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Published: Sep 8, 2023 License: Apache-2.0 Imports: 7 Imported by: 0

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Constants

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Variables

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Functions

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Types

type UserGroup

type UserGroup struct {
	pulumi.CustomResourceState

	// User Group Description.
	Description pulumi.StringPtrOutput `pulumi:"description"`
	// User Group Name.
	DisplayName pulumi.StringOutput `pulumi:"displayName"`
	// User Store ID.
	UserStoreId pulumi.StringOutput `pulumi:"userStoreId"`
}

func GetUserGroup

func GetUserGroup(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *UserGroupState, opts ...pulumi.ResourceOption) (*UserGroup, error)

GetUserGroup gets an existing UserGroup resource's state with the given name, ID, and optional state properties that are used to uniquely qualify the lookup (nil if not required).

func NewUserGroup

func NewUserGroup(ctx *pulumi.Context,
	name string, args *UserGroupArgs, opts ...pulumi.ResourceOption) (*UserGroup, error)

NewUserGroup registers a new resource with the given unique name, arguments, and options.

func (*UserGroup) ElementType

func (*UserGroup) ElementType() reflect.Type

func (*UserGroup) ToUserGroupOutput

func (i *UserGroup) ToUserGroupOutput() UserGroupOutput

func (*UserGroup) ToUserGroupOutputWithContext

func (i *UserGroup) ToUserGroupOutputWithContext(ctx context.Context) UserGroupOutput

type UserGroupArgs

type UserGroupArgs struct {
	// User Group Description.
	Description pulumi.StringPtrInput
	// User Group Name.
	DisplayName pulumi.StringInput
	// User Store ID.
	UserStoreId pulumi.StringInput
}

The set of arguments for constructing a UserGroup resource.

func (UserGroupArgs) ElementType

func (UserGroupArgs) ElementType() reflect.Type

type UserGroupArray

type UserGroupArray []UserGroupInput

func (UserGroupArray) ElementType

func (UserGroupArray) ElementType() reflect.Type

func (UserGroupArray) ToUserGroupArrayOutput

func (i UserGroupArray) ToUserGroupArrayOutput() UserGroupArrayOutput

func (UserGroupArray) ToUserGroupArrayOutputWithContext

func (i UserGroupArray) ToUserGroupArrayOutputWithContext(ctx context.Context) UserGroupArrayOutput

type UserGroupArrayInput

type UserGroupArrayInput interface {
	pulumi.Input

	ToUserGroupArrayOutput() UserGroupArrayOutput
	ToUserGroupArrayOutputWithContext(context.Context) UserGroupArrayOutput
}

UserGroupArrayInput is an input type that accepts UserGroupArray and UserGroupArrayOutput values. You can construct a concrete instance of `UserGroupArrayInput` via:

UserGroupArray{ UserGroupArgs{...} }

type UserGroupArrayOutput

type UserGroupArrayOutput struct{ *pulumi.OutputState }

func (UserGroupArrayOutput) ElementType

func (UserGroupArrayOutput) ElementType() reflect.Type

func (UserGroupArrayOutput) Index

func (UserGroupArrayOutput) ToUserGroupArrayOutput

func (o UserGroupArrayOutput) ToUserGroupArrayOutput() UserGroupArrayOutput

func (UserGroupArrayOutput) ToUserGroupArrayOutputWithContext

func (o UserGroupArrayOutput) ToUserGroupArrayOutputWithContext(ctx context.Context) UserGroupArrayOutput

type UserGroupInput

type UserGroupInput interface {
	pulumi.Input

	ToUserGroupOutput() UserGroupOutput
	ToUserGroupOutputWithContext(ctx context.Context) UserGroupOutput
}

type UserGroupMap

type UserGroupMap map[string]UserGroupInput

func (UserGroupMap) ElementType

func (UserGroupMap) ElementType() reflect.Type

func (UserGroupMap) ToUserGroupMapOutput

func (i UserGroupMap) ToUserGroupMapOutput() UserGroupMapOutput

func (UserGroupMap) ToUserGroupMapOutputWithContext

func (i UserGroupMap) ToUserGroupMapOutputWithContext(ctx context.Context) UserGroupMapOutput

type UserGroupMapInput

type UserGroupMapInput interface {
	pulumi.Input

	ToUserGroupMapOutput() UserGroupMapOutput
	ToUserGroupMapOutputWithContext(context.Context) UserGroupMapOutput
}

