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Constants ¶
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const ( Price = ActionType(iota) Help Set Close )
Variables ¶
Functions ¶
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Types ¶
type ActionType ¶
type ActionType int
type Discord ¶
type Discord struct { Token string Guilds map[string]*Guild SaveNeeded bool // contains filtered or unexported fields }
func NewDiscord ¶
func NewDiscordFromJson ¶
type InputController ¶
type Processor ¶
type Processor struct {
// contains filtered or unexported fields
}
func NewProcessor ¶
func (*Processor) Work ¶
func (p *Processor) Work(inputs []InputController)
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