (i *Scenario) ToScenarioOutput() ScenarioOutput

func (*Scenario) ToScenarioOutputWithContext

func (i *Scenario) ToScenarioOutputWithContext(ctx context.Context) ScenarioOutput

type ScenarioArgs

type ScenarioArgs struct {
	// cron job ID.
	CronId pulumi.StringPtrInput
	// Test data set.
	Datasets ScenarioDatasetArrayInput
	// Pts Scenario Description.
	Description pulumi.StringPtrInput
	// Domain name resolution configuration.
	DomainNameConfig ScenarioDomainNameConfigPtrInput
	// deprecated.
	Extensions pulumi.StringArrayInput
	// Pressure allocation.
	Load ScenarioLoadPtrInput
	// Pts Scenario name.
	Name pulumi.StringPtrInput
	// SLA strategy.
	Plugins ScenarioPluginArrayInput
	// Project id.
	ProjectId pulumi.StringInput
	// Protocol file path.
	Protocols ScenarioProtocolArrayInput
	// Request file path.
	RequestFiles ScenarioRequestFileArrayInput
	// SLA strategy.
	SlaPolicy ScenarioSlaPolicyPtrInput
	// Test script file information.
	TestScripts ScenarioTestScriptArrayInput
	// Pressure test engine type.
	Type pulumi.StringInput
}

The set of arguments for constructing a Scenario resource.

func (ScenarioArgs) ElementType

func (ScenarioArgs) ElementType() reflect.Type

type ScenarioArray

type ScenarioArray []ScenarioInput

func (ScenarioArray) ElementType

func (ScenarioArray) ElementType() reflect.Type

func (ScenarioArray) ToScenarioArrayOutput

func (i ScenarioArray) ToScenarioArrayOutput() ScenarioArrayOutput

func (ScenarioArray) ToScenarioArrayOutputWithContext

func (i ScenarioArray) ToScenarioArrayOutputWithContext(ctx context.Context) ScenarioArrayOutput

type ScenarioArrayInput

type ScenarioArrayInput interface {
	pulumi.Input

	ToScenarioArrayOutput() ScenarioArrayOutput
	ToScenarioArrayOutputWithContext(context.Context) ScenarioArrayOutput
}

ScenarioArrayInput is an input type that accepts ScenarioArray and ScenarioArrayOutput values. You can construct a concrete instance of `ScenarioArrayInput` via:

ScenarioArray{ ScenarioArgs{...} }

type ScenarioArrayOutput

type ScenarioArrayOutput struct{ *pulumi.OutputState }

func (ScenarioArrayOutput) ElementType

func (ScenarioArrayOutput) ElementType() reflect.Type

func (ScenarioArrayOutput) Index

func (ScenarioArrayOutput) ToScenarioArrayOutput

func (o ScenarioArrayOutput) ToScenarioArrayOutput() ScenarioArrayOutput

func (ScenarioArrayOutput) ToScenarioArrayOutputWithContext

func (o ScenarioArrayOutput) ToScenarioArrayOutputWithContext(ctx context.Context) ScenarioArrayOutput

type ScenarioDataset

type ScenarioDataset struct {
	FileId        *string  `pulumi:"fileId"`
	HeadLines     []string `pulumi:"headLines"`
	HeaderColumns []string `pulumi:"headerColumns"`
	HeaderInFile  bool     `pulumi:"headerInFile"`
	LineCount     *int     `pulumi:"lineCount"`
	Name          string   `pulumi:"name"`
	Size          *int     `pulumi:"size"`
	Split         bool     `pulumi:"split"`
	TailLines     []string `pulumi:"tailLines"`
	Type          *string  `pulumi:"type"`
	UpdatedAt     *string  `pulumi:"updatedAt"`
}

type ScenarioDatasetArgs

type ScenarioDatasetArgs struct {
	FileId        pulumi.StringPtrInput   `pulumi:"fileId"`
	HeadLines     pulumi.StringArrayInput `pulumi:"headLines"`
	HeaderColumns pulumi.StringArrayInput `pulumi:"headerColumns"`
	HeaderInFile  pulumi.BoolInput        `pulumi:"headerInFile"`
	LineCount     pulumi.IntPtrInput      `pulumi:"lineCount"`
	Name          pulumi.StringInput      `pulumi:"name"`
	Size          pulumi.IntPtrInput      `pulumi:"size"`
	Split         pulumi.BoolInput        `pulumi:"split"`
	TailLines     pulumi.StringArrayInput `pulumi:"tailLines"`
	Type          pulumi.StringPtrInput   `pulumi:"type"`
	UpdatedAt     pulumi.StringPtrInput   `pulumi:"updatedAt"`
}

func (ScenarioDatasetArgs) ElementType

func (ScenarioDatasetArgs) ElementType() reflect.Type

func (ScenarioDatasetArgs) ToScenarioDatasetOutput

func (i ScenarioDatasetArgs) ToScenarioDatasetOutput() ScenarioDatasetOutput

func (ScenarioDatasetArgs) ToScenarioDatasetOutputWithContext

func (i ScenarioDatasetArgs) ToScenarioDatasetOutputWithContext(ctx context.Context) ScenarioDatasetOutput

type ScenarioDatasetArray

type ScenarioDatasetArray []ScenarioDatasetInput

func (ScenarioDatasetArray) ElementType

func (ScenarioDatasetArray) ElementType() reflect.Type

func (ScenarioDatasetArray) ToScenarioDatasetArrayOutput

func (i ScenarioDatasetArray) ToScenarioDatasetArrayOutput() ScenarioDatasetArrayOutput

func (ScenarioDatasetArray) ToScenarioDatasetArrayOutputWithContext

func (i ScenarioDatasetArray) ToScenarioDatasetArrayOutputWithContext(ctx context.Context) ScenarioDatasetArrayOutput

type ScenarioDatasetArrayInput

type ScenarioDatasetArrayInput interface {
	pulumi.Input

	ToScenarioDatasetArrayOutput() ScenarioDatasetArrayOutput
	ToScenarioDatasetArrayOutputWithContext(context.Context) ScenarioDatasetArrayOutput
}

ScenarioDatasetArrayInput is an input type that accepts ScenarioDatasetArray and ScenarioDatasetArrayOutput values. You can construct a concrete instance of `ScenarioDatasetArrayInput` via:

ScenarioDatasetArray{ ScenarioDatasetArgs{...} }

type ScenarioDatasetArrayOutput

type ScenarioDatasetArrayOutput struct{ *pulumi.OutputState }

func (ScenarioDatasetArrayOutput) ElementType

func (ScenarioDatasetArrayOutput) ElementType() reflect.Type

func (ScenarioDatasetArrayOutput) Index

func (ScenarioDatasetArrayOutput) ToScenarioDatasetArrayOutput

func (o ScenarioDatasetArrayOutput) ToScenarioDatasetArrayOutput() ScenarioDatasetArrayOutput

func (ScenarioDatasetArrayOutput) ToScenarioDatasetArrayOutputWithContext

func (o ScenarioDatasetArrayOutput) ToScenarioDatasetArrayOutputWithContext(ctx context.Context) ScenarioDatasetArrayOutput

type ScenarioDatasetInput

type ScenarioDatasetInput interface {
	pulumi.Input

	ToScenarioDatasetOutput() ScenarioDatasetOutput
	ToScenarioDatasetOutputWithContext(context.Context) ScenarioDatasetOutput
}

ScenarioDatasetInput is an input type that accepts ScenarioDatasetArgs and ScenarioDatasetOutput values. You can construct a concrete instance of `ScenarioDatasetInput` via:

ScenarioDatasetArgs{...}

type ScenarioDatasetOutput

type ScenarioDatasetOutput struct{ *pulumi.OutputState }

func (ScenarioDatasetOutput) ElementType

func (ScenarioDatasetOutput) ElementType() reflect.Type

func (ScenarioDatasetOutput) FileId

func (ScenarioDatasetOutput) HeadLines

func (ScenarioDatasetOutput) HeaderColumns

func (ScenarioDatasetOutput) HeaderInFile

func (o ScenarioDatasetOutput) HeaderInFile() pulumi.BoolOutput

func (ScenarioDatasetOutput) LineCount

func (ScenarioDatasetOutput) Name

func (ScenarioDatasetOutput) Size

func (ScenarioDatasetOutput) Split

func (ScenarioDatasetOutput) TailLines

func (ScenarioDatasetOutput) ToScenarioDatasetOutput

func (o ScenarioDatasetOutput) ToScenarioDatasetOutput() ScenarioDatasetOutput

func (ScenarioDatasetOutput) ToScenarioDatasetOutputWithContext

func (o ScenarioDatasetOutput) ToScenarioDatasetOutputWithContext(ctx context.Context) ScenarioDatasetOutput

func (ScenarioDatasetOutput) Type

func (ScenarioDatasetOutput) UpdatedAt

type ScenarioDomainNameConfig

type ScenarioDomainNameConfig struct {
	DnsConfig   *ScenarioDomainNameConfigDnsConfig  `pulumi:"dnsConfig"`
	HostAliases []ScenarioDomainNameConfigHostAlias `pulumi:"hostAliases"`
}

type ScenarioDomainNameConfigArgs

type ScenarioDomainNameConfigArgs struct {
	DnsConfig   ScenarioDomainNameConfigDnsConfigPtrInput   `pulumi:"dnsConfig"`
	HostAliases ScenarioDomainNameConfigHostAliasArrayInput `pulumi:"hostAliases"`
}

func (ScenarioDomainNameConfigArgs) ElementType

func (ScenarioDomainNameConfigArgs) ToScenarioDomainNameConfigOutput

func (i ScenarioDomainNameConfigArgs) ToScenarioDomainNameConfigOutput() ScenarioDomainNameConfigOutput

func (ScenarioDomainNameConfigArgs) ToScenarioDomainNameConfigOutputWithContext

func (i ScenarioDomainNameConfigArgs) ToScenarioDomainNameConfigOutputWithContext(ctx context.Context) ScenarioDomainNameConfigOutput

func (ScenarioDomainNameConfigArgs) ToScenarioDomainNameConfigPtrOutput

func (i ScenarioDomainNameConfigArgs) ToScenarioDomainNameConfigPtrOutput() ScenarioDomainNameConfigPtrOutput

func (ScenarioDomainNameConfigArgs) ToScenarioDomainNameConfigPtrOutputWithContext

func (i ScenarioDomainNameConfigArgs) ToScenarioDomainNameConfigPtrOutputWithContext(ctx context.Context) ScenarioDomainNameConfigPtrOutput

type ScenarioDomainNameConfigDnsConfig

type ScenarioDomainNameConfigDnsConfig struct {
	Nameservers []string `pulumi:"nameservers"`
}

type ScenarioDomainNameConfigDnsConfigArgs

type ScenarioDomainNameConfigDnsConfigArgs struct {
	Nameservers pulumi.StringArrayInput `pulumi:"nameservers"`
}

func (ScenarioDomainNameConfigDnsConfigArgs) ElementType

func (ScenarioDomainNameConfigDnsConfigArgs) ToScenarioDomainNameConfigDnsConfigOutput

func (i ScenarioDomainNameConfigDnsConfigArgs) ToScenarioDomainNameConfigDnsConfigOutput() ScenarioDomainNameConfigDnsConfigOutput

func (ScenarioDomainNameConfigDnsConfigArgs) ToScenarioDomainNameConfigDnsConfigOutputWithContext

func (i ScenarioDomainNameConfigDnsConfigArgs) ToScenarioDomainNameConfigDnsConfigOutputWithContext(ctx context.Context) ScenarioDomainNameConfigDnsConfigOutput

func (ScenarioDomainNameConfigDnsConfigArgs) ToScenarioDomainNameConfigDnsConfigPtrOutput

func (i ScenarioDomainNameConfigDnsConfigArgs) ToScenarioDomainNameConfigDnsConfigPtrOutput() ScenarioDomainNameConfigDnsConfigPtrOutput

func (ScenarioDomainNameConfigDnsConfigArgs) ToScenarioDomainNameConfigDnsConfigPtrOutputWithContext

func (i ScenarioDomainNameConfigDnsConfigArgs) ToScenarioDomainNameConfigDnsConfigPtrOutputWithContext(ctx context.Context) ScenarioDomainNameConfigDnsConfigPtrOutput

type ScenarioDomainNameConfigDnsConfigInput

type ScenarioDomainNameConfigDnsConfigInput interface {
	pulumi.Input

	ToScenarioDomainNameConfigDnsConfigOutput() ScenarioDomainNameConfigDnsConfigOutput
	ToScenarioDomainNameConfigDnsConfigOutputWithContext(context.Context) ScenarioDomainNameConfigDnsConfigOutput
}

ScenarioDomainNameConfigDnsConfigInput is an input type that accepts ScenarioDomainNameConfigDnsConfigArgs and ScenarioDomainNameConfigDnsConfigOutput values. You can construct a concrete instance of `ScenarioDomainNameConfigDnsConfigInput` via:

ScenarioDomainNameConfigDnsConfigArgs{...}

type ScenarioDomainNameConfigDnsConfigOutput

type ScenarioDomainNameConfigDnsConfigOutput struct{ *pulumi.OutputState }

func (ScenarioDomainNameConfigDnsConfigOutput) ElementType

func (ScenarioDomainNameConfigDnsConfigOutput) Nameservers

func (ScenarioDomainNameConfigDnsConfigOutput) ToScenarioDomainNameConfigDnsConfigOutput

func (o ScenarioDomainNameConfigDnsConfigOutput) ToScenarioDomainNameConfigDnsConfigOutput() ScenarioDomainNameConfigDnsConfigOutput

func (ScenarioDomainNameConfigDnsConfigOutput) ToScenarioDomainNameConfigDnsConfigOutputWithContext

func (o ScenarioDomainNameConfigDnsConfigOutput) ToScenarioDomainNameConfigDnsConfigOutputWithContext(ctx context.Context) ScenarioDomainNameConfigDnsConfigOutput

func (ScenarioDomainNameConfigDnsConfigOutput) ToScenarioDomainNameConfigDnsConfigPtrOutput

func (o ScenarioDomainNameConfigDnsConfigOutput) ToScenarioDomainNameConfigDnsConfigPtrOutput() ScenarioDomainNameConfigDnsConfigPtrOutput

func (ScenarioDomainNameConfigDnsConfigOutput) ToScenarioDomainNameConfigDnsConfigPtrOutputWithContext

func (o ScenarioDomainNameConfigDnsConfigOutput) ToScenarioDomainNameConfigDnsConfigPtrOutputWithContext(ctx context.Context) ScenarioDomainNameConfigDnsConfigPtrOutput

type ScenarioDomainNameConfigDnsConfigPtrInput

type ScenarioDomainNameConfigDnsConfigPtrInput interface {
	pulumi.Input

	ToScenarioDomainNameConfigDnsConfigPtrOutput() ScenarioDomainNameConfigDnsConfigPtrOutput
	ToScenarioDomainNameConfigDnsConfigPtrOutputWithContext(context.Context) ScenarioDomainNameConfigDnsConfigPtrOutput
}

ScenarioDomainNameConfigDnsConfigPtrInput is an input type that accepts ScenarioDomainNameConfigDnsConfigArgs, ScenarioDomainNameConfigDnsConfigPtr and ScenarioDomainNameConfigDnsConfigPtrOutput values. You can construct a concrete instance of `ScenarioDomainNameConfigDnsConfigPtrInput` via:

        ScenarioDomainNameConfigDnsConfigArgs{...}

or:

        nil

type ScenarioDomainNameConfigDnsConfigPtrOutput

type ScenarioDomainNameConfigDnsConfigPtrOutput struct{ *pulumi.OutputState }

func (ScenarioDomainNameConfigDnsConfigPtrOutput) Elem

func (ScenarioDomainNameConfigDnsConfigPtrOutput) ElementType

func (ScenarioDomainNameConfigDnsConfigPtrOutput) Nameservers

func (ScenarioDomainNameConfigDnsConfigPtrOutput) ToScenarioDomainNameConfigDnsConfigPtrOutput

func (o ScenarioDomainNameConfigDnsConfigPtrOutput) ToScenarioDomainNameConfigDnsConfigPtrOutput() ScenarioDomainNameConfigDnsConfigPtrOutput

func (ScenarioDomainNameConfigDnsConfigPtrOutput) ToScenarioDomainNameConfigDnsConfigPtrOutputWithContext

func (o ScenarioDomainNameConfigDnsConfigPtrOutput) ToScenarioDomainNameConfigDnsConfigPtrOutputWithContext(ctx context.Context) ScenarioDomainNameConfigDnsConfigPtrOutput

type ScenarioDomainNameConfigHostAlias

type ScenarioDomainNameConfigHostAlias struct {
	HostNames []string `pulumi:"hostNames"`
	Ip        *string  `pulumi:"ip"`
}

type ScenarioDomainNameConfigHostAliasArgs

type ScenarioDomainNameConfigHostAliasArgs struct {
	HostNames pulumi.StringArrayInput `pulumi:"hostNames"`
	Ip        pulumi.StringPtrInput   `pulumi:"ip"`
}

func (ScenarioDomainNameConfigHostAliasArgs) ElementType

func (ScenarioDomainNameConfigHostAliasArgs) ToScenarioDomainNameConfigHostAliasOutput

func (i ScenarioDomainNameConfigHostAliasArgs) ToScenarioDomainNameConfigHostAliasOutput() ScenarioDomainNameConfigHostAliasOutput

func (ScenarioDomainNameConfigHostAliasArgs) ToScenarioDomainNameConfigHostAliasOutputWithContext

func (i ScenarioDomainNameConfigHostAliasArgs) ToScenarioDomainNameConfigHostAliasOutputWithContext(ctx context.Context) ScenarioDomainNameConfigHostAliasOutput

type ScenarioDomainNameConfigHostAliasArray

type ScenarioDomainNameConfigHostAliasArray []ScenarioDomainNameConfigHostAliasInput

func (ScenarioDomainNameConfigHostAliasArray) ElementType

func (ScenarioDomainNameConfigHostAliasArray) ToScenarioDomainNameConfigHostAliasArrayOutput

func (i ScenarioDomainNameConfigHostAliasArray) ToScenarioDomainNameConfigHostAliasArrayOutput() ScenarioDomainNameConfigHostAliasArrayOutput

func (ScenarioDomainNameConfigHostAliasArray) ToScenarioDomainNameConfigHostAliasArrayOutputWithContext

func (i ScenarioDomainNameConfigHostAliasArray) ToScenarioDomainNameConfigHostAliasArrayOutputWithContext(ctx context.Context) ScenarioDomainNameConfigHostAliasArrayOutput

type ScenarioDomainNameConfigHostAliasArrayInput

type ScenarioDomainNameConfigHostAliasArrayInput interface {
	pulumi.Input

	ToScenarioDomainNameConfigHostAliasArrayOutput() ScenarioDomainNameConfigHostAliasArrayOutput
	ToScenarioDomainNameConfigHostAliasArrayOutputWithContext(context.Context) ScenarioDomainNameConfigHostAliasArrayOutput
}

