assets

package
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Published: Oct 20, 2015 License: MIT Imports: 13 Imported by: 0

README

Assets loaded in with IPFS

Generating docs

Do not edit the .go files directly.

Instead, edit the source files and use go generate from within the assets directory:

go get -u github.com/jteeuwen/go-bindata/...
go generate

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func Asset

func Asset(name string) ([]byte, error)

Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetDir

func AssetDir(name string) ([]string, error)

AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:

data/
  foo.txt
  img/
    a.png
    b.png

then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.

func AssetInfo

func AssetInfo(name string) (os.FileInfo, error)

AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetNames

func AssetNames() []string

AssetNames returns the names of the assets.

func MustAsset

func MustAsset(name string) []byte

MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.

func RestoreAsset

func RestoreAsset(dir, name string) error

RestoreAsset restores an asset under the given directory

func RestoreAssets

func RestoreAssets(dir, name string) error

RestoreAssets restores an asset under the given directory recursively

func SeedInitDirIndex

func SeedInitDirIndex(nd *core.IpfsNode) (*key.Key, error)

func SeedInitDocs

func SeedInitDocs(nd *core.IpfsNode) (*key.Key, error)

SeedInitDocs adds the list of embedded init documentation to the passed node, pins it and returns the root key

func VendorDirIndexHtmlV100DirIndexHtml

func VendorDirIndexHtmlV100DirIndexHtml() (*asset, error)

func VendorDirIndexHtmlV100DirIndexHtmlBytes

func VendorDirIndexHtmlV100DirIndexHtmlBytes() ([]byte, error)

func VendorDirIndexHtmlV100DirIndexUncatHtml

func VendorDirIndexHtmlV100DirIndexUncatHtml() (*asset, error)

func VendorDirIndexHtmlV100DirIndexUncatHtmlBytes

func VendorDirIndexHtmlV100DirIndexUncatHtmlBytes() ([]byte, error)

func VendorDirIndexHtmlV100Gxlastpubver

func VendorDirIndexHtmlV100Gxlastpubver() (*asset, error)

func VendorDirIndexHtmlV100GxlastpubverBytes

func VendorDirIndexHtmlV100GxlastpubverBytes() ([]byte, error)

func VendorDirIndexHtmlV100KnowniconsTxt

func VendorDirIndexHtmlV100KnowniconsTxt() (*asset, error)

func VendorDirIndexHtmlV100KnowniconsTxtBytes

func VendorDirIndexHtmlV100KnowniconsTxtBytes() ([]byte, error)

func VendorDirIndexHtmlV100PackageJson

func VendorDirIndexHtmlV100PackageJson() (*asset, error)

func VendorDirIndexHtmlV100PackageJsonBytes

func VendorDirIndexHtmlV100PackageJsonBytes() ([]byte, error)

func VendorDirIndexHtmlV100ReadmeMd

func VendorDirIndexHtmlV100ReadmeMd() (*asset, error)

func VendorDirIndexHtmlV100ReadmeMdBytes

func VendorDirIndexHtmlV100ReadmeMdBytes() ([]byte, error)

Types

This section is empty.

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