UserGroupMapInput is an input type that accepts UserGroupMap and UserGroupMapOutput values. You can construct a concrete instance of `UserGroupMapInput` via:

UserGroupMap{ "key": UserGroupArgs{...} }

type UserGroupMapOutput

type UserGroupMapOutput struct{ *pulumi.OutputState }

func (UserGroupMapOutput) ElementType

func (UserGroupMapOutput) ElementType() reflect.Type

func (UserGroupMapOutput) MapIndex

func (UserGroupMapOutput) ToUserGroupMapOutput

func (o UserGroupMapOutput) ToUserGroupMapOutput() UserGroupMapOutput

func (UserGroupMapOutput) ToUserGroupMapOutputWithContext

func (o UserGroupMapOutput) ToUserGroupMapOutputWithContext(ctx context.Context) UserGroupMapOutput

type UserGroupOutput

type UserGroupOutput struct{ *pulumi.OutputState }

func (UserGroupOutput) Description

func (o UserGroupOutput) Description() pulumi.StringPtrOutput

User Group Description.

func (UserGroupOutput) DisplayName

func (o UserGroupOutput) DisplayName() pulumi.StringOutput

User Group Name.

func (UserGroupOutput) ElementType

func (UserGroupOutput) ElementType() reflect.Type

func (UserGroupOutput) ToUserGroupOutput

func (o UserGroupOutput) ToUserGroupOutput() UserGroupOutput

func (UserGroupOutput) ToUserGroupOutputWithContext

func (o UserGroupOutput) ToUserGroupOutputWithContext(ctx context.Context) UserGroupOutput

func (UserGroupOutput) UserStoreId

func (o UserGroupOutput) UserStoreId() pulumi.StringOutput

User Store ID.

type UserGroupState

type UserGroupState struct {
	// User Group Description.
	Description pulumi.StringPtrInput
	// User Group Name.
	DisplayName pulumi.StringPtrInput
	// User Store ID.
	UserStoreId pulumi.StringPtrInput
}

func (UserGroupState) ElementType

func (UserGroupState) ElementType() reflect.Type

type UserStore

type UserStore struct {
	pulumi.CustomResourceState

	// User Store Description.
	UserPoolDesc pulumi.StringPtrOutput `pulumi:"userPoolDesc"`
	UserPoolLogo pulumi.StringPtrOutput `pulumi:"userPoolLogo"`
	// User Store Name.
	UserPoolName pulumi.StringOutput `pulumi:"userPoolName"`
}

func GetUserStore

func GetUserStore(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *UserStoreState, opts ...pulumi.ResourceOption) (*UserStore, error)

GetUserStore gets an existing UserStore resource's state with the given name, ID, and optional state properties that are used to uniquely qualify the lookup (nil if not required).

func NewUserStore

func NewUserStore(ctx *pulumi.Context,
	name string, args *UserStoreArgs, opts ...pulumi.ResourceOption) (*UserStore, error)

NewUserStore registers a new resource with the given unique name, arguments, and options.

func (*UserStore) ElementType

func (*UserStore) ElementType() reflect.Type

func (*UserStore) ToUserStoreOutput

func (i *UserStore) ToUserStoreOutput() UserStoreOutput

func (*UserStore) ToUserStoreOutputWithContext

func (i *UserStore) ToUserStoreOutputWithContext(ctx context.Context) UserStoreOutput

type UserStoreArgs

type UserStoreArgs struct {
	// User Store Description.
	UserPoolDesc pulumi.StringPtrInput
	UserPoolLogo pulumi.StringPtrInput
	// User Store Name.
	UserPoolName pulumi.StringInput
}

The set of arguments for constructing a UserStore resource.

func (UserStoreArgs) ElementType

func (UserStoreArgs) ElementType() reflect.Type

type UserStoreArray

type UserStoreArray []UserStoreInput

func (UserStoreArray) ElementType

func (UserStoreArray) ElementType() reflect.Type

func (UserStoreArray) ToUserStoreArrayOutput

func (i UserStoreArray) ToUserStoreArrayOutput() UserStoreArrayOutput

func (UserStoreArray) ToUserStoreArrayOutputWithContext

func (i UserStoreArray) ToUserStoreArrayOutputWithContext(ctx context.Context) UserStoreArrayOutput

type UserStoreArrayInput

type UserStoreArrayInput interface {
	pulumi.Input

	ToUserStoreArrayOutput() UserStoreArrayOutput
	ToUserStoreArrayOutputWithContext(context.Context) UserStoreArrayOutput
}