ScenarioDomainNameConfigHostAliasArrayInput is an input type that accepts ScenarioDomainNameConfigHostAliasArray and ScenarioDomainNameConfigHostAliasArrayOutput values. You can construct a concrete instance of `ScenarioDomainNameConfigHostAliasArrayInput` via:

ScenarioDomainNameConfigHostAliasArray{ ScenarioDomainNameConfigHostAliasArgs{...} }

type ScenarioDomainNameConfigHostAliasArrayOutput

type ScenarioDomainNameConfigHostAliasArrayOutput struct{ *pulumi.OutputState }

func (ScenarioDomainNameConfigHostAliasArrayOutput) ElementType

func (ScenarioDomainNameConfigHostAliasArrayOutput) Index

func (ScenarioDomainNameConfigHostAliasArrayOutput) ToScenarioDomainNameConfigHostAliasArrayOutput

func (o ScenarioDomainNameConfigHostAliasArrayOutput) ToScenarioDomainNameConfigHostAliasArrayOutput() ScenarioDomainNameConfigHostAliasArrayOutput

func (ScenarioDomainNameConfigHostAliasArrayOutput) ToScenarioDomainNameConfigHostAliasArrayOutputWithContext

func (o ScenarioDomainNameConfigHostAliasArrayOutput) ToScenarioDomainNameConfigHostAliasArrayOutputWithContext(ctx context.Context) ScenarioDomainNameConfigHostAliasArrayOutput

type ScenarioDomainNameConfigHostAliasInput

type ScenarioDomainNameConfigHostAliasInput interface {
	pulumi.Input

	ToScenarioDomainNameConfigHostAliasOutput() ScenarioDomainNameConfigHostAliasOutput
	ToScenarioDomainNameConfigHostAliasOutputWithContext(context.Context) ScenarioDomainNameConfigHostAliasOutput
}

ScenarioDomainNameConfigHostAliasInput is an input type that accepts ScenarioDomainNameConfigHostAliasArgs and ScenarioDomainNameConfigHostAliasOutput values. You can construct a concrete instance of `ScenarioDomainNameConfigHostAliasInput` via:

ScenarioDomainNameConfigHostAliasArgs{...}

type ScenarioDomainNameConfigHostAliasOutput

type ScenarioDomainNameConfigHostAliasOutput struct{ *pulumi.OutputState }

func (ScenarioDomainNameConfigHostAliasOutput) ElementType

func (ScenarioDomainNameConfigHostAliasOutput) HostNames

func (ScenarioDomainNameConfigHostAliasOutput) Ip

func (ScenarioDomainNameConfigHostAliasOutput) ToScenarioDomainNameConfigHostAliasOutput

func (o ScenarioDomainNameConfigHostAliasOutput) ToScenarioDomainNameConfigHostAliasOutput() ScenarioDomainNameConfigHostAliasOutput

func (ScenarioDomainNameConfigHostAliasOutput) ToScenarioDomainNameConfigHostAliasOutputWithContext

func (o ScenarioDomainNameConfigHostAliasOutput) ToScenarioDomainNameConfigHostAliasOutputWithContext(ctx context.Context) ScenarioDomainNameConfigHostAliasOutput

type ScenarioDomainNameConfigInput

type ScenarioDomainNameConfigInput interface {
	pulumi.Input

	ToScenarioDomainNameConfigOutput() ScenarioDomainNameConfigOutput
	ToScenarioDomainNameConfigOutputWithContext(context.Context) ScenarioDomainNameConfigOutput
}

ScenarioDomainNameConfigInput is an input type that accepts ScenarioDomainNameConfigArgs and ScenarioDomainNameConfigOutput values. You can construct a concrete instance of `ScenarioDomainNameConfigInput` via:

ScenarioDomainNameConfigArgs{...}

type ScenarioDomainNameConfigOutput

type ScenarioDomainNameConfigOutput struct{ *pulumi.OutputState }

func (ScenarioDomainNameConfigOutput) DnsConfig

func (ScenarioDomainNameConfigOutput) ElementType

func (ScenarioDomainNameConfigOutput) HostAliases

func (ScenarioDomainNameConfigOutput) ToScenarioDomainNameConfigOutput

func (o ScenarioDomainNameConfigOutput) ToScenarioDomainNameConfigOutput() ScenarioDomainNameConfigOutput

func (ScenarioDomainNameConfigOutput) ToScenarioDomainNameConfigOutputWithContext

func (o ScenarioDomainNameConfigOutput) ToScenarioDomainNameConfigOutputWithContext(ctx context.Context) ScenarioDomainNameConfigOutput

func (ScenarioDomainNameConfigOutput) ToScenarioDomainNameConfigPtrOutput

func (o ScenarioDomainNameConfigOutput) ToScenarioDomainNameConfigPtrOutput() ScenarioDomainNameConfigPtrOutput

func (ScenarioDomainNameConfigOutput) ToScenarioDomainNameConfigPtrOutputWithContext

func (o ScenarioDomainNameConfigOutput) ToScenarioDomainNameConfigPtrOutputWithContext(ctx context.Context) ScenarioDomainNameConfigPtrOutput

type ScenarioDomainNameConfigPtrInput

type ScenarioDomainNameConfigPtrInput interface {
	pulumi.Input

	ToScenarioDomainNameConfigPtrOutput() ScenarioDomainNameConfigPtrOutput
	ToScenarioDomainNameConfigPtrOutputWithContext(context.Context) ScenarioDomainNameConfigPtrOutput
}

ScenarioDomainNameConfigPtrInput is an input type that accepts ScenarioDomainNameConfigArgs, ScenarioDomainNameConfigPtr and ScenarioDomainNameConfigPtrOutput values. You can construct a concrete instance of `ScenarioDomainNameConfigPtrInput` via:

        ScenarioDomainNameConfigArgs{...}

or:

        nil

type ScenarioDomainNameConfigPtrOutput

type ScenarioDomainNameConfigPtrOutput struct{ *pulumi.OutputState }

func (ScenarioDomainNameConfigPtrOutput) DnsConfig

func (ScenarioDomainNameConfigPtrOutput) Elem

func (ScenarioDomainNameConfigPtrOutput) ElementType

func (ScenarioDomainNameConfigPtrOutput) HostAliases

func (ScenarioDomainNameConfigPtrOutput) ToScenarioDomainNameConfigPtrOutput

func (o ScenarioDomainNameConfigPtrOutput) ToScenarioDomainNameConfigPtrOutput() ScenarioDomainNameConfigPtrOutput

func (ScenarioDomainNameConfigPtrOutput) ToScenarioDomainNameConfigPtrOutputWithContext

func (o ScenarioDomainNameConfigPtrOutput) ToScenarioDomainNameConfigPtrOutputWithContext(ctx context.Context) ScenarioDomainNameConfigPtrOutput

type ScenarioInput

type ScenarioInput interface {
	pulumi.Input

	ToScenarioOutput() ScenarioOutput
	ToScenarioOutputWithContext(ctx context.Context) ScenarioOutput
}

type ScenarioLoad

type ScenarioLoad struct {
	GeoRegionsLoadDistributions []ScenarioLoadGeoRegionsLoadDistribution `pulumi:"geoRegionsLoadDistributions"`
	LoadSpec                    *ScenarioLoadLoadSpec                    `pulumi:"loadSpec"`
	VpcLoadDistribution         *ScenarioLoadVpcLoadDistribution         `pulumi:"vpcLoadDistribution"`
}

type ScenarioLoadArgs

type ScenarioLoadArgs struct {
	GeoRegionsLoadDistributions ScenarioLoadGeoRegionsLoadDistributionArrayInput `pulumi:"geoRegionsLoadDistributions"`
	LoadSpec                    ScenarioLoadLoadSpecPtrInput                     `pulumi:"loadSpec"`
	VpcLoadDistribution         ScenarioLoadVpcLoadDistributionPtrInput          `pulumi:"vpcLoadDistribution"`
}

func (ScenarioLoadArgs) ElementType

func (ScenarioLoadArgs) ElementType() reflect.Type

func (ScenarioLoadArgs) ToScenarioLoadOutput

func (i ScenarioLoadArgs) ToScenarioLoadOutput() ScenarioLoadOutput

func (ScenarioLoadArgs) ToScenarioLoadOutputWithContext

func (i ScenarioLoadArgs) ToScenarioLoadOutputWithContext(ctx context.Context) ScenarioLoadOutput

func (ScenarioLoadArgs) ToScenarioLoadPtrOutput

func (i ScenarioLoadArgs) ToScenarioLoadPtrOutput() ScenarioLoadPtrOutput

func (ScenarioLoadArgs) ToScenarioLoadPtrOutputWithContext

func (i ScenarioLoadArgs) ToScenarioLoadPtrOutputWithContext(ctx context.Context) ScenarioLoadPtrOutput

type ScenarioLoadGeoRegionsLoadDistribution

type ScenarioLoadGeoRegionsLoadDistribution struct {
	Percentage *int    `pulumi:"percentage"`
	Region     *string `pulumi:"region"`
	RegionId   int     `pulumi:"regionId"`
}

type ScenarioLoadGeoRegionsLoadDistributionArgs

type ScenarioLoadGeoRegionsLoadDistributionArgs struct {
	Percentage pulumi.IntPtrInput    `pulumi:"percentage"`
	Region     pulumi.StringPtrInput `pulumi:"region"`
	RegionId   pulumi.IntInput       `pulumi:"regionId"`
}

func (ScenarioLoadGeoRegionsLoadDistributionArgs) ElementType

func (ScenarioLoadGeoRegionsLoadDistributionArgs) ToScenarioLoadGeoRegionsLoadDistributionOutput

func (i ScenarioLoadGeoRegionsLoadDistributionArgs) ToScenarioLoadGeoRegionsLoadDistributionOutput() ScenarioLoadGeoRegionsLoadDistributionOutput

func (ScenarioLoadGeoRegionsLoadDistributionArgs) ToScenarioLoadGeoRegionsLoadDistributionOutputWithContext

func (i ScenarioLoadGeoRegionsLoadDistributionArgs) ToScenarioLoadGeoRegionsLoadDistributionOutputWithContext(ctx context.Context) ScenarioLoadGeoRegionsLoadDistributionOutput

type ScenarioLoadGeoRegionsLoadDistributionArray

type ScenarioLoadGeoRegionsLoadDistributionArray []ScenarioLoadGeoRegionsLoadDistributionInput

func (ScenarioLoadGeoRegionsLoadDistributionArray) ElementType

func (ScenarioLoadGeoRegionsLoadDistributionArray) ToScenarioLoadGeoRegionsLoadDistributionArrayOutput

func (i ScenarioLoadGeoRegionsLoadDistributionArray) ToScenarioLoadGeoRegionsLoadDistributionArrayOutput() ScenarioLoadGeoRegionsLoadDistributionArrayOutput

func (ScenarioLoadGeoRegionsLoadDistributionArray) ToScenarioLoadGeoRegionsLoadDistributionArrayOutputWithContext

func (i ScenarioLoadGeoRegionsLoadDistributionArray) ToScenarioLoadGeoRegionsLoadDistributionArrayOutputWithContext(ctx context.Context) ScenarioLoadGeoRegionsLoadDistributionArrayOutput

type ScenarioLoadGeoRegionsLoadDistributionArrayInput

type ScenarioLoadGeoRegionsLoadDistributionArrayInput interface {
	pulumi.Input

	ToScenarioLoadGeoRegionsLoadDistributionArrayOutput() ScenarioLoadGeoRegionsLoadDistributionArrayOutput
	ToScenarioLoadGeoRegionsLoadDistributionArrayOutputWithContext(context.Context) ScenarioLoadGeoRegionsLoadDistributionArrayOutput
}

ScenarioLoadGeoRegionsLoadDistributionArrayInput is an input type that accepts ScenarioLoadGeoRegionsLoadDistributionArray and ScenarioLoadGeoRegionsLoadDistributionArrayOutput values. You can construct a concrete instance of `ScenarioLoadGeoRegionsLoadDistributionArrayInput` via:

ScenarioLoadGeoRegionsLoadDistributionArray{ ScenarioLoadGeoRegionsLoadDistributionArgs{...} }

type ScenarioLoadGeoRegionsLoadDistributionArrayOutput

type ScenarioLoadGeoRegionsLoadDistributionArrayOutput struct{ *pulumi.OutputState }

func (ScenarioLoadGeoRegionsLoadDistributionArrayOutput) ElementType

func (ScenarioLoadGeoRegionsLoadDistributionArrayOutput) Index

func (ScenarioLoadGeoRegionsLoadDistributionArrayOutput) ToScenarioLoadGeoRegionsLoadDistributionArrayOutput

func (o ScenarioLoadGeoRegionsLoadDistributionArrayOutput) ToScenarioLoadGeoRegionsLoadDistributionArrayOutput() ScenarioLoadGeoRegionsLoadDistributionArrayOutput

func (ScenarioLoadGeoRegionsLoadDistributionArrayOutput) ToScenarioLoadGeoRegionsLoadDistributionArrayOutputWithContext

func (o ScenarioLoadGeoRegionsLoadDistributionArrayOutput) ToScenarioLoadGeoRegionsLoadDistributionArrayOutputWithContext(ctx context.Context) ScenarioLoadGeoRegionsLoadDistributionArrayOutput

type ScenarioLoadGeoRegionsLoadDistributionInput

type ScenarioLoadGeoRegionsLoadDistributionInput interface {
	pulumi.Input

	ToScenarioLoadGeoRegionsLoadDistributionOutput() ScenarioLoadGeoRegionsLoadDistributionOutput
	ToScenarioLoadGeoRegionsLoadDistributionOutputWithContext(context.Context) ScenarioLoadGeoRegionsLoadDistributionOutput
}

ScenarioLoadGeoRegionsLoadDistributionInput is an input type that accepts ScenarioLoadGeoRegionsLoadDistributionArgs and ScenarioLoadGeoRegionsLoadDistributionOutput values. You can construct a concrete instance of `ScenarioLoadGeoRegionsLoadDistributionInput` via:

ScenarioLoadGeoRegionsLoadDistributionArgs{...}

type ScenarioLoadGeoRegionsLoadDistributionOutput

type ScenarioLoadGeoRegionsLoadDistributionOutput struct{ *pulumi.OutputState }

func (ScenarioLoadGeoRegionsLoadDistributionOutput) ElementType

func (ScenarioLoadGeoRegionsLoadDistributionOutput) Percentage

func (ScenarioLoadGeoRegionsLoadDistributionOutput) Region

func (ScenarioLoadGeoRegionsLoadDistributionOutput) RegionId

func (ScenarioLoadGeoRegionsLoadDistributionOutput) ToScenarioLoadGeoRegionsLoadDistributionOutput

func (o ScenarioLoadGeoRegionsLoadDistributionOutput) ToScenarioLoadGeoRegionsLoadDistributionOutput() ScenarioLoadGeoRegionsLoadDistributionOutput

func (ScenarioLoadGeoRegionsLoadDistributionOutput) ToScenarioLoadGeoRegionsLoadDistributionOutputWithContext

func (o ScenarioLoadGeoRegionsLoadDistributionOutput) ToScenarioLoadGeoRegionsLoadDistributionOutputWithContext(ctx context.Context) ScenarioLoadGeoRegionsLoadDistributionOutput

type ScenarioLoadInput

type ScenarioLoadInput interface {
	pulumi.Input

	ToScenarioLoadOutput() ScenarioLoadOutput
	ToScenarioLoadOutputWithContext(context.Context) ScenarioLoadOutput
}

ScenarioLoadInput is an input type that accepts ScenarioLoadArgs and ScenarioLoadOutput values. You can construct a concrete instance of `ScenarioLoadInput` via:

