Documentation ¶
Index ¶
Constants ¶
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const CODE_EXIT byte = 0
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const CODE_INVALID byte = 4
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const CODE_JUMP byte = 1
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const CODE_LEFT byte = 3
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const CODE_RIGHT byte = 2
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Input ¶
type Input struct {
// contains filtered or unexported fields
}
func KeyboardState ¶
func KeyboardState() *Input
type InputStateAccessor ¶
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