UserStoreArrayInput is an input type that accepts UserStoreArray and UserStoreArrayOutput values. You can construct a concrete instance of `UserStoreArrayInput` via:

UserStoreArray{ UserStoreArgs{...} }

type UserStoreArrayOutput

type UserStoreArrayOutput struct{ *pulumi.OutputState }

func (UserStoreArrayOutput) ElementType

func (UserStoreArrayOutput) ElementType() reflect.Type

func (UserStoreArrayOutput) Index

func (UserStoreArrayOutput) ToUserStoreArrayOutput

func (o UserStoreArrayOutput) ToUserStoreArrayOutput() UserStoreArrayOutput

func (UserStoreArrayOutput) ToUserStoreArrayOutputWithContext

func (o UserStoreArrayOutput) ToUserStoreArrayOutputWithContext(ctx context.Context) UserStoreArrayOutput

type UserStoreInput

type UserStoreInput interface {
	pulumi.Input

	ToUserStoreOutput() UserStoreOutput
	ToUserStoreOutputWithContext(ctx context.Context) UserStoreOutput
}

type UserStoreMap

type UserStoreMap map[string]UserStoreInput

func (UserStoreMap) ElementType

func (UserStoreMap) ElementType() reflect.Type

func (UserStoreMap) ToUserStoreMapOutput

func (i UserStoreMap) ToUserStoreMapOutput() UserStoreMapOutput

func (UserStoreMap) ToUserStoreMapOutputWithContext

func (i UserStoreMap) ToUserStoreMapOutputWithContext(ctx context.Context) UserStoreMapOutput

type UserStoreMapInput

type UserStoreMapInput interface {
	pulumi.Input

	ToUserStoreMapOutput() UserStoreMapOutput
	ToUserStoreMapOutputWithContext(context.Context) UserStoreMapOutput
}

UserStoreMapInput is an input type that accepts UserStoreMap and UserStoreMapOutput values. You can construct a concrete instance of `UserStoreMapInput` via:

UserStoreMap{ "key": UserStoreArgs{...} }

type UserStoreMapOutput

type UserStoreMapOutput struct{ *pulumi.OutputState }

func (UserStoreMapOutput) ElementType

func (UserStoreMapOutput) ElementType() reflect.Type

func (UserStoreMapOutput) MapIndex

func (UserStoreMapOutput) ToUserStoreMapOutput

func (o UserStoreMapOutput) ToUserStoreMapOutput() UserStoreMapOutput

func (UserStoreMapOutput) ToUserStoreMapOutputWithContext

func (o UserStoreMapOutput) ToUserStoreMapOutputWithContext(ctx context.Context) UserStoreMapOutput

type UserStoreOutput

type UserStoreOutput struct{ *pulumi.OutputState }

func (UserStoreOutput) ElementType

func (UserStoreOutput) ElementType() reflect.Type

func (UserStoreOutput) ToUserStoreOutput

func (o UserStoreOutput) ToUserStoreOutput() UserStoreOutput

func (UserStoreOutput) ToUserStoreOutputWithContext

func (o UserStoreOutput) ToUserStoreOutputWithContext(ctx context.Context) UserStoreOutput

func (UserStoreOutput) UserPoolDesc

func (o UserStoreOutput) UserPoolDesc() pulumi.StringPtrOutput

User Store Description.

func (o UserStoreOutput) UserPoolLogo() pulumi.StringPtrOutput

User Store Logo.

func (UserStoreOutput) UserPoolName

func (o UserStoreOutput) UserPoolName() pulumi.StringOutput

User Store Name.

type UserStoreState

type UserStoreState struct {
	// User Store Description.
	UserPoolDesc pulumi.StringPtrInput
	UserPoolLogo pulumi.StringPtrInput
	// User Store Name.
	UserPoolName pulumi.StringPtrInput
}

func (UserStoreState) ElementType

func (UserStoreState) ElementType() reflect.Type

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