ScenarioLoadArgs{...}

type ScenarioLoadLoadSpec

type ScenarioLoadLoadSpec struct {
	Concurrency       *ScenarioLoadLoadSpecConcurrency       `pulumi:"concurrency"`
	RequestsPerSecond *ScenarioLoadLoadSpecRequestsPerSecond `pulumi:"requestsPerSecond"`
	ScriptOrigin      *ScenarioLoadLoadSpecScriptOrigin      `pulumi:"scriptOrigin"`
}

type ScenarioLoadLoadSpecArgs

type ScenarioLoadLoadSpecArgs struct {
	Concurrency       ScenarioLoadLoadSpecConcurrencyPtrInput       `pulumi:"concurrency"`
	RequestsPerSecond ScenarioLoadLoadSpecRequestsPerSecondPtrInput `pulumi:"requestsPerSecond"`
	ScriptOrigin      ScenarioLoadLoadSpecScriptOriginPtrInput      `pulumi:"scriptOrigin"`
}

func (ScenarioLoadLoadSpecArgs) ElementType

func (ScenarioLoadLoadSpecArgs) ElementType() reflect.Type

func (ScenarioLoadLoadSpecArgs) ToScenarioLoadLoadSpecOutput

func (i ScenarioLoadLoadSpecArgs) ToScenarioLoadLoadSpecOutput() ScenarioLoadLoadSpecOutput

func (ScenarioLoadLoadSpecArgs) ToScenarioLoadLoadSpecOutputWithContext

func (i ScenarioLoadLoadSpecArgs) ToScenarioLoadLoadSpecOutputWithContext(ctx context.Context) ScenarioLoadLoadSpecOutput

func (ScenarioLoadLoadSpecArgs) ToScenarioLoadLoadSpecPtrOutput

func (i ScenarioLoadLoadSpecArgs) ToScenarioLoadLoadSpecPtrOutput() ScenarioLoadLoadSpecPtrOutput

func (ScenarioLoadLoadSpecArgs) ToScenarioLoadLoadSpecPtrOutputWithContext

func (i ScenarioLoadLoadSpecArgs) ToScenarioLoadLoadSpecPtrOutputWithContext(ctx context.Context) ScenarioLoadLoadSpecPtrOutput

type ScenarioLoadLoadSpecConcurrency

type ScenarioLoadLoadSpecConcurrency struct {
	GracefulStopSeconds  *int                                   `pulumi:"gracefulStopSeconds"`
	IterationCount       *int                                   `pulumi:"iterationCount"`
	MaxRequestsPerSecond *int                                   `pulumi:"maxRequestsPerSecond"`
	Stages               []ScenarioLoadLoadSpecConcurrencyStage `pulumi:"stages"`
}

type ScenarioLoadLoadSpecConcurrencyArgs

type ScenarioLoadLoadSpecConcurrencyArgs struct {
	GracefulStopSeconds  pulumi.IntPtrInput                             `pulumi:"gracefulStopSeconds"`
	IterationCount       pulumi.IntPtrInput                             `pulumi:"iterationCount"`
	MaxRequestsPerSecond pulumi.IntPtrInput                             `pulumi:"maxRequestsPerSecond"`
	Stages               ScenarioLoadLoadSpecConcurrencyStageArrayInput `pulumi:"stages"`
}

func (ScenarioLoadLoadSpecConcurrencyArgs) ElementType

func (ScenarioLoadLoadSpecConcurrencyArgs) ToScenarioLoadLoadSpecConcurrencyOutput

func (i ScenarioLoadLoadSpecConcurrencyArgs) ToScenarioLoadLoadSpecConcurrencyOutput() ScenarioLoadLoadSpecConcurrencyOutput

func (ScenarioLoadLoadSpecConcurrencyArgs) ToScenarioLoadLoadSpecConcurrencyOutputWithContext

func (i ScenarioLoadLoadSpecConcurrencyArgs) ToScenarioLoadLoadSpecConcurrencyOutputWithContext(ctx context.Context) ScenarioLoadLoadSpecConcurrencyOutput

func (ScenarioLoadLoadSpecConcurrencyArgs) ToScenarioLoadLoadSpecConcurrencyPtrOutput

func (i ScenarioLoadLoadSpecConcurrencyArgs) ToScenarioLoadLoadSpecConcurrencyPtrOutput() ScenarioLoadLoadSpecConcurrencyPtrOutput

func (ScenarioLoadLoadSpecConcurrencyArgs) ToScenarioLoadLoadSpecConcurrencyPtrOutputWithContext

func (i ScenarioLoadLoadSpecConcurrencyArgs) ToScenarioLoadLoadSpecConcurrencyPtrOutputWithContext(ctx context.Context) ScenarioLoadLoadSpecConcurrencyPtrOutput

type ScenarioLoadLoadSpecConcurrencyInput

type ScenarioLoadLoadSpecConcurrencyInput interface {
	pulumi.Input

	ToScenarioLoadLoadSpecConcurrencyOutput() ScenarioLoadLoadSpecConcurrencyOutput
	ToScenarioLoadLoadSpecConcurrencyOutputWithContext(context.Context) ScenarioLoadLoadSpecConcurrencyOutput
}

ScenarioLoadLoadSpecConcurrencyInput is an input type that accepts ScenarioLoadLoadSpecConcurrencyArgs and ScenarioLoadLoadSpecConcurrencyOutput values. You can construct a concrete instance of `ScenarioLoadLoadSpecConcurrencyInput` via:

ScenarioLoadLoadSpecConcurrencyArgs{...}

type ScenarioLoadLoadSpecConcurrencyOutput

type ScenarioLoadLoadSpecConcurrencyOutput struct{ *pulumi.OutputState }

func (ScenarioLoadLoadSpecConcurrencyOutput) ElementType

func (ScenarioLoadLoadSpecConcurrencyOutput) GracefulStopSeconds

func (ScenarioLoadLoadSpecConcurrencyOutput) IterationCount

func (ScenarioLoadLoadSpecConcurrencyOutput) MaxRequestsPerSecond

func (ScenarioLoadLoadSpecConcurrencyOutput) Stages

func (ScenarioLoadLoadSpecConcurrencyOutput) ToScenarioLoadLoadSpecConcurrencyOutput

func (o ScenarioLoadLoadSpecConcurrencyOutput) ToScenarioLoadLoadSpecConcurrencyOutput() ScenarioLoadLoadSpecConcurrencyOutput

func (ScenarioLoadLoadSpecConcurrencyOutput) ToScenarioLoadLoadSpecConcurrencyOutputWithContext

func (o ScenarioLoadLoadSpecConcurrencyOutput) ToScenarioLoadLoadSpecConcurrencyOutputWithContext(ctx context.Context) ScenarioLoadLoadSpecConcurrencyOutput

func (ScenarioLoadLoadSpecConcurrencyOutput) ToScenarioLoadLoadSpecConcurrencyPtrOutput

func (o ScenarioLoadLoadSpecConcurrencyOutput) ToScenarioLoadLoadSpecConcurrencyPtrOutput() ScenarioLoadLoadSpecConcurrencyPtrOutput

func (ScenarioLoadLoadSpecConcurrencyOutput) ToScenarioLoadLoadSpecConcurrencyPtrOutputWithContext

func (o ScenarioLoadLoadSpecConcurrencyOutput) ToScenarioLoadLoadSpecConcurrencyPtrOutputWithContext(ctx context.Context) ScenarioLoadLoadSpecConcurrencyPtrOutput

type ScenarioLoadLoadSpecConcurrencyPtrInput

type ScenarioLoadLoadSpecConcurrencyPtrInput interface {
	pulumi.Input

	ToScenarioLoadLoadSpecConcurrencyPtrOutput() ScenarioLoadLoadSpecConcurrencyPtrOutput
	ToScenarioLoadLoadSpecConcurrencyPtrOutputWithContext(context.Context) ScenarioLoadLoadSpecConcurrencyPtrOutput
}

ScenarioLoadLoadSpecConcurrencyPtrInput is an input type that accepts ScenarioLoadLoadSpecConcurrencyArgs, ScenarioLoadLoadSpecConcurrencyPtr and ScenarioLoadLoadSpecConcurrencyPtrOutput values. You can construct a concrete instance of `ScenarioLoadLoadSpecConcurrencyPtrInput` via:

        ScenarioLoadLoadSpecConcurrencyArgs{...}

or:

        nil

type ScenarioLoadLoadSpecConcurrencyPtrOutput

type ScenarioLoadLoadSpecConcurrencyPtrOutput struct{ *pulumi.OutputState }

func (ScenarioLoadLoadSpecConcurrencyPtrOutput) Elem

func (ScenarioLoadLoadSpecConcurrencyPtrOutput) ElementType

func (ScenarioLoadLoadSpecConcurrencyPtrOutput) GracefulStopSeconds

func (ScenarioLoadLoadSpecConcurrencyPtrOutput) IterationCount

func (ScenarioLoadLoadSpecConcurrencyPtrOutput) MaxRequestsPerSecond

func (ScenarioLoadLoadSpecConcurrencyPtrOutput) Stages

func (ScenarioLoadLoadSpecConcurrencyPtrOutput) ToScenarioLoadLoadSpecConcurrencyPtrOutput

func (o ScenarioLoadLoadSpecConcurrencyPtrOutput) ToScenarioLoadLoadSpecConcurrencyPtrOutput() ScenarioLoadLoadSpecConcurrencyPtrOutput

func (ScenarioLoadLoadSpecConcurrencyPtrOutput) ToScenarioLoadLoadSpecConcurrencyPtrOutputWithContext

func (o ScenarioLoadLoadSpecConcurrencyPtrOutput) ToScenarioLoadLoadSpecConcurrencyPtrOutputWithContext(ctx context.Context) ScenarioLoadLoadSpecConcurrencyPtrOutput

type ScenarioLoadLoadSpecConcurrencyStage

type ScenarioLoadLoadSpecConcurrencyStage struct {
	DurationSeconds    *int `pulumi:"durationSeconds"`
	TargetVirtualUsers *int `pulumi:"targetVirtualUsers"`
}

type ScenarioLoadLoadSpecConcurrencyStageArgs

type ScenarioLoadLoadSpecConcurrencyStageArgs struct {
	DurationSeconds    pulumi.IntPtrInput `pulumi:"durationSeconds"`
	TargetVirtualUsers pulumi.IntPtrInput `pulumi:"targetVirtualUsers"`
}

func (ScenarioLoadLoadSpecConcurrencyStageArgs) ElementType

func (ScenarioLoadLoadSpecConcurrencyStageArgs) ToScenarioLoadLoadSpecConcurrencyStageOutput

func (i ScenarioLoadLoadSpecConcurrencyStageArgs) ToScenarioLoadLoadSpecConcurrencyStageOutput() ScenarioLoadLoadSpecConcurrencyStageOutput

func (ScenarioLoadLoadSpecConcurrencyStageArgs) ToScenarioLoadLoadSpecConcurrencyStageOutputWithContext

func (i ScenarioLoadLoadSpecConcurrencyStageArgs) ToScenarioLoadLoadSpecConcurrencyStageOutputWithContext(ctx context.Context) ScenarioLoadLoadSpecConcurrencyStageOutput

type ScenarioLoadLoadSpecConcurrencyStageArray

type ScenarioLoadLoadSpecConcurrencyStageArray []ScenarioLoadLoadSpecConcurrencyStageInput

func (ScenarioLoadLoadSpecConcurrencyStageArray) ElementType

func (ScenarioLoadLoadSpecConcurrencyStageArray) ToScenarioLoadLoadSpecConcurrencyStageArrayOutput

func (i ScenarioLoadLoadSpecConcurrencyStageArray) ToScenarioLoadLoadSpecConcurrencyStageArrayOutput() ScenarioLoadLoadSpecConcurrencyStageArrayOutput

func (ScenarioLoadLoadSpecConcurrencyStageArray) ToScenarioLoadLoadSpecConcurrencyStageArrayOutputWithContext

func (i ScenarioLoadLoadSpecConcurrencyStageArray) ToScenarioLoadLoadSpecConcurrencyStageArrayOutputWithContext(ctx context.Context) ScenarioLoadLoadSpecConcurrencyStageArrayOutput

type ScenarioLoadLoadSpecConcurrencyStageArrayInput

type ScenarioLoadLoadSpecConcurrencyStageArrayInput interface {
	pulumi.Input

	ToScenarioLoadLoadSpecConcurrencyStageArrayOutput() ScenarioLoadLoadSpecConcurrencyStageArrayOutput
	ToScenarioLoadLoadSpecConcurrencyStageArrayOutputWithContext(context.Context) ScenarioLoadLoadSpecConcurrencyStageArrayOutput
}

ScenarioLoadLoadSpecConcurrencyStageArrayInput is an input type that accepts ScenarioLoadLoadSpecConcurrencyStageArray and ScenarioLoadLoadSpecConcurrencyStageArrayOutput values. You can construct a concrete instance of `ScenarioLoadLoadSpecConcurrencyStageArrayInput` via:

ScenarioLoadLoadSpecConcurrencyStageArray{ ScenarioLoadLoadSpecConcurrencyStageArgs{...} }

type ScenarioLoadLoadSpecConcurrencyStageArrayOutput

type ScenarioLoadLoadSpecConcurrencyStageArrayOutput struct{ *pulumi.OutputState }

func (ScenarioLoadLoadSpecConcurrencyStageArrayOutput) ElementType

func (ScenarioLoadLoadSpecConcurrencyStageArrayOutput) Index

func (ScenarioLoadLoadSpecConcurrencyStageArrayOutput) ToScenarioLoadLoadSpecConcurrencyStageArrayOutput

func (o ScenarioLoadLoadSpecConcurrencyStageArrayOutput) ToScenarioLoadLoadSpecConcurrencyStageArrayOutput() ScenarioLoadLoadSpecConcurrencyStageArrayOutput

func (ScenarioLoadLoadSpecConcurrencyStageArrayOutput) ToScenarioLoadLoadSpecConcurrencyStageArrayOutputWithContext

func (o ScenarioLoadLoadSpecConcurrencyStageArrayOutput) ToScenarioLoadLoadSpecConcurrencyStageArrayOutputWithContext(ctx context.Context) ScenarioLoadLoadSpecConcurrencyStageArrayOutput

type ScenarioLoadLoadSpecConcurrencyStageInput

type ScenarioLoadLoadSpecConcurrencyStageInput interface {
	pulumi.Input

	ToScenarioLoadLoadSpecConcurrencyStageOutput() ScenarioLoadLoadSpecConcurrencyStageOutput
	ToScenarioLoadLoadSpecConcurrencyStageOutputWithContext(context.Context) ScenarioLoadLoadSpecConcurrencyStageOutput
}

ScenarioLoadLoadSpecConcurrencyStageInput is an input type that accepts ScenarioLoadLoadSpecConcurrencyStageArgs and ScenarioLoadLoadSpecConcurrencyStageOutput values. You can construct a concrete instance of `ScenarioLoadLoadSpecConcurrencyStageInput` via:

ScenarioLoadLoadSpecConcurrencyStageArgs{...}

type ScenarioLoadLoadSpecConcurrencyStageOutput

type ScenarioLoadLoadSpecConcurrencyStageOutput struct{ *pulumi.OutputState }

func (ScenarioLoadLoadSpecConcurrencyStageOutput) DurationSeconds

func (ScenarioLoadLoadSpecConcurrencyStageOutput) ElementType

func (ScenarioLoadLoadSpecConcurrencyStageOutput) TargetVirtualUsers

func (ScenarioLoadLoadSpecConcurrencyStageOutput) ToScenarioLoadLoadSpecConcurrencyStageOutput

func (o ScenarioLoadLoadSpecConcurrencyStageOutput) ToScenarioLoadLoadSpecConcurrencyStageOutput() ScenarioLoadLoadSpecConcurrencyStageOutput

func (ScenarioLoadLoadSpecConcurrencyStageOutput) ToScenarioLoadLoadSpecConcurrencyStageOutputWithContext

func (o ScenarioLoadLoadSpecConcurrencyStageOutput) ToScenarioLoadLoadSpecConcurrencyStageOutputWithContext(ctx context.Context) ScenarioLoadLoadSpecConcurrencyStageOutput

type ScenarioLoadLoadSpecInput

type ScenarioLoadLoadSpecInput interface {
	pulumi.Input

	ToScenarioLoadLoadSpecOutput() ScenarioLoadLoadSpecOutput
	ToScenarioLoadLoadSpecOutputWithContext(context.Context) ScenarioLoadLoadSpecOutput
}

ScenarioLoadLoadSpecInput is an input type that accepts ScenarioLoadLoadSpecArgs and ScenarioLoadLoadSpecOutput values. You can construct a concrete instance of `ScenarioLoadLoadSpecInput` via:

ScenarioLoadLoadSpecArgs{...}

type ScenarioLoadLoadSpecOutput

type ScenarioLoadLoadSpecOutput struct{ *pulumi.OutputState }

func (ScenarioLoadLoadSpecOutput) Concurrency

func (ScenarioLoadLoadSpecOutput) ElementType

func (ScenarioLoadLoadSpecOutput) ElementType() reflect.Type

func (ScenarioLoadLoadSpecOutput) RequestsPerSecond

func (ScenarioLoadLoadSpecOutput) ScriptOrigin

func (ScenarioLoadLoadSpecOutput) ToScenarioLoadLoadSpecOutput

func (o ScenarioLoadLoadSpecOutput) ToScenarioLoadLoadSpecOutput() ScenarioLoadLoadSpecOutput

func (ScenarioLoadLoadSpecOutput) ToScenarioLoadLoadSpecOutputWithContext

func (o ScenarioLoadLoadSpecOutput) ToScenarioLoadLoadSpecOutputWithContext(ctx context.Context) ScenarioLoadLoadSpecOutput

func (ScenarioLoadLoadSpecOutput) ToScenarioLoadLoadSpecPtrOutput

func (o ScenarioLoadLoadSpecOutput) ToScenarioLoadLoadSpecPtrOutput() ScenarioLoadLoadSpecPtrOutput

func (ScenarioLoadLoadSpecOutput) ToScenarioLoadLoadSpecPtrOutputWithContext

func (o ScenarioLoadLoadSpecOutput) ToScenarioLoadLoadSpecPtrOutputWithContext(ctx context.Context) ScenarioLoadLoadSpecPtrOutput

type ScenarioLoadLoadSpecPtrInput

type ScenarioLoadLoadSpecPtrInput interface {
	pulumi.Input

	ToScenarioLoadLoadSpecPtrOutput() ScenarioLoadLoadSpecPtrOutput
	ToScenarioLoadLoadSpecPtrOutputWithContext(context.Context) ScenarioLoadLoadSpecPtrOutput
}

ScenarioLoadLoadSpecPtrInput is an input type that accepts ScenarioLoadLoadSpecArgs, ScenarioLoadLoadSpecPtr and ScenarioLoadLoadSpecPtrOutput values. You can construct a concrete instance of `ScenarioLoadLoadSpecPtrInput` via:

        ScenarioLoadLoadSpecArgs{...}

or:

        nil

type ScenarioLoadLoadSpecPtrOutput

type ScenarioLoadLoadSpecPtrOutput struct{ *pulumi.OutputState }

func (ScenarioLoadLoadSpecPtrOutput) Concurrency

func (ScenarioLoadLoadSpecPtrOutput) Elem

func (ScenarioLoadLoadSpecPtrOutput) ElementType

func (ScenarioLoadLoadSpecPtrOutput) RequestsPerSecond

func (ScenarioLoadLoadSpecPtrOutput) ScriptOrigin

func (ScenarioLoadLoadSpecPtrOutput) ToScenarioLoadLoadSpecPtrOutput

func (o ScenarioLoadLoadSpecPtrOutput) ToScenarioLoadLoadSpecPtrOutput() ScenarioLoadLoadSpecPtrOutput

func (ScenarioLoadLoadSpecPtrOutput) ToScenarioLoadLoadSpecPtrOutputWithContext

func (o ScenarioLoadLoadSpecPtrOutput) ToScenarioLoadLoadSpecPtrOutputWithContext(ctx context.Context) ScenarioLoadLoadSpecPtrOutput

type ScenarioLoadLoadSpecRequestsPerSecond

type ScenarioLoadLoadSpecRequestsPerSecond struct {
	DurationSeconds         *int `pulumi:"durationSeconds"`
	GracefulStopSeconds     *int `pulumi:"gracefulStopSeconds"`
	MaxRequestsPerSecond    *int `pulumi:"maxRequestsPerSecond"`
	Resources               *int `pulumi:"resources"`
	StartRequestsPerSecond  *int `pulumi:"startRequestsPerSecond"`
	TargetRequestsPerSecond *int `pulumi:"targetRequestsPerSecond"`
}

type ScenarioLoadLoadSpecRequestsPerSecondArgs

type ScenarioLoadLoadSpecRequestsPerSecondArgs struct {
	DurationSeconds         pulumi.IntPtrInput `pulumi:"durationSeconds"`
	GracefulStopSeconds     pulumi.IntPtrInput `pulumi:"gracefulStopSeconds"`
	MaxRequestsPerSecond    pulumi.IntPtrInput `pulumi:"maxRequestsPerSecond"`
	Resources               pulumi.IntPtrInput `pulumi:"resources"`
	StartRequestsPerSecond  pulumi.IntPtrInput `pulumi:"startRequestsPerSecond"`
	TargetRequestsPerSecond pulumi.IntPtrInput `pulumi:"targetRequestsPerSecond"`
}

func (ScenarioLoadLoadSpecRequestsPerSecondArgs) ElementType

func (ScenarioLoadLoadSpecRequestsPerSecondArgs) ToScenarioLoadLoadSpecRequestsPerSecondOutput

func (i ScenarioLoadLoadSpecRequestsPerSecondArgs) ToScenarioLoadLoadSpecRequestsPerSecondOutput() ScenarioLoadLoadSpecRequestsPerSecondOutput

func (ScenarioLoadLoadSpecRequestsPerSecondArgs) ToScenarioLoadLoadSpecRequestsPerSecondOutputWithContext

func (i ScenarioLoadLoadSpecRequestsPerSecondArgs) ToScenarioLoadLoadSpecRequestsPerSecondOutputWithContext(ctx context.Context) ScenarioLoadLoadSpecRequestsPerSecondOutput

func (ScenarioLoadLoadSpecRequestsPerSecondArgs) ToScenarioLoadLoadSpecRequestsPerSecondPtrOutput

func (i ScenarioLoadLoadSpecRequestsPerSecondArgs) ToScenarioLoadLoadSpecRequestsPerSecondPtrOutput() ScenarioLoadLoadSpecRequestsPerSecondPtrOutput

func (ScenarioLoadLoadSpecRequestsPerSecondArgs) ToScenarioLoadLoadSpecRequestsPerSecondPtrOutputWithContext

func (i ScenarioLoadLoadSpecRequestsPerSecondArgs) ToScenarioLoadLoadSpecRequestsPerSecondPtrOutputWithContext(ctx context.Context) ScenarioLoadLoadSpecRequestsPerSecondPtrOutput

type ScenarioLoadLoadSpecRequestsPerSecondInput

type ScenarioLoadLoadSpecRequestsPerSecondInput interface {
	pulumi.Input

	ToScenarioLoadLoadSpecRequestsPerSecondOutput() ScenarioLoadLoadSpecRequestsPerSecondOutput
	ToScenarioLoadLoadSpecRequestsPerSecondOutputWithContext(context.Context) ScenarioLoadLoadSpecRequestsPerSecondOutput
}

ScenarioLoadLoadSpecRequestsPerSecondInput is an input type that accepts ScenarioLoadLoadSpecRequestsPerSecondArgs and ScenarioLoadLoadSpecRequestsPerSecondOutput values. You can construct a concrete instance of `ScenarioLoadLoadSpecRequestsPerSecondInput` via:

ScenarioLoadLoadSpecRequestsPerSecondArgs{...}

type ScenarioLoadLoadSpecRequestsPerSecondOutput

type ScenarioLoadLoadSpecRequestsPerSecondOutput struct{ *pulumi.OutputState }

func (ScenarioLoadLoadSpecRequestsPerSecondOutput) DurationSeconds

func (ScenarioLoadLoadSpecRequestsPerSecondOutput) ElementType

func (ScenarioLoadLoadSpecRequestsPerSecondOutput) GracefulStopSeconds

func (ScenarioLoadLoadSpecRequestsPerSecondOutput) MaxRequestsPerSecond

func (ScenarioLoadLoadSpecRequestsPerSecondOutput) Resources

func (ScenarioLoadLoadSpecRequestsPerSecondOutput) StartRequestsPerSecond

func (ScenarioLoadLoadSpecRequestsPerSecondOutput) TargetRequestsPerSecond

func (ScenarioLoadLoadSpecRequestsPerSecondOutput) ToScenarioLoadLoadSpecRequestsPerSecondOutput

func (o ScenarioLoadLoadSpecRequestsPerSecondOutput) ToScenarioLoadLoadSpecRequestsPerSecondOutput() ScenarioLoadLoadSpecRequestsPerSecondOutput

func (ScenarioLoadLoadSpecRequestsPerSecondOutput) ToScenarioLoadLoadSpecRequestsPerSecondOutputWithContext

func (o ScenarioLoadLoadSpecRequestsPerSecondOutput) ToScenarioLoadLoadSpecRequestsPerSecondOutputWithContext(ctx context.Context) ScenarioLoadLoadSpecRequestsPerSecondOutput

func (ScenarioLoadLoadSpecRequestsPerSecondOutput) ToScenarioLoadLoadSpecRequestsPerSecondPtrOutput

func (o ScenarioLoadLoadSpecRequestsPerSecondOutput) ToScenarioLoadLoadSpecRequestsPerSecondPtrOutput() ScenarioLoadLoadSpecRequestsPerSecondPtrOutput

func (ScenarioLoadLoadSpecRequestsPerSecondOutput) ToScenarioLoadLoadSpecRequestsPerSecondPtrOutputWithContext

func (o ScenarioLoadLoadSpecRequestsPerSecondOutput) ToScenarioLoadLoadSpecRequestsPerSecondPtrOutputWithContext(ctx context.Context) ScenarioLoadLoadSpecRequestsPerSecondPtrOutput

type ScenarioLoadLoadSpecRequestsPerSecondPtrInput

type ScenarioLoadLoadSpecRequestsPerSecondPtrInput interface {
	pulumi.Input

	ToScenarioLoadLoadSpecRequestsPerSecondPtrOutput() ScenarioLoadLoadSpecRequestsPerSecondPtrOutput
	ToScenarioLoadLoadSpecRequestsPerSecondPtrOutputWithContext(context.Context) ScenarioLoadLoadSpecRequestsPerSecondPtrOutput
}

ScenarioLoadLoadSpecRequestsPerSecondPtrInput is an input type that accepts ScenarioLoadLoadSpecRequestsPerSecondArgs, ScenarioLoadLoadSpecRequestsPerSecondPtr and ScenarioLoadLoadSpecRequestsPerSecondPtrOutput values. You can construct a concrete instance of `ScenarioLoadLoadSpecRequestsPerSecondPtrInput` via:

        ScenarioLoadLoadSpecRequestsPerSecondArgs{...}

or:

        nil

type ScenarioLoadLoadSpecRequestsPerSecondPtrOutput

type ScenarioLoadLoadSpecRequestsPerSecondPtrOutput struct{ *pulumi.OutputState }

func (ScenarioLoadLoadSpecRequestsPerSecondPtrOutput) DurationSeconds

func (ScenarioLoadLoadSpecRequestsPerSecondPtrOutput) Elem

func (ScenarioLoadLoadSpecRequestsPerSecondPtrOutput) ElementType

func (ScenarioLoadLoadSpecRequestsPerSecondPtrOutput) GracefulStopSeconds

func (ScenarioLoadLoadSpecRequestsPerSecondPtrOutput) MaxRequestsPerSecond

func (ScenarioLoadLoadSpecRequestsPerSecondPtrOutput) Resources

func (ScenarioLoadLoadSpecRequestsPerSecondPtrOutput) StartRequestsPerSecond

func (ScenarioLoadLoadSpecRequestsPerSecondPtrOutput) TargetRequestsPerSecond

func (ScenarioLoadLoadSpecRequestsPerSecondPtrOutput) ToScenarioLoadLoadSpecRequestsPerSecondPtrOutput

func (o ScenarioLoadLoadSpecRequestsPerSecondPtrOutput) ToScenarioLoadLoadSpecRequestsPerSecondPtrOutput() ScenarioLoadLoadSpecRequestsPerSecondPtrOutput

func (ScenarioLoadLoadSpecRequestsPerSecondPtrOutput) ToScenarioLoadLoadSpecRequestsPerSecondPtrOutputWithContext

func (o ScenarioLoadLoadSpecRequestsPerSecondPtrOutput) ToScenarioLoadLoadSpecRequestsPerSecondPtrOutputWithContext(ctx context.Context) ScenarioLoadLoadSpecRequestsPerSecondPtrOutput

type ScenarioLoadLoadSpecScriptOrigin

type ScenarioLoadLoadSpecScriptOrigin struct {
	DurationSeconds      int    `pulumi:"durationSeconds"`
	MachineNumber        int    `pulumi:"machineNumber"`
	MachineSpecification string `pulumi:"machineSpecification"`
}

type ScenarioLoadLoadSpecScriptOriginArgs

type ScenarioLoadLoadSpecScriptOriginArgs struct {
	DurationSeconds      pulumi.IntInput    `pulumi:"durationSeconds"`
	MachineNumber        pulumi.IntInput    `pulumi:"machineNumber"`
	MachineSpecification pulumi.StringInput `pulumi:"machineSpecification"`
}

func (ScenarioLoadLoadSpecScriptOriginArgs) ElementType

func (ScenarioLoadLoadSpecScriptOriginArgs) ToScenarioLoadLoadSpecScriptOriginOutput

func (i ScenarioLoadLoadSpecScriptOriginArgs) ToScenarioLoadLoadSpecScriptOriginOutput() ScenarioLoadLoadSpecScriptOriginOutput

func (ScenarioLoadLoadSpecScriptOriginArgs) ToScenarioLoadLoadSpecScriptOriginOutputWithContext

func (i ScenarioLoadLoadSpecScriptOriginArgs) ToScenarioLoadLoadSpecScriptOriginOutputWithContext(ctx context.Context) ScenarioLoadLoadSpecScriptOriginOutput

func (ScenarioLoadLoadSpecScriptOriginArgs) ToScenarioLoadLoadSpecScriptOriginPtrOutput

func (i ScenarioLoadLoadSpecScriptOriginArgs) ToScenarioLoadLoadSpecScriptOriginPtrOutput() ScenarioLoadLoadSpecScriptOriginPtrOutput

func (ScenarioLoadLoadSpecScriptOriginArgs) ToScenarioLoadLoadSpecScriptOriginPtrOutputWithContext

func (i ScenarioLoadLoadSpecScriptOriginArgs) ToScenarioLoadLoadSpecScriptOriginPtrOutputWithContext(ctx context.Context) ScenarioLoadLoadSpecScriptOriginPtrOutput

type ScenarioLoadLoadSpecScriptOriginInput

type ScenarioLoadLoadSpecScriptOriginInput interface {
	pulumi.Input

	ToScenarioLoadLoadSpecScriptOriginOutput() ScenarioLoadLoadSpecScriptOriginOutput
	ToScenarioLoadLoadSpecScriptOriginOutputWithContext(context.Context) ScenarioLoadLoadSpecScriptOriginOutput
}

ScenarioLoadLoadSpecScriptOriginInput is an input type that accepts ScenarioLoadLoadSpecScriptOriginArgs and ScenarioLoadLoadSpecScriptOriginOutput values. You can construct a concrete instance of `ScenarioLoadLoadSpecScriptOriginInput` via:

ScenarioLoadLoadSpecScriptOriginArgs{...}

type ScenarioLoadLoadSpecScriptOriginOutput

type ScenarioLoadLoadSpecScriptOriginOutput struct{ *pulumi.OutputState }

func (ScenarioLoadLoadSpecScriptOriginOutput) DurationSeconds

func (ScenarioLoadLoadSpecScriptOriginOutput) ElementType

func (ScenarioLoadLoadSpecScriptOriginOutput) MachineNumber

func (ScenarioLoadLoadSpecScriptOriginOutput) MachineSpecification

func (ScenarioLoadLoadSpecScriptOriginOutput) ToScenarioLoadLoadSpecScriptOriginOutput

func (o ScenarioLoadLoadSpecScriptOriginOutput) ToScenarioLoadLoadSpecScriptOriginOutput() ScenarioLoadLoadSpecScriptOriginOutput

func (ScenarioLoadLoadSpecScriptOriginOutput) ToScenarioLoadLoadSpecScriptOriginOutputWithContext

func (o ScenarioLoadLoadSpecScriptOriginOutput) ToScenarioLoadLoadSpecScriptOriginOutputWithContext(ctx context.Context) ScenarioLoadLoadSpecScriptOriginOutput

func (ScenarioLoadLoadSpecScriptOriginOutput) ToScenarioLoadLoadSpecScriptOriginPtrOutput

func (o ScenarioLoadLoadSpecScriptOriginOutput) ToScenarioLoadLoadSpecScriptOriginPtrOutput() ScenarioLoadLoadSpecScriptOriginPtrOutput

func (ScenarioLoadLoadSpecScriptOriginOutput) ToScenarioLoadLoadSpecScriptOriginPtrOutputWithContext

func (o ScenarioLoadLoadSpecScriptOriginOutput) ToScenarioLoadLoadSpecScriptOriginPtrOutputWithContext(ctx context.Context) ScenarioLoadLoadSpecScriptOriginPtrOutput

type ScenarioLoadLoadSpecScriptOriginPtrInput

type ScenarioLoadLoadSpecScriptOriginPtrInput interface {
	pulumi.Input

	ToScenarioLoadLoadSpecScriptOriginPtrOutput() ScenarioLoadLoadSpecScriptOriginPtrOutput
	ToScenarioLoadLoadSpecScriptOriginPtrOutputWithContext(context.Context) ScenarioLoadLoadSpecScriptOriginPtrOutput
}

ScenarioLoadLoadSpecScriptOriginPtrInput is an input type that accepts ScenarioLoadLoadSpecScriptOriginArgs, ScenarioLoadLoadSpecScriptOriginPtr and ScenarioLoadLoadSpecScriptOriginPtrOutput values. You can construct a concrete instance of `ScenarioLoadLoadSpecScriptOriginPtrInput` via:

        ScenarioLoadLoadSpecScriptOriginArgs{...}

or:

        nil

type ScenarioLoadLoadSpecScriptOriginPtrOutput

type ScenarioLoadLoadSpecScriptOriginPtrOutput struct{ *pulumi.OutputState }

func (ScenarioLoadLoadSpecScriptOriginPtrOutput) DurationSeconds

func (ScenarioLoadLoadSpecScriptOriginPtrOutput) Elem

func (ScenarioLoadLoadSpecScriptOriginPtrOutput) ElementType

func (ScenarioLoadLoadSpecScriptOriginPtrOutput) MachineNumber

func (ScenarioLoadLoadSpecScriptOriginPtrOutput) MachineSpecification

func (ScenarioLoadLoadSpecScriptOriginPtrOutput) ToScenarioLoadLoadSpecScriptOriginPtrOutput

func (o ScenarioLoadLoadSpecScriptOriginPtrOutput) ToScenarioLoadLoadSpecScriptOriginPtrOutput() ScenarioLoadLoadSpecScriptOriginPtrOutput

func (ScenarioLoadLoadSpecScriptOriginPtrOutput) ToScenarioLoadLoadSpecScriptOriginPtrOutputWithContext

func (o ScenarioLoadLoadSpecScriptOriginPtrOutput) ToScenarioLoadLoadSpecScriptOriginPtrOutputWithContext(ctx context.Context) ScenarioLoadLoadSpecScriptOriginPtrOutput

type ScenarioLoadOutput

type ScenarioLoadOutput struct{ *pulumi.OutputState }

func (ScenarioLoadOutput) ElementType

func (ScenarioLoadOutput) ElementType() reflect.Type

func (ScenarioLoadOutput) GeoRegionsLoadDistributions

func (ScenarioLoadOutput) LoadSpec

func (ScenarioLoadOutput) ToScenarioLoadOutput

func (o ScenarioLoadOutput) ToScenarioLoadOutput() ScenarioLoadOutput

func (ScenarioLoadOutput) ToScenarioLoadOutputWithContext

func (o ScenarioLoadOutput) ToScenarioLoadOutputWithContext(ctx context.Context) ScenarioLoadOutput

func (ScenarioLoadOutput) ToScenarioLoadPtrOutput

func (o ScenarioLoadOutput) ToScenarioLoadPtrOutput() ScenarioLoadPtrOutput

func (ScenarioLoadOutput) ToScenarioLoadPtrOutputWithContext

func (o ScenarioLoadOutput) ToScenarioLoadPtrOutputWithContext(ctx context.Context) ScenarioLoadPtrOutput

func (ScenarioLoadOutput) VpcLoadDistribution

type ScenarioLoadPtrInput

type ScenarioLoadPtrInput interface {
	pulumi.Input

	ToScenarioLoadPtrOutput() ScenarioLoadPtrOutput
	ToScenarioLoadPtrOutputWithContext(context.Context) ScenarioLoadPtrOutput
}

ScenarioLoadPtrInput is an input type that accepts ScenarioLoadArgs, ScenarioLoadPtr and ScenarioLoadPtrOutput values. You can construct a concrete instance of `ScenarioLoadPtrInput` via:

        ScenarioLoadArgs{...}

or:

        nil

type ScenarioLoadPtrOutput

type ScenarioLoadPtrOutput struct{ *pulumi.OutputState }

func (ScenarioLoadPtrOutput) Elem

func (ScenarioLoadPtrOutput) ElementType

func (ScenarioLoadPtrOutput) ElementType() reflect.Type

func (ScenarioLoadPtrOutput) GeoRegionsLoadDistributions

func (ScenarioLoadPtrOutput) LoadSpec

func (ScenarioLoadPtrOutput) ToScenarioLoadPtrOutput

func (o ScenarioLoadPtrOutput) ToScenarioLoadPtrOutput() ScenarioLoadPtrOutput

func (ScenarioLoadPtrOutput) ToScenarioLoadPtrOutputWithContext

func (o ScenarioLoadPtrOutput) ToScenarioLoadPtrOutputWithContext(ctx context.Context) ScenarioLoadPtrOutput

func (ScenarioLoadPtrOutput) VpcLoadDistribution

type ScenarioLoadVpcLoadDistribution

type ScenarioLoadVpcLoadDistribution struct {
	Region    *string  `pulumi:"region"`
	RegionId  int      `pulumi:"regionId"`
	SubnetIds []string `pulumi:"subnetIds"`
	VpcId     *string  `pulumi:"vpcId"`
}

type ScenarioLoadVpcLoadDistributionArgs

type ScenarioLoadVpcLoadDistributionArgs struct {
	Region    pulumi.StringPtrInput   `pulumi:"region"`
	RegionId  pulumi.IntInput         `pulumi:"regionId"`
	SubnetIds pulumi.StringArrayInput `pulumi:"subnetIds"`
	VpcId     pulumi.StringPtrInput   `pulumi:"vpcId"`
}

func (ScenarioLoadVpcLoadDistributionArgs) ElementType

func (ScenarioLoadVpcLoadDistributionArgs) ToScenarioLoadVpcLoadDistributionOutput

func (i ScenarioLoadVpcLoadDistributionArgs) ToScenarioLoadVpcLoadDistributionOutput() ScenarioLoadVpcLoadDistributionOutput

func (ScenarioLoadVpcLoadDistributionArgs) ToScenarioLoadVpcLoadDistributionOutputWithContext

func (i ScenarioLoadVpcLoadDistributionArgs) ToScenarioLoadVpcLoadDistributionOutputWithContext(ctx context.Context) ScenarioLoadVpcLoadDistributionOutput

func (ScenarioLoadVpcLoadDistributionArgs) ToScenarioLoadVpcLoadDistributionPtrOutput

func (i ScenarioLoadVpcLoadDistributionArgs) ToScenarioLoadVpcLoadDistributionPtrOutput() ScenarioLoadVpcLoadDistributionPtrOutput

func (ScenarioLoadVpcLoadDistributionArgs) ToScenarioLoadVpcLoadDistributionPtrOutputWithContext

func (i ScenarioLoadVpcLoadDistributionArgs) ToScenarioLoadVpcLoadDistributionPtrOutputWithContext(ctx context.Context) ScenarioLoadVpcLoadDistributionPtrOutput

type ScenarioLoadVpcLoadDistributionInput

type ScenarioLoadVpcLoadDistributionInput interface {
	pulumi.Input

	ToScenarioLoadVpcLoadDistributionOutput() ScenarioLoadVpcLoadDistributionOutput
	ToScenarioLoadVpcLoadDistributionOutputWithContext(context.Context) ScenarioLoadVpcLoadDistributionOutput
}

ScenarioLoadVpcLoadDistributionInput is an input type that accepts ScenarioLoadVpcLoadDistributionArgs and ScenarioLoadVpcLoadDistributionOutput values. You can construct a concrete instance of `ScenarioLoadVpcLoadDistributionInput` via:

ScenarioLoadVpcLoadDistributionArgs{...}

type ScenarioLoadVpcLoadDistributionOutput

type ScenarioLoadVpcLoadDistributionOutput struct{ *pulumi.OutputState }

func (ScenarioLoadVpcLoadDistributionOutput) ElementType

func (ScenarioLoadVpcLoadDistributionOutput) Region

func (ScenarioLoadVpcLoadDistributionOutput) RegionId

func (ScenarioLoadVpcLoadDistributionOutput) SubnetIds

func (ScenarioLoadVpcLoadDistributionOutput) ToScenarioLoadVpcLoadDistributionOutput

func (o ScenarioLoadVpcLoadDistributionOutput) ToScenarioLoadVpcLoadDistributionOutput() ScenarioLoadVpcLoadDistributionOutput

func (ScenarioLoadVpcLoadDistributionOutput) ToScenarioLoadVpcLoadDistributionOutputWithContext

func (o ScenarioLoadVpcLoadDistributionOutput) ToScenarioLoadVpcLoadDistributionOutputWithContext(ctx context.Context) ScenarioLoadVpcLoadDistributionOutput

func (ScenarioLoadVpcLoadDistributionOutput) ToScenarioLoadVpcLoadDistributionPtrOutput

func (o ScenarioLoadVpcLoadDistributionOutput) ToScenarioLoadVpcLoadDistributionPtrOutput() ScenarioLoadVpcLoadDistributionPtrOutput

func (ScenarioLoadVpcLoadDistributionOutput) ToScenarioLoadVpcLoadDistributionPtrOutputWithContext

func (o ScenarioLoadVpcLoadDistributionOutput) ToScenarioLoadVpcLoadDistributionPtrOutputWithContext(ctx context.Context) ScenarioLoadVpcLoadDistributionPtrOutput

func (ScenarioLoadVpcLoadDistributionOutput) VpcId

type ScenarioLoadVpcLoadDistributionPtrInput

type ScenarioLoadVpcLoadDistributionPtrInput interface {
	pulumi.Input

	ToScenarioLoadVpcLoadDistributionPtrOutput() ScenarioLoadVpcLoadDistributionPtrOutput
	ToScenarioLoadVpcLoadDistributionPtrOutputWithContext(context.Context) ScenarioLoadVpcLoadDistributionPtrOutput
}

ScenarioLoadVpcLoadDistributionPtrInput is an input type that accepts ScenarioLoadVpcLoadDistributionArgs, ScenarioLoadVpcLoadDistributionPtr and ScenarioLoadVpcLoadDistributionPtrOutput values. You can construct a concrete instance of `ScenarioLoadVpcLoadDistributionPtrInput` via:

        ScenarioLoadVpcLoadDistributionArgs{...}

or:

        nil

type ScenarioLoadVpcLoadDistributionPtrOutput

type ScenarioLoadVpcLoadDistributionPtrOutput struct{ *pulumi.OutputState }

func (ScenarioLoadVpcLoadDistributionPtrOutput) Elem

func (ScenarioLoadVpcLoadDistributionPtrOutput) ElementType

func (ScenarioLoadVpcLoadDistributionPtrOutput) Region

func (ScenarioLoadVpcLoadDistributionPtrOutput) RegionId

func (ScenarioLoadVpcLoadDistributionPtrOutput) SubnetIds

func (ScenarioLoadVpcLoadDistributionPtrOutput) ToScenarioLoadVpcLoadDistributionPtrOutput

func (o ScenarioLoadVpcLoadDistributionPtrOutput) ToScenarioLoadVpcLoadDistributionPtrOutput() ScenarioLoadVpcLoadDistributionPtrOutput

func (ScenarioLoadVpcLoadDistributionPtrOutput) ToScenarioLoadVpcLoadDistributionPtrOutputWithContext

func (o ScenarioLoadVpcLoadDistributionPtrOutput) ToScenarioLoadVpcLoadDistributionPtrOutputWithContext(ctx context.Context) ScenarioLoadVpcLoadDistributionPtrOutput

func (ScenarioLoadVpcLoadDistributionPtrOutput) VpcId

type ScenarioMap

type ScenarioMap map[string]ScenarioInput

func (ScenarioMap) ElementType

func (ScenarioMap) ElementType() reflect.Type

func (ScenarioMap) ToScenarioMapOutput

func (i ScenarioMap) ToScenarioMapOutput() ScenarioMapOutput

func (ScenarioMap) ToScenarioMapOutputWithContext

func (i ScenarioMap) ToScenarioMapOutputWithContext(ctx context.Context) ScenarioMapOutput

type ScenarioMapInput

type ScenarioMapInput interface {
	pulumi.Input

	ToScenarioMapOutput() ScenarioMapOutput
	ToScenarioMapOutputWithContext(context.Context) ScenarioMapOutput
}

ScenarioMapInput is an input type that accepts ScenarioMap and ScenarioMapOutput values. You can construct a concrete instance of `ScenarioMapInput` via:

ScenarioMap{ "key": ScenarioArgs{...} }

type ScenarioMapOutput

type ScenarioMapOutput struct{ *pulumi.OutputState }

func (ScenarioMapOutput) ElementType

func (ScenarioMapOutput) ElementType() reflect.Type

func (ScenarioMapOutput) MapIndex

func (ScenarioMapOutput) ToScenarioMapOutput

func (o ScenarioMapOutput) ToScenarioMapOutput() ScenarioMapOutput

func (ScenarioMapOutput) ToScenarioMapOutputWithContext

func (o ScenarioMapOutput) ToScenarioMapOutputWithContext(ctx context.Context) ScenarioMapOutput

type ScenarioOutput

type ScenarioOutput struct{ *pulumi.OutputState }

func (ScenarioOutput) AppId

func (o ScenarioOutput) AppId() pulumi.IntOutput

App ID Note: this field may return null, indicating that a valid value cannot be obtained.

func (ScenarioOutput) CreatedAt

func (o ScenarioOutput) CreatedAt() pulumi.StringOutput

Scene creation time.

func (ScenarioOutput) CronId

cron job ID.

func (ScenarioOutput) Datasets

Test data set.

func (ScenarioOutput) Description

func (o ScenarioOutput) Description() pulumi.StringPtrOutput

Pts Scenario Description.

func (ScenarioOutput) DomainNameConfig

Domain name resolution configuration.

func (ScenarioOutput) ElementType

func (ScenarioOutput) ElementType() reflect.Type

func (ScenarioOutput) Extensions

func (o ScenarioOutput) Extensions() pulumi.StringArrayOutput

deprecated.

func (ScenarioOutput) Load

Pressure allocation.

func (ScenarioOutput) Name

Pts Scenario name.

func (ScenarioOutput) Plugins

SLA strategy.

func (ScenarioOutput) ProjectId

func (o ScenarioOutput) ProjectId() pulumi.StringOutput

Project id.

func (ScenarioOutput) Protocols

Protocol file path.

func (ScenarioOutput) RequestFiles

Request file path.

func (ScenarioOutput) SlaPolicy

SLA strategy.

func (ScenarioOutput) Status

func (o ScenarioOutput) Status() pulumi.IntOutput

Scene statu Note: this field may return null, indicating that a valid value cannot be obtained.

func (ScenarioOutput) SubAccountUin

func (o ScenarioOutput) SubAccountUin() pulumi.StringOutput

Sub-user ID Note: this field may return null, indicating that a valid value cannot be obtained.

func (ScenarioOutput) TestScripts

Test script file information.

func (ScenarioOutput) ToScenarioOutput

func (o ScenarioOutput) ToScenarioOutput() ScenarioOutput

func (ScenarioOutput) ToScenarioOutputWithContext

func (o ScenarioOutput) ToScenarioOutputWithContext(ctx context.Context) ScenarioOutput

func (ScenarioOutput) Type

Pressure test engine type.

func (ScenarioOutput) Uin

User ID Note: this field may return null, indicating that a valid value cannot be obtained.

func (ScenarioOutput) UpdatedAt

func (o ScenarioOutput) UpdatedAt() pulumi.StringOutput

Scene modification time.

type ScenarioPlugin

type ScenarioPlugin struct {
	FileId    *string `pulumi:"fileId"`
	Name      *string `pulumi:"name"`
	Size      *int    `pulumi:"size"`
	Type      *string `pulumi:"type"`
	UpdatedAt *string `pulumi:"updatedAt"`
}

type ScenarioPluginArgs

type ScenarioPluginArgs struct {
	FileId    pulumi.StringPtrInput `pulumi:"fileId"`
	Name      pulumi.StringPtrInput `pulumi:"name"`
	Size      pulumi.IntPtrInput    `pulumi:"size"`
	Type      pulumi.StringPtrInput `pulumi:"type"`
	UpdatedAt pulumi.StringPtrInput `pulumi:"updatedAt"`
}

func (ScenarioPluginArgs) ElementType

func (ScenarioPluginArgs) ElementType() reflect.Type

func (ScenarioPluginArgs) ToScenarioPluginOutput

func (i ScenarioPluginArgs) ToScenarioPluginOutput() ScenarioPluginOutput

func (ScenarioPluginArgs) ToScenarioPluginOutputWithContext

func (i ScenarioPluginArgs) ToScenarioPluginOutputWithContext(ctx context.Context) ScenarioPluginOutput

type ScenarioPluginArray

type ScenarioPluginArray []ScenarioPluginInput

func (ScenarioPluginArray) ElementType

func (ScenarioPluginArray) ElementType() reflect.Type

func (ScenarioPluginArray) ToScenarioPluginArrayOutput

func (i ScenarioPluginArray) ToScenarioPluginArrayOutput() ScenarioPluginArrayOutput

func (ScenarioPluginArray) ToScenarioPluginArrayOutputWithContext

func (i ScenarioPluginArray) ToScenarioPluginArrayOutputWithContext(ctx context.Context) ScenarioPluginArrayOutput

type ScenarioPluginArrayInput

type ScenarioPluginArrayInput interface {
	pulumi.Input

	ToScenarioPluginArrayOutput() ScenarioPluginArrayOutput
	ToScenarioPluginArrayOutputWithContext(context.Context) ScenarioPluginArrayOutput
}

ScenarioPluginArrayInput is an input type that accepts ScenarioPluginArray and ScenarioPluginArrayOutput values. You can construct a concrete instance of `ScenarioPluginArrayInput` via:

ScenarioPluginArray{ ScenarioPluginArgs{...} }

type ScenarioPluginArrayOutput

type ScenarioPluginArrayOutput struct{ *pulumi.OutputState }

func (ScenarioPluginArrayOutput) ElementType

func (ScenarioPluginArrayOutput) ElementType() reflect.Type

func (ScenarioPluginArrayOutput) Index

func (ScenarioPluginArrayOutput) ToScenarioPluginArrayOutput

func (o ScenarioPluginArrayOutput) ToScenarioPluginArrayOutput() ScenarioPluginArrayOutput

func (ScenarioPluginArrayOutput) ToScenarioPluginArrayOutputWithContext

func (o ScenarioPluginArrayOutput) ToScenarioPluginArrayOutputWithContext(ctx context.Context) ScenarioPluginArrayOutput

type ScenarioPluginInput

type ScenarioPluginInput interface {
	pulumi.Input

	ToScenarioPluginOutput() ScenarioPluginOutput
	ToScenarioPluginOutputWithContext(context.Context) ScenarioPluginOutput
}

ScenarioPluginInput is an input type that accepts ScenarioPluginArgs and ScenarioPluginOutput values. You can construct a concrete instance of `ScenarioPluginInput` via:

ScenarioPluginArgs{...}

type ScenarioPluginOutput

type ScenarioPluginOutput struct{ *pulumi.OutputState }

func (ScenarioPluginOutput) ElementType

func (ScenarioPluginOutput) ElementType() reflect.Type

func (ScenarioPluginOutput) FileId

func (ScenarioPluginOutput) Name

func (ScenarioPluginOutput) Size

func (ScenarioPluginOutput) ToScenarioPluginOutput

func (o ScenarioPluginOutput) ToScenarioPluginOutput() ScenarioPluginOutput

func (ScenarioPluginOutput) ToScenarioPluginOutputWithContext

func (o ScenarioPluginOutput) ToScenarioPluginOutputWithContext(ctx context.Context) ScenarioPluginOutput

func (ScenarioPluginOutput) Type

func (ScenarioPluginOutput) UpdatedAt

type ScenarioProtocol

type ScenarioProtocol struct {
	FileId    *string `pulumi:"fileId"`
	Name      *string `pulumi:"name"`
	Size      *int    `pulumi:"size"`
	Type      *string `pulumi:"type"`
	UpdatedAt *string `pulumi:"updatedAt"`
}

type ScenarioProtocolArgs

type ScenarioProtocolArgs struct {
	FileId    pulumi.StringPtrInput `pulumi:"fileId"`
	Name      pulumi.StringPtrInput `pulumi:"name"`
	Size      pulumi.IntPtrInput    `pulumi:"size"`
	Type      pulumi.StringPtrInput `pulumi:"type"`
	UpdatedAt pulumi.StringPtrInput `pulumi:"updatedAt"`
}

func (ScenarioProtocolArgs) ElementType

func (ScenarioProtocolArgs) ElementType() reflect.Type

func (ScenarioProtocolArgs) ToScenarioProtocolOutput

func (i ScenarioProtocolArgs) ToScenarioProtocolOutput() ScenarioProtocolOutput

func (ScenarioProtocolArgs) ToScenarioProtocolOutputWithContext

func (i ScenarioProtocolArgs) ToScenarioProtocolOutputWithContext(ctx context.Context) ScenarioProtocolOutput

type ScenarioProtocolArray

type ScenarioProtocolArray []ScenarioProtocolInput

func (ScenarioProtocolArray) ElementType

func (ScenarioProtocolArray) ElementType() reflect.Type

func (ScenarioProtocolArray) ToScenarioProtocolArrayOutput

func (i ScenarioProtocolArray) ToScenarioProtocolArrayOutput() ScenarioProtocolArrayOutput

func (ScenarioProtocolArray) ToScenarioProtocolArrayOutputWithContext

func (i ScenarioProtocolArray) ToScenarioProtocolArrayOutputWithContext(ctx context.Context) ScenarioProtocolArrayOutput

type ScenarioProtocolArrayInput

type ScenarioProtocolArrayInput interface {
	pulumi.Input

	ToScenarioProtocolArrayOutput() ScenarioProtocolArrayOutput
	ToScenarioProtocolArrayOutputWithContext(context.Context) ScenarioProtocolArrayOutput
}

ScenarioProtocolArrayInput is an input type that accepts ScenarioProtocolArray and ScenarioProtocolArrayOutput values. You can construct a concrete instance of `ScenarioProtocolArrayInput` via:

ScenarioProtocolArray{ ScenarioProtocolArgs{...} }

type ScenarioProtocolArrayOutput

type ScenarioProtocolArrayOutput struct{ *pulumi.OutputState }

func (ScenarioProtocolArrayOutput) ElementType

func (ScenarioProtocolArrayOutput) Index

func (ScenarioProtocolArrayOutput) ToScenarioProtocolArrayOutput

func (o ScenarioProtocolArrayOutput) ToScenarioProtocolArrayOutput() ScenarioProtocolArrayOutput

func (ScenarioProtocolArrayOutput) ToScenarioProtocolArrayOutputWithContext

func (o ScenarioProtocolArrayOutput) ToScenarioProtocolArrayOutputWithContext(ctx context.Context) ScenarioProtocolArrayOutput

type ScenarioProtocolInput

type ScenarioProtocolInput interface {
	pulumi.Input

	ToScenarioProtocolOutput() ScenarioProtocolOutput
	ToScenarioProtocolOutputWithContext(context.Context) ScenarioProtocolOutput
}

ScenarioProtocolInput is an input type that accepts ScenarioProtocolArgs and ScenarioProtocolOutput values. You can construct a concrete instance of `ScenarioProtocolInput` via:

ScenarioProtocolArgs{...}

type ScenarioProtocolOutput

type ScenarioProtocolOutput struct{ *pulumi.OutputState }

func (ScenarioProtocolOutput) ElementType

func (ScenarioProtocolOutput) ElementType() reflect.Type

func (ScenarioProtocolOutput) FileId

func (ScenarioProtocolOutput) Name

func (ScenarioProtocolOutput) Size

func (ScenarioProtocolOutput) ToScenarioProtocolOutput

func (o ScenarioProtocolOutput) ToScenarioProtocolOutput() ScenarioProtocolOutput

func (ScenarioProtocolOutput) ToScenarioProtocolOutputWithContext

func (o ScenarioProtocolOutput) ToScenarioProtocolOutputWithContext(ctx context.Context) ScenarioProtocolOutput

func (ScenarioProtocolOutput) Type

func (ScenarioProtocolOutput) UpdatedAt

type ScenarioRequestFile

type ScenarioRequestFile struct {
	FileId    *string `pulumi:"fileId"`
	Name      *string `pulumi:"name"`
	Size      *int    `pulumi:"size"`
	Type      *string `pulumi:"type"`
	UpdatedAt *string `pulumi:"updatedAt"`
}

type ScenarioRequestFileArgs

type ScenarioRequestFileArgs struct {
	FileId    pulumi.StringPtrInput `pulumi:"fileId"`
	Name      pulumi.StringPtrInput `pulumi:"name"`
	Size      pulumi.IntPtrInput    `pulumi:"size"`
	Type      pulumi.StringPtrInput `pulumi:"type"`
	UpdatedAt pulumi.StringPtrInput `pulumi:"updatedAt"`
}

func (ScenarioRequestFileArgs) ElementType

func (ScenarioRequestFileArgs) ElementType() reflect.Type

func (ScenarioRequestFileArgs) ToScenarioRequestFileOutput

func (i ScenarioRequestFileArgs) ToScenarioRequestFileOutput() ScenarioRequestFileOutput

func (ScenarioRequestFileArgs) ToScenarioRequestFileOutputWithContext

func (i ScenarioRequestFileArgs) ToScenarioRequestFileOutputWithContext(ctx context.Context) ScenarioRequestFileOutput

type ScenarioRequestFileArray

type ScenarioRequestFileArray []ScenarioRequestFileInput

func (ScenarioRequestFileArray) ElementType

func (ScenarioRequestFileArray) ElementType() reflect.Type

func (ScenarioRequestFileArray) ToScenarioRequestFileArrayOutput

func (i ScenarioRequestFileArray) ToScenarioRequestFileArrayOutput() ScenarioRequestFileArrayOutput

func (ScenarioRequestFileArray) ToScenarioRequestFileArrayOutputWithContext

func (i ScenarioRequestFileArray) ToScenarioRequestFileArrayOutputWithContext(ctx context.Context) ScenarioRequestFileArrayOutput

type ScenarioRequestFileArrayInput

type ScenarioRequestFileArrayInput interface {
	pulumi.Input

	ToScenarioRequestFileArrayOutput() ScenarioRequestFileArrayOutput
	ToScenarioRequestFileArrayOutputWithContext(context.Context) ScenarioRequestFileArrayOutput
}

ScenarioRequestFileArrayInput is an input type that accepts ScenarioRequestFileArray and ScenarioRequestFileArrayOutput values. You can construct a concrete instance of `ScenarioRequestFileArrayInput` via:

ScenarioRequestFileArray{ ScenarioRequestFileArgs{...} }

type ScenarioRequestFileArrayOutput

type ScenarioRequestFileArrayOutput struct{ *pulumi.OutputState }

func (ScenarioRequestFileArrayOutput) ElementType

func (ScenarioRequestFileArrayOutput) Index

func (ScenarioRequestFileArrayOutput) ToScenarioRequestFileArrayOutput

func (o ScenarioRequestFileArrayOutput) ToScenarioRequestFileArrayOutput() ScenarioRequestFileArrayOutput

func (ScenarioRequestFileArrayOutput) ToScenarioRequestFileArrayOutputWithContext

func (o ScenarioRequestFileArrayOutput) ToScenarioRequestFileArrayOutputWithContext(ctx context.Context) ScenarioRequestFileArrayOutput

type ScenarioRequestFileInput

type ScenarioRequestFileInput interface {
	pulumi.Input

	ToScenarioRequestFileOutput() ScenarioRequestFileOutput
	ToScenarioRequestFileOutputWithContext(context.Context) ScenarioRequestFileOutput
}

ScenarioRequestFileInput is an input type that accepts ScenarioRequestFileArgs and ScenarioRequestFileOutput values. You can construct a concrete instance of `ScenarioRequestFileInput` via:

ScenarioRequestFileArgs{...}

type ScenarioRequestFileOutput

type ScenarioRequestFileOutput struct{ *pulumi.OutputState }

func (ScenarioRequestFileOutput) ElementType

func (ScenarioRequestFileOutput) ElementType() reflect.Type

func (ScenarioRequestFileOutput) FileId

func (ScenarioRequestFileOutput) Name

func (ScenarioRequestFileOutput) Size

func (ScenarioRequestFileOutput) ToScenarioRequestFileOutput

func (o ScenarioRequestFileOutput) ToScenarioRequestFileOutput() ScenarioRequestFileOutput

func (ScenarioRequestFileOutput) ToScenarioRequestFileOutputWithContext

func (o ScenarioRequestFileOutput) ToScenarioRequestFileOutputWithContext(ctx context.Context) ScenarioRequestFileOutput

func (ScenarioRequestFileOutput) Type

func (ScenarioRequestFileOutput) UpdatedAt

type ScenarioSlaPolicy

type ScenarioSlaPolicy struct {
	AlertChannel *ScenarioSlaPolicyAlertChannel `pulumi:"alertChannel"`
	SlaRules     []ScenarioSlaPolicySlaRule     `pulumi:"slaRules"`
}

type ScenarioSlaPolicyAlertChannel

type ScenarioSlaPolicyAlertChannel struct {
	AmpConsumerId *string `pulumi:"ampConsumerId"`
	NoticeId      *string `pulumi:"noticeId"`
}

type ScenarioSlaPolicyAlertChannelArgs

type ScenarioSlaPolicyAlertChannelArgs struct {
	AmpConsumerId pulumi.StringPtrInput `pulumi:"ampConsumerId"`
	NoticeId      pulumi.StringPtrInput `pulumi:"noticeId"`
}

func (ScenarioSlaPolicyAlertChannelArgs) ElementType

func (ScenarioSlaPolicyAlertChannelArgs) ToScenarioSlaPolicyAlertChannelOutput

func (i ScenarioSlaPolicyAlertChannelArgs) ToScenarioSlaPolicyAlertChannelOutput() ScenarioSlaPolicyAlertChannelOutput

func (ScenarioSlaPolicyAlertChannelArgs) ToScenarioSlaPolicyAlertChannelOutputWithContext

func (i ScenarioSlaPolicyAlertChannelArgs) ToScenarioSlaPolicyAlertChannelOutputWithContext(ctx context.Context) ScenarioSlaPolicyAlertChannelOutput

func (ScenarioSlaPolicyAlertChannelArgs) ToScenarioSlaPolicyAlertChannelPtrOutput

func (i ScenarioSlaPolicyAlertChannelArgs) ToScenarioSlaPolicyAlertChannelPtrOutput() ScenarioSlaPolicyAlertChannelPtrOutput

func (ScenarioSlaPolicyAlertChannelArgs) ToScenarioSlaPolicyAlertChannelPtrOutputWithContext

func (i ScenarioSlaPolicyAlertChannelArgs) ToScenarioSlaPolicyAlertChannelPtrOutputWithContext(ctx context.Context) ScenarioSlaPolicyAlertChannelPtrOutput

type ScenarioSlaPolicyAlertChannelInput

type ScenarioSlaPolicyAlertChannelInput interface {
	pulumi.Input

	ToScenarioSlaPolicyAlertChannelOutput() ScenarioSlaPolicyAlertChannelOutput
	ToScenarioSlaPolicyAlertChannelOutputWithContext(context.Context) ScenarioSlaPolicyAlertChannelOutput
}

ScenarioSlaPolicyAlertChannelInput is an input type that accepts ScenarioSlaPolicyAlertChannelArgs and ScenarioSlaPolicyAlertChannelOutput values. You can construct a concrete instance of `ScenarioSlaPolicyAlertChannelInput` via:

ScenarioSlaPolicyAlertChannelArgs{...}

type ScenarioSlaPolicyAlertChannelOutput

type ScenarioSlaPolicyAlertChannelOutput struct{ *pulumi.OutputState }

func (ScenarioSlaPolicyAlertChannelOutput) AmpConsumerId

func (ScenarioSlaPolicyAlertChannelOutput) ElementType

func (ScenarioSlaPolicyAlertChannelOutput) NoticeId

func (ScenarioSlaPolicyAlertChannelOutput) ToScenarioSlaPolicyAlertChannelOutput

func (o ScenarioSlaPolicyAlertChannelOutput) ToScenarioSlaPolicyAlertChannelOutput() ScenarioSlaPolicyAlertChannelOutput

func (ScenarioSlaPolicyAlertChannelOutput) ToScenarioSlaPolicyAlertChannelOutputWithContext

func (o ScenarioSlaPolicyAlertChannelOutput) ToScenarioSlaPolicyAlertChannelOutputWithContext(ctx context.Context) ScenarioSlaPolicyAlertChannelOutput

func (ScenarioSlaPolicyAlertChannelOutput) ToScenarioSlaPolicyAlertChannelPtrOutput

func (o ScenarioSlaPolicyAlertChannelOutput) ToScenarioSlaPolicyAlertChannelPtrOutput() ScenarioSlaPolicyAlertChannelPtrOutput

func (ScenarioSlaPolicyAlertChannelOutput) ToScenarioSlaPolicyAlertChannelPtrOutputWithContext

func (o ScenarioSlaPolicyAlertChannelOutput) ToScenarioSlaPolicyAlertChannelPtrOutputWithContext(ctx context.Context) ScenarioSlaPolicyAlertChannelPtrOutput

type ScenarioSlaPolicyAlertChannelPtrInput

type ScenarioSlaPolicyAlertChannelPtrInput interface {
	pulumi.Input

	ToScenarioSlaPolicyAlertChannelPtrOutput() ScenarioSlaPolicyAlertChannelPtrOutput
	ToScenarioSlaPolicyAlertChannelPtrOutputWithContext(context.Context) ScenarioSlaPolicyAlertChannelPtrOutput
}

ScenarioSlaPolicyAlertChannelPtrInput is an input type that accepts ScenarioSlaPolicyAlertChannelArgs, ScenarioSlaPolicyAlertChannelPtr and ScenarioSlaPolicyAlertChannelPtrOutput values. You can construct a concrete instance of `ScenarioSlaPolicyAlertChannelPtrInput` via:

        ScenarioSlaPolicyAlertChannelArgs{...}

or:

        nil

type ScenarioSlaPolicyAlertChannelPtrOutput

type ScenarioSlaPolicyAlertChannelPtrOutput struct{ *pulumi.OutputState }

func (ScenarioSlaPolicyAlertChannelPtrOutput) AmpConsumerId

func (ScenarioSlaPolicyAlertChannelPtrOutput) Elem

func (ScenarioSlaPolicyAlertChannelPtrOutput) ElementType

func (ScenarioSlaPolicyAlertChannelPtrOutput) NoticeId

func (ScenarioSlaPolicyAlertChannelPtrOutput) ToScenarioSlaPolicyAlertChannelPtrOutput

func (o ScenarioSlaPolicyAlertChannelPtrOutput) ToScenarioSlaPolicyAlertChannelPtrOutput() ScenarioSlaPolicyAlertChannelPtrOutput

func (ScenarioSlaPolicyAlertChannelPtrOutput) ToScenarioSlaPolicyAlertChannelPtrOutputWithContext

func (o ScenarioSlaPolicyAlertChannelPtrOutput) ToScenarioSlaPolicyAlertChannelPtrOutputWithContext(ctx context.Context) ScenarioSlaPolicyAlertChannelPtrOutput

type ScenarioSlaPolicyArgs

type ScenarioSlaPolicyArgs struct {
	AlertChannel ScenarioSlaPolicyAlertChannelPtrInput `pulumi:"alertChannel"`
	SlaRules     ScenarioSlaPolicySlaRuleArrayInput    `pulumi:"slaRules"`
}

func (ScenarioSlaPolicyArgs) ElementType

func (ScenarioSlaPolicyArgs) ElementType() reflect.Type

func (ScenarioSlaPolicyArgs) ToScenarioSlaPolicyOutput

func (i ScenarioSlaPolicyArgs) ToScenarioSlaPolicyOutput() ScenarioSlaPolicyOutput

func (ScenarioSlaPolicyArgs) ToScenarioSlaPolicyOutputWithContext

func (i ScenarioSlaPolicyArgs) ToScenarioSlaPolicyOutputWithContext(ctx context.Context) ScenarioSlaPolicyOutput

func (ScenarioSlaPolicyArgs) ToScenarioSlaPolicyPtrOutput

func (i ScenarioSlaPolicyArgs) ToScenarioSlaPolicyPtrOutput() ScenarioSlaPolicyPtrOutput

func (ScenarioSlaPolicyArgs) ToScenarioSlaPolicyPtrOutputWithContext

func (i ScenarioSlaPolicyArgs) ToScenarioSlaPolicyPtrOutputWithContext(ctx context.Context) ScenarioSlaPolicyPtrOutput

type ScenarioSlaPolicyInput

type ScenarioSlaPolicyInput interface {
	pulumi.Input

	ToScenarioSlaPolicyOutput() ScenarioSlaPolicyOutput
	ToScenarioSlaPolicyOutputWithContext(context.Context) ScenarioSlaPolicyOutput
}

ScenarioSlaPolicyInput is an input type that accepts ScenarioSlaPolicyArgs and ScenarioSlaPolicyOutput values. You can construct a concrete instance of `ScenarioSlaPolicyInput` via:

ScenarioSlaPolicyArgs{...}

type ScenarioSlaPolicyOutput

type ScenarioSlaPolicyOutput struct{ *pulumi.OutputState }

func (ScenarioSlaPolicyOutput) AlertChannel

func (ScenarioSlaPolicyOutput) ElementType

func (ScenarioSlaPolicyOutput) ElementType() reflect.Type

func (ScenarioSlaPolicyOutput) SlaRules

func (ScenarioSlaPolicyOutput) ToScenarioSlaPolicyOutput

func (o ScenarioSlaPolicyOutput) ToScenarioSlaPolicyOutput() ScenarioSlaPolicyOutput

func (ScenarioSlaPolicyOutput) ToScenarioSlaPolicyOutputWithContext

func (o ScenarioSlaPolicyOutput) ToScenarioSlaPolicyOutputWithContext(ctx context.Context) ScenarioSlaPolicyOutput

func (ScenarioSlaPolicyOutput) ToScenarioSlaPolicyPtrOutput

func (o ScenarioSlaPolicyOutput) ToScenarioSlaPolicyPtrOutput() ScenarioSlaPolicyPtrOutput

func (ScenarioSlaPolicyOutput) ToScenarioSlaPolicyPtrOutputWithContext

func (o ScenarioSlaPolicyOutput) ToScenarioSlaPolicyPtrOutputWithContext(ctx context.Context) ScenarioSlaPolicyPtrOutput

type ScenarioSlaPolicyPtrInput

type ScenarioSlaPolicyPtrInput interface {
	pulumi.Input

	ToScenarioSlaPolicyPtrOutput() ScenarioSlaPolicyPtrOutput
	ToScenarioSlaPolicyPtrOutputWithContext(context.Context) ScenarioSlaPolicyPtrOutput
}

ScenarioSlaPolicyPtrInput is an input type that accepts ScenarioSlaPolicyArgs, ScenarioSlaPolicyPtr and ScenarioSlaPolicyPtrOutput values. You can construct a concrete instance of `ScenarioSlaPolicyPtrInput` via:

        ScenarioSlaPolicyArgs{...}

or:

        nil

type ScenarioSlaPolicyPtrOutput

type ScenarioSlaPolicyPtrOutput struct{ *pulumi.OutputState }

func (ScenarioSlaPolicyPtrOutput) AlertChannel

func (ScenarioSlaPolicyPtrOutput) Elem

func (ScenarioSlaPolicyPtrOutput) ElementType

func (ScenarioSlaPolicyPtrOutput) ElementType() reflect.Type

func (ScenarioSlaPolicyPtrOutput) SlaRules

func (ScenarioSlaPolicyPtrOutput) ToScenarioSlaPolicyPtrOutput

func (o ScenarioSlaPolicyPtrOutput) ToScenarioSlaPolicyPtrOutput() ScenarioSlaPolicyPtrOutput

func (ScenarioSlaPolicyPtrOutput) ToScenarioSlaPolicyPtrOutputWithContext

func (o ScenarioSlaPolicyPtrOutput) ToScenarioSlaPolicyPtrOutputWithContext(ctx context.Context) ScenarioSlaPolicyPtrOutput

type ScenarioSlaPolicySlaRule

type ScenarioSlaPolicySlaRule struct {
	AbortFlag    *bool                                 `pulumi:"abortFlag"`
	Aggregation  *string                               `pulumi:"aggregation"`
	Condition    *string                               `pulumi:"condition"`
	For          *string                               `pulumi:"for"`
	LabelFilters []ScenarioSlaPolicySlaRuleLabelFilter `pulumi:"labelFilters"`
	Metric       *string                               `pulumi:"metric"`
	Value        *float64                              `pulumi:"value"`
}

type ScenarioSlaPolicySlaRuleArgs

type ScenarioSlaPolicySlaRuleArgs struct {
	AbortFlag    pulumi.BoolPtrInput                           `pulumi:"abortFlag"`
	Aggregation  pulumi.StringPtrInput                         `pulumi:"aggregation"`
	Condition    pulumi.StringPtrInput                         `pulumi:"condition"`
	For          pulumi.StringPtrInput                         `pulumi:"for"`
	LabelFilters ScenarioSlaPolicySlaRuleLabelFilterArrayInput `pulumi:"labelFilters"`
	Metric       pulumi.StringPtrInput                         `pulumi:"metric"`
	Value        pulumi.Float64PtrInput                        `pulumi:"value"`
}

func (ScenarioSlaPolicySlaRuleArgs) ElementType

func (ScenarioSlaPolicySlaRuleArgs) ToScenarioSlaPolicySlaRuleOutput

func (i ScenarioSlaPolicySlaRuleArgs) ToScenarioSlaPolicySlaRuleOutput() ScenarioSlaPolicySlaRuleOutput

func (ScenarioSlaPolicySlaRuleArgs) ToScenarioSlaPolicySlaRuleOutputWithContext

func (i ScenarioSlaPolicySlaRuleArgs) ToScenarioSlaPolicySlaRuleOutputWithContext(ctx context.Context) ScenarioSlaPolicySlaRuleOutput

type ScenarioSlaPolicySlaRuleArray

type ScenarioSlaPolicySlaRuleArray []ScenarioSlaPolicySlaRuleInput

func (ScenarioSlaPolicySlaRuleArray) ElementType

func (ScenarioSlaPolicySlaRuleArray) ToScenarioSlaPolicySlaRuleArrayOutput

func (i ScenarioSlaPolicySlaRuleArray) ToScenarioSlaPolicySlaRuleArrayOutput() ScenarioSlaPolicySlaRuleArrayOutput

func (ScenarioSlaPolicySlaRuleArray) ToScenarioSlaPolicySlaRuleArrayOutputWithContext

func (i ScenarioSlaPolicySlaRuleArray) ToScenarioSlaPolicySlaRuleArrayOutputWithContext(ctx context.Context) ScenarioSlaPolicySlaRuleArrayOutput

type ScenarioSlaPolicySlaRuleArrayInput

type ScenarioSlaPolicySlaRuleArrayInput interface {
	pulumi.Input

	ToScenarioSlaPolicySlaRuleArrayOutput() ScenarioSlaPolicySlaRuleArrayOutput
	ToScenarioSlaPolicySlaRuleArrayOutputWithContext(context.Context) ScenarioSlaPolicySlaRuleArrayOutput
}

ScenarioSlaPolicySlaRuleArrayInput is an input type that accepts ScenarioSlaPolicySlaRuleArray and ScenarioSlaPolicySlaRuleArrayOutput values. You can construct a concrete instance of `ScenarioSlaPolicySlaRuleArrayInput` via:

ScenarioSlaPolicySlaRuleArray{ ScenarioSlaPolicySlaRuleArgs{...} }

type ScenarioSlaPolicySlaRuleArrayOutput

type ScenarioSlaPolicySlaRuleArrayOutput struct{ *pulumi.OutputState }

func (ScenarioSlaPolicySlaRuleArrayOutput) ElementType

func (ScenarioSlaPolicySlaRuleArrayOutput) Index

func (ScenarioSlaPolicySlaRuleArrayOutput) ToScenarioSlaPolicySlaRuleArrayOutput

func (o ScenarioSlaPolicySlaRuleArrayOutput) ToScenarioSlaPolicySlaRuleArrayOutput() ScenarioSlaPolicySlaRuleArrayOutput

func (ScenarioSlaPolicySlaRuleArrayOutput) ToScenarioSlaPolicySlaRuleArrayOutputWithContext

func (o ScenarioSlaPolicySlaRuleArrayOutput) ToScenarioSlaPolicySlaRuleArrayOutputWithContext(ctx context.Context) ScenarioSlaPolicySlaRuleArrayOutput

type ScenarioSlaPolicySlaRuleInput

type ScenarioSlaPolicySlaRuleInput interface {
	pulumi.Input

	ToScenarioSlaPolicySlaRuleOutput() ScenarioSlaPolicySlaRuleOutput
	ToScenarioSlaPolicySlaRuleOutputWithContext(context.Context) ScenarioSlaPolicySlaRuleOutput
}

ScenarioSlaPolicySlaRuleInput is an input type that accepts ScenarioSlaPolicySlaRuleArgs and ScenarioSlaPolicySlaRuleOutput values. You can construct a concrete instance of `ScenarioSlaPolicySlaRuleInput` via:

ScenarioSlaPolicySlaRuleArgs{...}

type ScenarioSlaPolicySlaRuleLabelFilter

type ScenarioSlaPolicySlaRuleLabelFilter struct {
	LabelName  *string `pulumi:"labelName"`
	LabelValue *string `pulumi:"labelValue"`
}

type ScenarioSlaPolicySlaRuleLabelFilterArgs

type ScenarioSlaPolicySlaRuleLabelFilterArgs struct {
	LabelName  pulumi.StringPtrInput `pulumi:"labelName"`
	LabelValue pulumi.StringPtrInput `pulumi:"labelValue"`
}

func (ScenarioSlaPolicySlaRuleLabelFilterArgs) ElementType

func (ScenarioSlaPolicySlaRuleLabelFilterArgs) ToScenarioSlaPolicySlaRuleLabelFilterOutput

func (i ScenarioSlaPolicySlaRuleLabelFilterArgs) ToScenarioSlaPolicySlaRuleLabelFilterOutput() ScenarioSlaPolicySlaRuleLabelFilterOutput

func (ScenarioSlaPolicySlaRuleLabelFilterArgs) ToScenarioSlaPolicySlaRuleLabelFilterOutputWithContext

func (i ScenarioSlaPolicySlaRuleLabelFilterArgs) ToScenarioSlaPolicySlaRuleLabelFilterOutputWithContext(ctx context.Context) ScenarioSlaPolicySlaRuleLabelFilterOutput

type ScenarioSlaPolicySlaRuleLabelFilterArray

type ScenarioSlaPolicySlaRuleLabelFilterArray []ScenarioSlaPolicySlaRuleLabelFilterInput

func (ScenarioSlaPolicySlaRuleLabelFilterArray) ElementType

func (ScenarioSlaPolicySlaRuleLabelFilterArray) ToScenarioSlaPolicySlaRuleLabelFilterArrayOutput

func (i ScenarioSlaPolicySlaRuleLabelFilterArray) ToScenarioSlaPolicySlaRuleLabelFilterArrayOutput() ScenarioSlaPolicySlaRuleLabelFilterArrayOutput

func (ScenarioSlaPolicySlaRuleLabelFilterArray) ToScenarioSlaPolicySlaRuleLabelFilterArrayOutputWithContext

func (i ScenarioSlaPolicySlaRuleLabelFilterArray) ToScenarioSlaPolicySlaRuleLabelFilterArrayOutputWithContext(ctx context.Context) ScenarioSlaPolicySlaRuleLabelFilterArrayOutput

type ScenarioSlaPolicySlaRuleLabelFilterArrayInput

type ScenarioSlaPolicySlaRuleLabelFilterArrayInput interface {
	pulumi.Input

	ToScenarioSlaPolicySlaRuleLabelFilterArrayOutput() ScenarioSlaPolicySlaRuleLabelFilterArrayOutput
	ToScenarioSlaPolicySlaRuleLabelFilterArrayOutputWithContext(context.Context) ScenarioSlaPolicySlaRuleLabelFilterArrayOutput
}

ScenarioSlaPolicySlaRuleLabelFilterArrayInput is an input type that accepts ScenarioSlaPolicySlaRuleLabelFilterArray and ScenarioSlaPolicySlaRuleLabelFilterArrayOutput values. You can construct a concrete instance of `ScenarioSlaPolicySlaRuleLabelFilterArrayInput` via:

ScenarioSlaPolicySlaRuleLabelFilterArray{ ScenarioSlaPolicySlaRuleLabelFilterArgs{...} }

type ScenarioSlaPolicySlaRuleLabelFilterArrayOutput

type ScenarioSlaPolicySlaRuleLabelFilterArrayOutput struct{ *pulumi.OutputState }

func (ScenarioSlaPolicySlaRuleLabelFilterArrayOutput) ElementType

func (ScenarioSlaPolicySlaRuleLabelFilterArrayOutput) Index

func (ScenarioSlaPolicySlaRuleLabelFilterArrayOutput) ToScenarioSlaPolicySlaRuleLabelFilterArrayOutput

func (o ScenarioSlaPolicySlaRuleLabelFilterArrayOutput) ToScenarioSlaPolicySlaRuleLabelFilterArrayOutput() ScenarioSlaPolicySlaRuleLabelFilterArrayOutput

func (ScenarioSlaPolicySlaRuleLabelFilterArrayOutput) ToScenarioSlaPolicySlaRuleLabelFilterArrayOutputWithContext

func (o ScenarioSlaPolicySlaRuleLabelFilterArrayOutput) ToScenarioSlaPolicySlaRuleLabelFilterArrayOutputWithContext(ctx context.Context) ScenarioSlaPolicySlaRuleLabelFilterArrayOutput

type ScenarioSlaPolicySlaRuleLabelFilterInput

type ScenarioSlaPolicySlaRuleLabelFilterInput interface {
	pulumi.Input

	ToScenarioSlaPolicySlaRuleLabelFilterOutput() ScenarioSlaPolicySlaRuleLabelFilterOutput
	ToScenarioSlaPolicySlaRuleLabelFilterOutputWithContext(context.Context) ScenarioSlaPolicySlaRuleLabelFilterOutput
}

ScenarioSlaPolicySlaRuleLabelFilterInput is an input type that accepts ScenarioSlaPolicySlaRuleLabelFilterArgs and ScenarioSlaPolicySlaRuleLabelFilterOutput values. You can construct a concrete instance of `ScenarioSlaPolicySlaRuleLabelFilterInput` via:

ScenarioSlaPolicySlaRuleLabelFilterArgs{...}

type ScenarioSlaPolicySlaRuleLabelFilterOutput

type ScenarioSlaPolicySlaRuleLabelFilterOutput struct{ *pulumi.OutputState }

func (ScenarioSlaPolicySlaRuleLabelFilterOutput) ElementType

func (ScenarioSlaPolicySlaRuleLabelFilterOutput) LabelName

func (ScenarioSlaPolicySlaRuleLabelFilterOutput) LabelValue

func (ScenarioSlaPolicySlaRuleLabelFilterOutput) ToScenarioSlaPolicySlaRuleLabelFilterOutput

func (o ScenarioSlaPolicySlaRuleLabelFilterOutput) ToScenarioSlaPolicySlaRuleLabelFilterOutput() ScenarioSlaPolicySlaRuleLabelFilterOutput

func (ScenarioSlaPolicySlaRuleLabelFilterOutput) ToScenarioSlaPolicySlaRuleLabelFilterOutputWithContext

func (o ScenarioSlaPolicySlaRuleLabelFilterOutput) ToScenarioSlaPolicySlaRuleLabelFilterOutputWithContext(ctx context.Context) ScenarioSlaPolicySlaRuleLabelFilterOutput

type ScenarioSlaPolicySlaRuleOutput

type ScenarioSlaPolicySlaRuleOutput struct{ *pulumi.OutputState }

func (ScenarioSlaPolicySlaRuleOutput) AbortFlag

func (ScenarioSlaPolicySlaRuleOutput) Aggregation

func (ScenarioSlaPolicySlaRuleOutput) Condition

func (ScenarioSlaPolicySlaRuleOutput) ElementType

func (ScenarioSlaPolicySlaRuleOutput) For

func (ScenarioSlaPolicySlaRuleOutput) LabelFilters

func (ScenarioSlaPolicySlaRuleOutput) Metric

func (ScenarioSlaPolicySlaRuleOutput) ToScenarioSlaPolicySlaRuleOutput

func (o ScenarioSlaPolicySlaRuleOutput) ToScenarioSlaPolicySlaRuleOutput() ScenarioSlaPolicySlaRuleOutput

func (ScenarioSlaPolicySlaRuleOutput) ToScenarioSlaPolicySlaRuleOutputWithContext

func (o ScenarioSlaPolicySlaRuleOutput) ToScenarioSlaPolicySlaRuleOutputWithContext(ctx context.Context) ScenarioSlaPolicySlaRuleOutput

func (ScenarioSlaPolicySlaRuleOutput) Value

type ScenarioState

type ScenarioState struct {
	// App ID Note: this field may return null, indicating that a valid value cannot be obtained.
	AppId pulumi.IntPtrInput
	// Scene creation time.
	CreatedAt pulumi.StringPtrInput
	// cron job ID.
	CronId pulumi.StringPtrInput
	// Test data set.
	Datasets ScenarioDatasetArrayInput
	// Pts Scenario Description.
	Description pulumi.StringPtrInput
	// Domain name resolution configuration.
	DomainNameConfig ScenarioDomainNameConfigPtrInput
	// deprecated.
	Extensions pulumi.StringArrayInput
	// Pressure allocation.
	Load ScenarioLoadPtrInput
	// Pts Scenario name.
	Name pulumi.StringPtrInput
	// SLA strategy.
	Plugins ScenarioPluginArrayInput
	// Project id.
	ProjectId pulumi.StringPtrInput
	// Protocol file path.
	Protocols ScenarioProtocolArrayInput
	// Request file path.
	RequestFiles ScenarioRequestFileArrayInput
	// SLA strategy.
	SlaPolicy ScenarioSlaPolicyPtrInput
	// Scene statu Note: this field may return null, indicating that a valid value cannot be obtained.
	Status pulumi.IntPtrInput
	// Sub-user ID Note: this field may return null, indicating that a valid value cannot be obtained.
	SubAccountUin pulumi.StringPtrInput
	// Test script file information.
	TestScripts ScenarioTestScriptArrayInput
	// Pressure test engine type.
	Type pulumi.StringPtrInput
	// User ID Note: this field may return null, indicating that a valid value cannot be obtained.
	Uin pulumi.StringPtrInput
	// Scene modification time.
	UpdatedAt pulumi.StringPtrInput
}

func (ScenarioState) ElementType

func (ScenarioState) ElementType() reflect.Type

type ScenarioTestScript

type ScenarioTestScript struct {
	EncodedContent     *string `pulumi:"encodedContent"`
	EncodedHttpArchive *string `pulumi:"encodedHttpArchive"`
	LoadWeight         *int    `pulumi:"loadWeight"`
	Name               *string `pulumi:"name"`
	Size               *int    `pulumi:"size"`
	Type               *string `pulumi:"type"`
	UpdatedAt          *string `pulumi:"updatedAt"`
}

type ScenarioTestScriptArgs

type ScenarioTestScriptArgs struct {
	EncodedContent     pulumi.StringPtrInput `pulumi:"encodedContent"`
	EncodedHttpArchive pulumi.StringPtrInput `pulumi:"encodedHttpArchive"`
	LoadWeight         pulumi.IntPtrInput    `pulumi:"loadWeight"`
	Name               pulumi.StringPtrInput `pulumi:"name"`
	Size               pulumi.IntPtrInput    `pulumi:"size"`
	Type               pulumi.StringPtrInput `pulumi:"type"`
	UpdatedAt          pulumi.StringPtrInput `pulumi:"updatedAt"`
}

func (ScenarioTestScriptArgs) ElementType

func (ScenarioTestScriptArgs) ElementType() reflect.Type

func (ScenarioTestScriptArgs) ToScenarioTestScriptOutput

func (i ScenarioTestScriptArgs) ToScenarioTestScriptOutput() ScenarioTestScriptOutput

func (ScenarioTestScriptArgs) ToScenarioTestScriptOutputWithContext

func (i ScenarioTestScriptArgs) ToScenarioTestScriptOutputWithContext(ctx context.Context) ScenarioTestScriptOutput

type ScenarioTestScriptArray

type ScenarioTestScriptArray []ScenarioTestScriptInput

func (ScenarioTestScriptArray) ElementType

func (ScenarioTestScriptArray) ElementType() reflect.Type

func (ScenarioTestScriptArray) ToScenarioTestScriptArrayOutput

func (i ScenarioTestScriptArray) ToScenarioTestScriptArrayOutput() ScenarioTestScriptArrayOutput

func (ScenarioTestScriptArray) ToScenarioTestScriptArrayOutputWithContext

func (i ScenarioTestScriptArray) ToScenarioTestScriptArrayOutputWithContext(ctx context.Context) ScenarioTestScriptArrayOutput

type ScenarioTestScriptArrayInput

type ScenarioTestScriptArrayInput interface {
	pulumi.Input

	ToScenarioTestScriptArrayOutput() ScenarioTestScriptArrayOutput
	ToScenarioTestScriptArrayOutputWithContext(context.Context) ScenarioTestScriptArrayOutput
}

ScenarioTestScriptArrayInput is an input type that accepts ScenarioTestScriptArray and ScenarioTestScriptArrayOutput values. You can construct a concrete instance of `ScenarioTestScriptArrayInput` via:

ScenarioTestScriptArray{ ScenarioTestScriptArgs{...} }

type ScenarioTestScriptArrayOutput

type ScenarioTestScriptArrayOutput struct{ *pulumi.OutputState }

func (ScenarioTestScriptArrayOutput) ElementType

func (ScenarioTestScriptArrayOutput) Index

func (ScenarioTestScriptArrayOutput) ToScenarioTestScriptArrayOutput

func (o ScenarioTestScriptArrayOutput) ToScenarioTestScriptArrayOutput() ScenarioTestScriptArrayOutput

func (ScenarioTestScriptArrayOutput) ToScenarioTestScriptArrayOutputWithContext

func (o ScenarioTestScriptArrayOutput) ToScenarioTestScriptArrayOutputWithContext(ctx context.Context) ScenarioTestScriptArrayOutput

type ScenarioTestScriptInput

type ScenarioTestScriptInput interface {
	pulumi.Input

	ToScenarioTestScriptOutput() ScenarioTestScriptOutput
	ToScenarioTestScriptOutputWithContext(context.Context) ScenarioTestScriptOutput
}

ScenarioTestScriptInput is an input type that accepts ScenarioTestScriptArgs and ScenarioTestScriptOutput values. You can construct a concrete instance of `ScenarioTestScriptInput` via:

ScenarioTestScriptArgs{...}

type ScenarioTestScriptOutput

type ScenarioTestScriptOutput struct{ *pulumi.OutputState }

func (ScenarioTestScriptOutput) ElementType

func (ScenarioTestScriptOutput) ElementType() reflect.Type

func (ScenarioTestScriptOutput) EncodedContent

func (o ScenarioTestScriptOutput) EncodedContent() pulumi.StringPtrOutput

func (ScenarioTestScriptOutput) EncodedHttpArchive

func (o ScenarioTestScriptOutput) EncodedHttpArchive() pulumi.StringPtrOutput

func (ScenarioTestScriptOutput) LoadWeight

func (ScenarioTestScriptOutput) Name

func (ScenarioTestScriptOutput) Size

func (ScenarioTestScriptOutput) ToScenarioTestScriptOutput

func (o ScenarioTestScriptOutput) ToScenarioTestScriptOutput() ScenarioTestScriptOutput

func (ScenarioTestScriptOutput) ToScenarioTestScriptOutputWithContext

func (o ScenarioTestScriptOutput) ToScenarioTestScriptOutputWithContext(ctx context.Context) ScenarioTestScriptOutput

func (ScenarioTestScriptOutput) Type

func (ScenarioTestScriptOutput) UpdatedAt

type TmpKeyGenerate

type TmpKeyGenerate struct {
	pulumi.CustomResourceState

	// Temporary access credentials.
	Credentials TmpKeyGenerateCredentialArrayOutput `pulumi:"credentials"`
	// Timestamp of temporary access credential timeout (in seconds).
	ExpiredTime pulumi.IntOutput `pulumi:"expiredTime"`
	// Project ID.
	ProjectId pulumi.StringOutput `pulumi:"projectId"`
	// Scenario ID.
	ScenarioId pulumi.StringPtrOutput `pulumi:"scenarioId"`
	// The timestamp of the moment when the temporary access credential was obtained (in seconds).
	StartTime pulumi.IntOutput `pulumi:"startTime"`
}

func GetTmpKeyGenerate

func GetTmpKeyGenerate(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *TmpKeyGenerateState, opts ...pulumi.ResourceOption) (*TmpKeyGenerate, error)

GetTmpKeyGenerate gets an existing TmpKeyGenerate resource's state with the given name, ID, and optional state properties that are used to uniquely qualify the lookup (nil if not required).

func NewTmpKeyGenerate

func NewTmpKeyGenerate(ctx *pulumi.Context,
	name string, args *TmpKeyGenerateArgs, opts ...pulumi.ResourceOption) (*TmpKeyGenerate, error)

NewTmpKeyGenerate registers a new resource with the given unique name, arguments, and options.

func (*TmpKeyGenerate) ElementType

func (*TmpKeyGenerate) ElementType() reflect.Type

func (*TmpKeyGenerate) ToTmpKeyGenerateOutput

func (i *TmpKeyGenerate) ToTmpKeyGenerateOutput() TmpKeyGenerateOutput

func (*TmpKeyGenerate) ToTmpKeyGenerateOutputWithContext

func (i *TmpKeyGenerate) ToTmpKeyGenerateOutputWithContext(ctx context.Context) TmpKeyGenerateOutput

type TmpKeyGenerateArgs

type TmpKeyGenerateArgs struct {
	// Project ID.
	ProjectId pulumi.StringInput
	// Scenario ID.
	ScenarioId pulumi.StringPtrInput
}

The set of arguments for constructing a TmpKeyGenerate resource.

func (TmpKeyGenerateArgs) ElementType

func (TmpKeyGenerateArgs) ElementType() reflect.Type

type TmpKeyGenerateArray

type TmpKeyGenerateArray []TmpKeyGenerateInput

func (TmpKeyGenerateArray) ElementType

func (TmpKeyGenerateArray) ElementType() reflect.Type

func (TmpKeyGenerateArray) ToTmpKeyGenerateArrayOutput

func (i TmpKeyGenerateArray) ToTmpKeyGenerateArrayOutput() TmpKeyGenerateArrayOutput

func (TmpKeyGenerateArray) ToTmpKeyGenerateArrayOutputWithContext

func (i TmpKeyGenerateArray) ToTmpKeyGenerateArrayOutputWithContext(ctx context.Context) TmpKeyGenerateArrayOutput

type TmpKeyGenerateArrayInput

type TmpKeyGenerateArrayInput interface {
	pulumi.Input

	ToTmpKeyGenerateArrayOutput() TmpKeyGenerateArrayOutput
	ToTmpKeyGenerateArrayOutputWithContext(context.Context) TmpKeyGenerateArrayOutput
}

TmpKeyGenerateArrayInput is an input type that accepts TmpKeyGenerateArray and TmpKeyGenerateArrayOutput values. You can construct a concrete instance of `TmpKeyGenerateArrayInput` via:

TmpKeyGenerateArray{ TmpKeyGenerateArgs{...} }

type TmpKeyGenerateArrayOutput

type TmpKeyGenerateArrayOutput struct{ *pulumi.OutputState }

func (TmpKeyGenerateArrayOutput) ElementType

func (TmpKeyGenerateArrayOutput) ElementType() reflect.Type

func (TmpKeyGenerateArrayOutput) Index

func (TmpKeyGenerateArrayOutput) ToTmpKeyGenerateArrayOutput

func (o TmpKeyGenerateArrayOutput) ToTmpKeyGenerateArrayOutput() TmpKeyGenerateArrayOutput

func (TmpKeyGenerateArrayOutput) ToTmpKeyGenerateArrayOutputWithContext

func (o TmpKeyGenerateArrayOutput) ToTmpKeyGenerateArrayOutputWithContext(ctx context.Context) TmpKeyGenerateArrayOutput

type TmpKeyGenerateCredential

type TmpKeyGenerateCredential struct {
	TmpSecretId  *string `pulumi:"tmpSecretId"`
	TmpSecretKey *string `pulumi:"tmpSecretKey"`
	Token        *string `pulumi:"token"`
}

type TmpKeyGenerateCredentialArgs

type TmpKeyGenerateCredentialArgs struct {
	TmpSecretId  pulumi.StringPtrInput `pulumi:"tmpSecretId"`
	TmpSecretKey pulumi.StringPtrInput `pulumi:"tmpSecretKey"`
	Token        pulumi.StringPtrInput `pulumi:"token"`
}

func (TmpKeyGenerateCredentialArgs) ElementType

func (TmpKeyGenerateCredentialArgs) ToTmpKeyGenerateCredentialOutput

func (i TmpKeyGenerateCredentialArgs) ToTmpKeyGenerateCredentialOutput() TmpKeyGenerateCredentialOutput

func (TmpKeyGenerateCredentialArgs) ToTmpKeyGenerateCredentialOutputWithContext

func (i TmpKeyGenerateCredentialArgs) ToTmpKeyGenerateCredentialOutputWithContext(ctx context.Context) TmpKeyGenerateCredentialOutput

type TmpKeyGenerateCredentialArray

type TmpKeyGenerateCredentialArray []TmpKeyGenerateCredentialInput

func (TmpKeyGenerateCredentialArray) ElementType

func (TmpKeyGenerateCredentialArray) ToTmpKeyGenerateCredentialArrayOutput

func (i TmpKeyGenerateCredentialArray) ToTmpKeyGenerateCredentialArrayOutput() TmpKeyGenerateCredentialArrayOutput

func (TmpKeyGenerateCredentialArray) ToTmpKeyGenerateCredentialArrayOutputWithContext

func (i TmpKeyGenerateCredentialArray) ToTmpKeyGenerateCredentialArrayOutputWithContext(ctx context.Context) TmpKeyGenerateCredentialArrayOutput

type TmpKeyGenerateCredentialArrayInput

type TmpKeyGenerateCredentialArrayInput interface {
	pulumi.Input

	ToTmpKeyGenerateCredentialArrayOutput() TmpKeyGenerateCredentialArrayOutput
	ToTmpKeyGenerateCredentialArrayOutputWithContext(context.Context) TmpKeyGenerateCredentialArrayOutput
}

TmpKeyGenerateCredentialArrayInput is an input type that accepts TmpKeyGenerateCredentialArray and TmpKeyGenerateCredentialArrayOutput values. You can construct a concrete instance of `TmpKeyGenerateCredentialArrayInput` via:

TmpKeyGenerateCredentialArray{ TmpKeyGenerateCredentialArgs{...} }

type TmpKeyGenerateCredentialArrayOutput

type TmpKeyGenerateCredentialArrayOutput struct{ *pulumi.OutputState }

func (TmpKeyGenerateCredentialArrayOutput) ElementType

func (TmpKeyGenerateCredentialArrayOutput) Index

func (TmpKeyGenerateCredentialArrayOutput) ToTmpKeyGenerateCredentialArrayOutput

func (o TmpKeyGenerateCredentialArrayOutput) ToTmpKeyGenerateCredentialArrayOutput() TmpKeyGenerateCredentialArrayOutput

func (TmpKeyGenerateCredentialArrayOutput) ToTmpKeyGenerateCredentialArrayOutputWithContext

func (o TmpKeyGenerateCredentialArrayOutput) ToTmpKeyGenerateCredentialArrayOutputWithContext(ctx context.Context) TmpKeyGenerateCredentialArrayOutput

type TmpKeyGenerateCredentialInput

type TmpKeyGenerateCredentialInput interface {
	pulumi.Input

	ToTmpKeyGenerateCredentialOutput() TmpKeyGenerateCredentialOutput
	ToTmpKeyGenerateCredentialOutputWithContext(context.Context) TmpKeyGenerateCredentialOutput
}

TmpKeyGenerateCredentialInput is an input type that accepts TmpKeyGenerateCredentialArgs and TmpKeyGenerateCredentialOutput values. You can construct a concrete instance of `TmpKeyGenerateCredentialInput` via:

TmpKeyGenerateCredentialArgs{...}

type TmpKeyGenerateCredentialOutput

type TmpKeyGenerateCredentialOutput struct{ *pulumi.OutputState }

func (TmpKeyGenerateCredentialOutput) ElementType

func (TmpKeyGenerateCredentialOutput) TmpSecretId

func (TmpKeyGenerateCredentialOutput) TmpSecretKey

func (TmpKeyGenerateCredentialOutput) ToTmpKeyGenerateCredentialOutput

func (o TmpKeyGenerateCredentialOutput) ToTmpKeyGenerateCredentialOutput() TmpKeyGenerateCredentialOutput

func (TmpKeyGenerateCredentialOutput) ToTmpKeyGenerateCredentialOutputWithContext

func (o TmpKeyGenerateCredentialOutput) ToTmpKeyGenerateCredentialOutputWithContext(ctx context.Context) TmpKeyGenerateCredentialOutput

func (TmpKeyGenerateCredentialOutput) Token

type TmpKeyGenerateInput

type TmpKeyGenerateInput interface {
	pulumi.Input

	ToTmpKeyGenerateOutput() TmpKeyGenerateOutput
	ToTmpKeyGenerateOutputWithContext(ctx context.Context) TmpKeyGenerateOutput
}

type TmpKeyGenerateMap

type TmpKeyGenerateMap map[string]TmpKeyGenerateInput

func (TmpKeyGenerateMap) ElementType

func (TmpKeyGenerateMap) ElementType() reflect.Type

func (TmpKeyGenerateMap) ToTmpKeyGenerateMapOutput

func (i TmpKeyGenerateMap) ToTmpKeyGenerateMapOutput() TmpKeyGenerateMapOutput

func (TmpKeyGenerateMap) ToTmpKeyGenerateMapOutputWithContext

func (i TmpKeyGenerateMap) ToTmpKeyGenerateMapOutputWithContext(ctx context.Context) TmpKeyGenerateMapOutput

type TmpKeyGenerateMapInput

type TmpKeyGenerateMapInput interface {
	pulumi.Input

	ToTmpKeyGenerateMapOutput() TmpKeyGenerateMapOutput
	ToTmpKeyGenerateMapOutputWithContext(context.Context) TmpKeyGenerateMapOutput
}

TmpKeyGenerateMapInput is an input type that accepts TmpKeyGenerateMap and TmpKeyGenerateMapOutput values. You can construct a concrete instance of `TmpKeyGenerateMapInput` via:

TmpKeyGenerateMap{ "key": TmpKeyGenerateArgs{...} }

type TmpKeyGenerateMapOutput

type TmpKeyGenerateMapOutput struct{ *pulumi.OutputState }

func (TmpKeyGenerateMapOutput) ElementType

func (TmpKeyGenerateMapOutput) ElementType() reflect.Type

func (TmpKeyGenerateMapOutput) MapIndex

func (TmpKeyGenerateMapOutput) ToTmpKeyGenerateMapOutput

func (o TmpKeyGenerateMapOutput) ToTmpKeyGenerateMapOutput() TmpKeyGenerateMapOutput

func (TmpKeyGenerateMapOutput) ToTmpKeyGenerateMapOutputWithContext

func (o TmpKeyGenerateMapOutput) ToTmpKeyGenerateMapOutputWithContext(ctx context.Context) TmpKeyGenerateMapOutput

type TmpKeyGenerateOutput

type TmpKeyGenerateOutput struct{ *pulumi.OutputState }

func (TmpKeyGenerateOutput) Credentials

Temporary access credentials.

func (TmpKeyGenerateOutput) ElementType

func (TmpKeyGenerateOutput) ElementType() reflect.Type

func (TmpKeyGenerateOutput) ExpiredTime

func (o TmpKeyGenerateOutput) ExpiredTime() pulumi.IntOutput

Timestamp of temporary access credential timeout (in seconds).

func (TmpKeyGenerateOutput) ProjectId

Project ID.

func (TmpKeyGenerateOutput) ScenarioId

Scenario ID.

func (TmpKeyGenerateOutput) StartTime

func (o TmpKeyGenerateOutput) StartTime() pulumi.IntOutput

The timestamp of the moment when the temporary access credential was obtained (in seconds).

func (TmpKeyGenerateOutput) ToTmpKeyGenerateOutput

func (o TmpKeyGenerateOutput) ToTmpKeyGenerateOutput() TmpKeyGenerateOutput

func (TmpKeyGenerateOutput) ToTmpKeyGenerateOutputWithContext

func (o TmpKeyGenerateOutput) ToTmpKeyGenerateOutputWithContext(ctx context.Context) TmpKeyGenerateOutput

type TmpKeyGenerateState

type TmpKeyGenerateState struct {
	// Temporary access credentials.
	Credentials TmpKeyGenerateCredentialArrayInput
	// Timestamp of temporary access credential timeout (in seconds).
	ExpiredTime pulumi.IntPtrInput
	// Project ID.
	ProjectId pulumi.StringPtrInput
	// Scenario ID.
	ScenarioId pulumi.StringPtrInput
	// The timestamp of the moment when the temporary access credential was obtained (in seconds).
	StartTime pulumi.IntPtrInput
}

func (TmpKeyGenerateState) ElementType

func (TmpKeyGenerateState) ElementType() reflect.Type

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